1<?xml version="1.0"?> 2<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000"> 3 <name>Synfig Studio Increase Resolution icon</name> 4 <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc> 5 <meta name="grid_show" content="0"/> 6 <meta name="grid_size" content="0.259616 0.259616"/> 7 <meta name="grid_snap" content="0"/> 8 <meta name="guide_show" content="1"/> 9 <meta name="guide_snap" content="0"/> 10 <meta name="onion_skin" content="0"/> 11 <layer type="PasteCanvas" active="true" version="0.1"> 12 <param name="z_depth"> 13 <real value="0.0000000000"/> 14 </param> 15 <param name="amount"> 16 <real value="1.0000000000"/> 17 </param> 18 <param name="blend_method"> 19 <integer value="0"/> 20 </param> 21 <param name="origin"> 22 <vector> 23 <x>0.0000000000</x> 24 <y>0.0000000000</y> 25 </vector> 26 </param> 27 <param name="canvas"> 28 <canvas> 29 <layer type="radial_gradient" active="true" version="0.1"> 30 <param name="z_depth"> 31 <real value="0.0000000000"/> 32 </param> 33 <param name="amount"> 34 <real value="1.0000000000"/> 35 </param> 36 <param name="blend_method"> 37 <integer value="0"/> 38 </param> 39 <param name="gradient"> 40 <gradient> 41 <color pos="0.021505"> 42 <r>0.012910</r> 43 <g>0.012910</g> 44 <b>0.012910</b> 45 <a>0.791045</a> 46 </color> 47 <color pos="1.000000"> 48 <r>0.013228</r> 49 <g>0.012910</g> 50 <b>0.012910</b> 51 <a>0.000000</a> 52 </color> 53 <color pos="1.000000"> 54 <r>1.000000</r> 55 <g>1.000000</g> 56 <b>1.000000</b> 57 <a>0.000000</a> 58 </color> 59 </gradient> 60 </param> 61 <param name="center"> 62 <vector> 63 <x>0.1808688790</x> 64 <y>-0.3216028810</y> 65 </vector> 66 </param> 67 <param name="radius"> 68 <real value="2.0198561649"/> 69 </param> 70 <param name="loop"> 71 <bool value="false"/> 72 </param> 73 <param name="zigzag"> 74 <bool value="false"/> 75 </param> 76 </layer> 77 <layer type="warp" active="true" version="0.1"> 78 <param name="src_tl"> 79 <vector> 80 <x>-1.8803261518</x> 81 <y>2.0255250931</y> 82 </vector> 83 </param> 84 <param name="src_br"> 85 <vector> 86 <x>1.9384056330</x> 87 <y>-1.9093658924</y> 88 </vector> 89 </param> 90 <param name="dest_tl"> 91 <vector> 92 <x>-2.7515196800</x> 93 <y>-1.2269309759</y> 94 </vector> 95 </param> 96 <param name="dest_tr"> 97 <vector> 98 <x>2.7515196800</x> 99 <y>-1.2269309759</y> 100 </vector> 101 </param> 102 <param name="dest_br"> 103 <vector> 104 <x>2.7515196800</x> 105 <y>-2.7224798203</y> 106 </vector> 107 </param> 108 <param name="dest_bl"> 109 <vector> 110 <x>-2.7515196800</x> 111 <y>-2.7079598904</y> 112 </vector> 113 </param> 114 <param name="clip"> 115 <bool value="false"/> 116 </param> 117 <param name="horizon"> 118 <real value="2.0000000000"/> 119 </param> 120 </layer> 121 <layer type="region" active="true" version="0.1" desc="Handle Region"> 122 <param name="z_depth"> 123 <real value="0.0000000000"/> 124 </param> 125 <param name="amount"> 126 <real value="1.0000000000"/> 127 </param> 128 <param name="blend_method"> 129 <integer value="0"/> 130 </param> 131 <param name="color"> 132 <color> 133 <r>0.373780</r> 134 <g>0.373780</g> 135 <b>0.373780</b> 136 <a>1.000000</a> 137 </color> 138 </param> 139 <param name="origin"> 140 <vector> 141 <x>0.2596156895</x> 142 <y>-0.2596156895</y> 143 </vector> 144 </param> 145 <param name="invert"> 146 <bool value="false"/> 147 </param> 148 <param name="antialias"> 149 <bool value="true"/> 150 </param> 151 <param name="feather"> 152 <real value="0.0000000000"/> 153 </param> 154 <param name="blurtype"> 155 <integer value="1"/> 156 </param> 157 <param name="winding_style"> 158 <integer value="0"/> 159 </param> 160 <param name="bline"> 161 <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51"> 162 <entry> 163 <composite type="bline_point"> 164 <point> 165 <vector> 166 <x>0.6082969904</x> 167 <y>-0.7146050334</y> 168 </vector> 169 </point> 170 <width> 171 <real value="1.0000000000"/> 172 </width> 173 <origin> 174 <real value="0.5000000000"/> 175 </origin> 176 <split> 177 <bool value="false"/> 178 </split> 179 <t1> 180 <radial_composite type="vector"> 181 <radius> 182 <real value="0.1937913862"/> 183 </radius> 184 <theta> 185 <angle value="-63.434952"/> 186 </theta> 187 </radial_composite> 188 </t1> 189 <t2> 190 <radial_composite type="vector"> 191 <radius> 192 <real value="0.1937913862"/> 193 </radius> 194 <theta> 195 <angle value="-63.434952"/> 196 </theta> 197 </radial_composite> 198 </t2> 199 </composite> 200 </entry> 201 <entry> 202 <composite type="bline_point"> 203 <point> 204 <vector> 205 <x>0.8105180264</x> 206 <y>-1.0468254089</y> 207 </vector> 208 </point> 209 <width> 210 <real value="1.0000000000"/> 211 </width> 212 <origin> 213 <real value="0.5000000000"/> 214 </origin> 215 <split> 216 <bool value="false"/> 217 </split> 218 <t1> 219 <radial_composite type="vector"> 220 <radius> 221 <real value="0.6158787278"/> 222 </radius> 223 <theta> 224 <angle value="-129.289398"/> 225 </theta> 226 </radial_composite> 227 </t1> 228 <t2> 229 <radial_composite type="vector"> 230 <radius> 231 <real value="0.6158787278"/> 232 </radius> 233 <theta> 234 <angle value="-129.289398"/> 235 </theta> 236 </radial_composite> 237 </t2> 238 </composite> 239 </entry> 240 <entry> 241 <composite type="bline_point"> 242 <point> 243 <vector> 244 <x>1.4171810150</x> 245 <y>-1.8412650824</y> 246 </vector> 247 </point> 248 <width> 249 <real value="1.0000000000"/> 250 </width> 251 <origin> 252 <real value="0.5000000000"/> 253 </origin> 254 <split> 255 <bool value="false"/> 256 </split> 257 <t1> 258 <radial_composite type="vector"> 259 <radius> 260 <real value="1.2566592873"/> 261 </radius> 262 <theta> 263 <angle value="-43.602814"/> 264 </theta> 265 </radial_composite> 266 </t1> 267 <t2> 268 <radial_composite type="vector"> 269 <radius> 270 <real value="1.2566592873"/> 271 </radius> 272 <theta> 273 <angle value="-43.602814"/> 274 </theta> 275 </radial_composite> 276 </t2> 277 </composite> 278 </entry> 279 <entry> 280 <composite type="bline_point"> 281 <point> 282 <vector> 283 <x>2.1971764565</x> 284 <y>-2.5201497078</y> 285 </vector> 286 </point> 287 <width> 288 <real value="1.0000000000"/> 289 </width> 290 <origin> 291 <real value="0.5000000000"/> 292 </origin> 293 <split> 294 <bool value="false"/> 295 </split> 296 <t1> 297 <radial_composite type="vector"> 298 <radius> 299 <real value="0.4524105428"/> 300 </radius> 301 <theta> 302 <angle value="-16.699244"/> 303 </theta> 304 </radial_composite> 305 </t1> 306 <t2> 307 <radial_composite type="vector"> 308 <radius> 309 <real value="0.4524105428"/> 310 </radius> 311 <theta> 312 <angle value="-16.699244"/> 313 </theta> 314 </radial_composite> 315 </t2> 316 </composite> 317 </entry> 318 <entry> 319 <composite type="bline_point"> 320 <point> 321 <vector> 322 <x>2.6016182899</x> 323 <y>-2.4190392494</y> 324 </vector> 325 </point> 326 <width> 327 <real value="1.0000000000"/> 328 </width> 329 <origin> 330 <real value="0.5000000000"/> 331 </origin> 332 <split> 333 <bool value="false"/> 334 </split> 335 <t1> 336 <radial_composite type="vector"> 337 <radius> 338 <real value="0.5217992369"/> 339 </radius> 340 <theta> 341 <angle value="48.366463"/> 342 </theta> 343 </radial_composite> 344 </t1> 345 <t2> 346 <radial_composite type="vector"> 347 <radius> 348 <real value="0.5217992369"/> 349 </radius> 350 <theta> 351 <angle value="48.366463"/> 352 </theta> 353 </radial_composite> 354 </t2> 355 </composite> 356 </entry> 357 <entry> 358 <composite type="bline_point"> 359 <point> 360 <vector> 361 <x>2.7605063915</x> 362 <y>-2.0145971775</y> 363 </vector> 364 </point> 365 <width> 366 <real value="1.0000000000"/> 367 </width> 368 <origin> 369 <real value="0.5000000000"/> 370 </origin> 371 <split> 372 <bool value="false"/> 373 </split> 374 <t1> 375 <radial_composite type="vector"> 376 <radius> 377 <real value="0.4419123818"/> 378 </radius> 379 <theta> 380 <angle value="101.309929"/> 381 </theta> 382 </radial_composite> 383 </t1> 384 <t2> 385 <radial_composite type="vector"> 386 <radius> 387 <real value="0.4419123818"/> 388 </radius> 389 <theta> 390 <angle value="101.309929"/> 391 </theta> 392 </radial_composite> 393 </t2> 394 </composite> 395 </entry> 396 <entry> 397 <composite type="bline_point"> 398 <point> 399 <vector> 400 <x>2.0960659981</x> 401 <y>-1.3357125521</y> 402 </vector> 403 </point> 404 <width> 405 <real value="1.0000000000"/> 406 </width> 407 <origin> 408 <real value="0.5000000000"/> 409 </origin> 410 <split> 411 <bool value="false"/> 412 </split> 413 <t1> 414 <radial_composite type="vector"> 415 <radius> 416 <real value="1.4758713642"/> 417 </radius> 418 <theta> 419 <angle value="139.763641"/> 420 </theta> 421 </radial_composite> 422 </t1> 423 <t2> 424 <radial_composite type="vector"> 425 <radius> 426 <real value="1.4758713642"/> 427 </radius> 428 <theta> 429 <angle value="139.763641"/> 430 </theta> 431 </radial_composite> 432 </t2> 433 </composite> 434 </entry> 435 <entry> 436 <composite type="bline_point"> 437 <point> 438 <vector> 439 <x>1.0849608183</x> 440 <y>-0.7290493846</y> 441 </vector> 442 </point> 443 <width> 444 <real value="1.0000000000"/> 445 </width> 446 <origin> 447 <real value="0.5000000000"/> 448 </origin> 449 <split> 450 <bool value="false"/> 451 </split> 452 <t1> 453 <radial_composite type="vector"> 454 <radius> 455 <real value="0.3995111939"/> 456 </radius> 457 <theta> 458 <angle value="-139.398712"/> 459 </theta> 460 </radial_composite> 461 </t1> 462 <t2> 463 <radial_composite type="vector"> 464 <radius> 465 <real value="0.3995111939"/> 466 </radius> 467 <theta> 468 <angle value="-139.398712"/> 469 </theta> 470 </radial_composite> 471 </t2> 472 </composite> 473 </entry> 474 <entry> 475 <composite type="bline_point"> 476 <point> 477 <vector> 478 <x>0.7671849132</x> 479 <y>-0.5412727594</y> 480 </vector> 481 </point> 482 <width> 483 <real value="1.0000000000"/> 484 </width> 485 <origin> 486 <real value="0.5000000000"/> 487 </origin> 488 <split> 489 <bool value="false"/> 490 </split> 491 <t1> 492 <radial_composite type="vector"> 493 <radius> 494 <real value="0.1838466560"/> 495 </radius> 496 <theta> 497 <angle value="135.000000"/> 498 </theta> 499 </radial_composite> 500 </t1> 501 <t2> 502 <radial_composite type="vector"> 503 <radius> 504 <real value="0.1838466560"/> 505 </radius> 506 <theta> 507 <angle value="135.000000"/> 508 </theta> 509 </radial_composite> 510 </t2> 511 </composite> 512 </entry> 513 <entry> 514 <composite type="bline_point"> 515 <point> 516 <vector> 517 <x>0.7671849132</x> 518 <y>-0.5268284082</y> 519 </vector> 520 </point> 521 <width> 522 <real value="1.0000000000"/> 523 </width> 524 <origin> 525 <real value="0.5000000000"/> 526 </origin> 527 <split> 528 <bool value="false"/> 529 </split> 530 <t1> 531 <radial_composite type="vector"> 532 <radius> 533 <real value="0.0000000000"/> 534 </radius> 535 <theta> 536 <angle value="-180.000000"/> 537 </theta> 538 </radial_composite> 539 </t1> 540 <t2> 541 <radial_composite type="vector"> 542 <radius> 543 <real value="0.0000000000"/> 544 </radius> 545 <theta> 546 <angle value="-180.000000"/> 547 </theta> 548 </radial_composite> 549 </t2> 550 </composite> 551 </entry> 552 </bline> 553 </param> 554 </layer> 555 <layer type="outline" active="true" version="0.2" desc="Handle Outline"> 556 <param name="z_depth"> 557 <real value="0.0000000000"/> 558 </param> 559 <param name="amount"> 560 <real value="1.0000000000"/> 561 </param> 562 <param name="blend_method"> 563 <integer value="0"/> 564 </param> 565 <param name="color"> 566 <color> 567 <r>0.006310</r> 568 <g>0.006310</g> 569 <b>0.006310</b> 570 <a>1.000000</a> 571 </color> 572 </param> 573 <param name="origin"> 574 <vector> 575 <x>0.2596156895</x> 576 <y>-0.2596156895</y> 577 </vector> 578 </param> 579 <param name="invert"> 580 <bool value="false"/> 581 </param> 582 <param name="antialias"> 583 <bool value="true"/> 584 </param> 585 <param name="feather"> 586 <real value="0.0000000000"/> 587 </param> 588 <param name="blurtype"> 589 <integer value="1"/> 590 </param> 591 <param name="winding_style"> 592 <integer value="0"/> 593 </param> 594 <param name="bline"> 595 <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51"> 596 <entry> 597 <composite type="bline_point"> 598 <point> 599 <vector> 600 <x>0.6082969904</x> 601 <y>-0.7146050334</y> 602 </vector> 603 </point> 604 <width> 605 <real value="1.0000000000"/> 606 </width> 607 <origin> 608 <real value="0.5000000000"/> 609 </origin> 610 <split> 611 <bool value="false"/> 612 </split> 613 <t1> 614 <radial_composite type="vector"> 615 <radius> 616 <real value="0.1937913862"/> 617 </radius> 618 <theta> 619 <angle value="-63.434952"/> 620 </theta> 621 </radial_composite> 622 </t1> 623 <t2> 624 <radial_composite type="vector"> 625 <radius> 626 <real value="0.1937913862"/> 627 </radius> 628 <theta> 629 <angle value="-63.434952"/> 630 </theta> 631 </radial_composite> 632 </t2> 633 </composite> 634 </entry> 635 <entry> 636 <composite type="bline_point"> 637 <point> 638 <vector> 639 <x>0.8105180264</x> 640 <y>-1.0468254089</y> 641 </vector> 642 </point> 643 <width> 644 <real value="1.0000000000"/> 645 </width> 646 <origin> 647 <real value="0.5000000000"/> 648 </origin> 649 <split> 650 <bool value="false"/> 651 </split> 652 <t1> 653 <radial_composite type="vector"> 654 <radius> 655 <real value="0.6158787278"/> 656 </radius> 657 <theta> 658 <angle value="-129.289398"/> 659 </theta> 660 </radial_composite> 661 </t1> 662 <t2> 663 <radial_composite type="vector"> 664 <radius> 665 <real value="0.6158787278"/> 666 </radius> 667 <theta> 668 <angle value="-129.289398"/> 669 </theta> 670 </radial_composite> 671 </t2> 672 </composite> 673 </entry> 674 <entry> 675 <composite type="bline_point"> 676 <point> 677 <vector> 678 <x>1.4171810150</x> 679 <y>-1.8412650824</y> 680 </vector> 681 </point> 682 <width> 683 <real value="1.0000000000"/> 684 </width> 685 <origin> 686 <real value="0.5000000000"/> 687 </origin> 688 <split> 689 <bool value="false"/> 690 </split> 691 <t1> 692 <radial_composite type="vector"> 693 <radius> 694 <real value="1.2566592873"/> 695 </radius> 696 <theta> 697 <angle value="-43.602814"/> 698 </theta> 699 </radial_composite> 700 </t1> 701 <t2> 702 <radial_composite type="vector"> 703 <radius> 704 <real value="1.2566592873"/> 705 </radius> 706 <theta> 707 <angle value="-43.602814"/> 708 </theta> 709 </radial_composite> 710 </t2> 711 </composite> 712 </entry> 713 <entry> 714 <composite type="bline_point"> 715 <point> 716 <vector> 717 <x>2.1971764565</x> 718 <y>-2.5201497078</y> 719 </vector> 720 </point> 721 <width> 722 <real value="1.0000000000"/> 723 </width> 724 <origin> 725 <real value="0.5000000000"/> 726 </origin> 727 <split> 728 <bool value="false"/> 729 </split> 730 <t1> 731 <radial_composite type="vector"> 732 <radius> 733 <real value="0.4524105428"/> 734 </radius> 735 <theta> 736 <angle value="-16.699244"/> 737 </theta> 738 </radial_composite> 739 </t1> 740 <t2> 741 <radial_composite type="vector"> 742 <radius> 743 <real value="0.4524105428"/> 744 </radius> 745 <theta> 746 <angle value="-16.699244"/> 747 </theta> 748 </radial_composite> 749 </t2> 750 </composite> 751 </entry> 752 <entry> 753 <composite type="bline_point"> 754 <point> 755 <vector> 756 <x>2.6016182899</x> 757 <y>-2.4190392494</y> 758 </vector> 759 </point> 760 <width> 761 <real value="1.0000000000"/> 762 </width> 763 <origin> 764 <real value="0.5000000000"/> 765 </origin> 766 <split> 767 <bool value="false"/> 768 </split> 769 <t1> 770 <radial_composite type="vector"> 771 <radius> 772 <real value="0.5217992369"/> 773 </radius> 774 <theta> 775 <angle value="48.366463"/> 776 </theta> 777 </radial_composite> 778 </t1> 779 <t2> 780 <radial_composite type="vector"> 781 <radius> 782 <real value="0.5217992369"/> 783 </radius> 784 <theta> 785 <angle value="48.366463"/> 786 </theta> 787 </radial_composite> 788 </t2> 789 </composite> 790 </entry> 791 <entry> 792 <composite type="bline_point"> 793 <point> 794 <vector> 795 <x>2.7605063915</x> 796 <y>-2.0145971775</y> 797 </vector> 798 </point> 799 <width> 800 <real value="1.0000000000"/> 801 </width> 802 <origin> 803 <real value="0.5000000000"/> 804 </origin> 805 <split> 806 <bool value="false"/> 807 </split> 808 <t1> 809 <radial_composite type="vector"> 810 <radius> 811 <real value="0.4419123818"/> 812 </radius> 813 <theta> 814 <angle value="101.309929"/> 815 </theta> 816 </radial_composite> 817 </t1> 818 <t2> 819 <radial_composite type="vector"> 820 <radius> 821 <real value="0.4419123818"/> 822 </radius> 823 <theta> 824 <angle value="101.309929"/> 825 </theta> 826 </radial_composite> 827 </t2> 828 </composite> 829 </entry> 830 <entry> 831 <composite type="bline_point"> 832 <point> 833 <vector> 834 <x>2.0960659981</x> 835 <y>-1.3357125521</y> 836 </vector> 837 </point> 838 <width> 839 <real value="1.0000000000"/> 840 </width> 841 <origin> 842 <real value="0.5000000000"/> 843 </origin> 844 <split> 845 <bool value="false"/> 846 </split> 847 <t1> 848 <radial_composite type="vector"> 849 <radius> 850 <real value="1.4758713642"/> 851 </radius> 852 <theta> 853 <angle value="139.763641"/> 854 </theta> 855 </radial_composite> 856 </t1> 857 <t2> 858 <radial_composite type="vector"> 859 <radius> 860 <real value="1.4758713642"/> 861 </radius> 862 <theta> 863 <angle value="139.763641"/> 864 </theta> 865 </radial_composite> 866 </t2> 867 </composite> 868 </entry> 869 <entry> 870 <composite type="bline_point"> 871 <point> 872 <vector> 873 <x>1.0849608183</x> 874 <y>-0.7290493846</y> 875 </vector> 876 </point> 877 <width> 878 <real value="1.0000000000"/> 879 </width> 880 <origin> 881 <real value="0.5000000000"/> 882 </origin> 883 <split> 884 <bool value="false"/> 885 </split> 886 <t1> 887 <radial_composite type="vector"> 888 <radius> 889 <real value="0.3995111939"/> 890 </radius> 891 <theta> 892 <angle value="-139.398712"/> 893 </theta> 894 </radial_composite> 895 </t1> 896 <t2> 897 <radial_composite type="vector"> 898 <radius> 899 <real value="0.3995111939"/> 900 </radius> 901 <theta> 902 <angle value="-139.398712"/> 903 </theta> 904 </radial_composite> 905 </t2> 906 </composite> 907 </entry> 908 <entry> 909 <composite type="bline_point"> 910 <point> 911 <vector> 912 <x>0.7671849132</x> 913 <y>-0.5412727594</y> 914 </vector> 915 </point> 916 <width> 917 <real value="1.0000000000"/> 918 </width> 919 <origin> 920 <real value="0.5000000000"/> 921 </origin> 922 <split> 923 <bool value="false"/> 924 </split> 925 <t1> 926 <radial_composite type="vector"> 927 <radius> 928 <real value="0.1838466560"/> 929 </radius> 930 <theta> 931 <angle value="135.000000"/> 932 </theta> 933 </radial_composite> 934 </t1> 935 <t2> 936 <radial_composite type="vector"> 937 <radius> 938 <real value="0.1838466560"/> 939 </radius> 940 <theta> 941 <angle value="135.000000"/> 942 </theta> 943 </radial_composite> 944 </t2> 945 </composite> 946 </entry> 947 <entry> 948 <composite type="bline_point"> 949 <point> 950 <vector> 951 <x>0.7671849132</x> 952 <y>-0.5268284082</y> 953 </vector> 954 </point> 955 <width> 956 <real value="1.0000000000"/> 957 </width> 958 <origin> 959 <real value="0.5000000000"/> 960 </origin> 961 <split> 962 <bool value="false"/> 963 </split> 964 <t1> 965 <radial_composite type="vector"> 966 <radius> 967 <real value="0.0000000000"/> 968 </radius> 969 <theta> 970 <angle value="-180.000000"/> 971 </theta> 972 </radial_composite> 973 </t1> 974 <t2> 975 <radial_composite type="vector"> 976 <radius> 977 <real value="0.0000000000"/> 978 </radius> 979 <theta> 980 <angle value="-180.000000"/> 981 </theta> 982 </radial_composite> 983 </t2> 984 </composite> 985 </entry> 986 </bline> 987 </param> 988 <param name="width"> 989 <real value="0.2596156876"/> 990 </param> 991 <param name="expand"> 992 <real value="0.0000000000"/> 993 </param> 994 <param name="sharp_cusps"> 995 <bool value="true"/> 996 </param> 997 <param name="round_tip[0]"> 998 <bool value="true"/> 999 </param> 1000 <param name="round_tip[1]"> 1001 <bool value="true"/> 1002 </param> 1003 <param name="loopyness"> 1004 <real value="1.0000000000"/> 1005 </param> 1006 <param name="homogeneous_width"> 1007 <bool value="true"/> 1008 </param> 1009 </layer> 1010 <layer type="outline" active="true" version="0.2"> 1011 <param name="z_depth"> 1012 <real value="0.0000000000"/> 1013 </param> 1014 <param name="amount"> 1015 <real value="1.0000000000"/> 1016 </param> 1017 <param name="blend_method"> 1018 <integer value="0"/> 1019 </param> 1020 <param name="color"> 1021 <color> 1022 <r>0.006310</r> 1023 <g>0.006310</g> 1024 <b>0.006310</b> 1025 <a>1.000000</a> 1026 </color> 1027 </param> 1028 <param name="origin"> 1029 <vector> 1030 <x>0.8154594898</x> 1031 <y>-0.7322493792</y> 1032 </vector> 1033 </param> 1034 <param name="invert"> 1035 <bool value="false"/> 1036 </param> 1037 <param name="antialias"> 1038 <bool value="true"/> 1039 </param> 1040 <param name="feather"> 1041 <real value="0.0000000000"/> 1042 </param> 1043 <param name="blurtype"> 1044 <integer value="1"/> 1045 </param> 1046 <param name="winding_style"> 1047 <integer value="0"/> 1048 </param> 1049 <param name="bline"> 1050 <bline type="bline_point" loop="false"> 1051 <entry> 1052 <composite type="bline_point"> 1053 <point> 1054 <vector> 1055 <x>1.9302197695</x> 1056 <y>-1.0941885710</y> 1057 </vector> 1058 </point> 1059 <width> 1060 <real value="1.0000000000"/> 1061 </width> 1062 <origin> 1063 <real value="0.5000000000"/> 1064 </origin> 1065 <split> 1066 <bool value="false"/> 1067 </split> 1068 <t1> 1069 <radial_composite type="vector"> 1070 <radius> 1071 <real value="0.3493623878"/> 1072 </radius> 1073 <theta> 1074 <angle value="-119.744881"/> 1075 </theta> 1076 </radial_composite> 1077 </t1> 1078 <t2> 1079 <radial_composite type="vector"> 1080 <radius> 1081 <real value="0.3493623878"/> 1082 </radius> 1083 <theta> 1084 <angle value="-119.744881"/> 1085 </theta> 1086 </radial_composite> 1087 </t2> 1088 </composite> 1089 </entry> 1090 <entry> 1091 <composite type="bline_point"> 1092 <point> 1093 <vector> 1094 <x>1.6557769775</x> 1095 <y>-1.4697419405</y> 1096 </vector> 1097 </point> 1098 <width> 1099 <real value="1.0000000000"/> 1100 </width> 1101 <origin> 1102 <real value="0.5000000000"/> 1103 </origin> 1104 <split> 1105 <bool value="false"/> 1106 </split> 1107 <t1> 1108 <radial_composite type="vector"> 1109 <radius> 1110 <real value="0.2774670416"/> 1111 </radius> 1112 <theta> 1113 <angle value="-128.659805"/> 1114 </theta> 1115 </radial_composite> 1116 </t1> 1117 <t2> 1118 <radial_composite type="vector"> 1119 <radius> 1120 <real value="0.2774670416"/> 1121 </radius> 1122 <theta> 1123 <angle value="-128.659805"/> 1124 </theta> 1125 </radial_composite> 1126 </t2> 1127 </composite> 1128 </entry> 1129 <entry> 1130 <composite type="bline_point"> 1131 <point> 1132 <vector> 1133 <x>1.2080018520</x> 1134 <y>-1.7875177860</y> 1135 </vector> 1136 </point> 1137 <width> 1138 <real value="1.0000000000"/> 1139 </width> 1140 <origin> 1141 <real value="0.5000000000"/> 1142 </origin> 1143 <split> 1144 <bool value="false"/> 1145 </split> 1146 <t1> 1147 <radial_composite type="vector"> 1148 <radius> 1149 <real value="0.4088034144"/> 1150 </radius> 1151 <theta> 1152 <angle value="-147.994614"/> 1153 </theta> 1154 </radial_composite> 1155 </t1> 1156 <t2> 1157 <radial_composite type="vector"> 1158 <radius> 1159 <real value="0.4088034144"/> 1160 </radius> 1161 <theta> 1162 <angle value="-147.994614"/> 1163 </theta> 1164 </radial_composite> 1165 </t2> 1166 </composite> 1167 </entry> 1168 </bline> 1169 </param> 1170 <param name="width"> 1171 <real value="0.1947117657"/> 1172 </param> 1173 <param name="expand"> 1174 <real value="0.0000000000"/> 1175 </param> 1176 <param name="sharp_cusps"> 1177 <bool value="true"/> 1178 </param> 1179 <param name="round_tip[0]"> 1180 <bool value="true"/> 1181 </param> 1182 <param name="round_tip[1]"> 1183 <bool value="true"/> 1184 </param> 1185 <param name="loopyness"> 1186 <real value="1.0000000000"/> 1187 </param> 1188 <param name="homogeneous_width"> 1189 <bool value="true"/> 1190 </param> 1191 </layer> 1192 <layer type="outline" active="true" version="0.2"> 1193 <param name="z_depth"> 1194 <real value="0.0000000000"/> 1195 </param> 1196 <param name="amount"> 1197 <real value="1.0000000000"/> 1198 </param> 1199 <param name="blend_method"> 1200 <integer value="0"/> 1201 </param> 1202 <param name="color"> 1203 <color> 1204 <r>0.006310</r> 1205 <g>0.006310</g> 1206 <b>0.006310</b> 1207 <a>1.000000</a> 1208 </color> 1209 </param> 1210 <param name="origin"> 1211 <vector> 1212 <x>0.3994087279</x> 1213 <y>-0.3661246896</y> 1214 </vector> 1215 </param> 1216 <param name="invert"> 1217 <bool value="false"/> 1218 </param> 1219 <param name="antialias"> 1220 <bool value="true"/> 1221 </param> 1222 <param name="feather"> 1223 <real value="0.0000000000"/> 1224 </param> 1225 <param name="blurtype"> 1226 <integer value="1"/> 1227 </param> 1228 <param name="winding_style"> 1229 <integer value="0"/> 1230 </param> 1231 <param name="bline"> 1232 <bline type="bline_point" loop="false"> 1233 <entry> 1234 <composite type="bline_point"> 1235 <point> 1236 <vector> 1237 <x>1.9562728405</x> 1238 <y>-1.1136487722</y> 1239 </vector> 1240 </point> 1241 <width> 1242 <real value="1.0000000000"/> 1243 </width> 1244 <origin> 1245 <real value="0.5000000000"/> 1246 </origin> 1247 <split> 1248 <bool value="false"/> 1249 </split> 1250 <t1> 1251 <radial_composite type="vector"> 1252 <radius> 1253 <real value="0.3493623878"/> 1254 </radius> 1255 <theta> 1256 <angle value="-119.744881"/> 1257 </theta> 1258 </radial_composite> 1259 </t1> 1260 <t2> 1261 <radial_composite type="vector"> 1262 <radius> 1263 <real value="0.3493623878"/> 1264 </radius> 1265 <theta> 1266 <angle value="-119.744881"/> 1267 </theta> 1268 </radial_composite> 1269 </t2> 1270 </composite> 1271 </entry> 1272 <entry> 1273 <composite type="bline_point"> 1274 <point> 1275 <vector> 1276 <x>1.7107187510</x> 1277 <y>-1.5180907249</y> 1278 </vector> 1279 </point> 1280 <width> 1281 <real value="1.0000000000"/> 1282 </width> 1283 <origin> 1284 <real value="0.5000000000"/> 1285 </origin> 1286 <split> 1287 <bool value="false"/> 1288 </split> 1289 <t1> 1290 <radial_composite type="vector"> 1291 <radius> 1292 <real value="0.2774670416"/> 1293 </radius> 1294 <theta> 1295 <angle value="-128.659805"/> 1296 </theta> 1297 </radial_composite> 1298 </t1> 1299 <t2> 1300 <radial_composite type="vector"> 1301 <radius> 1302 <real value="0.2774670416"/> 1303 </radius> 1304 <theta> 1305 <angle value="-128.659805"/> 1306 </theta> 1307 </radial_composite> 1308 </t2> 1309 </composite> 1310 </entry> 1311 <entry> 1312 <composite type="bline_point"> 1313 <point> 1314 <vector> 1315 <x>1.2918323278</x> 1316 <y>-1.8503109217</y> 1317 </vector> 1318 </point> 1319 <width> 1320 <real value="1.0000000000"/> 1321 </width> 1322 <origin> 1323 <real value="0.5000000000"/> 1324 </origin> 1325 <split> 1326 <bool value="false"/> 1327 </split> 1328 <t1> 1329 <radial_composite type="vector"> 1330 <radius> 1331 <real value="0.4088034144"/> 1332 </radius> 1333 <theta> 1334 <angle value="-147.994614"/> 1335 </theta> 1336 </radial_composite> 1337 </t1> 1338 <t2> 1339 <radial_composite type="vector"> 1340 <radius> 1341 <real value="0.4088034144"/> 1342 </radius> 1343 <theta> 1344 <angle value="-147.994614"/> 1345 </theta> 1346 </radial_composite> 1347 </t2> 1348 </composite> 1349 </entry> 1350 </bline> 1351 </param> 1352 <param name="width"> 1353 <real value="0.1947117657"/> 1354 </param> 1355 <param name="expand"> 1356 <real value="0.0000000000"/> 1357 </param> 1358 <param name="sharp_cusps"> 1359 <bool value="true"/> 1360 </param> 1361 <param name="round_tip[0]"> 1362 <bool value="true"/> 1363 </param> 1364 <param name="round_tip[1]"> 1365 <bool value="true"/> 1366 </param> 1367 <param name="loopyness"> 1368 <real value="1.0000000000"/> 1369 </param> 1370 <param name="homogeneous_width"> 1371 <bool value="true"/> 1372 </param> 1373 </layer> 1374 <layer type="outline" active="true" version="0.2"> 1375 <param name="z_depth"> 1376 <real value="0.0000000000"/> 1377 </param> 1378 <param name="amount"> 1379 <real value="1.0000000000"/> 1380 </param> 1381 <param name="blend_method"> 1382 <integer value="0"/> 1383 </param> 1384 <param name="color"> 1385 <color> 1386 <r>0.006310</r> 1387 <g>0.006310</g> 1388 <b>0.006310</b> 1389 <a>1.000000</a> 1390 </color> 1391 </param> 1392 <param name="origin"> 1393 <vector> 1394 <x>0.0000000000</x> 1395 <y>0.0000000000</y> 1396 </vector> 1397 </param> 1398 <param name="invert"> 1399 <bool value="false"/> 1400 </param> 1401 <param name="antialias"> 1402 <bool value="true"/> 1403 </param> 1404 <param name="feather"> 1405 <real value="0.0000000000"/> 1406 </param> 1407 <param name="blurtype"> 1408 <integer value="1"/> 1409 </param> 1410 <param name="winding_style"> 1411 <integer value="0"/> 1412 </param> 1413 <param name="bline"> 1414 <bline type="bline_point" loop="false"> 1415 <entry> 1416 <composite type="bline_point"> 1417 <point> 1418 <vector> 1419 <x>1.9945726395</x> 1420 <y>-1.2053306103</y> 1421 </vector> 1422 </point> 1423 <width> 1424 <real value="1.0000000000"/> 1425 </width> 1426 <origin> 1427 <real value="0.5000000000"/> 1428 </origin> 1429 <split> 1430 <bool value="false"/> 1431 </split> 1432 <t1> 1433 <radial_composite type="vector"> 1434 <radius> 1435 <real value="0.3493623878"/> 1436 </radius> 1437 <theta> 1438 <angle value="-119.744881"/> 1439 </theta> 1440 </radial_composite> 1441 </t1> 1442 <t2> 1443 <radial_composite type="vector"> 1444 <radius> 1445 <real value="0.3493623878"/> 1446 </radius> 1447 <theta> 1448 <angle value="-119.744881"/> 1449 </theta> 1450 </radial_composite> 1451 </t2> 1452 </composite> 1453 </entry> 1454 <entry> 1455 <composite type="bline_point"> 1456 <point> 1457 <vector> 1458 <x>1.7634629011</x> 1459 <y>-1.5664395094</y> 1460 </vector> 1461 </point> 1462 <width> 1463 <real value="1.0000000000"/> 1464 </width> 1465 <origin> 1466 <real value="0.5000000000"/> 1467 </origin> 1468 <split> 1469 <bool value="false"/> 1470 </split> 1471 <t1> 1472 <radial_composite type="vector"> 1473 <radius> 1474 <real value="0.2774670416"/> 1475 </radius> 1476 <theta> 1477 <angle value="-128.659805"/> 1478 </theta> 1479 </radial_composite> 1480 </t1> 1481 <t2> 1482 <radial_composite type="vector"> 1483 <radius> 1484 <real value="0.2774670416"/> 1485 </radius> 1486 <theta> 1487 <angle value="-128.659805"/> 1488 </theta> 1489 </radial_composite> 1490 </t2> 1491 </composite> 1492 </entry> 1493 <entry> 1494 <composite type="bline_point"> 1495 <point> 1496 <vector> 1497 <x>1.3445764780</x> 1498 <y>-1.8986598253</y> 1499 </vector> 1500 </point> 1501 <width> 1502 <real value="1.0000000000"/> 1503 </width> 1504 <origin> 1505 <real value="0.5000000000"/> 1506 </origin> 1507 <split> 1508 <bool value="false"/> 1509 </split> 1510 <t1> 1511 <radial_composite type="vector"> 1512 <radius> 1513 <real value="0.4088034144"/> 1514 </radius> 1515 <theta> 1516 <angle value="-147.994614"/> 1517 </theta> 1518 </radial_composite> 1519 </t1> 1520 <t2> 1521 <radial_composite type="vector"> 1522 <radius> 1523 <real value="0.4088034144"/> 1524 </radius> 1525 <theta> 1526 <angle value="-147.994614"/> 1527 </theta> 1528 </radial_composite> 1529 </t2> 1530 </composite> 1531 </entry> 1532 </bline> 1533 </param> 1534 <param name="width"> 1535 <real value="0.1947117657"/> 1536 </param> 1537 <param name="expand"> 1538 <real value="0.0000000000"/> 1539 </param> 1540 <param name="sharp_cusps"> 1541 <bool value="true"/> 1542 </param> 1543 <param name="round_tip[0]"> 1544 <bool value="true"/> 1545 </param> 1546 <param name="round_tip[1]"> 1547 <bool value="true"/> 1548 </param> 1549 <param name="loopyness"> 1550 <real value="1.0000000000"/> 1551 </param> 1552 <param name="homogeneous_width"> 1553 <bool value="true"/> 1554 </param> 1555 </layer> 1556 <layer type="outline" active="true" version="0.2"> 1557 <param name="z_depth"> 1558 <real value="0.0000000000"/> 1559 </param> 1560 <param name="amount"> 1561 <real value="1.0000000000"/> 1562 </param> 1563 <param name="blend_method"> 1564 <integer value="0"/> 1565 </param> 1566 <param name="color"> 1567 <color> 1568 <r>0.006310</r> 1569 <g>0.006310</g> 1570 <b>0.006310</b> 1571 <a>1.000000</a> 1572 </color> 1573 </param> 1574 <param name="origin"> 1575 <vector> 1576 <x>0.0000000000</x> 1577 <y>0.0000000000</y> 1578 </vector> 1579 </param> 1580 <param name="invert"> 1581 <bool value="false"/> 1582 </param> 1583 <param name="antialias"> 1584 <bool value="true"/> 1585 </param> 1586 <param name="feather"> 1587 <real value="0.0000000000"/> 1588 </param> 1589 <param name="blurtype"> 1590 <integer value="1"/> 1591 </param> 1592 <param name="winding_style"> 1593 <integer value="0"/> 1594 </param> 1595 <param name="bline"> 1596 <bline type="bline_point" loop="false"> 1597 <entry> 1598 <composite type="bline_point"> 1599 <point> 1600 <vector> 1601 <x>1.4745756388</x> 1602 <y>-1.3728852272</y> 1603 </vector> 1604 </point> 1605 <width> 1606 <real value="1.0000000000"/> 1607 </width> 1608 <origin> 1609 <real value="0.5000000000"/> 1610 </origin> 1611 <split> 1612 <bool value="false"/> 1613 </split> 1614 <t1> 1615 <radial_composite type="vector"> 1616 <radius> 1617 <real value="1.7782407472"/> 1618 </radius> 1619 <theta> 1620 <angle value="-43.025066"/> 1621 </theta> 1622 </radial_composite> 1623 </t1> 1624 <t2> 1625 <radial_composite type="vector"> 1626 <radius> 1627 <real value="1.7782407472"/> 1628 </radius> 1629 <theta> 1630 <angle value="-43.025066"/> 1631 </theta> 1632 </radial_composite> 1633 </t2> 1634 </composite> 1635 </entry> 1636 <entry> 1637 <composite type="bline_point"> 1638 <point> 1639 <vector> 1640 <x>2.7023460865</x> 1641 <y>-2.4273231030</y> 1642 </vector> 1643 </point> 1644 <width> 1645 <real value="1.0000000000"/> 1646 </width> 1647 <origin> 1648 <real value="0.5000000000"/> 1649 </origin> 1650 <split> 1651 <bool value="false"/> 1652 </split> 1653 <t1> 1654 <radial_composite type="vector"> 1655 <radius> 1656 <real value="1.7596642907"/> 1657 </radius> 1658 <theta> 1659 <angle value="-37.998734"/> 1660 </theta> 1661 </radial_composite> 1662 </t1> 1663 <t2> 1664 <radial_composite type="vector"> 1665 <radius> 1666 <real value="1.7596642907"/> 1667 </radius> 1668 <theta> 1669 <angle value="-37.998734"/> 1670 </theta> 1671 </radial_composite> 1672 </t2> 1673 </composite> 1674 </entry> 1675 </bline> 1676 </param> 1677 <param name="width"> 1678 <real value="0.1947117657"/> 1679 </param> 1680 <param name="expand"> 1681 <real value="0.0000000000"/> 1682 </param> 1683 <param name="sharp_cusps"> 1684 <bool value="true"/> 1685 </param> 1686 <param name="round_tip[0]"> 1687 <bool value="true"/> 1688 </param> 1689 <param name="round_tip[1]"> 1690 <bool value="true"/> 1691 </param> 1692 <param name="loopyness"> 1693 <real value="1.0000000000"/> 1694 </param> 1695 <param name="homogeneous_width"> 1696 <bool value="true"/> 1697 </param> 1698 </layer> 1699 <layer type="circle" active="true" version="0.1" desc="Black Circle"> 1700 <param name="z_depth"> 1701 <real value="0.0000000000"/> 1702 </param> 1703 <param name="amount"> 1704 <real value="1.0000000000"/> 1705 </param> 1706 <param name="blend_method"> 1707 <integer value="0"/> 1708 </param> 1709 <param name="color"> 1710 <color> 1711 <r>0.006310</r> 1712 <g>0.006310</g> 1713 <b>0.006310</b> 1714 <a>1.000000</a> 1715 </color> 1716 </param> 1717 <param name="radius"> 1718 <real value="2.5539007890"/> 1719 </param> 1720 <param name="feather"> 1721 <real value="0.0000000000"/> 1722 </param> 1723 <param name="origin"> 1724 <vector guid="CE76653FB8292F6E384C5C2CDA547F63"> 1725 <x>-0.5412190557</x> 1726 <y>0.5796812773</y> 1727 </vector> 1728 </param> 1729 <param name="invert"> 1730 <bool value="false"/> 1731 </param> 1732 <param name="falloff"> 1733 <integer value="1"/> 1734 </param> 1735 </layer> 1736 <layer type="circle" active="true" version="0.1" desc="White Circle"> 1737 <param name="z_depth"> 1738 <real value="0.0000000000"/> 1739 </param> 1740 <param name="amount"> 1741 <real value="1.0000000000"/> 1742 </param> 1743 <param name="blend_method"> 1744 <integer value="0"/> 1745 </param> 1746 <param name="color"> 1747 <color> 1748 <r>1.000000</r> 1749 <g>1.000000</g> 1750 <b>1.000000</b> 1751 <a>1.000000</a> 1752 </color> 1753 </param> 1754 <param name="radius"> 1755 <real value="2.2942851014"/> 1756 </param> 1757 <param name="feather"> 1758 <real value="0.0000000000"/> 1759 </param> 1760 <param name="origin"> 1761 <vector guid="CE76653FB8292F6E384C5C2CDA547F63"> 1762 <x>-0.5412190557</x> 1763 <y>0.5796812773</y> 1764 </vector> 1765 </param> 1766 <param name="invert"> 1767 <bool value="false"/> 1768 </param> 1769 <param name="falloff"> 1770 <integer value="1"/> 1771 </param> 1772 </layer> 1773 <layer type="PasteCanvas" active="true" version="0.1"> 1774 <param name="z_depth"> 1775 <real value="0.0000000000"/> 1776 </param> 1777 <param name="amount"> 1778 <real value="1.0000000000"/> 1779 </param> 1780 <param name="blend_method"> 1781 <integer value="0"/> 1782 </param> 1783 <param name="origin"> 1784 <vector> 1785 <x>0.0000000000</x> 1786 <y>0.0000000000</y> 1787 </vector> 1788 </param> 1789 <param name="canvas"> 1790 <canvas> 1791 <layer type="circle" active="true" version="0.1" desc="Light Blue Circle"> 1792 <param name="z_depth"> 1793 <real value="0.0000000000"/> 1794 </param> 1795 <param name="amount"> 1796 <real value="1.0000000000"/> 1797 </param> 1798 <param name="blend_method"> 1799 <integer value="0"/> 1800 </param> 1801 <param name="color"> 1802 <color> 1803 <r>0.172611</r> 1804 <g>0.349351</g> 1805 <b>0.629024</b> 1806 <a>1.000000</a> 1807 </color> 1808 </param> 1809 <param name="radius"> 1810 <real value="2.0346694138"/> 1811 </param> 1812 <param name="feather"> 1813 <real value="0.0000000000"/> 1814 </param> 1815 <param name="origin"> 1816 <vector guid="CE76653FB8292F6E384C5C2CDA547F63"> 1817 <x>-0.5412190557</x> 1818 <y>0.5796812773</y> 1819 </vector> 1820 </param> 1821 <param name="invert"> 1822 <bool value="false"/> 1823 </param> 1824 <param name="falloff"> 1825 <integer value="1"/> 1826 </param> 1827 </layer> 1828 <layer type="region" active="false" version="0.1" desc="Darker Blue Region"> 1829 <param name="z_depth"> 1830 <real value="0.0000000000"/> 1831 </param> 1832 <param name="amount"> 1833 <real value="1.0000000000"/> 1834 </param> 1835 <param name="blend_method"> 1836 <integer value="0"/> 1837 </param> 1838 <param name="color"> 1839 <color> 1840 <r>0.028991</r> 1841 <g>0.133209</g> 1842 <b>0.374624</b> 1843 <a>1.000000</a> 1844 </color> 1845 </param> 1846 <param name="origin"> 1847 <vector> 1848 <x>0.0000000000</x> 1849 <y>0.0000000000</y> 1850 </vector> 1851 </param> 1852 <param name="invert"> 1853 <bool value="false"/> 1854 </param> 1855 <param name="antialias"> 1856 <bool value="true"/> 1857 </param> 1858 <param name="feather"> 1859 <real value="0.0000000000"/> 1860 </param> 1861 <param name="blurtype"> 1862 <integer value="1"/> 1863 </param> 1864 <param name="winding_style"> 1865 <integer value="0"/> 1866 </param> 1867 <param name="bline"> 1868 <bline type="bline_point" loop="true"> 1869 <entry> 1870 <composite type="bline_point"> 1871 <point> 1872 <vector> 1873 <x>-2.5754709244</x> 1874 <y>0.5521963239</y> 1875 </vector> 1876 </point> 1877 <width> 1878 <real value="1.0000000000"/> 1879 </width> 1880 <origin> 1881 <real value="0.5000000000"/> 1882 </origin> 1883 <split> 1884 <bool value="false"/> 1885 </split> 1886 <t1> 1887 <vector> 1888 <x>0.0000000000</x> 1889 <y>0.0000000000</y> 1890 </vector> 1891 </t1> 1892 <t2> 1893 <radial_composite type="vector"> 1894 <radius> 1895 <real value="0.0000000000"/> 1896 </radius> 1897 <theta> 1898 <angle value="-180.000000"/> 1899 </theta> 1900 </radial_composite> 1901 </t2> 1902 </composite> 1903 </entry> 1904 <entry> 1905 <composite type="bline_point"> 1906 <point> 1907 <vector> 1908 <x>-0.5528581738</x> 1909 <y>-1.4704164267</y> 1910 </vector> 1911 </point> 1912 <width> 1913 <real value="1.0000000000"/> 1914 </width> 1915 <origin> 1916 <real value="0.5000000000"/> 1917 </origin> 1918 <split> 1919 <bool value="false"/> 1920 </split> 1921 <t1> 1922 <radial_composite type="vector"> 1923 <radius> 1924 <real value="5.7344836100"/> 1925 </radius> 1926 <theta> 1927 <angle value="-0.222077"/> 1928 </theta> 1929 </radial_composite> 1930 </t1> 1931 <t2> 1932 <radial_composite type="vector"> 1933 <radius> 1934 <real value="5.7344836100"/> 1935 </radius> 1936 <theta> 1937 <angle value="-0.222077"/> 1938 </theta> 1939 </radial_composite> 1940 </t2> 1941 </composite> 1942 </entry> 1943 <entry> 1944 <composite type="bline_point"> 1945 <point> 1946 <vector> 1947 <x>1.4697546959</x> 1948 <y>0.5521963239</y> 1949 </vector> 1950 </point> 1951 <width> 1952 <real value="1.0000000000"/> 1953 </width> 1954 <origin> 1955 <real value="0.5000000000"/> 1956 </origin> 1957 <split> 1958 <bool value="false"/> 1959 </split> 1960 <t1> 1961 <radial_composite type="vector"> 1962 <radius> 1963 <real value="0.0000000000"/> 1964 </radius> 1965 <theta> 1966 <angle value="0.000000"/> 1967 </theta> 1968 </radial_composite> 1969 </t1> 1970 <t2> 1971 <radial_composite type="vector"> 1972 <radius> 1973 <real value="0.0000000000"/> 1974 </radius> 1975 <theta> 1976 <angle value="0.000000"/> 1977 </theta> 1978 </radial_composite> 1979 </t2> 1980 </composite> 1981 </entry> 1982 <entry> 1983 <composite type="bline_point"> 1984 <point> 1985 <vector> 1986 <x>-0.5723207593</x> 1987 <y>-0.3108316958</y> 1988 </vector> 1989 </point> 1990 <width> 1991 <real value="1.0000000000"/> 1992 </width> 1993 <origin> 1994 <real value="0.5000000000"/> 1995 </origin> 1996 <split> 1997 <bool value="false"/> 1998 </split> 1999 <t1> 2000 <radial_composite type="vector"> 2001 <radius> 2002 <real value="4.6675679261"/> 2003 </radius> 2004 <theta> 2005 <angle value="-180.000000"/> 2006 </theta> 2007 </radial_composite> 2008 </t1> 2009 <t2> 2010 <radial_composite type="vector"> 2011 <radius> 2012 <real value="4.6675679261"/> 2013 </radius> 2014 <theta> 2015 <angle value="-180.000000"/> 2016 </theta> 2017 </radial_composite> 2018 </t2> 2019 </composite> 2020 </entry> 2021 </bline> 2022 </param> 2023 </layer> 2024 <layer type="checker_board" active="true" version="0.1"> 2025 <param name="z_depth"> 2026 <real value="0.0000000000"/> 2027 </param> 2028 <param name="amount"> 2029 <real value="1.0000000000"/> 2030 </param> 2031 <param name="blend_method"> 2032 <integer value="3"/> 2033 </param> 2034 <param name="color"> 2035 <color> 2036 <r>0.000000</r> 2037 <g>0.007843</g> 2038 <b>0.074510</b> 2039 <a>1.000000</a> 2040 </color> 2041 </param> 2042 <param name="origin"> 2043 <vector guid="CE76653FB8292F6E384C5C2CDA547F63"> 2044 <x>-0.5412190557</x> 2045 <y>0.5796812773</y> 2046 </vector> 2047 </param> 2048 <param name="size"> 2049 <vector> 2050 <x>2.5961568356</x> 2051 <y>2.5961568356</y> 2052 </vector> 2053 </param> 2054 </layer> 2055 </canvas> 2056 </param> 2057 <param name="zoom"> 2058 <real value="0.0000000000"/> 2059 </param> 2060 <param name="time_offset"> 2061 <time value="0s"/> 2062 </param> 2063 <param name="children_lock"> 2064 <bool value="false"/> 2065 </param> 2066 <param name="focus"> 2067 <vector> 2068 <x>0.0000000000</x> 2069 <y>0.0000000000</y> 2070 </vector> 2071 </param> 2072 </layer> 2073 </canvas> 2074 </param> 2075 <param name="zoom"> 2076 <real value="0.0000000000"/> 2077 </param> 2078 <param name="time_offset"> 2079 <time value="0s"/> 2080 </param> 2081 <param name="children_lock"> 2082 <bool value="false" static="true"/> 2083 </param> 2084 <param name="focus"> 2085 <vector> 2086 <x>0.0000000000</x> 2087 <y>0.0000000000</y> 2088 </vector> 2089 </param> 2090 </layer> 2091 <layer type="zoom" active="true" version="0.1"> 2092 <param name="amount"> 2093 <real value="-1.1600000000"/> 2094 </param> 2095 <param name="center"> 2096 <vector> 2097 <x>0.0000000000</x> 2098 <y>0.0000000000</y> 2099 </vector> 2100 </param> 2101 </layer> 2102</canvas> 2103