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1110 </param> 1111 <param name="wplist"> 1112 <wplist type="width_point" loop="false"> 1113 <entry> 1114 <composite type="width_point"> 1115 <position> 1116 <real value="0.1000000000"/> 1117 </position> 1118 <width> 1119 <real value="1.0000000000"/> 1120 </width> 1121 <side_before> 1122 <integer value="0"/> 1123 </side_before> 1124 <side_after> 1125 <integer value="0"/> 1126 </side_after> 1127 <lower_bound> 1128 <real value="0.0000000000" static="true"/> 1129 </lower_bound> 1130 <upper_bound> 1131 <real value="1.0000000000" static="true"/> 1132 </upper_bound> 1133 </composite> 1134 </entry> 1135 <entry> 1136 <composite type="width_point"> 1137 <position> 1138 <real value="0.9000000000"/> 1139 </position> 1140 <width> 1141 <real value="1.0000000000"/> 1142 </width> 1143 <side_before> 1144 <integer value="0"/> 1145 </side_before> 1146 <side_after> 1147 <integer value="0"/> 1148 </side_after> 1149 <lower_bound> 1150 <real value="0.0000000000" static="true"/> 1151 </lower_bound> 1152 <upper_bound> 1153 <real value="1.0000000000" static="true"/> 1154 </upper_bound> 1155 </composite> 1156 </entry> 1157 </wplist> 1158 </param> 1159 <param name="fast"> 1160 <bool value="false"/> 1161 </param> 1162 <param name="dash_enabled"> 1163 <bool value="true"/> 1164 </param> 1165 <param name="dilist"> 1166 <dilist type="dash_item" loop="false"> 1167 <entry> 1168 <composite type="dash_item"> 1169 <offset> 1170 <real value="0.2000000030"/> 1171 </offset> 1172 <length> 1173 <real value="0.6000000238"/> 1174 </length> 1175 <side_before> 1176 <integer value="4"/> 1177 </side_before> 1178 <side_after> 1179 <integer value="4"/> 1180 </side_after> 1181 </composite> 1182 </entry> 1183 </dilist> 1184 </param> 1185 <param name="dash_offset"> 1186 <real value="0.0000000000"/> 1187 </param> 1188 </layer> 1189 <layer type="advanced_outline" active="true" version="0.2" desc="NewBLine004 Advanced Outline"> 1190 <param name="z_depth"> 1191 <real value="0.0000000000"/> 1192 </param> 1193 <param 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<param name="start_tip"> 1236 <integer value="1"/> 1237 </param> 1238 <param name="end_tip"> 1239 <integer value="1"/> 1240 </param> 1241 <param name="cusp_type"> 1242 <integer value="0"/> 1243 </param> 1244 <param name="smoothness"> 1245 <real value="0.5000000000"/> 1246 </param> 1247 <param name="homogeneous"> 1248 <bool value="false"/> 1249 </param> 1250 <param name="wplist"> 1251 <wplist type="width_point" loop="false"> 1252 <entry> 1253 <composite type="width_point"> 1254 <position> 1255 <real value="0.1000000000"/> 1256 </position> 1257 <width> 1258 <real value="1.0000000000"/> 1259 </width> 1260 <side_before> 1261 <integer value="0"/> 1262 </side_before> 1263 <side_after> 1264 <integer value="0"/> 1265 </side_after> 1266 <lower_bound> 1267 <real value="0.0000000000" static="true"/> 1268 </lower_bound> 1269 <upper_bound> 1270 <real value="1.0000000000" static="true"/> 1271 </upper_bound> 1272 </composite> 1273 </entry> 1274 <entry> 1275 <composite type="width_point"> 1276 <position> 1277 <real value="0.9000000000"/> 1278 </position> 1279 <width> 1280 <real value="1.0000000000"/> 1281 </width> 1282 <side_before> 1283 <integer value="0"/> 1284 </side_before> 1285 <side_after> 1286 <integer value="0"/> 1287 </side_after> 1288 <lower_bound> 1289 <real value="0.0000000000" static="true"/> 1290 </lower_bound> 1291 <upper_bound> 1292 <real value="1.0000000000" static="true"/> 1293 </upper_bound> 1294 </composite> 1295 </entry> 1296 </wplist> 1297 </param> 1298 <param name="fast"> 1299 <bool value="false"/> 1300 </param> 1301 <param name="dash_enabled"> 1302 <bool value="false"/> 1303 </param> 1304 <param name="dilist"> 1305 <dilist type="dash_item" loop="false"> 1306 <entry> 1307 <composite type="dash_item"> 1308 <offset> 1309 <real value="0.1000000000"/> 1310 </offset> 1311 <length> 1312 <real value="0.1000000000"/> 1313 </length> 1314 <side_before> 1315 <integer value="4"/> 1316 </side_before> 1317 <side_after> 1318 <integer value="4"/> 1319 </side_after> 1320 </composite> 1321 </entry> 1322 </dilist> 1323 </param> 1324 <param name="dash_offset"> 1325 <real value="0.0000000000"/> 1326 </param> 1327 </layer> 1328 <layer type="stretch" active="true" version="0.1"> 1329 <param name="amount"> 1330 <vector> 1331 <x>1.2947027683</x> 1332 <y>1.0000000000</y> 1333 </vector> 1334 </param> 1335 <param name="center"> 1336 <vector> 1337 <x>0.0000000000</x> 1338 <y>0.0000000000</y> 1339 </vector> 1340 </param> 1341 </layer> 1342 </canvas> 1343 </param> 1344 <param name="zoom"> 1345 <real value="0.0000000000"/> 1346 </param> 1347 <param name="time_offset"> 1348 <time value="0s"/> 1349 </param> 1350 <param name="children_lock"> 1351 <bool value="false" static="true"/> 1352 </param> 1353 <param name="focus"> 1354 <vector> 1355 <x>0.0000000000</x> 1356 <y>0.0000000000</y> 1357 </vector> 1358 </param> 1359 <param name="outline_grow"> 1360 <real value="0.0000000000"/> 1361 </param> 1362 </layer> 1363 <layer type="PasteCanvas" active="false" version="0.1"> 1364 <param name="z_depth"> 1365 <real value="0.0000000000"/> 1366 </param> 1367 <param name="amount"> 1368 <real value="1.0000000000"/> 1369 </param> 1370 <param name="blend_method"> 1371 <integer value="0"/> 1372 </param> 1373 <param name="origin"> 1374 <vector> 1375 <x>0.0000000000</x> 1376 <y>0.0000000000</y> 1377 </vector> 1378 </param> 1379 <param name="canvas"> 1380 <canvas> 1381 <layer type="outline" active="true" version="0.2" desc="Circle003 Outline"> 1382 <param name="z_depth"> 1383 <real value="0.0000000000"/> 1384 </param> 1385 <param name="amount"> 1386 <real value="1.0000000000"/> 1387 </param> 1388 <param name="blend_method"> 1389 <integer value="0"/> 1390 </param> 1391 <param name="color"> 1392 <color> 1393 <r>0.000000</r> 1394 <g>0.000000</g> 1395 <b>0.000000</b> 1396 <a>1.000000</a> 1397 </color> 1398 </param> 1399 <param name="origin"> 1400 <vector> 1401 <x>6.2832441330</x> 1402 <y>-1.0991885662</y> 1403 </vector> 1404 </param> 1405 <param name="invert"> 1406 <bool value="false"/> 1407 </param> 1408 <param name="antialias"> 1409 <bool value="true"/> 1410 </param> 1411 <param name="feather"> 1412 <real value="0.0000000000"/> 1413 </param> 1414 <param name="blurtype"> 1415 <integer value="1"/> 1416 </param> 1417 <param name="winding_style"> 1418 <integer value="0"/> 1419 </param> 1420 <param name="bline"> 1421 <bline type="bline_point" loop="true"> 1422 <entry> 1423 <composite type="bline_point"> 1424 <point> 1425 <vector> 1426 <x>0.3021382987</x> 1427 <y>0.0000000000</y> 1428 </vector> 1429 </point> 1430 <width> 1431 <real value="1.0000000000"/> 1432 </width> 1433 <origin> 1434 <real value="0.5000000000"/> 1435 </origin> 1436 <split> 1437 <bool value="false"/> 1438 </split> 1439 <t1> 1440 <radial_composite type="vector"> 1441 <radius> 1442 <real value="0.5005991081"/> 1443 </radius> 1444 <theta> 1445 <angle value="90.000000"/> 1446 </theta> 1447 </radial_composite> 1448 </t1> 1449 <t2> 1450 <radial_composite type="vector"> 1451 <radius> 1452 <real value="0.5005991081"/> 1453 </radius> 1454 <theta> 1455 <angle value="90.000000"/> 1456 </theta> 1457 </radial_composite> 1458 </t2> 1459 </composite> 1460 </entry> 1461 <entry> 1462 <composite type="bline_point"> 1463 <point> 1464 <vector> 1465 <x>-0.0000000132</x> 1466 <y>0.3021382987</y> 1467 </vector> 1468 </point> 1469 <width> 1470 <real value="1.0000000000"/> 1471 </width> 1472 <origin> 1473 <real value="0.5000000000"/> 1474 </origin> 1475 <split> 1476 <bool value="false"/> 1477 </split> 1478 <t1> 1479 <radial_composite type="vector"> 1480 <radius> 1481 <real value="0.5005991081"/> 1482 </radius> 1483 <theta> 1484 <angle value="-179.999985"/> 1485 </theta> 1486 </radial_composite> 1487 </t1> 1488 <t2> 1489 <radial_composite type="vector"> 1490 <radius> 1491 <real value="0.5005991081"/> 1492 </radius> 1493 <theta> 1494 <angle value="-179.999985"/> 1495 </theta> 1496 </radial_composite> 1497 </t2> 1498 </composite> 1499 </entry> 1500 <entry> 1501 <composite type="bline_point"> 1502 <point> 1503 <vector> 1504 <x>-0.3021382987</x> 1505 <y>-0.0000000264</y> 1506 </vector> 1507 </point> 1508 <width> 1509 <real value="1.0000000000"/> 1510 </width> 1511 <origin> 1512 <real value="0.5000000000"/> 1513 </origin> 1514 <split> 1515 <bool value="false"/> 1516 </split> 1517 <t1> 1518 <radial_composite type="vector"> 1519 <radius> 1520 <real value="0.5005991081"/> 1521 </radius> 1522 <theta> 1523 <angle value="-89.999992"/> 1524 </theta> 1525 </radial_composite> 1526 </t1> 1527 <t2> 1528 <radial_composite type="vector"> 1529 <radius> 1530 <real value="0.5005991081"/> 1531 </radius> 1532 <theta> 1533 <angle value="-89.999992"/> 1534 </theta> 1535 </radial_composite> 1536 </t2> 1537 </composite> 1538 </entry> 1539 <entry> 1540 <composite type="bline_point"> 1541 <point> 1542 <vector> 1543 <x>0.0000000036</x> 1544 <y>-0.3021382987</y> 1545 </vector> 1546 </point> 1547 <width> 1548 <real value="1.0000000000"/> 1549 </width> 1550 <origin> 1551 <real value="0.5000000000"/> 1552 </origin> 1553 <split> 1554 <bool value="false"/> 1555 </split> 1556 <t1> 1557 <radial_composite type="vector"> 1558 <radius> 1559 <real value="0.5005991081"/> 1560 </radius> 1561 <theta> 1562 <angle value="0.000001"/> 1563 </theta> 1564 </radial_composite> 1565 </t1> 1566 <t2> 1567 <radial_composite type="vector"> 1568 <radius> 1569 <real value="0.5005991081"/> 1570 </radius> 1571 <theta> 1572 <angle value="0.000001"/> 1573 </theta> 1574 </radial_composite> 1575 </t2> 1576 </composite> 1577 </entry> 1578 </bline> 1579 </param> 1580 <param name="width"> 1581 <real value="0.2000000030"/> 1582 </param> 1583 <param name="expand"> 1584 <real value="0.0000000000"/> 1585 </param> 1586 <param name="sharp_cusps"> 1587 <bool value="true"/> 1588 </param> 1589 <param name="round_tip[0]"> 1590 <bool value="true"/> 1591 </param> 1592 <param name="round_tip[1]"> 1593 <bool value="true"/> 1594 </param> 1595 <param name="loopyness"> 1596 <real value="1.0000000000"/> 1597 </param> 1598 <param 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1640 </param> 1641 <param name="bline"> 1642 <bline type="bline_point" loop="true"> 1643 <entry> 1644 <composite type="bline_point"> 1645 <point> 1646 <vector> 1647 <x>0.3021382987</x> 1648 <y>0.0000000000</y> 1649 </vector> 1650 </point> 1651 <width> 1652 <real value="1.0000000000"/> 1653 </width> 1654 <origin> 1655 <real value="0.5000000000"/> 1656 </origin> 1657 <split> 1658 <bool value="false"/> 1659 </split> 1660 <t1> 1661 <radial_composite type="vector"> 1662 <radius> 1663 <real value="0.5005991081"/> 1664 </radius> 1665 <theta> 1666 <angle value="90.000000"/> 1667 </theta> 1668 </radial_composite> 1669 </t1> 1670 <t2> 1671 <radial_composite type="vector"> 1672 <radius> 1673 <real value="0.5005991081"/> 1674 </radius> 1675 <theta> 1676 <angle value="90.000000"/> 1677 </theta> 1678 </radial_composite> 1679 </t2> 1680 </composite> 1681 </entry> 1682 <entry> 1683 <composite type="bline_point"> 1684 <point> 1685 <vector> 1686 <x>-0.0000000132</x> 1687 <y>0.3021382987</y> 1688 </vector> 1689 </point> 1690 <width> 1691 <real value="1.0000000000"/> 1692 </width> 1693 <origin> 1694 <real value="0.5000000000"/> 1695 </origin> 1696 <split> 1697 <bool value="false"/> 1698 </split> 1699 <t1> 1700 <radial_composite type="vector"> 1701 <radius> 1702 <real value="0.5005991081"/> 1703 </radius> 1704 <theta> 1705 <angle value="-179.999985"/> 1706 </theta> 1707 </radial_composite> 1708 </t1> 1709 <t2> 1710 <radial_composite type="vector"> 1711 <radius> 1712 <real value="0.5005991081"/> 1713 </radius> 1714 <theta> 1715 <angle value="-179.999985"/> 1716 </theta> 1717 </radial_composite> 1718 </t2> 1719 </composite> 1720 </entry> 1721 <entry> 1722 <composite type="bline_point"> 1723 <point> 1724 <vector> 1725 <x>-0.3021382987</x> 1726 <y>-0.0000000264</y> 1727 </vector> 1728 </point> 1729 <width> 1730 <real value="1.0000000000"/> 1731 </width> 1732 <origin> 1733 <real value="0.5000000000"/> 1734 </origin> 1735 <split> 1736 <bool value="false"/> 1737 </split> 1738 <t1> 1739 <radial_composite type="vector"> 1740 <radius> 1741 <real value="0.5005991081"/> 1742 </radius> 1743 <theta> 1744 <angle value="-89.999992"/> 1745 </theta> 1746 </radial_composite> 1747 </t1> 1748 <t2> 1749 <radial_composite type="vector"> 1750 <radius> 1751 <real value="0.5005991081"/> 1752 </radius> 1753 <theta> 1754 <angle value="-89.999992"/> 1755 </theta> 1756 </radial_composite> 1757 </t2> 1758 </composite> 1759 </entry> 1760 <entry> 1761 <composite type="bline_point"> 1762 <point> 1763 <vector> 1764 <x>0.0000000036</x> 1765 <y>-0.3021382987</y> 1766 </vector> 1767 </point> 1768 <width> 1769 <real value="1.0000000000"/> 1770 </width> 1771 <origin> 1772 <real value="0.5000000000"/> 1773 </origin> 1774 <split> 1775 <bool value="false"/> 1776 </split> 1777 <t1> 1778 <radial_composite type="vector"> 1779 <radius> 1780 <real value="0.5005991081"/> 1781 </radius> 1782 <theta> 1783 <angle value="0.000001"/> 1784 </theta> 1785 </radial_composite> 1786 </t1> 1787 <t2> 1788 <radial_composite type="vector"> 1789 <radius> 1790 <real value="0.5005991081"/> 1791 </radius> 1792 <theta> 1793 <angle value="0.000001"/> 1794 </theta> 1795 </radial_composite> 1796 </t2> 1797 </composite> 1798 </entry> 1799 </bline> 1800 </param> 1801 <param name="width"> 1802 <real value="0.1000000015"/> 1803 </param> 1804 <param name="expand"> 1805 <real value="0.0000000000"/> 1806 </param> 1807 <param name="sharp_cusps"> 1808 <bool value="true"/> 1809 </param> 1810 <param name="round_tip[0]"> 1811 <bool value="true"/> 1812 </param> 1813 <param name="round_tip[1]"> 1814 <bool value="true"/> 1815 </param> 1816 <param name="loopyness"> 1817 <real value="1.0000000000"/> 1818 </param> 1819 <param name="homogeneous_width"> 1820 <bool value="true"/> 1821 </param> 1822 </layer> 1823 <layer type="circle" active="true" version="0.1" desc="Circle004"> 1824 <param name="z_depth"> 1825 <real value="0.0000000000"/> 1826 </param> 1827 <param name="amount"> 1828 <real value="1.0000000000"/> 1829 </param> 1830 <param name="blend_method"> 1831 <integer value="0"/> 1832 </param> 1833 <param name="color"> 1834 <color> 1835 <r>0.295815</r> 1836 <g>0.011571</g> 1837 <b>1.000000</b> 1838 <a>1.000000</a> 1839 </color> 1840 </param> 1841 <param name="radius"> 1842 <real value="0.1222727776"/> 1843 </param> 1844 <param name="feather"> 1845 <real value="0.0000000000"/> 1846 </param> 1847 <param name="origin"> 1848 <vector> 1849 <x>6.5785555840</x> 1850 <y>-1.1019972563</y> 1851 </vector> 1852 </param> 1853 <param name="invert"> 1854 <bool value="false"/> 1855 </param> 1856 <param name="falloff"> 1857 <integer value="2"/> 1858 </param> 1859 </layer> 1860 <layer type="outline" active="true" version="0.2" desc="Circle003 Outline"> 1861 <param name="z_depth"> 1862 <real value="0.0000000000"/> 1863 </param> 1864 <param name="amount"> 1865 <real value="1.0000000000"/> 1866 </param> 1867 <param name="blend_method"> 1868 <integer value="0"/> 1869 </param> 1870 <param name="color"> 1871 <color> 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<t1> 1919 <radial_composite type="vector"> 1920 <radius> 1921 <real value="0.2326336250"/> 1922 </radius> 1923 <theta> 1924 <angle value="90.000000"/> 1925 </theta> 1926 </radial_composite> 1927 </t1> 1928 <t2> 1929 <radial_composite type="vector"> 1930 <radius> 1931 <real value="0.2326336250"/> 1932 </radius> 1933 <theta> 1934 <angle value="90.000000"/> 1935 </theta> 1936 </radial_composite> 1937 </t2> 1938 </composite> 1939 </entry> 1940 <entry> 1941 <composite type="bline_point"> 1942 <point> 1943 <vector> 1944 <x>-0.0002346706</x> 1945 <y>0.1404068321</y> 1946 </vector> 1947 </point> 1948 <width> 1949 <real value="0.4647104263"/> 1950 </width> 1951 <origin> 1952 <real value="0.5000000000"/> 1953 </origin> 1954 <split> 1955 <bool value="false"/> 1956 </split> 1957 <t1> 1958 <radial_composite type="vector"> 1959 <radius> 1960 <real value="0.2326336250"/> 1961 </radius> 1962 <theta> 1963 <angle value="-179.999985"/> 1964 </theta> 1965 </radial_composite> 1966 </t1> 1967 <t2> 1968 <radial_composite type="vector"> 1969 <radius> 1970 <real value="0.2326336250"/> 1971 </radius> 1972 <theta> 1973 <angle value="-179.999985"/> 1974 </theta> 1975 </radial_composite> 1976 </t2> 1977 </composite> 1978 </entry> 1979 <entry> 1980 <composite type="bline_point"> 1981 <point> 1982 <vector> 1983 <x>-0.1406414807</x> 1984 <y>-0.0000000061</y> 1985 </vector> 1986 </point> 1987 <width> 1988 <real value="0.4647104263"/> 1989 </width> 1990 <origin> 1991 <real value="0.5000000000"/> 1992 </origin> 1993 <split> 1994 <bool value="false"/> 1995 </split> 1996 <t1> 1997 <radial_composite type="vector"> 1998 <radius> 1999 <real value="0.2326336250"/> 2000 </radius> 2001 <theta> 2002 <angle value="-89.999992"/> 2003 </theta> 2004 </radial_composite> 2005 </t1> 2006 <t2> 2007 <radial_composite type="vector"> 2008 <radius> 2009 <real value="0.2326336250"/> 2010 </radius> 2011 <theta> 2012 <angle value="-89.999992"/> 2013 </theta> 2014 </radial_composite> 2015 </t2> 2016 </composite> 2017 </entry> 2018 <entry> 2019 <composite type="bline_point"> 2020 <point> 2021 <vector> 2022 <x>-0.0002346628</x> 2023 <y>-0.1404068172</y> 2024 </vector> 2025 </point> 2026 <width> 2027 <real value="0.4647104263"/> 2028 </width> 2029 <origin> 2030 <real value="0.5000000000"/> 2031 </origin> 2032 <split> 2033 <bool value="false"/> 2034 </split> 2035 <t1> 2036 <radial_composite type="vector"> 2037 <radius> 2038 <real value="0.2326336250"/> 2039 </radius> 2040 <theta> 2041 <angle value="0.000001"/> 2042 </theta> 2043 </radial_composite> 2044 </t1> 2045 <t2> 2046 <radial_composite type="vector"> 2047 <radius> 2048 <real value="0.2326336250"/> 2049 </radius> 2050 <theta> 2051 <angle value="0.000001"/> 2052 </theta> 2053 </radial_composite> 2054 </t2> 2055 </composite> 2056 </entry> 2057 </bline> 2058 </param> 2059 <param name="width"> 2060 <real value="0.1000000015"/> 2061 </param> 2062 <param name="expand"> 2063 <real value="0.0000000000"/> 2064 </param> 2065 <param name="sharp_cusps"> 2066 <bool value="true"/> 2067 </param> 2068 <param name="round_tip[0]"> 2069 <bool value="true"/> 2070 </param> 2071 <param name="round_tip[1]"> 2072 <bool value="true"/> 2073 </param> 2074 <param name="loopyness"> 2075 <real value="1.0000000000"/> 2076 </param> 2077 <param name="homogeneous_width"> 2078 <bool value="true"/> 2079 </param> 2080 </layer> 2081 <layer type="circle" active="true" version="0.1" desc="Circle004"> 2082 <param name="z_depth"> 2083 <real value="0.0000000000"/> 2084 </param> 2085 <param name="amount"> 2086 <real value="1.0000000000"/> 2087 </param> 2088 <param name="blend_method"> 2089 <integer value="0"/> 2090 </param> 2091 <param name="color"> 2092 <color> 2093 <r>0.596055</r> 2094 <g>0.226332</g> 2095 <b>1.000000</b> 2096 <a>1.000000</a> 2097 </color> 2098 </param> 2099 <param name="radius"> 2100 <real value="0.1366248574"/> 2101 </param> 2102 <param name="feather"> 2103 <real value="0.0000000000"/> 2104 </param> 2105 <param name="origin"> 2106 <vector> 2107 <x>6.2836694717</x> 2108 <y>-1.0961065292</y> 2109 </vector> 2110 </param> 2111 <param name="invert"> 2112 <bool value="false"/> 2113 </param> 2114 <param name="falloff"> 2115 <integer value="2"/> 2116 </param> 2117 </layer> 2118 <layer type="outline" active="true" version="0.2" desc="Circle003 Outline"> 2119 <param name="z_depth"> 2120 <real value="0.0000000000"/> 2121 </param> 2122 <param name="amount"> 2123 <real value="1.0000000000"/> 2124 </param> 2125 <param name="blend_method"> 2126 <integer value="0"/> 2127 </param> 2128 <param name="color"> 2129 <color> 2130 <r>0.000000</r> 2131 <g>0.000000</g> 2132 <b>0.000000</b> 2133 <a>1.000000</a> 2134 </color> 2135 </param> 2136 <param name="origin"> 2137 <vector> 2138 <x>6.2832441330</x> 2139 <y>-1.0991885662</y> 2140 </vector> 2141 </param> 2142 <param name="invert"> 2143 <bool value="false"/> 2144 </param> 2145 <param name="antialias"> 2146 <bool value="true"/> 2147 </param> 2148 <param name="feather"> 2149 <real 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</composite> 2197 </entry> 2198 <entry> 2199 <composite type="bline_point"> 2200 <point> 2201 <vector> 2202 <x>-0.0037036962</x> 2203 <y>0.1423856616</y> 2204 </vector> 2205 </point> 2206 <width> 2207 <real value="0.4712598433"/> 2208 </width> 2209 <origin> 2210 <real value="0.5000000000"/> 2211 </origin> 2212 <split> 2213 <bool value="false"/> 2214 </split> 2215 <t1> 2216 <radial_composite type="vector"> 2217 <radius> 2218 <real value="0.2359122572"/> 2219 </radius> 2220 <theta> 2221 <angle value="-179.999985"/> 2222 </theta> 2223 </radial_composite> 2224 </t1> 2225 <t2> 2226 <radial_composite type="vector"> 2227 <radius> 2228 <real value="0.2359122572"/> 2229 </radius> 2230 <theta> 2231 <angle value="-179.999985"/> 2232 </theta> 2233 </radial_composite> 2234 </t2> 2235 </composite> 2236 </entry> 2237 <entry> 2238 <composite type="bline_point"> 2239 <point> 2240 <vector> 2241 <x>-0.1460893452</x> 2242 <y>-0.0000000063</y> 2243 </vector> 2244 </point> 2245 <width> 2246 <real value="0.4712598433"/> 2247 </width> 2248 <origin> 2249 <real value="0.5000000000"/> 2250 </origin> 2251 <split> 2252 <bool value="false"/> 2253 </split> 2254 <t1> 2255 <radial_composite type="vector"> 2256 <radius> 2257 <real value="0.2359122572"/> 2258 </radius> 2259 <theta> 2260 <angle value="-89.999992"/> 2261 </theta> 2262 </radial_composite> 2263 </t1> 2264 <t2> 2265 <radial_composite type="vector"> 2266 <radius> 2267 <real value="0.2359122572"/> 2268 </radius> 2269 <theta> 2270 <angle value="-89.999992"/> 2271 </theta> 2272 </radial_composite> 2273 </t2> 2274 </composite> 2275 </entry> 2276 <entry> 2277 <composite type="bline_point"> 2278 <point> 2279 <vector> 2280 <x>-0.0037036883</x> 2281 <y>-0.1423856467</y> 2282 </vector> 2283 </point> 2284 <width> 2285 <real value="0.4712598433"/> 2286 </width> 2287 <origin> 2288 <real value="0.5000000000"/> 2289 </origin> 2290 <split> 2291 <bool value="false"/> 2292 </split> 2293 <t1> 2294 <radial_composite type="vector"> 2295 <radius> 2296 <real value="0.2359122572"/> 2297 </radius> 2298 <theta> 2299 <angle value="0.000001"/> 2300 </theta> 2301 </radial_composite> 2302 </t1> 2303 <t2> 2304 <radial_composite type="vector"> 2305 <radius> 2306 <real value="0.2359122572"/> 2307 </radius> 2308 <theta> 2309 <angle value="0.000001"/> 2310 </theta> 2311 </radial_composite> 2312 </t2> 2313 </composite> 2314 </entry> 2315 </bline> 2316 </param> 2317 <param name="width"> 2318 <real value="0.1000000015"/> 2319 </param> 2320 <param name="expand"> 2321 <real value="0.0000000000"/> 2322 </param> 2323 <param name="sharp_cusps"> 2324 <bool value="true"/> 2325 </param> 2326 <param name="round_tip[0]"> 2327 <bool value="true"/> 2328 </param> 2329 <param name="round_tip[1]"> 2330 <bool value="true"/> 2331 </param> 2332 <param name="loopyness"> 2333 <real value="1.0000000000"/> 2334 </param> 2335 <param name="homogeneous_width"> 2336 <bool value="true"/> 2337 </param> 2338 </layer> 2339 </canvas> 2340 </param> 2341 <param name="zoom"> 2342 <real value="0.0000000000"/> 2343 </param> 2344 <param name="time_offset"> 2345 <time value="0s"/> 2346 </param> 2347 <param name="children_lock"> 2348 <bool value="false" static="true"/> 2349 </param> 2350 <param name="focus"> 2351 <vector> 2352 <x>0.0000000000</x> 2353 <y>0.0000000000</y> 2354 </vector> 2355 </param> 2356 <param name="outline_grow"> 2357 <real value="0.0000000000"/> 2358 </param> 2359 </layer> 2360 <layer type="PasteCanvas" active="true" version="0.1"> 2361 <param name="z_depth"> 2362 <real value="0.0000000000"/> 2363 </param> 2364 <param name="amount"> 2365 <real value="1.0000000000"/> 2366 </param> 2367 <param name="blend_method"> 2368 <integer value="0"/> 2369 </param> 2370 <param name="origin"> 2371 <vector> 2372 <x>0.0455417670</x> 2373 <y>-0.2227872014</y> 2374 </vector> 2375 </param> 2376 <param name="canvas"> 2377 <canvas> 2378 <layer type="outline" active="true" version="0.2" desc="Circle003 Outline"> 2379 <param name="z_depth"> 2380 <real value="0.0000000000"/> 2381 </param> 2382 <param name="amount"> 2383 <real value="1.0000000000"/> 2384 </param> 2385 <param name="blend_method"> 2386 <integer value="0"/> 2387 </param> 2388 <param name="color"> 2389 <color> 2390 <r>0.000000</r> 2391 <g>0.000000</g> 2392 <b>0.000000</b> 2393 <a>1.000000</a> 2394 </color> 2395 </param> 2396 <param name="origin"> 2397 <vector> 2398 <x>6.2832441330</x> 2399 <y>-1.0991885662</y> 2400 </vector> 2401 </param> 2402 <param name="invert"> 2403 <bool value="false"/> 2404 </param> 2405 <param name="antialias"> 2406 <bool value="true"/> 2407 </param> 2408 <param name="feather"> 2409 <real value="0.0000000000"/> 2410 </param> 2411 <param name="blurtype"> 2412 <integer value="1"/> 2413 </param> 2414 <param name="winding_style"> 2415 <integer value="0"/> 2416 </param> 2417 <param name="bline"> 2418 <bline type="bline_point" loop="true"> 2419 <entry> 2420 <composite type="bline_point"> 2421 <point> 2422 <vector> 2423 <x>0.3021382987</x> 2424 <y>0.0000000000</y> 2425 </vector> 2426 </point> 2427 <width> 2428 <real value="1.0000000000"/> 2429 </width> 2430 <origin> 2431 <real value="0.5000000000"/> 2432 </origin> 2433 <split> 2434 <bool value="false"/> 2435 </split> 2436 <t1> 2437 <radial_composite type="vector"> 2438 <radius> 2439 <real value="0.5005991081"/> 2440 </radius> 2441 <theta> 2442 <angle value="90.000000"/> 2443 </theta> 2444 </radial_composite> 2445 </t1> 2446 <t2> 2447 <radial_composite type="vector"> 2448 <radius> 2449 <real value="0.5005991081"/> 2450 </radius> 2451 <theta> 2452 <angle value="90.000000"/> 2453 </theta> 2454 </radial_composite> 2455 </t2> 2456 </composite> 2457 </entry> 2458 <entry> 2459 <composite type="bline_point"> 2460 <point> 2461 <vector> 2462 <x>-0.0000000132</x> 2463 <y>0.3021382987</y> 2464 </vector> 2465 </point> 2466 <width> 2467 <real value="1.0000000000"/> 2468 </width> 2469 <origin> 2470 <real value="0.5000000000"/> 2471 </origin> 2472 <split> 2473 <bool value="false"/> 2474 </split> 2475 <t1> 2476 <radial_composite type="vector"> 2477 <radius> 2478 <real value="0.5005991081"/> 2479 </radius> 2480 <theta> 2481 <angle value="-179.999985"/> 2482 </theta> 2483 </radial_composite> 2484 </t1> 2485 <t2> 2486 <radial_composite type="vector"> 2487 <radius> 2488 <real value="0.5005991081"/> 2489 </radius> 2490 <theta> 2491 <angle value="-179.999985"/> 2492 </theta> 2493 </radial_composite> 2494 </t2> 2495 </composite> 2496 </entry> 2497 <entry> 2498 <composite type="bline_point"> 2499 <point> 2500 <vector> 2501 <x>-0.3021382987</x> 2502 <y>-0.0000000264</y> 2503 </vector> 2504 </point> 2505 <width> 2506 <real value="1.0000000000"/> 2507 </width> 2508 <origin> 2509 <real value="0.5000000000"/> 2510 </origin> 2511 <split> 2512 <bool value="false"/> 2513 </split> 2514 <t1> 2515 <radial_composite type="vector"> 2516 <radius> 2517 <real value="0.5005991081"/> 2518 </radius> 2519 <theta> 2520 <angle value="-89.999992"/> 2521 </theta> 2522 </radial_composite> 2523 </t1> 2524 <t2> 2525 <radial_composite type="vector"> 2526 <radius> 2527 <real value="0.5005991081"/> 2528 </radius> 2529 <theta> 2530 <angle value="-89.999992"/> 2531 </theta> 2532 </radial_composite> 2533 </t2> 2534 </composite> 2535 </entry> 2536 <entry> 2537 <composite type="bline_point"> 2538 <point> 2539 <vector> 2540 <x>0.0000000036</x> 2541 <y>-0.3021382987</y> 2542 </vector> 2543 </point> 2544 <width> 2545 <real value="1.0000000000"/> 2546 </width> 2547 <origin> 2548 <real value="0.5000000000"/> 2549 </origin> 2550 <split> 2551 <bool value="false"/> 2552 </split> 2553 <t1> 2554 <radial_composite type="vector"> 2555 <radius> 2556 <real value="0.5005991081"/> 2557 </radius> 2558 <theta> 2559 <angle value="0.000001"/> 2560 </theta> 2561 </radial_composite> 2562 </t1> 2563 <t2> 2564 <radial_composite type="vector"> 2565 <radius> 2566 <real value="0.5005991081"/> 2567 </radius> 2568 <theta> 2569 <angle value="0.000001"/> 2570 </theta> 2571 </radial_composite> 2572 </t2> 2573 </composite> 2574 </entry> 2575 </bline> 2576 </param> 2577 <param name="width"> 2578 <real value="0.2000000030"/> 2579 </param> 2580 <param name="expand"> 2581 <real value="0.0000000000"/> 2582 </param> 2583 <param name="sharp_cusps"> 2584 <bool value="true"/> 2585 </param> 2586 <param name="round_tip[0]"> 2587 <bool value="true"/> 2588 </param> 2589 <param name="round_tip[1]"> 2590 <bool value="true"/> 2591 </param> 2592 <param name="loopyness"> 2593 <real value="1.0000000000"/> 2594 </param> 2595 <param name="homogeneous_width"> 2596 <bool value="true"/> 2597 </param> 2598 </layer> 2599 <layer type="outline" active="true" version="0.2" desc="Circle003 Outline"> 2600 <param name="z_depth"> 2601 <real value="0.0000000000"/> 2602 </param> 2603 <param name="amount"> 2604 <real value="1.0000000000"/> 2605 </param> 2606 <param name="blend_method"> 2607 <integer value="0"/> 2608 </param> 2609 <param name="color"> 2610 <color> 2611 <r>0.295815</r> 2612 <g>0.295815</g> 2613 <b>0.295815</b> 2614 <a>1.000000</a> 2615 </color> 2616 </param> 2617 <param name="origin"> 2618 <vector> 2619 <x>6.2832441330</x> 2620 <y>-1.0991885662</y> 2621 </vector> 2622 </param> 2623 <param name="invert"> 2624 <bool value="false"/> 2625 </param> 2626 <param name="antialias"> 2627 <bool value="true"/> 2628 </param> 2629 <param name="feather"> 2630 <real value="0.0000000000"/> 2631 </param> 2632 <param name="blurtype"> 2633 <integer value="1"/> 2634 </param> 2635 <param name="winding_style"> 2636 <integer value="0"/> 2637 </param> 2638 <param name="bline"> 2639 <bline type="bline_point" loop="true"> 2640 <entry> 2641 <composite type="bline_point"> 2642 <point> 2643 <vector> 2644 <x>0.3021382987</x> 2645 <y>0.0000000000</y> 2646 </vector> 2647 </point> 2648 <width> 2649 <real value="1.0000000000"/> 2650 </width> 2651 <origin> 2652 <real value="0.5000000000"/> 2653 </origin> 2654 <split> 2655 <bool value="false"/> 2656 </split> 2657 <t1> 2658 <radial_composite type="vector"> 2659 <radius> 2660 <real 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2759 <point> 2760 <vector> 2761 <x>0.0000000036</x> 2762 <y>-0.3021382987</y> 2763 </vector> 2764 </point> 2765 <width> 2766 <real value="1.0000000000"/> 2767 </width> 2768 <origin> 2769 <real value="0.5000000000"/> 2770 </origin> 2771 <split> 2772 <bool value="false"/> 2773 </split> 2774 <t1> 2775 <radial_composite type="vector"> 2776 <radius> 2777 <real value="0.5005991081"/> 2778 </radius> 2779 <theta> 2780 <angle value="0.000001"/> 2781 </theta> 2782 </radial_composite> 2783 </t1> 2784 <t2> 2785 <radial_composite type="vector"> 2786 <radius> 2787 <real value="0.5005991081"/> 2788 </radius> 2789 <theta> 2790 <angle value="0.000001"/> 2791 </theta> 2792 </radial_composite> 2793 </t2> 2794 </composite> 2795 </entry> 2796 </bline> 2797 </param> 2798 <param name="width"> 2799 <real value="0.1000000015"/> 2800 </param> 2801 <param name="expand"> 2802 <real value="0.0000000000"/> 2803 </param> 2804 <param name="sharp_cusps"> 2805 <bool value="true"/> 2806 </param> 2807 <param 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