1<?xml version="1.0"?>
2<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3  <name>Synfig Studio: Tool: Normal Icon</name>
4  <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5  <meta name="grid_show" content="0"/>
6  <meta name="grid_size" content="0.250000 0.250000"/>
7  <meta name="grid_snap" content="1"/>
8  <meta name="guide_show" content="1"/>
9  <meta name="guide_snap" content="0"/>
10  <meta name="onion_skin" content="0"/>
11  <defs>
12    <color id="outline">
13      <r>0.097626</r>
14      <g>0.016710</g>
15      <b>0.000000</b>
16      <a>1.000000</a>
17    </color>
18    <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000"/>
19  </defs>
20  <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
21    <param name="z_depth">
22      <real value="0.0000000000"/>
23    </param>
24    <param name="amount">
25      <real value="1.0000000000"/>
26    </param>
27    <param name="blend_method">
28      <integer value="0"/>
29    </param>
30    <param name="origin">
31      <vector>
32        <x>0.1605321020</x>
33        <y>-0.1016042754</y>
34      </vector>
35    </param>
36    <param name="canvas">
37      <canvas xres="2952.755900" yres="2952.755900">
38        <layer type="SolidColor" active="false" version="0.1">
39          <param name="z_depth">
40            <real value="0.0000000000"/>
41          </param>
42          <param name="amount">
43            <real value="1.0000000000"/>
44          </param>
45          <param name="blend_method">
46            <integer value="0"/>
47          </param>
48          <param name="color">
49            <color>
50              <r>1.000000</r>
51              <g>1.000000</g>
52              <b>1.000000</b>
53              <a>1.000000</a>
54            </color>
55          </param>
56        </layer>
57        <layer type="radial_gradient" active="true" version="0.1">
58          <param name="z_depth">
59            <real value="0.0000000000"/>
60          </param>
61          <param name="amount">
62            <real value="1.0000000000"/>
63          </param>
64          <param name="blend_method">
65            <integer value="0"/>
66          </param>
67          <param name="gradient">
68            <gradient>
69              <color pos="0.000000">
70                <r>0.250840</r>
71                <g>0.259027</g>
72                <b>0.238828</b>
73                <a>1.000000</a>
74              </color>
75              <color pos="1.000000">
76                <r>1.000000</r>
77                <g>1.000000</g>
78                <b>1.000000</b>
79                <a>0.000000</a>
80              </color>
81            </gradient>
82          </param>
83          <param name="center">
84            <vector guid="3932F399D50014C71954B55ABEA98F38">
85              <x>-0.1016042754</x>
86              <y>-0.7806929350</y>
87            </vector>
88          </param>
89          <param name="radius">
90            <real value="0.9816616975"/>
91          </param>
92          <param name="loop">
93            <bool value="false"/>
94          </param>
95          <param name="zigzag">
96            <bool value="false"/>
97          </param>
98        </layer>
99        <layer type="stretch" active="true" version="0.1">
100          <param name="amount">
101            <vector>
102              <x>0.8163157701</x>
103              <y>0.1302083284</y>
104            </vector>
105          </param>
106          <param name="center">
107            <vector guid="3932F399D50014C71954B55ABEA98F38">
108              <x>-0.1016042754</x>
109              <y>-0.7806929350</y>
110            </vector>
111          </param>
112        </layer>
113        <layer type="blur" active="true" version="0.2">
114          <param name="z_depth">
115            <real value="0.0000000000"/>
116          </param>
117          <param name="amount">
118            <real value="1.0000000000"/>
119          </param>
120          <param name="blend_method">
121            <integer value="1" static="true"/>
122          </param>
123          <param name="size">
124            <vector>
125              <x>0.1000000015</x>
126              <y>0.1000000015</y>
127            </vector>
128          </param>
129          <param name="type">
130            <integer value="1"/>
131          </param>
132        </layer>
133      </canvas>
134    </param>
135    <param name="zoom">
136      <real value="0.0000000000"/>
137    </param>
138    <param name="time_offset">
139      <time value="0s"/>
140    </param>
141    <param name="children_lock">
142      <bool value="false"/>
143    </param>
144    <param name="focus">
145      <vector>
146        <x>0.0000000000</x>
147        <y>0.0000000000</y>
148      </vector>
149    </param>
150  </layer>
151  <layer type="PasteCanvas" active="true" version="0.1" desc="arrow">
152    <param name="z_depth">
153      <real value="0.0000000000"/>
154    </param>
155    <param name="amount">
156      <real value="1.0000000000"/>
157    </param>
158    <param name="blend_method">
159      <integer value="0"/>
160    </param>
161    <param name="origin">
162      <vector>
163        <x>-0.0641711205</x>
164        <y>0.0000000000</y>
165      </vector>
166    </param>
167    <param name="canvas">
168      <canvas>
169        <layer type="region" active="true" version="0.1" desc="Rectangle.157 Region">
170          <param name="z_depth">
171            <real value="0.0000000000"/>
172          </param>
173          <param name="amount">
174            <real value="1.0000000000"/>
175          </param>
176          <param name="blend_method">
177            <integer value="0"/>
178          </param>
179          <param name="color">
180            <color>
181              <r>0.859174</r>
182              <g>0.859174</g>
183              <b>0.843370</b>
184              <a>1.000000</a>
185            </color>
186          </param>
187          <param name="origin">
188            <vector guid="EA245844776DAA04AA0B3D221FC69DE6">
189              <x>0.0000000000</x>
190              <y>0.0000000000</y>
191            </vector>
192          </param>
193          <param name="invert">
194            <bool value="false"/>
195          </param>
196          <param name="antialias">
197            <bool value="true"/>
198          </param>
199          <param name="feather">
200            <real value="0.0000000000"/>
201          </param>
202          <param name="blurtype">
203            <integer value="1"/>
204          </param>
205          <param name="winding_style">
206            <integer value="0"/>
207          </param>
208          <param name="bline">
209            <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
210              <entry>
211                <composite type="bline_point">
212                  <point>
213                    <vector>
214                      <x>-0.9451323748</x>
215                      <y>0.0490623340</y>
216                    </vector>
217                  </point>
218                  <width>
219                    <real value="1.0000000000"/>
220                  </width>
221                  <origin>
222                    <real value="0.4756601155"/>
223                  </origin>
224                  <split>
225                    <bool value="true"/>
226                  </split>
227                  <t1>
228                    <radial_composite type="vector">
229                      <radius>
230                        <real value="0.0000000000"/>
231                      </radius>
232                      <theta>
233                        <angle value="0.000000"/>
234                      </theta>
235                    </radial_composite>
236                  </t1>
237                  <t2>
238                    <radial_composite type="vector">
239                      <radius>
240                        <real value="0.0000000000"/>
241                      </radius>
242                      <theta>
243                        <angle value="0.000000"/>
244                      </theta>
245                    </radial_composite>
246                  </t2>
247                </composite>
248              </entry>
249              <entry>
250                <composite type="bline_point">
251                  <point>
252                    <vector>
253                      <x>0.3659976125</x>
254                      <y>-0.6253117323</y>
255                    </vector>
256                  </point>
257                  <width>
258                    <real value="1.0000000000"/>
259                  </width>
260                  <origin>
261                    <real value="0.5000000000"/>
262                  </origin>
263                  <split>
264                    <bool value="true"/>
265                  </split>
266                  <t1>
267                    <radial_composite type="vector">
268                      <radius>
269                        <real value="0.0000000000"/>
270                      </radius>
271                      <theta>
272                        <angle value="0.000000"/>
273                      </theta>
274                    </radial_composite>
275                  </t1>
276                  <t2>
277                    <radial_composite type="vector">
278                      <radius>
279                        <real value="0.0000000000"/>
280                      </radius>
281                      <theta>
282                        <angle value="0.000000"/>
283                      </theta>
284                    </radial_composite>
285                  </t2>
286                </composite>
287              </entry>
288              <entry>
289                <composite type="bline_point">
290                  <point>
291                    <vector>
292                      <x>0.2282412201</x>
293                      <y>-0.1520298272</y>
294                    </vector>
295                  </point>
296                  <width>
297                    <real value="1.0000000000"/>
298                  </width>
299                  <origin>
300                    <real value="0.1968976855"/>
301                  </origin>
302                  <split>
303                    <bool value="true"/>
304                  </split>
305                  <t1>
306                    <radial_composite type="vector">
307                      <radius>
308                        <real value="0.0000000000"/>
309                      </radius>
310                      <theta>
311                        <angle value="0.000000"/>
312                      </theta>
313                    </radial_composite>
314                  </t1>
315                  <t2>
316                    <radial_composite type="vector">
317                      <radius>
318                        <real value="0.0000000000"/>
319                      </radius>
320                      <theta>
321                        <angle value="0.000000"/>
322                      </theta>
323                    </radial_composite>
324                  </t2>
325                </composite>
326              </entry>
327              <entry>
328                <composite type="bline_point">
329                  <point>
330                    <vector>
331                      <x>0.8962129354</x>
332                      <y>-0.1520298272</y>
333                    </vector>
334                  </point>
335                  <width>
336                    <real value="1.0000000000"/>
337                  </width>
338                  <origin>
339                    <real value="0.5000000000"/>
340                  </origin>
341                  <split>
342                    <bool value="true"/>
343                  </split>
344                  <t1>
345                    <radial_composite type="vector">
346                      <radius>
347                        <real value="0.0000000000"/>
348                      </radius>
349                      <theta>
350                        <angle value="0.000000"/>
351                      </theta>
352                    </radial_composite>
353                  </t1>
354                  <t2>
355                    <radial_composite type="vector">
356                      <radius>
357                        <real value="0.0000000000"/>
358                      </radius>
359                      <theta>
360                        <angle value="0.000000"/>
361                      </theta>
362                    </radial_composite>
363                  </t2>
364                </composite>
365              </entry>
366              <entry>
367                <composite type="bline_point">
368                  <point>
369                    <vector>
370                      <x>0.8962129354</x>
371                      <y>0.1874716431</y>
372                    </vector>
373                  </point>
374                  <width>
375                    <real value="1.0000000000"/>
376                  </width>
377                  <origin>
378                    <real value="0.5000000000"/>
379                  </origin>
380                  <split>
381                    <bool value="true"/>
382                  </split>
383                  <t1>
384                    <radial_composite type="vector">
385                      <radius>
386                        <real value="0.0000000000"/>
387                      </radius>
388                      <theta>
389                        <angle value="0.000000"/>
390                      </theta>
391                    </radial_composite>
392                  </t1>
393                  <t2>
394                    <radial_composite type="vector">
395                      <radius>
396                        <real value="0.0000000000"/>
397                      </radius>
398                      <theta>
399                        <angle value="0.000000"/>
400                      </theta>
401                    </radial_composite>
402                  </t2>
403                </composite>
404              </entry>
405              <entry>
406                <composite type="bline_point">
407                  <point>
408                    <vector>
409                      <x>0.2282412201</x>
410                      <y>0.1874716729</y>
411                    </vector>
412                  </point>
413                  <width>
414                    <real value="1.0000000000"/>
415                  </width>
416                  <origin>
417                    <real value="0.8171187043"/>
418                  </origin>
419                  <split>
420                    <bool value="true"/>
421                  </split>
422                  <t1>
423                    <radial_composite type="vector">
424                      <radius>
425                        <real value="0.0000000000"/>
426                      </radius>
427                      <theta>
428                        <angle value="0.000000"/>
429                      </theta>
430                    </radial_composite>
431                  </t1>
432                  <t2>
433                    <radial_composite type="vector">
434                      <radius>
435                        <real value="0.0000000000"/>
436                      </radius>
437                      <theta>
438                        <angle value="0.000000"/>
439                      </theta>
440                    </radial_composite>
441                  </t2>
442                </composite>
443              </entry>
444              <entry>
445                <composite type="bline_point">
446                  <point>
447                    <vector>
448                      <x>0.3659976125</x>
449                      <y>0.6607534885</y>
450                    </vector>
451                  </point>
452                  <width>
453                    <real value="1.0000000000"/>
454                  </width>
455                  <origin>
456                    <real value="0.5000000000"/>
457                  </origin>
458                  <split>
459                    <bool value="true"/>
460                  </split>
461                  <t1>
462                    <radial_composite type="vector">
463                      <radius>
464                        <real value="0.0000000000"/>
465                      </radius>
466                      <theta>
467                        <angle value="0.000000"/>
468                      </theta>
469                    </radial_composite>
470                  </t1>
471                  <t2>
472                    <radial_composite type="vector">
473                      <radius>
474                        <real value="0.0000000000"/>
475                      </radius>
476                      <theta>
477                        <angle value="0.000000"/>
478                      </theta>
479                    </radial_composite>
480                  </t2>
481                </composite>
482              </entry>
483            </bline>
484          </param>
485        </layer>
486        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
487          <param name="z_depth">
488            <real value="0.0000000000"/>
489          </param>
490          <param name="amount">
491            <real value="1.0000000000"/>
492          </param>
493          <param name="blend_method">
494            <integer value="13"/>
495          </param>
496          <param name="p1">
497            <vector>
498              <x>1.3741301298</x>
499              <y>0.4941928983</y>
500            </vector>
501          </param>
502          <param name="p2">
503            <vector>
504              <x>-1.2023663521</x>
505              <y>-0.1570874900</y>
506            </vector>
507          </param>
508          <param name="gradient">
509            <gradient>
510              <color pos="0.000000">
511                <r>0.028991</r>
512                <g>0.133209</g>
513                <b>0.374624</b>
514                <a>1.000000</a>
515              </color>
516              <color pos="1.000000">
517                <r>1.000000</r>
518                <g>1.000000</g>
519                <b>1.000000</b>
520                <a>1.000000</a>
521              </color>
522            </gradient>
523          </param>
524          <param name="loop">
525            <bool value="false"/>
526          </param>
527          <param name="zigzag">
528            <bool value="false"/>
529          </param>
530        </layer>
531        <layer type="outline" active="true" version="0.2" desc="Rectangle.157 Outline">
532          <param name="z_depth">
533            <real value="0.0000000000"/>
534          </param>
535          <param name="amount">
536            <real value="1.0000000000"/>
537          </param>
538          <param name="blend_method">
539            <integer value="13"/>
540          </param>
541          <param name="color">
542            <color>
543              <r>0.287959</r>
544              <g>0.364382</g>
545              <b>0.541412</b>
546              <a>1.000000</a>
547            </color>
548          </param>
549          <param name="origin">
550            <vector guid="EA245844776DAA04AA0B3D221FC69DE6">
551              <x>0.0000000000</x>
552              <y>0.0000000000</y>
553            </vector>
554          </param>
555          <param name="invert">
556            <bool value="false"/>
557          </param>
558          <param name="antialias">
559            <bool value="true"/>
560          </param>
561          <param name="feather">
562            <real value="0.0000000000"/>
563          </param>
564          <param name="blurtype">
565            <integer value="1"/>
566          </param>
567          <param name="winding_style">
568            <integer value="0"/>
569          </param>
570          <param name="bline">
571            <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
572              <entry>
573                <composite type="bline_point">
574                  <point>
575                    <vector>
576                      <x>-0.9451323748</x>
577                      <y>0.0490623340</y>
578                    </vector>
579                  </point>
580                  <width>
581                    <real value="1.0000000000"/>
582                  </width>
583                  <origin>
584                    <real value="0.4756601155"/>
585                  </origin>
586                  <split>
587                    <bool value="true"/>
588                  </split>
589                  <t1>
590                    <radial_composite type="vector">
591                      <radius>
592                        <real value="0.0000000000"/>
593                      </radius>
594                      <theta>
595                        <angle value="0.000000"/>
596                      </theta>
597                    </radial_composite>
598                  </t1>
599                  <t2>
600                    <radial_composite type="vector">
601                      <radius>
602                        <real value="0.0000000000"/>
603                      </radius>
604                      <theta>
605                        <angle value="0.000000"/>
606                      </theta>
607                    </radial_composite>
608                  </t2>
609                </composite>
610              </entry>
611              <entry>
612                <composite type="bline_point">
613                  <point>
614                    <vector>
615                      <x>0.3659976125</x>
616                      <y>-0.6253117323</y>
617                    </vector>
618                  </point>
619                  <width>
620                    <real value="1.0000000000"/>
621                  </width>
622                  <origin>
623                    <real value="0.5000000000"/>
624                  </origin>
625                  <split>
626                    <bool value="true"/>
627                  </split>
628                  <t1>
629                    <radial_composite type="vector">
630                      <radius>
631                        <real value="0.0000000000"/>
632                      </radius>
633                      <theta>
634                        <angle value="0.000000"/>
635                      </theta>
636                    </radial_composite>
637                  </t1>
638                  <t2>
639                    <radial_composite type="vector">
640                      <radius>
641                        <real value="0.0000000000"/>
642                      </radius>
643                      <theta>
644                        <angle value="0.000000"/>
645                      </theta>
646                    </radial_composite>
647                  </t2>
648                </composite>
649              </entry>
650              <entry>
651                <composite type="bline_point">
652                  <point>
653                    <vector>
654                      <x>0.2282412201</x>
655                      <y>-0.1520298272</y>
656                    </vector>
657                  </point>
658                  <width>
659                    <real value="1.0000000000"/>
660                  </width>
661                  <origin>
662                    <real value="0.1968976855"/>
663                  </origin>
664                  <split>
665                    <bool value="true"/>
666                  </split>
667                  <t1>
668                    <radial_composite type="vector">
669                      <radius>
670                        <real value="0.0000000000"/>
671                      </radius>
672                      <theta>
673                        <angle value="0.000000"/>
674                      </theta>
675                    </radial_composite>
676                  </t1>
677                  <t2>
678                    <radial_composite type="vector">
679                      <radius>
680                        <real value="0.0000000000"/>
681                      </radius>
682                      <theta>
683                        <angle value="0.000000"/>
684                      </theta>
685                    </radial_composite>
686                  </t2>
687                </composite>
688              </entry>
689              <entry>
690                <composite type="bline_point">
691                  <point>
692                    <vector>
693                      <x>0.8962129354</x>
694                      <y>-0.1520298272</y>
695                    </vector>
696                  </point>
697                  <width>
698                    <real value="1.0000000000"/>
699                  </width>
700                  <origin>
701                    <real value="0.5000000000"/>
702                  </origin>
703                  <split>
704                    <bool value="true"/>
705                  </split>
706                  <t1>
707                    <radial_composite type="vector">
708                      <radius>
709                        <real value="0.0000000000"/>
710                      </radius>
711                      <theta>
712                        <angle value="0.000000"/>
713                      </theta>
714                    </radial_composite>
715                  </t1>
716                  <t2>
717                    <radial_composite type="vector">
718                      <radius>
719                        <real value="0.0000000000"/>
720                      </radius>
721                      <theta>
722                        <angle value="0.000000"/>
723                      </theta>
724                    </radial_composite>
725                  </t2>
726                </composite>
727              </entry>
728              <entry>
729                <composite type="bline_point">
730                  <point>
731                    <vector>
732                      <x>0.8962129354</x>
733                      <y>0.1874716431</y>
734                    </vector>
735                  </point>
736                  <width>
737                    <real value="1.0000000000"/>
738                  </width>
739                  <origin>
740                    <real value="0.5000000000"/>
741                  </origin>
742                  <split>
743                    <bool value="true"/>
744                  </split>
745                  <t1>
746                    <radial_composite type="vector">
747                      <radius>
748                        <real value="0.0000000000"/>
749                      </radius>
750                      <theta>
751                        <angle value="0.000000"/>
752                      </theta>
753                    </radial_composite>
754                  </t1>
755                  <t2>
756                    <radial_composite type="vector">
757                      <radius>
758                        <real value="0.0000000000"/>
759                      </radius>
760                      <theta>
761                        <angle value="0.000000"/>
762                      </theta>
763                    </radial_composite>
764                  </t2>
765                </composite>
766              </entry>
767              <entry>
768                <composite type="bline_point">
769                  <point>
770                    <vector>
771                      <x>0.2282412201</x>
772                      <y>0.1874716729</y>
773                    </vector>
774                  </point>
775                  <width>
776                    <real value="1.0000000000"/>
777                  </width>
778                  <origin>
779                    <real value="0.8171187043"/>
780                  </origin>
781                  <split>
782                    <bool value="true"/>
783                  </split>
784                  <t1>
785                    <radial_composite type="vector">
786                      <radius>
787                        <real value="0.0000000000"/>
788                      </radius>
789                      <theta>
790                        <angle value="0.000000"/>
791                      </theta>
792                    </radial_composite>
793                  </t1>
794                  <t2>
795                    <radial_composite type="vector">
796                      <radius>
797                        <real value="0.0000000000"/>
798                      </radius>
799                      <theta>
800                        <angle value="0.000000"/>
801                      </theta>
802                    </radial_composite>
803                  </t2>
804                </composite>
805              </entry>
806              <entry>
807                <composite type="bline_point">
808                  <point>
809                    <vector>
810                      <x>0.3659976125</x>
811                      <y>0.6607534885</y>
812                    </vector>
813                  </point>
814                  <width>
815                    <real value="1.0000000000"/>
816                  </width>
817                  <origin>
818                    <real value="0.5000000000"/>
819                  </origin>
820                  <split>
821                    <bool value="true"/>
822                  </split>
823                  <t1>
824                    <radial_composite type="vector">
825                      <radius>
826                        <real value="0.0000000000"/>
827                      </radius>
828                      <theta>
829                        <angle value="0.000000"/>
830                      </theta>
831                    </radial_composite>
832                  </t1>
833                  <t2>
834                    <radial_composite type="vector">
835                      <radius>
836                        <real value="0.0000000000"/>
837                      </radius>
838                      <theta>
839                        <angle value="0.000000"/>
840                      </theta>
841                    </radial_composite>
842                  </t2>
843                </composite>
844              </entry>
845            </bline>
846          </param>
847          <param name="width">
848            <real value="0.1666666715"/>
849          </param>
850          <param name="expand">
851            <real value="0.0000000000"/>
852          </param>
853          <param name="sharp_cusps">
854            <bool value="true"/>
855          </param>
856          <param name="round_tip[0]">
857            <bool value="true"/>
858          </param>
859          <param name="round_tip[1]">
860            <bool value="true"/>
861          </param>
862          <param name="loopyness">
863            <real value="1.0000000000"/>
864          </param>
865          <param name="homogeneous_width">
866            <bool value="true"/>
867          </param>
868        </layer>
869        <layer type="outline" active="true" version="0.2" desc="Rectangle.157 Outline">
870          <param name="z_depth">
871            <real value="0.0000000000"/>
872          </param>
873          <param name="amount">
874            <real value="1.0000000000"/>
875          </param>
876          <param name="blend_method">
877            <integer value="0"/>
878          </param>
879          <param name="color">
880            <color>
881              <r>0.010398</r>
882              <g>0.065754</g>
883              <b>0.246800</b>
884              <a>1.000000</a>
885            </color>
886          </param>
887          <param name="origin">
888            <vector>
889              <x>0.0000000000</x>
890              <y>0.0000000000</y>
891            </vector>
892          </param>
893          <param name="invert">
894            <bool value="false"/>
895          </param>
896          <param name="antialias">
897            <bool value="true"/>
898          </param>
899          <param name="feather">
900            <real value="0.0000000000"/>
901          </param>
902          <param name="blurtype">
903            <integer value="1"/>
904          </param>
905          <param name="winding_style">
906            <integer value="0"/>
907          </param>
908          <param name="bline">
909            <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
910              <entry>
911                <composite type="bline_point">
912                  <point>
913                    <vector>
914                      <x>-0.9451323748</x>
915                      <y>0.0490623340</y>
916                    </vector>
917                  </point>
918                  <width>
919                    <real value="1.0000000000"/>
920                  </width>
921                  <origin>
922                    <real value="0.4756601155"/>
923                  </origin>
924                  <split>
925                    <bool value="true"/>
926                  </split>
927                  <t1>
928                    <radial_composite type="vector">
929                      <radius>
930                        <real value="0.0000000000"/>
931                      </radius>
932                      <theta>
933                        <angle value="0.000000"/>
934                      </theta>
935                    </radial_composite>
936                  </t1>
937                  <t2>
938                    <radial_composite type="vector">
939                      <radius>
940                        <real value="0.0000000000"/>
941                      </radius>
942                      <theta>
943                        <angle value="0.000000"/>
944                      </theta>
945                    </radial_composite>
946                  </t2>
947                </composite>
948              </entry>
949              <entry>
950                <composite type="bline_point">
951                  <point>
952                    <vector>
953                      <x>0.3659976125</x>
954                      <y>-0.6253117323</y>
955                    </vector>
956                  </point>
957                  <width>
958                    <real value="1.0000000000"/>
959                  </width>
960                  <origin>
961                    <real value="0.5000000000"/>
962                  </origin>
963                  <split>
964                    <bool value="true"/>
965                  </split>
966                  <t1>
967                    <radial_composite type="vector">
968                      <radius>
969                        <real value="0.0000000000"/>
970                      </radius>
971                      <theta>
972                        <angle value="0.000000"/>
973                      </theta>
974                    </radial_composite>
975                  </t1>
976                  <t2>
977                    <radial_composite type="vector">
978                      <radius>
979                        <real value="0.0000000000"/>
980                      </radius>
981                      <theta>
982                        <angle value="0.000000"/>
983                      </theta>
984                    </radial_composite>
985                  </t2>
986                </composite>
987              </entry>
988              <entry>
989                <composite type="bline_point">
990                  <point>
991                    <vector>
992                      <x>0.2282412201</x>
993                      <y>-0.1520298272</y>
994                    </vector>
995                  </point>
996                  <width>
997                    <real value="1.0000000000"/>
998                  </width>
999                  <origin>
1000                    <real value="0.1968976855"/>
1001                  </origin>
1002                  <split>
1003                    <bool value="true"/>
1004                  </split>
1005                  <t1>
1006                    <radial_composite type="vector">
1007                      <radius>
1008                        <real value="0.0000000000"/>
1009                      </radius>
1010                      <theta>
1011                        <angle value="0.000000"/>
1012                      </theta>
1013                    </radial_composite>
1014                  </t1>
1015                  <t2>
1016                    <radial_composite type="vector">
1017                      <radius>
1018                        <real value="0.0000000000"/>
1019                      </radius>
1020                      <theta>
1021                        <angle value="0.000000"/>
1022                      </theta>
1023                    </radial_composite>
1024                  </t2>
1025                </composite>
1026              </entry>
1027              <entry>
1028                <composite type="bline_point">
1029                  <point>
1030                    <vector>
1031                      <x>0.8962129354</x>
1032                      <y>-0.1520298272</y>
1033                    </vector>
1034                  </point>
1035                  <width>
1036                    <real value="1.0000000000"/>
1037                  </width>
1038                  <origin>
1039                    <real value="0.5000000000"/>
1040                  </origin>
1041                  <split>
1042                    <bool value="true"/>
1043                  </split>
1044                  <t1>
1045                    <radial_composite type="vector">
1046                      <radius>
1047                        <real value="0.0000000000"/>
1048                      </radius>
1049                      <theta>
1050                        <angle value="0.000000"/>
1051                      </theta>
1052                    </radial_composite>
1053                  </t1>
1054                  <t2>
1055                    <radial_composite type="vector">
1056                      <radius>
1057                        <real value="0.0000000000"/>
1058                      </radius>
1059                      <theta>
1060                        <angle value="0.000000"/>
1061                      </theta>
1062                    </radial_composite>
1063                  </t2>
1064                </composite>
1065              </entry>
1066              <entry>
1067                <composite type="bline_point">
1068                  <point>
1069                    <vector>
1070                      <x>0.8962129354</x>
1071                      <y>0.1874716431</y>
1072                    </vector>
1073                  </point>
1074                  <width>
1075                    <real value="1.0000000000"/>
1076                  </width>
1077                  <origin>
1078                    <real value="0.5000000000"/>
1079                  </origin>
1080                  <split>
1081                    <bool value="true"/>
1082                  </split>
1083                  <t1>
1084                    <radial_composite type="vector">
1085                      <radius>
1086                        <real value="0.0000000000"/>
1087                      </radius>
1088                      <theta>
1089                        <angle value="0.000000"/>
1090                      </theta>
1091                    </radial_composite>
1092                  </t1>
1093                  <t2>
1094                    <radial_composite type="vector">
1095                      <radius>
1096                        <real value="0.0000000000"/>
1097                      </radius>
1098                      <theta>
1099                        <angle value="0.000000"/>
1100                      </theta>
1101                    </radial_composite>
1102                  </t2>
1103                </composite>
1104              </entry>
1105              <entry>
1106                <composite type="bline_point">
1107                  <point>
1108                    <vector>
1109                      <x>0.2282412201</x>
1110                      <y>0.1874716729</y>
1111                    </vector>
1112                  </point>
1113                  <width>
1114                    <real value="1.0000000000"/>
1115                  </width>
1116                  <origin>
1117                    <real value="0.8171187043"/>
1118                  </origin>
1119                  <split>
1120                    <bool value="true"/>
1121                  </split>
1122                  <t1>
1123                    <radial_composite type="vector">
1124                      <radius>
1125                        <real value="0.0000000000"/>
1126                      </radius>
1127                      <theta>
1128                        <angle value="0.000000"/>
1129                      </theta>
1130                    </radial_composite>
1131                  </t1>
1132                  <t2>
1133                    <radial_composite type="vector">
1134                      <radius>
1135                        <real value="0.0000000000"/>
1136                      </radius>
1137                      <theta>
1138                        <angle value="0.000000"/>
1139                      </theta>
1140                    </radial_composite>
1141                  </t2>
1142                </composite>
1143              </entry>
1144              <entry>
1145                <composite type="bline_point">
1146                  <point>
1147                    <vector>
1148                      <x>0.3659976125</x>
1149                      <y>0.6607534885</y>
1150                    </vector>
1151                  </point>
1152                  <width>
1153                    <real value="1.0000000000"/>
1154                  </width>
1155                  <origin>
1156                    <real value="0.5000000000"/>
1157                  </origin>
1158                  <split>
1159                    <bool value="true"/>
1160                  </split>
1161                  <t1>
1162                    <radial_composite type="vector">
1163                      <radius>
1164                        <real value="0.0000000000"/>
1165                      </radius>
1166                      <theta>
1167                        <angle value="0.000000"/>
1168                      </theta>
1169                    </radial_composite>
1170                  </t1>
1171                  <t2>
1172                    <radial_composite type="vector">
1173                      <radius>
1174                        <real value="0.0000000000"/>
1175                      </radius>
1176                      <theta>
1177                        <angle value="0.000000"/>
1178                      </theta>
1179                    </radial_composite>
1180                  </t2>
1181                </composite>
1182              </entry>
1183            </bline>
1184          </param>
1185          <param name="width">
1186            <real value="0.0833333358"/>
1187          </param>
1188          <param name="expand">
1189            <real value="0.0000000000"/>
1190          </param>
1191          <param name="sharp_cusps">
1192            <bool value="true"/>
1193          </param>
1194          <param name="round_tip[0]">
1195            <bool value="true"/>
1196          </param>
1197          <param name="round_tip[1]">
1198            <bool value="true"/>
1199          </param>
1200          <param name="loopyness">
1201            <real value="1.0000000000"/>
1202          </param>
1203          <param name="homogeneous_width">
1204            <bool value="true"/>
1205          </param>
1206        </layer>
1207        <layer type="rotate" active="true" version="0.1">
1208          <param name="origin">
1209            <vector>
1210              <x>0.0000000000</x>
1211              <y>0.0000000000</y>
1212            </vector>
1213          </param>
1214          <param name="amount">
1215            <angle value="-61.999996"/>
1216          </param>
1217        </layer>
1218      </canvas>
1219    </param>
1220    <param name="zoom">
1221      <real value="0.0000000000"/>
1222    </param>
1223    <param name="time_offset">
1224      <time value="0s"/>
1225    </param>
1226    <param name="children_lock">
1227      <bool value="false" static="true"/>
1228    </param>
1229    <param name="focus">
1230      <vector>
1231        <x>0.0000000000</x>
1232        <y>0.0000000000</y>
1233      </vector>
1234    </param>
1235  </layer>
1236</canvas>
1237