1 /* 2 * IndexedTriangleSetNode.h 3 * 4 * Copyright (C) 1999 Stephen F. White, 2008 J. "MUFTI" Scheurich 5 * 6 * This program is free software; you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation; either version 2 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program (see the file "COPYING" for details); if 18 * not, write to the Free Software Foundation, Inc., 675 Mass Ave, 19 * Cambridge, MA 02139, USA. 20 */ 21 22 #pragma once 23 24 #include "MeshBasedNode.h" 25 #include "ProtoMacros.h" 26 #include "Proto.h" 27 #include "DuneApp.h" 28 #include "MyMesh.h" 29 #include "Vec3f.h" 30 #include "NodeCoordinate.h" 31 #include "SFMFTypes.h" 32 #include "ComposedGeometryMacros.h" 33 34 class IndexedTriangleSetProto : public GeometryProto { 35 public: 36 IndexedTriangleSetProto(Scene *scene); 37 IndexedTriangleSetProto(Scene *scene, const char *name); 38 39 FieldIndex color; 40 FieldIndex coord; 41 FieldIndex normal; 42 FieldIndex texCoord; 43 FieldIndex ccw; 44 FieldIndex colorPerVertex; 45 FieldIndex normalPerVertex; 46 FieldIndex solid; 47 FieldIndex index; 48 ComposedGeometryProtoMacro() 49 }; 50 51 class IndexedTriangleSetNode : public MeshBasedNode { 52 public: 53 IndexedTriangleSetNode(Scene *scene, Proto *proto); 54 55 protected: 56 virtual ~IndexedTriangleSetNode(); 57 58 public: getComponentName(void)59 virtual const char* getComponentName(void) const 60 { return "Rendering"; } getComponentLevel(void)61 virtual int getComponentLevel(void) const { return 3; } 62 63 virtual void setField(int index, FieldValue *value, int cf = -1); 64 65 virtual void draw(); 66 67 virtual void flip(int index); 68 virtual void swap(int fromTo); 69 hasTwoSides(void)70 virtual bool hasTwoSides(void) { return true; } isDoubleSided(void)71 virtual bool isDoubleSided(void) { return !solid()->getValue(); } toggleDoubleSided(void)72 virtual void toggleDoubleSided(void) 73 { solid(new SFBool(!solid()->getValue())); } getSolidField()74 virtual int getSolidField() { return solid_Field(); } flipSide(void)75 virtual void flipSide(void) { ccw(new SFBool(!ccw()->getValue())); } 76 maySetDefault(void)77 virtual bool maySetDefault(void) { return false; } 78 getColorNode()79 virtual NodeColor *getColorNode() 80 { return (NodeColor *)color()->getValue(); } getColorRGBANode()81 virtual NodeColorRGBA *getColorRGBANode() 82 { return (NodeColorRGBA *)color()->getValue(); } 83 84 fieldMacros(SFNode, color, IndexedTriangleSetProto) 85 fieldMacros(SFNode, coord, IndexedTriangleSetProto) 86 fieldMacros(SFNode, normal, IndexedTriangleSetProto) 87 fieldMacros(SFNode, texCoord, IndexedTriangleSetProto) 88 fieldMacros(SFBool, ccw, IndexedTriangleSetProto) 89 fieldMacros(SFBool, normalPerVertex, IndexedTriangleSetProto) 90 fieldMacros(SFBool, colorPerVertex, IndexedTriangleSetProto) 91 fieldMacros(SFBool, solid, IndexedTriangleSetProto) 92 fieldMacros(MFInt32, index, IndexedTriangleSetProto) 93 ComposedGeometryFieldMacros(IndexedTriangleSetProto) 94 95 protected: 96 MFInt32 *m_coordIndex; 97 }; 98 99