1 /*
2  * NodeGeoElevationGrid.h
3  *
4  * Copyright (C) 1999 Stephen F. White
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program (see the file "COPYING" for details); if
18  * not, write to the Free Software Foundation, Inc., 675 Mass Ave,
19  * Cambridge, MA 02139, USA.
20  */
21 
22 #pragma once
23 
24 #include "GeoNode.h"
25 #include "ProtoMacros.h"
26 #include "Proto.h"
27 #include "NodeAppearance.h"
28 #include "NodeMaterial.h"
29 #include "NodeImageTexture.h"
30 #include "NodeTextureTransform.h"
31 #include "NodeGeoOrigin.h"
32 #include "GeometryNode.h"
33 #include "MeshBasedNode.h"
34 #include "SFMFTypes.h"
35 
36 class ProtoGeoElevationGrid : public GeoProto {
37 public:
38                     ProtoGeoElevationGrid(Scene *scene);
39     virtual Node   *create(Scene *scene);
40 
getType()41     virtual int     getType() const { return VRML_GEO_ELEVATION_GRID; }
getNodeClass()42     virtual int     getNodeClass() const { return GEOMETRY_NODE; }
43 
isMesh(void)44     virtual bool    isMesh(void) { return true; }
45 
46     FieldIndex color;
47     FieldIndex normal;
48     FieldIndex texCoord;
49     FieldIndex yScale;
50     FieldIndex yScaleX3D;
51     FieldIndex ccw;
52     FieldIndex colorPerVertex;
53     FieldIndex creaseAngle;
54     FieldIndex creaseAngleX3D;
55     FieldIndex geoGridOrigin;
56     FieldIndex geoGridOriginX3D;
57     FieldIndex height;
58     FieldIndex heightX3D;
59     FieldIndex normalPerVertex;
60     FieldIndex solid;
61     FieldIndex xDimension;
62     FieldIndex xSpacing;
63     FieldIndex xSpacingX3D;
64     FieldIndex zDimension;
65     FieldIndex zSpacing;
66     FieldIndex zSpacingX3D;
67     x3domGeometryCommonFieldIndex()
68 
69     virtual int     translateField(int field) const;
70 };
71 
72 class NodeGeoElevationGrid : public MeshBasedNode {
73 public:
74                     NodeGeoElevationGrid(Scene *scene, Proto *proto);
75 
getProfile(void)76     virtual int     getProfile(void) const { return PROFILE_INTERCHANGE; }
getX3dVersion(void)77     virtual int     getX3dVersion(void) const { return 0; }
getComponentName(void)78     virtual const char* getComponentName(void) const { return "Geospatial"; }
getComponentLevel(void)79     virtual int         getComponentLevel(void) const { return 1; }
copy()80     virtual Node   *copy() const { return new NodeGeoElevationGrid(*this); }
81 
82     virtual void    draw();
83 
hasTwoSides(void)84     virtual bool    hasTwoSides(void) { return true; }
isDoubleSided(void)85     virtual bool    isDoubleSided(void) { return !solid()->getValue(); }
toggleDoubleSided(void)86     virtual void    toggleDoubleSided(void)
87                        { solid(new SFBool(!solid()->getValue())); }
getSolidField()88     virtual int     getSolidField() { return solid_Field(); }
flipSide(void)89     virtual void    flipSide(void) { ccw(new SFBool(!ccw()->getValue())); }
90 
91     virtual bool    validHandle(int handle);
92     virtual bool    checkHandle(int handle);
93     virtual int     getMaxHandle(void);
94 
getColorNode()95     virtual NodeColor *getColorNode()
96                     { return (NodeColor *)color()->getValue(); }
getColorRGBANode()97     virtual NodeColorRGBA *getColorRGBANode()
98                     { return (NodeColorRGBA *)color()->getValue(); }
99 
100     GeometryNodeDeclarationMacros()
101 
102     void            setField(int index, FieldValue *value, int cf = -1);
103     Node           *convert2Vrml(void);
104 
showFields()105     virtual bool    showFields() { return true; }
106 
107     fieldMacros(SFNode,   color,            ProtoGeoElevationGrid)
108     fieldMacros(SFNode,   normal,           ProtoGeoElevationGrid)
109     fieldMacros(SFNode,   texCoord,         ProtoGeoElevationGrid)
110     fieldMacros(SFFloat,  yScale,           ProtoGeoElevationGrid)
111     fieldMacros(SFFloat,  yScaleX3D,        ProtoGeoElevationGrid)
112     fieldMacros(MFFloat,  height,           ProtoGeoElevationGrid)
113     fieldMacros(MFDouble, heightX3D,        ProtoGeoElevationGrid)
114     fieldMacros(SFBool,   ccw,              ProtoGeoElevationGrid)
115     fieldMacros(SFBool,   colorPerVertex,   ProtoGeoElevationGrid)
116     fieldMacros(SFDouble, creaseAngle,      ProtoGeoElevationGrid)
117     fieldMacros(SFDouble, creaseAngleX3D,   ProtoGeoElevationGrid)
118     fieldMacros(SFString, geoGridOrigin,    ProtoGeoElevationGrid)
119     fieldMacros(SFVec3d,  geoGridOriginX3D, ProtoGeoElevationGrid)
120     fieldMacros(SFBool,   normalPerVertex,  ProtoGeoElevationGrid)
121     fieldMacros(SFBool,   solid,            ProtoGeoElevationGrid)
122     fieldMacros(SFInt32,  xDimension,       ProtoGeoElevationGrid)
123     fieldMacros(SFString, xSpacing,         ProtoGeoElevationGrid)
124     fieldMacros(SFDouble, xSpacingX3D,      ProtoGeoElevationGrid)
125     fieldMacros(SFInt32,  zDimension,       ProtoGeoElevationGrid)
126     fieldMacros(SFString, zSpacing,         ProtoGeoElevationGrid)
127     fieldMacros(SFDouble, zSpacingX3D,      ProtoGeoElevationGrid)
128 
129     fieldMacros(SFNode,   geoOrigin, GeoProto)
130     fieldMacros(MFString, geoSystem, GeoProto)
131 
132 
133     x3domGeometryCommonFieldMacros(ProtoGeoElevationGrid)
134 
135 protected:
136     void            createMesh(bool cleanDoubleVertices = true,
137                                bool triangulate = true);
138 };
139 
140 
141