1 /* Prototypes */
2 int generate_cw_sound_fragment(int sndtype,int keystate_prev,int keystate,
3 	int samplerate,int nbsamples,int freq,int amplitude,
4 	unsigned long long offset_keyup,unsigned long long offset_keydown,
5 	double *samplebuf);
6 void generate_qrn_sound_fragment(int samplerate,int nbsamples,int amplitude,
7 				double *samplebuf);
8 void squelch(int squelch_level,double *sndbuf,int nbsamples,double ticklen);
9