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29 
30 #include "renderer/renderer_server.h"
31 
32 #include <memory>
33 #include <string>
34 
35 #include "base/logging.h"
36 #include "base/port.h"
37 #include "base/system_util.h"
38 #include "base/util.h"
39 #include "ipc/ipc_test_util.h"
40 #include "protocol/renderer_command.pb.h"
41 #include "renderer/renderer_client.h"
42 #include "renderer/renderer_interface.h"
43 #include "testing/base/public/googletest.h"
44 #include "testing/base/public/gunit.h"
45 
46 namespace mozc {
47 namespace renderer {
48 namespace {
49 
50 class TestRenderer : public RendererInterface {
51  public:
TestRenderer()52   TestRenderer() : counter_(0), finished_(false) {}
53 
Activate()54   bool Activate() { return true; }
55 
IsAvailable() const56   bool IsAvailable() const { return true; }
57 
ExecCommand(const commands::RendererCommand & command)58   bool ExecCommand(const commands::RendererCommand &command) {
59     if (finished_) {
60       return false;
61     }
62     counter_++;
63     return true;
64   }
65 
Reset()66   void Reset() {
67     counter_ = 0;
68   }
69 
counter() const70   int counter() const {
71     return counter_;
72   }
73 
Shutdown()74   void Shutdown() {
75     finished_ = true;
76   }
77 
78  private:
79   int counter_;
80   bool finished_;
81 };
82 
83 class TestRendererServer : public RendererServer {
84  public:
TestRendererServer()85   TestRendererServer() {}
86 
~TestRendererServer()87   virtual ~TestRendererServer() {}
88 
StartMessageLoop()89   int StartMessageLoop() {
90     return 0;
91   }
92 
93   // Not async for testing
AsyncExecCommand(string * proto_message)94   bool AsyncExecCommand(string *proto_message) {
95     commands::RendererCommand command;
96     command.ParseFromString(*proto_message);
97     delete proto_message;
98     return ExecCommandInternal(command);
99   }
100 };
101 
102 // A renderer launcher which does nothing.
103 class DummyRendererLauncher : public RendererLauncherInterface {
104  public:
StartRenderer(const string & name,const string & renderer_path,bool disable_renderer_path_check,IPCClientFactoryInterface * ipc_client_factory_interface)105   void StartRenderer(const string &name,
106                      const string &renderer_path,
107                      bool disable_renderer_path_check,
108                      IPCClientFactoryInterface *ipc_client_factory_interface) {
109     LOG(INFO) << name << " " << renderer_path;
110   }
111 
ForceTerminateRenderer(const string & name)112   bool ForceTerminateRenderer(const string &name) {
113     return true;
114   }
115 
OnFatal(RendererErrorType type)116   void OnFatal(RendererErrorType type) {
117     LOG(ERROR) << static_cast<int>(type);
118   }
119 
IsAvailable() const120   virtual bool IsAvailable() const {
121     return true;
122   }
123 
CanConnect() const124   virtual bool CanConnect() const {
125     return true;
126   }
127 
SetPendingCommand(const commands::RendererCommand & command)128   virtual void SetPendingCommand(const commands::RendererCommand &command) {
129   }
130 
set_suppress_error_dialog(bool suppress)131   virtual void set_suppress_error_dialog(bool suppress) {
132   }
133 };
134 }  // namespace
135 
136 class RendererServerTest : public ::testing::Test {
137  protected:
SetUp()138   virtual void SetUp() {
139     SystemUtil::SetUserProfileDirectory(FLAGS_test_tmpdir);
140   }
141 };
142 
TEST_F(RendererServerTest,IPCTest)143 TEST_F(RendererServerTest, IPCTest) {
144   SystemUtil::SetUserProfileDirectory(FLAGS_test_tmpdir);
145   mozc::IPCClientFactoryOnMemory on_memory_client_factory;
146 
147   std::unique_ptr<TestRendererServer> server(new TestRendererServer);
148   TestRenderer renderer;
149   server->SetRendererInterface(&renderer);
150 #ifdef OS_MACOSX
151   server->SetMachPortManager(on_memory_client_factory.OnMemoryPortManager());
152 #endif
153   renderer.Reset();
154 
155   // listning event
156   server->StartServer();
157   Util::Sleep(1000);
158 
159   DummyRendererLauncher launcher;
160   RendererClient client;
161   client.SetIPCClientFactory(&on_memory_client_factory);
162   client.DisableRendererServerCheck();
163   client.SetRendererLauncherInterface(&launcher);
164   commands::RendererCommand command;
165   command.set_type(commands::RendererCommand::NOOP);
166 
167   // renderer is called via IPC
168   client.ExecCommand(command);
169   EXPECT_EQ(1, renderer.counter());
170 
171   client.ExecCommand(command);
172   client.ExecCommand(command);
173   client.ExecCommand(command);
174   EXPECT_EQ(4, renderer.counter());
175 
176   // Gracefully shutdown the server.
177   renderer.Shutdown();
178   client.ExecCommand(command);
179   server->Wait();
180 }
181 
182 }  // namespace renderer
183 }  // namespace mozc
184