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24 
25 #ifndef SHARE_OOPS_ACCESSDECORATORS_HPP
26 #define SHARE_OOPS_ACCESSDECORATORS_HPP
27 
28 #include "gc/shared/barrierSetConfig.hpp"
29 #include "memory/allocation.hpp"
30 #include "metaprogramming/integralConstant.hpp"
31 #include "utilities/globalDefinitions.hpp"
32 
33 // A decorator is an attribute or property that affects the way a memory access is performed in some way.
34 // There are different groups of decorators. Some have to do with memory ordering, others to do with,
35 // e.g. strength of references, strength of GC barriers, or whether compression should be applied or not.
36 // Some decorators are set at buildtime, such as whether primitives require GC barriers or not, others
37 // at callsites such as whether an access is in the heap or not, and others are resolved at runtime
38 // such as GC-specific barriers and encoding/decoding compressed oops.
39 typedef uint64_t DecoratorSet;
40 
41 // The HasDecorator trait can help at compile-time determining whether a decorator set
42 // has an intersection with a certain other decorator set
43 template <DecoratorSet decorators, DecoratorSet decorator>
44 struct HasDecorator: public IntegralConstant<bool, (decorators & decorator) != 0> {};
45 
46 // == Internal Decorators - do not use ==
47 // * INTERNAL_EMPTY: This is the name for the empty decorator set (in absence of other decorators).
48 // * INTERNAL_CONVERT_COMPRESSED_OOPS: This is an oop access that will require converting an oop
49 //   to a narrowOop or vice versa, if UseCompressedOops is known to be set.
50 // * INTERNAL_VALUE_IS_OOP: Remember that the involved access is on oop rather than primitive.
51 const DecoratorSet INTERNAL_EMPTY                    = UCONST64(0);
52 const DecoratorSet INTERNAL_CONVERT_COMPRESSED_OOP   = UCONST64(1) << 1;
53 const DecoratorSet INTERNAL_VALUE_IS_OOP             = UCONST64(1) << 2;
54 
55 // == Internal build-time Decorators ==
56 // * INTERNAL_BT_BARRIER_ON_PRIMITIVES: This is set in the barrierSetConfig.hpp file.
57 // * INTERNAL_BT_TO_SPACE_INVARIANT: This is set in the barrierSetConfig.hpp file iff
58 //   no GC is bundled in the build that is to-space invariant.
59 const DecoratorSet INTERNAL_BT_BARRIER_ON_PRIMITIVES = UCONST64(1) << 3;
60 const DecoratorSet INTERNAL_BT_TO_SPACE_INVARIANT    = UCONST64(1) << 4;
61 
62 // == Internal run-time Decorators ==
63 // * INTERNAL_RT_USE_COMPRESSED_OOPS: This decorator will be set in runtime resolved
64 //   access backends iff UseCompressedOops is true.
65 const DecoratorSet INTERNAL_RT_USE_COMPRESSED_OOPS   = UCONST64(1) << 5;
66 
67 const DecoratorSet INTERNAL_DECORATOR_MASK           = INTERNAL_CONVERT_COMPRESSED_OOP | INTERNAL_VALUE_IS_OOP |
68                                                        INTERNAL_BT_BARRIER_ON_PRIMITIVES | INTERNAL_RT_USE_COMPRESSED_OOPS;
69 
70 // == Memory Ordering Decorators ==
71 // The memory ordering decorators can be described in the following way:
72 // === Decorator Rules ===
73 // The different types of memory ordering guarantees have a strict order of strength.
74 // Explicitly specifying the stronger ordering implies that the guarantees of the weaker
75 // property holds too. The names come from the C++11 atomic operations, and typically
76 // have a JMM equivalent property.
77 // The equivalence may be viewed like this:
78 // MO_UNORDERED is equivalent to JMM plain.
79 // MO_VOLATILE has no equivalence in JMM, because it's a C++ thing.
80 // MO_RELAXED is equivalent to JMM opaque.
81 // MO_ACQUIRE is equivalent to JMM acquire.
82 // MO_RELEASE is equivalent to JMM release.
83 // MO_SEQ_CST is equivalent to JMM volatile.
84 //
85 // === Stores ===
86 //  * MO_UNORDERED (Default): No guarantees.
87 //    - The compiler and hardware are free to reorder aggressively. And they will.
88 //  * MO_VOLATILE: Volatile stores (in the C++ sense).
89 //    - The stores are not reordered by the compiler (but possibly the HW) w.r.t. other
90 //      volatile accesses in program order (but possibly non-volatile accesses).
91 //  * MO_RELAXED: Relaxed atomic stores.
92 //    - The stores are atomic.
93 //    - Guarantees from volatile stores hold.
94 //  * MO_RELEASE: Releasing stores.
95 //    - The releasing store will make its preceding memory accesses observable to memory accesses
96 //      subsequent to an acquiring load observing this releasing store.
97 //    - Guarantees from relaxed stores hold.
98 //  * MO_SEQ_CST: Sequentially consistent stores.
99 //    - The stores are observed in the same order by MO_SEQ_CST loads on other processors
100 //    - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order.
101 //    - Guarantees from releasing stores hold.
102 // === Loads ===
103 //  * MO_UNORDERED (Default): No guarantees
104 //    - The compiler and hardware are free to reorder aggressively. And they will.
105 //  * MO_VOLATILE: Volatile loads (in the C++ sense).
106 //    - The loads are not reordered by the compiler (but possibly the HW) w.r.t. other
107 //      volatile accesses in program order (but possibly non-volatile accesses).
108 //  * MO_RELAXED: Relaxed atomic loads.
109 //    - The loads are atomic.
110 //    - Guarantees from volatile loads hold.
111 //  * MO_ACQUIRE: Acquiring loads.
112 //    - An acquiring load will make subsequent memory accesses observe the memory accesses
113 //      preceding the releasing store that the acquiring load observed.
114 //    - Guarantees from relaxed loads hold.
115 //  * MO_SEQ_CST: Sequentially consistent loads.
116 //    - These loads observe MO_SEQ_CST stores in the same order on other processors
117 //    - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order.
118 //    - Guarantees from acquiring loads hold.
119 // === Atomic Cmpxchg ===
120 //  * MO_RELAXED: Atomic but relaxed cmpxchg.
121 //    - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold unconditionally.
122 //  * MO_SEQ_CST: Sequentially consistent cmpxchg.
123 //    - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold unconditionally.
124 // === Atomic Xchg ===
125 //  * MO_RELAXED: Atomic but relaxed atomic xchg.
126 //    - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold.
127 //  * MO_SEQ_CST: Sequentially consistent xchg.
128 //    - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold.
129 const DecoratorSet MO_UNORDERED      = UCONST64(1) << 6;
130 const DecoratorSet MO_VOLATILE       = UCONST64(1) << 7;
131 const DecoratorSet MO_RELAXED        = UCONST64(1) << 8;
132 const DecoratorSet MO_ACQUIRE        = UCONST64(1) << 9;
133 const DecoratorSet MO_RELEASE        = UCONST64(1) << 10;
134 const DecoratorSet MO_SEQ_CST        = UCONST64(1) << 11;
135 const DecoratorSet MO_DECORATOR_MASK = MO_UNORDERED | MO_VOLATILE | MO_RELAXED |
136                                        MO_ACQUIRE | MO_RELEASE | MO_SEQ_CST;
137 
138 // === Barrier Strength Decorators ===
139 // * AS_RAW: The access will translate into a raw memory access, hence ignoring all semantic concerns
140 //   except memory ordering and compressed oops. This will bypass runtime function pointer dispatching
141 //   in the pipeline and hardwire to raw accesses without going trough the GC access barriers.
142 //  - Accesses on oop* translate to raw memory accesses without runtime checks
143 //  - Accesses on narrowOop* translate to encoded/decoded memory accesses without runtime checks
144 //  - Accesses on HeapWord* translate to a runtime check choosing one of the above
145 //  - Accesses on other types translate to raw memory accesses without runtime checks
146 // * AS_NO_KEEPALIVE: The barrier is used only on oop references and will not keep any involved objects
147 //   alive, regardless of the type of reference being accessed. It will however perform the memory access
148 //   in a consistent way w.r.t. e.g. concurrent compaction, so that the right field is being accessed,
149 //   or maintain, e.g. intergenerational or interregional pointers if applicable. This should be used with
150 //   extreme caution in isolated scopes.
151 // * AS_NORMAL: The accesses will be resolved to an accessor on the BarrierSet class, giving the
152 //   responsibility of performing the access and what barriers to be performed to the GC. This is the default.
153 //   Note that primitive accesses will only be resolved on the barrier set if the appropriate build-time
154 //   decorator for enabling primitive barriers is enabled for the build.
155 const DecoratorSet AS_RAW                  = UCONST64(1) << 12;
156 const DecoratorSet AS_NO_KEEPALIVE         = UCONST64(1) << 13;
157 const DecoratorSet AS_NORMAL               = UCONST64(1) << 14;
158 const DecoratorSet AS_DECORATOR_MASK       = AS_RAW | AS_NO_KEEPALIVE | AS_NORMAL;
159 
160 // === Reference Strength Decorators ===
161 // These decorators only apply to accesses on oop-like types (oop/narrowOop).
162 // * ON_STRONG_OOP_REF: Memory access is performed on a strongly reachable reference.
163 // * ON_WEAK_OOP_REF: The memory access is performed on a weakly reachable reference.
164 // * ON_PHANTOM_OOP_REF: The memory access is performed on a phantomly reachable reference.
165 //   This is the same ring of strength as jweak and weak oops in the VM.
166 // * ON_UNKNOWN_OOP_REF: The memory access is performed on a reference of unknown strength.
167 //   This could for example come from the unsafe API.
168 // * Default (no explicit reference strength specified): ON_STRONG_OOP_REF
169 const DecoratorSet ON_STRONG_OOP_REF  = UCONST64(1) << 15;
170 const DecoratorSet ON_WEAK_OOP_REF    = UCONST64(1) << 16;
171 const DecoratorSet ON_PHANTOM_OOP_REF = UCONST64(1) << 17;
172 const DecoratorSet ON_UNKNOWN_OOP_REF = UCONST64(1) << 18;
173 const DecoratorSet ON_DECORATOR_MASK  = ON_STRONG_OOP_REF | ON_WEAK_OOP_REF |
174                                         ON_PHANTOM_OOP_REF | ON_UNKNOWN_OOP_REF;
175 
176 // === Access Location ===
177 // Accesses can take place in, e.g. the heap, old or young generation and different native roots.
178 // The location is important to the GC as it may imply different actions. The following decorators are used:
179 // * IN_HEAP: The access is performed in the heap. Many barriers such as card marking will
180 //   be omitted if this decorator is not set.
181 // * IN_NATIVE: The access is performed in an off-heap data structure pointing into the Java heap.
182 const DecoratorSet IN_HEAP            = UCONST64(1) << 19;
183 const DecoratorSet IN_NATIVE          = UCONST64(1) << 20;
184 const DecoratorSet IN_DECORATOR_MASK  = IN_HEAP | IN_NATIVE;
185 
186 // == Boolean Flag Decorators ==
187 // * IS_ARRAY: The access is performed on a heap allocated array. This is sometimes a special case
188 //   for some GCs.
189 // * IS_DEST_UNINITIALIZED: This property can be important to e.g. SATB barriers by
190 //   marking that the previous value is uninitialized nonsense rather than a real value.
191 // * IS_NOT_NULL: This property can make certain barriers faster such as compressing oops.
192 const DecoratorSet IS_ARRAY              = UCONST64(1) << 21;
193 const DecoratorSet IS_DEST_UNINITIALIZED = UCONST64(1) << 22;
194 const DecoratorSet IS_NOT_NULL           = UCONST64(1) << 23;
195 
196 // == Arraycopy Decorators ==
197 // * ARRAYCOPY_CHECKCAST: This property means that the class of the objects in source
198 //   are not guaranteed to be subclasses of the class of the destination array. This requires
199 //   a check-cast barrier during the copying operation. If this is not set, it is assumed
200 //   that the array is covariant: (the source array type is-a destination array type)
201 // * ARRAYCOPY_DISJOINT: This property means that it is known that the two array ranges
202 //   are disjoint.
203 // * ARRAYCOPY_ARRAYOF: The copy is in the arrayof form.
204 // * ARRAYCOPY_ATOMIC: The accesses have to be atomic over the size of its elements.
205 // * ARRAYCOPY_ALIGNED: The accesses have to be aligned on a HeapWord.
206 const DecoratorSet ARRAYCOPY_CHECKCAST            = UCONST64(1) << 24;
207 const DecoratorSet ARRAYCOPY_DISJOINT             = UCONST64(1) << 25;
208 const DecoratorSet ARRAYCOPY_ARRAYOF              = UCONST64(1) << 26;
209 const DecoratorSet ARRAYCOPY_ATOMIC               = UCONST64(1) << 27;
210 const DecoratorSet ARRAYCOPY_ALIGNED              = UCONST64(1) << 28;
211 const DecoratorSet ARRAYCOPY_DECORATOR_MASK       = ARRAYCOPY_CHECKCAST | ARRAYCOPY_DISJOINT |
212                                                     ARRAYCOPY_DISJOINT | ARRAYCOPY_ARRAYOF |
213                                                     ARRAYCOPY_ATOMIC | ARRAYCOPY_ALIGNED;
214 
215 // Keep track of the last decorator.
216 const DecoratorSet DECORATOR_LAST = UCONST64(1) << 28;
217 
218 namespace AccessInternal {
219   // This class adds implied decorators that follow according to decorator rules.
220   // For example adding default reference strength and default memory ordering
221   // semantics.
222   template <DecoratorSet input_decorators>
223   struct DecoratorFixup: AllStatic {
224     // If no reference strength has been picked, then strong will be picked
225     static const DecoratorSet ref_strength_default = input_decorators |
226       (((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ?
227        ON_STRONG_OOP_REF : INTERNAL_EMPTY);
228     // If no memory ordering has been picked, unordered will be picked
229     static const DecoratorSet memory_ordering_default = ref_strength_default |
230       ((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : INTERNAL_EMPTY);
231     // If no barrier strength has been picked, normal will be used
232     static const DecoratorSet barrier_strength_default = memory_ordering_default |
233       ((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : INTERNAL_EMPTY);
234     static const DecoratorSet value = barrier_strength_default | BT_BUILDTIME_DECORATORS;
235   };
236 
237   // This function implements the above DecoratorFixup rules, but without meta
238   // programming for code generation that does not use templates.
decorator_fixup(DecoratorSet input_decorators)239   inline DecoratorSet decorator_fixup(DecoratorSet input_decorators) {
240     // If no reference strength has been picked, then strong will be picked
241     DecoratorSet ref_strength_default = input_decorators |
242       (((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ?
243        ON_STRONG_OOP_REF : INTERNAL_EMPTY);
244     // If no memory ordering has been picked, unordered will be picked
245     DecoratorSet memory_ordering_default = ref_strength_default |
246       ((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : INTERNAL_EMPTY);
247     // If no barrier strength has been picked, normal will be used
248     DecoratorSet barrier_strength_default = memory_ordering_default |
249       ((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : INTERNAL_EMPTY);
250     DecoratorSet value = barrier_strength_default | BT_BUILDTIME_DECORATORS;
251     return value;
252   }
253 }
254 
255 #endif // SHARE_OOPS_ACCESSDECORATORS_HPP
256