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24 
25 #ifndef SHARE_VM_OOPS_OOPSHIERARCHY_HPP
26 #define SHARE_VM_OOPS_OOPSHIERARCHY_HPP
27 
28 #include "metaprogramming/integralConstant.hpp"
29 #include "metaprogramming/primitiveConversions.hpp"
30 #include "runtime/globals.hpp"
31 #include "utilities/globalDefinitions.hpp"
32 
33 // OBJECT hierarchy
34 // This hierarchy is a representation hierarchy, i.e. if A is a superclass
35 // of B, A's representation is a prefix of B's representation.
36 
37 typedef juint narrowOop; // Offset instead of address for an oop within a java object
38 
39 // If compressed klass pointers then use narrowKlass.
40 typedef juint  narrowKlass;
41 
42 typedef void* OopOrNarrowOopStar;
43 typedef class   markOopDesc*                markOop;
44 
45 #ifndef CHECK_UNHANDLED_OOPS
46 
47 typedef class oopDesc*                            oop;
48 typedef class   instanceOopDesc*            instanceOop;
49 typedef class   arrayOopDesc*                    arrayOop;
50 typedef class     objArrayOopDesc*            objArrayOop;
51 typedef class     typeArrayOopDesc*            typeArrayOop;
52 
53 #else
54 
55 // When CHECK_UNHANDLED_OOPS is defined, an "oop" is a class with a
56 // carefully chosen set of constructors and conversion operators to go
57 // to and from the underlying oopDesc pointer type.
58 //
59 // Because oop and its subclasses <type>Oop are class types, arbitrary
60 // conversions are not accepted by the compiler.  Applying a cast to
61 // an oop will cause the best matched conversion operator to be
62 // invoked returning the underlying oopDesc* type if appropriate.
63 // No copy constructors, explicit user conversions or operators of
64 // numerical type should be defined within the oop class. Most C++
65 // compilers will issue a compile time error concerning the overloading
66 // ambiguity between operators of numerical and pointer types. If
67 // a conversion to or from an oop to a numerical type is needed,
68 // use the inline template methods, cast_*_oop, defined below.
69 //
70 // Converting NULL to oop to Handle implicit is no longer accepted by the
71 // compiler because there are too many steps in the conversion.  Use Handle()
72 // instead, which generates less code anyway.
73 
74 class Thread;
75 class PromotedObject;
76 
77 
78 class oop {
79   oopDesc* _o;
80 
81   void register_oop();
82   void unregister_oop();
83 
84   // friend class markOop;
85 public:
set_obj(const void * p)86   void set_obj(const void* p)         {
87     raw_set_obj(p);
88     if (CheckUnhandledOops) register_oop();
89   }
raw_set_obj(const void * p)90   void raw_set_obj(const void* p)     { _o = (oopDesc*)p; }
91 
oop()92   oop()                               { set_obj(NULL); }
oop(const oop & o)93   oop(const oop& o)                   { set_obj(o.obj()); }
oop(const volatile oop & o)94   oop(const volatile oop& o)          { set_obj(o.obj()); }
oop(const void * p)95   oop(const void* p)                  { set_obj(p); }
~oop()96   ~oop()                              {
97     if (CheckUnhandledOops) unregister_oop();
98   }
99 
obj() const100   oopDesc* obj()  const volatile      { return _o; }
101 
102   // General access
operator ->() const103   oopDesc*  operator->() const        { return obj(); }
operator ==(const oop o) const104   bool operator==(const oop o) const  { return obj() == o.obj(); }
operator ==(void * p) const105   bool operator==(void *p) const      { return obj() == p; }
operator !=(const volatile oop o) const106   bool operator!=(const volatile oop o) const  { return obj() != o.obj(); }
operator !=(void * p) const107   bool operator!=(void *p) const      { return obj() != p; }
108 
109   // Assignment
operator =(const oop & o)110   oop& operator=(const oop& o)                            { _o = o.obj(); return *this; }
operator =(const oop & o)111   volatile oop& operator=(const oop& o) volatile          { _o = o.obj(); return *this; }
operator =(const volatile oop & o)112   volatile oop& operator=(const volatile oop& o) volatile { _o = o.obj(); return *this; }
113 
114   // Explict user conversions
operator void*() const115   operator void* () const             { return (void *)obj(); }
116 #ifndef SOLARIS
operator void*() const117   operator void* () const volatile    { return (void *)obj(); }
118 #endif
operator HeapWord*() const119   operator HeapWord* () const         { return (HeapWord*)obj(); }
operator oopDesc*() const120   operator oopDesc* () const volatile { return obj(); }
operator intptr_t*() const121   operator intptr_t* () const         { return (intptr_t*)obj(); }
operator PromotedObject*() const122   operator PromotedObject* () const   { return (PromotedObject*)obj(); }
operator markOop() const123   operator markOop () const volatile  { return markOop(obj()); }
operator address() const124   operator address   () const         { return (address)obj(); }
125 
126   // from javaCalls.cpp
operator jobject() const127   operator jobject () const           { return (jobject)obj(); }
128 
129   // from parNewGeneration and other things that want to get to the end of
130   // an oop for stuff (like ObjArrayKlass.cpp)
operator oop*() const131   operator oop* () const              { return (oop *)obj(); }
132 };
133 
134 template<>
135 struct PrimitiveConversions::Translate<oop> : public TrueType {
136   typedef oop Value;
137   typedef oopDesc* Decayed;
138 
decayPrimitiveConversions::Translate139   static Decayed decay(Value x) { return x.obj(); }
recoverPrimitiveConversions::Translate140   static Value recover(Decayed x) { return oop(x); }
141 };
142 
143 #define DEF_OOP(type)                                                      \
144    class type##OopDesc;                                                    \
145    class type##Oop : public oop {                                          \
146      public:                                                               \
147        type##Oop() : oop() {}                                              \
148        type##Oop(const oop& o) : oop(o) {}                                 \
149        type##Oop(const volatile oop& o) : oop(o) {}                        \
150        type##Oop(const void* p) : oop(p) {}                                \
151        operator type##OopDesc* () const { return (type##OopDesc*)obj(); }  \
152        type##OopDesc* operator->() const {                                 \
153             return (type##OopDesc*)obj();                                  \
154        }                                                                   \
155        type##Oop& operator=(const type##Oop& o) {                          \
156             oop::operator=(o);                                             \
157             return *this;                                                  \
158        }                                                                   \
159        volatile type##Oop& operator=(const type##Oop& o) volatile {        \
160             (void)const_cast<oop&>(oop::operator=(o));                     \
161             return *this;                                                  \
162        }                                                                   \
163        volatile type##Oop& operator=(const volatile type##Oop& o) volatile {\
164             (void)const_cast<oop&>(oop::operator=(o));                     \
165             return *this;                                                  \
166        }                                                                   \
167    };                                                                      \
168                                                                            \
169    template<>                                                              \
170    struct PrimitiveConversions::Translate<type##Oop> : public TrueType {   \
171      typedef type##Oop Value;                                              \
172      typedef type##OopDesc* Decayed;                                       \
173                                                                            \
174      static Decayed decay(Value x) { return (type##OopDesc*)x.obj(); }     \
175      static Value recover(Decayed x) { return type##Oop(x); }              \
176    };
177 
178 DEF_OOP(instance);
179 DEF_OOP(array);
180 DEF_OOP(objArray);
181 DEF_OOP(typeArray);
182 
183 #endif // CHECK_UNHANDLED_OOPS
184 
185 // For CHECK_UNHANDLED_OOPS, it is ambiguous C++ behavior to have the oop
186 // structure contain explicit user defined conversions of both numerical
187 // and pointer type. Define inline methods to provide the numerical conversions.
cast_to_oop(T value)188 template <class T> inline oop cast_to_oop(T value) {
189   return (oop)(CHECK_UNHANDLED_OOPS_ONLY((void *))(value));
190 }
cast_from_oop(oop o)191 template <class T> inline T cast_from_oop(oop o) {
192   return (T)(CHECK_UNHANDLED_OOPS_ONLY((void*))o);
193 }
194 
check_obj_alignment(oop obj)195 inline bool check_obj_alignment(oop obj) {
196   return (cast_from_oop<intptr_t>(obj) & MinObjAlignmentInBytesMask) == 0;
197 }
198 
199 // The metadata hierarchy is separate from the oop hierarchy
200 
201 //      class MetaspaceObj
202 class   ConstMethod;
203 class   ConstantPoolCache;
204 class   MethodData;
205 //      class Metadata
206 class   Method;
207 class   ConstantPool;
208 //      class CHeapObj
209 class   CompiledICHolder;
210 
211 
212 // The klass hierarchy is separate from the oop hierarchy.
213 
214 class Klass;
215 class   InstanceKlass;
216 class     InstanceMirrorKlass;
217 class     InstanceClassLoaderKlass;
218 class     InstanceRefKlass;
219 class   ArrayKlass;
220 class     ObjArrayKlass;
221 class     TypeArrayKlass;
222 
223 #endif // SHARE_VM_OOPS_OOPSHIERARCHY_HPP
224