1 /* obstack.h - object stack macros
2    Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
3 
4    This file is part of the GNU C Library.  Its master source is NOT part of
5    the C library, however.  The master source lives in /gd/gnu/lib.
6 
7    The GNU C Library is free software; you can redistribute it and/or
8    modify it under the terms of the GNU Library General Public License as
9    published by the Free Software Foundation; either version 2 of the
10    License, or (at your option) any later version.
11 
12    The GNU C Library is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15    Library General Public License for more details.
16 
17    You should have received a copy of the GNU Library General Public
18    License along with the GNU C Library; see the file COPYING.LIB.  If not,
19    write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20    Boston, MA 02111-1307, USA.  */
21 
22 /* Summary:
23 
24 All the apparent functions defined here are macros. The idea
25 is that you would use these pre-tested macros to solve a
26 very specific set of problems, and they would run fast.
27 Caution: no side-effects in arguments please!! They may be
28 evaluated MANY times!!
29 
30 These macros operate a stack of objects.  Each object starts life
31 small, and may grow to maturity.  (Consider building a word syllable
32 by syllable.)  An object can move while it is growing.  Once it has
33 been "finished" it never changes address again.  So the "top of the
34 stack" is typically an immature growing object, while the rest of the
35 stack is of mature, fixed size and fixed address objects.
36 
37 These routines grab large chunks of memory, using a function you
38 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
39 by calling `obstack_chunk_free'.  You must define them and declare
40 them before using any obstack macros.
41 
42 Each independent stack is represented by a `struct obstack'.
43 Each of the obstack macros expects a pointer to such a structure
44 as the first argument.
45 
46 One motivation for this package is the problem of growing char strings
47 in symbol tables.  Unless you are "fascist pig with a read-only mind"
48 --Gosper's immortal quote from HAKMEM item 154, out of context--you
49 would not like to put any arbitrary upper limit on the length of your
50 symbols.
51 
52 In practice this often means you will build many short symbols and a
53 few long symbols.  At the time you are reading a symbol you don't know
54 how long it is.  One traditional method is to read a symbol into a
55 buffer, realloc()ating the buffer every time you try to read a symbol
56 that is longer than the buffer.  This is beaut, but you still will
57 want to copy the symbol from the buffer to a more permanent
58 symbol-table entry say about half the time.
59 
60 With obstacks, you can work differently.  Use one obstack for all symbol
61 names.  As you read a symbol, grow the name in the obstack gradually.
62 When the name is complete, finalize it.  Then, if the symbol exists already,
63 free the newly read name.
64 
65 The way we do this is to take a large chunk, allocating memory from
66 low addresses.  When you want to build a symbol in the chunk you just
67 add chars above the current "high water mark" in the chunk.  When you
68 have finished adding chars, because you got to the end of the symbol,
69 you know how long the chars are, and you can create a new object.
70 Mostly the chars will not burst over the highest address of the chunk,
71 because you would typically expect a chunk to be (say) 100 times as
72 long as an average object.
73 
74 In case that isn't clear, when we have enough chars to make up
75 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
76 so we just point to it where it lies.  No moving of chars is
77 needed and this is the second win: potentially long strings need
78 never be explicitly shuffled. Once an object is formed, it does not
79 change its address during its lifetime.
80 
81 When the chars burst over a chunk boundary, we allocate a larger
82 chunk, and then copy the partly formed object from the end of the old
83 chunk to the beginning of the new larger chunk.  We then carry on
84 accreting characters to the end of the object as we normally would.
85 
86 A special macro is provided to add a single char at a time to a
87 growing object.  This allows the use of register variables, which
88 break the ordinary 'growth' macro.
89 
90 Summary:
91 	We allocate large chunks.
92 	We carve out one object at a time from the current chunk.
93 	Once carved, an object never moves.
94 	We are free to append data of any size to the currently
95 	  growing object.
96 	Exactly one object is growing in an obstack at any one time.
97 	You can run one obstack per control block.
98 	You may have as many control blocks as you dare.
99 	Because of the way we do it, you can `unwind' an obstack
100 	  back to a previous state. (You may remove objects much
101 	  as you would with a stack.)
102 */
103 
104 
105 /* Don't do the contents of this file more than once.  */
106 
107 #ifndef __OBSTACK_H__
108 #define __OBSTACK_H__
109 
110 #ifdef __cplusplus
111 extern "C" {
112 #endif
113 
114 /* We use subtraction of (char *) 0 instead of casting to int
115    because on word-addressable machines a simple cast to int
116    may ignore the byte-within-word field of the pointer.  */
117 
118 #ifndef __PTR_TO_INT
119 #define __PTR_TO_INT(P) ((P) - (char *) 0)
120 #endif
121 
122 #ifndef __INT_TO_PTR
123 #define __INT_TO_PTR(P) ((P) + (char *) 0)
124 #endif
125 
126 /* We need the type of the resulting object.  In ANSI C it is ptrdiff_t
127    but in traditional C it is usually long.  If we are in ANSI C and
128    don't already have ptrdiff_t get it.  */
129 
130 #if defined (__STDC__) && __STDC__ && ! defined (offsetof)
131 #if defined (__GNUC__) && defined (IN_GCC)
132 /* On Next machine, the system's stddef.h screws up if included
133    after we have defined just ptrdiff_t, so include all of stddef.h.
134    Otherwise, define just ptrdiff_t, which is all we need.  */
135 #ifndef __NeXT__
136 #define __need_ptrdiff_t
137 #endif
138 #endif
139 
140 #include <stddef.h>
141 #endif
142 
143 #if defined (__STDC__) && __STDC__
144 #define PTR_INT_TYPE ptrdiff_t
145 #else
146 #define PTR_INT_TYPE long
147 #endif
148 
149 #if defined (_LIBC) || defined (HAVE_STRING_H)
150 #include <string.h>
151 #define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
152 #else
153 #ifdef memcpy
154 #define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
155 #else
156 #define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
157 #endif
158 #endif
159 
160 struct _obstack_chunk		/* Lives at front of each chunk. */
161 {
162   char  *limit;			/* 1 past end of this chunk */
163   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
164   char	contents[4];		/* objects begin here */
165 };
166 
167 struct obstack		/* control current object in current chunk */
168 {
169   long	chunk_size;		/* preferred size to allocate chunks in */
170   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
171   char	*object_base;		/* address of object we are building */
172   char	*next_free;		/* where to add next char to current object */
173   char	*chunk_limit;		/* address of char after current chunk */
174   PTR_INT_TYPE temp;		/* Temporary for some macros.  */
175   int   alignment_mask;		/* Mask of alignment for each object. */
176 #if defined (__STDC__) && __STDC__
177   /* These prototypes vary based on `use_extra_arg', and we use
178      casts to the prototypeless function type in all assignments,
179      but having prototypes here quiets -Wstrict-prototypes.  */
180   struct _obstack_chunk *(*chunkfun) (void *, long);
181   void (*freefun) (void *, struct _obstack_chunk *);
182   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
183 #else
184   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
185   void (*freefun) ();		/* User's function to free a chunk.  */
186   char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
187 #endif
188   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
189   unsigned maybe_empty_object:1;/* There is a possibility that the current
190 				   chunk contains a zero-length object.  This
191 				   prevents freeing the chunk if we allocate
192 				   a bigger chunk to replace it. */
193   unsigned alloc_failed:1;	/* No longer used, as we now call the failed
194 				   handler on error, but retained for binary
195 				   compatibility.  */
196 };
197 
198 /* Declare the external functions we use; they are in obstack.c.  */
199 
200 #if defined (__STDC__) && __STDC__
201 extern void _obstack_newchunk (struct obstack *, int);
202 extern void _obstack_free (struct obstack *, void *);
203 extern int _obstack_begin (struct obstack *, int, int,
204 			    void *(*) (long), void (*) (void *));
205 extern int _obstack_begin_1 (struct obstack *, int, int,
206 			     void *(*) (void *, long),
207 			     void (*) (void *, void *), void *);
208 extern int _obstack_memory_used (struct obstack *);
209 #else
210 extern void _obstack_newchunk ();
211 extern void _obstack_free ();
212 extern int _obstack_begin ();
213 extern int _obstack_begin_1 ();
214 extern int _obstack_memory_used ();
215 #endif
216 
217 #if defined (__STDC__) && __STDC__
218 
219 /* Do the function-declarations after the structs
220    but before defining the macros.  */
221 
222 void obstack_init (struct obstack *obstack);
223 
224 void * obstack_alloc (struct obstack *obstack, int size);
225 
226 void * obstack_copy (struct obstack *obstack, void *address, int size);
227 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
228 
229 void obstack_free (struct obstack *obstack, void *block);
230 
231 void obstack_blank (struct obstack *obstack, int size);
232 
233 void obstack_grow (struct obstack *obstack, void *data, int size);
234 void obstack_grow0 (struct obstack *obstack, void *data, int size);
235 
236 void obstack_1grow (struct obstack *obstack, int data_char);
237 void obstack_ptr_grow (struct obstack *obstack, void *data);
238 void obstack_int_grow (struct obstack *obstack, int data);
239 
240 void * obstack_finish (struct obstack *obstack);
241 
242 int obstack_object_size (struct obstack *obstack);
243 
244 int obstack_room (struct obstack *obstack);
245 void obstack_make_room (struct obstack *obstack, int size);
246 void obstack_1grow_fast (struct obstack *obstack, int data_char);
247 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
248 void obstack_int_grow_fast (struct obstack *obstack, int data);
249 void obstack_blank_fast (struct obstack *obstack, int size);
250 
251 void * obstack_base (struct obstack *obstack);
252 void * obstack_next_free (struct obstack *obstack);
253 int obstack_alignment_mask (struct obstack *obstack);
254 int obstack_chunk_size (struct obstack *obstack);
255 int obstack_memory_used (struct obstack *obstack);
256 
257 #endif /* __STDC__ */
258 
259 /* Non-ANSI C cannot really support alternative functions for these macros,
260    so we do not declare them.  */
261 
262 /* Error handler called when `obstack_chunk_alloc' failed to allocate
263    more memory.  This can be set to a user defined function.  The
264    default action is to print a message and abort.  */
265 #if defined (__STDC__) && __STDC__
266 extern void (*obstack_alloc_failed_handler) (void);
267 #else
268 extern void (*obstack_alloc_failed_handler) ();
269 #endif
270 
271 /* Exit value used when `print_and_abort' is used.  */
272 extern int obstack_exit_failure;
273 
274 /* Pointer to beginning of object being allocated or to be allocated next.
275    Note that this might not be the final address of the object
276    because a new chunk might be needed to hold the final size.  */
277 
278 #define obstack_base(h) ((h)->object_base)
279 
280 /* Size for allocating ordinary chunks.  */
281 
282 #define obstack_chunk_size(h) ((h)->chunk_size)
283 
284 /* Pointer to next byte not yet allocated in current chunk.  */
285 
286 #define obstack_next_free(h)	((h)->next_free)
287 
288 /* Mask specifying low bits that should be clear in address of an object.  */
289 
290 #define obstack_alignment_mask(h) ((h)->alignment_mask)
291 
292 /* To prevent prototype warnings provide complete argument list in
293    standard C version.  */
294 #if defined (__STDC__) && __STDC__
295 
296 #define obstack_init(h) \
297   _obstack_begin ((h), 0, 0, \
298 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
299 
300 #define obstack_begin(h, size) \
301   _obstack_begin ((h), (size), 0, \
302 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
303 
304 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
305   _obstack_begin ((h), (size), (alignment), \
306 		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
307 
308 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
309   _obstack_begin_1 ((h), (size), (alignment), \
310 		    (void *(*) (void *, long)) (chunkfun), \
311 		    (void (*) (void *, void *)) (freefun), (arg))
312 
313 #define obstack_chunkfun(h, newchunkfun) \
314   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
315 
316 #define obstack_freefun(h, newfreefun) \
317   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
318 
319 #else
320 
321 #define obstack_init(h) \
322   _obstack_begin ((h), 0, 0, \
323 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
324 
325 #define obstack_begin(h, size) \
326   _obstack_begin ((h), (size), 0, \
327 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
328 
329 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
330   _obstack_begin ((h), (size), (alignment), \
331 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
332 
333 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
334   _obstack_begin_1 ((h), (size), (alignment), \
335 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
336 
337 #define obstack_chunkfun(h, newchunkfun) \
338   ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
339 
340 #define obstack_freefun(h, newfreefun) \
341   ((h) -> freefun = (void (*)()) (newfreefun))
342 
343 #endif
344 
345 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
346 
347 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
348 
349 #define obstack_memory_used(h) _obstack_memory_used (h)
350 
351 #if defined (__GNUC__) && defined (__STDC__) && __STDC__
352 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
353    does not implement __extension__.  But that compiler doesn't define
354    __GNUC_MINOR__.  */
355 #if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
356 #define __extension__
357 #endif
358 
359 /* For GNU C, if not -traditional,
360    we can define these macros to compute all args only once
361    without using a global variable.
362    Also, we can avoid using the `temp' slot, to make faster code.  */
363 
364 #define obstack_object_size(OBSTACK)					\
365   __extension__								\
366   ({ struct obstack *__o = (OBSTACK);					\
367      (unsigned) (__o->next_free - __o->object_base); })
368 
369 #define obstack_room(OBSTACK)						\
370   __extension__								\
371   ({ struct obstack *__o = (OBSTACK);					\
372      (unsigned) (__o->chunk_limit - __o->next_free); })
373 
374 #define obstack_make_room(OBSTACK,length)				\
375 __extension__								\
376 ({ struct obstack *__o = (OBSTACK);					\
377    int __len = (length);						\
378    if (__o->chunk_limit - __o->next_free < __len)			\
379      _obstack_newchunk (__o, __len);					\
380    (void) 0; })
381 
382 #define obstack_grow(OBSTACK,where,length)				\
383 __extension__								\
384 ({ struct obstack *__o = (OBSTACK);					\
385    int __len = (length);						\
386    if (__o->next_free + __len > __o->chunk_limit)			\
387      _obstack_newchunk (__o, __len);					\
388    _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
389    __o->next_free += __len;						\
390    (void) 0; })
391 
392 #define obstack_grow0(OBSTACK,where,length)				\
393 __extension__								\
394 ({ struct obstack *__o = (OBSTACK);					\
395    int __len = (length);						\
396    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
397      _obstack_newchunk (__o, __len + 1);				\
398    _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
399    __o->next_free += __len;						\
400    *(__o->next_free)++ = 0;						\
401    (void) 0; })
402 
403 #define obstack_1grow(OBSTACK,datum)					\
404 __extension__								\
405 ({ struct obstack *__o = (OBSTACK);					\
406    if (__o->next_free + 1 > __o->chunk_limit)				\
407      _obstack_newchunk (__o, 1);					\
408    *(__o->next_free)++ = (datum);					\
409    (void) 0; })
410 
411 /* These assume that the obstack alignment is good enough for pointers or ints,
412    and that the data added so far to the current object
413    shares that much alignment.  */
414 
415 #define obstack_ptr_grow(OBSTACK,datum)					\
416 __extension__								\
417 ({ struct obstack *__o = (OBSTACK);					\
418    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
419      _obstack_newchunk (__o, sizeof (void *));				\
420    *((void **)__o->next_free)++ = ((void *)datum);			\
421    (void) 0; })
422 
423 #define obstack_int_grow(OBSTACK,datum)					\
424 __extension__								\
425 ({ struct obstack *__o = (OBSTACK);					\
426    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
427      _obstack_newchunk (__o, sizeof (int));				\
428    *((int *)__o->next_free)++ = ((int)datum);				\
429    (void) 0; })
430 
431 #define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
432 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
433 
434 #define obstack_blank(OBSTACK,length)					\
435 __extension__								\
436 ({ struct obstack *__o = (OBSTACK);					\
437    int __len = (length);						\
438    if (__o->chunk_limit - __o->next_free < __len)			\
439      _obstack_newchunk (__o, __len);					\
440    __o->next_free += __len;						\
441    (void) 0; })
442 
443 #define obstack_alloc(OBSTACK,length)					\
444 __extension__								\
445 ({ struct obstack *__h = (OBSTACK);					\
446    obstack_blank (__h, (length));					\
447    obstack_finish (__h); })
448 
449 #define obstack_copy(OBSTACK,where,length)				\
450 __extension__								\
451 ({ struct obstack *__h = (OBSTACK);					\
452    obstack_grow (__h, (where), (length));				\
453    obstack_finish (__h); })
454 
455 #define obstack_copy0(OBSTACK,where,length)				\
456 __extension__								\
457 ({ struct obstack *__h = (OBSTACK);					\
458    obstack_grow0 (__h, (where), (length));				\
459    obstack_finish (__h); })
460 
461 /* The local variable is named __o1 to avoid a name conflict
462    when obstack_blank is called.  */
463 #define obstack_finish(OBSTACK)  					\
464 __extension__								\
465 ({ struct obstack *__o1 = (OBSTACK);					\
466    void *value;								\
467    value = (void *) __o1->object_base;					\
468    if (__o1->next_free == value)					\
469      __o1->maybe_empty_object = 1;					\
470    __o1->next_free							\
471      = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
472 		     & ~ (__o1->alignment_mask));			\
473    if (__o1->next_free - (char *)__o1->chunk				\
474        > __o1->chunk_limit - (char *)__o1->chunk)			\
475      __o1->next_free = __o1->chunk_limit;				\
476    __o1->object_base = __o1->next_free;					\
477    value; })
478 
479 #define obstack_free(OBSTACK, OBJ)					\
480 __extension__								\
481 ({ struct obstack *__o = (OBSTACK);					\
482    void *__obj = (OBJ);							\
483    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
484      __o->next_free = __o->object_base = __obj;				\
485    else (obstack_free) (__o, __obj); })
486 
487 #else /* not __GNUC__ or not __STDC__ */
488 
489 #define obstack_object_size(h) \
490  (unsigned) ((h)->next_free - (h)->object_base)
491 
492 #define obstack_room(h)		\
493  (unsigned) ((h)->chunk_limit - (h)->next_free)
494 
495 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
496    so that we can avoid having void expressions
497    in the arms of the conditional expression.
498    Casting the third operand to void was tried before,
499    but some compilers won't accept it.  */
500 
501 #define obstack_make_room(h,length)					\
502 ( (h)->temp = (length),							\
503   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
504    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
505 
506 #define obstack_grow(h,where,length)					\
507 ( (h)->temp = (length),							\
508   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
509    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
510   _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
511   (h)->next_free += (h)->temp)
512 
513 #define obstack_grow0(h,where,length)					\
514 ( (h)->temp = (length),							\
515   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
516    ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
517   _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
518   (h)->next_free += (h)->temp,						\
519   *((h)->next_free)++ = 0)
520 
521 #define obstack_1grow(h,datum)						\
522 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
523    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
524   (*((h)->next_free)++ = (datum)))
525 
526 #define obstack_ptr_grow(h,datum)					\
527 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
528    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
529   (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
530 
531 #define obstack_int_grow(h,datum)					\
532 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
533    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
534   (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
535 
536 #define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
537 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
538 
539 #define obstack_blank(h,length)						\
540 ( (h)->temp = (length),							\
541   (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
542    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
543   ((h)->next_free += (h)->temp))
544 
545 #define obstack_alloc(h,length)						\
546  (obstack_blank ((h), (length)), obstack_finish ((h)))
547 
548 #define obstack_copy(h,where,length)					\
549  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
550 
551 #define obstack_copy0(h,where,length)					\
552  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
553 
554 #define obstack_finish(h)  						\
555 ( ((h)->next_free == (h)->object_base					\
556    ? (((h)->maybe_empty_object = 1), 0)					\
557    : 0),								\
558   (h)->temp = __PTR_TO_INT ((h)->object_base),				\
559   (h)->next_free							\
560     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
561 		    & ~ ((h)->alignment_mask)),				\
562   (((h)->next_free - (char *) (h)->chunk				\
563     > (h)->chunk_limit - (char *) (h)->chunk)				\
564    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
565   (h)->object_base = (h)->next_free,					\
566   __INT_TO_PTR ((h)->temp))
567 
568 #if defined (__STDC__) && __STDC__
569 #define obstack_free(h,obj)						\
570 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
571   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
572    ? (int) ((h)->next_free = (h)->object_base				\
573 	    = (h)->temp + (char *) (h)->chunk)				\
574    : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
575 #else
576 #define obstack_free(h,obj)						\
577 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
578   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
579    ? (int) ((h)->next_free = (h)->object_base				\
580 	    = (h)->temp + (char *) (h)->chunk)				\
581    : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
582 #endif
583 
584 #endif /* not __GNUC__ or not __STDC__ */
585 
586 #ifdef __cplusplus
587 }	/* C++ */
588 #endif
589 
590 #endif /* not __OBSTACK_H__ */
591