1 /*
2  * Copyright © 2021 Collabora Ltd.
3  *
4  * Derived from tu_shader.c which is:
5  * Copyright © 2019 Google LLC
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the next
15  * paragraph) shall be included in all copies or substantial portions of the
16  * Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24  * DEALINGS IN THE SOFTWARE.
25  */
26 
27 #include "panvk_private.h"
28 
29 #include "nir_builder.h"
30 #include "nir_lower_blend.h"
31 #include "spirv/nir_spirv.h"
32 #include "util/mesa-sha1.h"
33 
34 #include "panfrost-quirks.h"
35 #include "pan_shader.h"
36 
37 #include "vk_util.h"
38 
39 void
panvk_shader_destroy(struct panvk_device * dev,struct panvk_shader * shader,const VkAllocationCallbacks * alloc)40 panvk_shader_destroy(struct panvk_device *dev,
41                      struct panvk_shader *shader,
42                      const VkAllocationCallbacks *alloc)
43 {
44    util_dynarray_fini(&shader->binary);
45    vk_free2(&dev->vk.alloc, alloc, shader);
46 }
47 
48 VkResult
panvk_CreateShaderModule(VkDevice _device,const VkShaderModuleCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkShaderModule * pShaderModule)49 panvk_CreateShaderModule(VkDevice _device,
50                          const VkShaderModuleCreateInfo *pCreateInfo,
51                          const VkAllocationCallbacks *pAllocator,
52                          VkShaderModule *pShaderModule)
53 {
54    VK_FROM_HANDLE(panvk_device, device, _device);
55    struct panvk_shader_module *module;
56 
57    assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
58    assert(pCreateInfo->flags == 0);
59    assert(pCreateInfo->codeSize % 4 == 0);
60 
61    module = vk_object_zalloc(&device->vk, pAllocator,
62                              sizeof(*module) + pCreateInfo->codeSize,
63                              VK_OBJECT_TYPE_SHADER_MODULE);
64    if (module == NULL)
65       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
66 
67    module->code_size = pCreateInfo->codeSize;
68    memcpy(module->code, pCreateInfo->pCode, pCreateInfo->codeSize);
69 
70    _mesa_sha1_compute(module->code, module->code_size, module->sha1);
71 
72    *pShaderModule = panvk_shader_module_to_handle(module);
73 
74    return VK_SUCCESS;
75 }
76 
77 void
panvk_DestroyShaderModule(VkDevice _device,VkShaderModule _module,const VkAllocationCallbacks * pAllocator)78 panvk_DestroyShaderModule(VkDevice _device,
79                           VkShaderModule _module,
80                           const VkAllocationCallbacks *pAllocator)
81 {
82    VK_FROM_HANDLE(panvk_device, device, _device);
83    VK_FROM_HANDLE(panvk_shader_module, module, _module);
84 
85    if (!module)
86       return;
87 
88    vk_object_free(&device->vk, pAllocator, module);
89 }
90