1 /*
2  *  WHATWG Encoding API built-ins
3  *
4  *  API specification: https://encoding.spec.whatwg.org/#api
5  *  Web IDL: https://www.w3.org/TR/WebIDL/
6  */
7 
8 #include "duk_internal.h"
9 
10 /*
11  *  Data structures for encoding/decoding
12  */
13 
14 typedef struct {
15 	duk_uint8_t *out;      /* where to write next byte(s) */
16 	duk_codepoint_t lead;  /* lead surrogate */
17 } duk__encode_context;
18 
19 typedef struct {
20 	/* UTF-8 decoding state */
21 	duk_codepoint_t codepoint;  /* built up incrementally */
22 	duk_uint8_t upper;          /* max value of next byte (decode error otherwise) */
23 	duk_uint8_t lower;          /* min value of next byte (ditto) */
24 	duk_uint8_t needed;         /* how many more bytes we need */
25 	duk_uint8_t bom_handled;    /* BOM seen or no longer expected */
26 
27 	/* Decoder configuration */
28 	duk_uint8_t fatal;
29 	duk_uint8_t ignore_bom;
30 } duk__decode_context;
31 
32 /* The signed duk_codepoint_t type is used to signal a decoded codepoint
33  * (>= 0) or various other states using negative values.
34  */
35 #define DUK__CP_CONTINUE   (-1)  /* continue to next byte, no completed codepoint */
36 #define DUK__CP_ERROR      (-2)  /* decoding error */
37 #define DUK__CP_RETRY      (-3)  /* decoding error; retry last byte */
38 
39 /*
40  *  Raw helpers for encoding/decoding
41  */
42 
43 /* Emit UTF-8 (= CESU-8) encoded U+FFFD (replacement char), i.e. ef bf bd. */
duk__utf8_emit_repl(duk_uint8_t * ptr)44 DUK_LOCAL duk_uint8_t *duk__utf8_emit_repl(duk_uint8_t *ptr) {
45 	*ptr++ = 0xef;
46 	*ptr++ = 0xbf;
47 	*ptr++ = 0xbd;
48 	return ptr;
49 }
50 
duk__utf8_decode_init(duk__decode_context * dec_ctx)51 DUK_LOCAL void duk__utf8_decode_init(duk__decode_context *dec_ctx) {
52 	/* (Re)init the decoding state of 'dec_ctx' but leave decoder
53 	 * configuration fields untouched.
54 	 */
55 	dec_ctx->codepoint = 0x0000L;
56 	dec_ctx->upper = 0xbf;
57 	dec_ctx->lower = 0x80;
58 	dec_ctx->needed = 0;
59 	dec_ctx->bom_handled = 0;
60 }
61 
duk__utf8_decode_next(duk__decode_context * dec_ctx,duk_uint8_t x)62 DUK_LOCAL duk_codepoint_t duk__utf8_decode_next(duk__decode_context *dec_ctx, duk_uint8_t x) {
63 	/*
64 	 *  UTF-8 algorithm based on the Encoding specification:
65 	 *  https://encoding.spec.whatwg.org/#utf-8-decoder
66 	 *
67 	 *  Two main states: decoding initial byte vs. decoding continuation
68 	 *  bytes.  Shortest length encoding is validated by restricting the
69 	 *  allowed range of first continuation byte using 'lower' and 'upper'.
70 	 */
71 
72 	if (dec_ctx->needed == 0) {
73 		/* process initial byte */
74 		if (x <= 0x7f) {
75 			/* U+0000-U+007F, 1 byte (ASCII) */
76 			return (duk_codepoint_t) x;
77 		} else if (x >= 0xc2 && x <= 0xdf) {
78 			/* U+0080-U+07FF, 2 bytes */
79 			dec_ctx->needed = 1;
80 			dec_ctx->codepoint = x & 0x1f;
81 			DUK_ASSERT(dec_ctx->lower == 0x80);
82 			DUK_ASSERT(dec_ctx->upper == 0xbf);
83 			return DUK__CP_CONTINUE;
84 		} else if (x >= 0xe0 && x <= 0xef) {
85 			/* U+0800-U+FFFF, 3 bytes */
86 			if (x == 0xe0) {
87 				dec_ctx->lower = 0xa0;
88 				DUK_ASSERT(dec_ctx->upper == 0xbf);
89 			} else if (x == 0xed) {
90 				DUK_ASSERT(dec_ctx->lower == 0x80);
91 				dec_ctx->upper = 0x9f;
92 			}
93 			dec_ctx->needed = 2;
94 			dec_ctx->codepoint = x & 0x0f;
95 			return DUK__CP_CONTINUE;
96 		} else if (x >= 0xf0 && x <= 0xf4) {
97 			/* U+010000-U+10FFFF, 4 bytes */
98 			if (x == 0xf0) {
99 				dec_ctx->lower = 0x90;
100 				DUK_ASSERT(dec_ctx->upper == 0xbf);
101 			} else if (x == 0xf4) {
102 				DUK_ASSERT(dec_ctx->lower == 0x80);
103 				dec_ctx->upper = 0x8f;
104 			}
105 			dec_ctx->needed = 3;
106 			dec_ctx->codepoint = x & 0x07;
107 			return DUK__CP_CONTINUE;
108 		} else {
109 			/* not a legal initial byte */
110 			return DUK__CP_ERROR;
111 		}
112 	} else {
113 		/* process continuation byte */
114 		if (x >= dec_ctx->lower && x <= dec_ctx->upper) {
115 			dec_ctx->lower = 0x80;
116 			dec_ctx->upper = 0xbf;
117 			dec_ctx->codepoint = (dec_ctx->codepoint << 6) | (x & 0x3f);
118 			if (--dec_ctx->needed > 0) {
119 				/* need more bytes */
120 				return DUK__CP_CONTINUE;
121 			} else {
122 				/* got a codepoint */
123 				duk_codepoint_t ret;
124 				DUK_ASSERT(dec_ctx->codepoint <= 0x10ffffL);  /* Decoding rules guarantee. */
125 				ret = dec_ctx->codepoint;
126 				dec_ctx->codepoint = 0x0000L;
127 				dec_ctx->needed = 0;
128 				return ret;
129 			}
130 		} else {
131 			/* We just encountered an illegal UTF-8 continuation byte.  This might
132 			 * be the initial byte of the next character; if we return a plain
133 			 * error status and the decoder is in replacement mode, the character
134 			 * will be masked.  We still need to alert the caller to the error
135 			 * though.
136 			 */
137 			dec_ctx->codepoint = 0x0000L;
138 			dec_ctx->needed = 0;
139 			dec_ctx->lower = 0x80;
140 			dec_ctx->upper = 0xbf;
141 			return DUK__CP_RETRY;
142 		}
143 	}
144 }
145 
146 #if defined(DUK_USE_ENCODING_BUILTINS)
duk__utf8_encode_char(void * udata,duk_codepoint_t codepoint)147 DUK_LOCAL void duk__utf8_encode_char(void *udata, duk_codepoint_t codepoint) {
148 	duk__encode_context *enc_ctx;
149 
150 	DUK_ASSERT(codepoint >= 0);
151 	enc_ctx = (duk__encode_context *) udata;
152 	DUK_ASSERT(enc_ctx != NULL);
153 
154 #if !defined(DUK_USE_PREFER_SIZE)
155 	if (codepoint <= 0x7f && enc_ctx->lead == 0x0000L) {
156 		/* Fast path for ASCII. */
157 		*enc_ctx->out++ = (duk_uint8_t) codepoint;
158 		return;
159 	}
160 #endif
161 
162 	if (DUK_UNLIKELY(codepoint > 0x10ffffL)) {
163 		/* cannot legally encode in UTF-8 */
164 		codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
165 	} else if (codepoint >= 0xd800L && codepoint <= 0xdfffL) {
166 		if (codepoint <= 0xdbffL) {
167 			/* high surrogate */
168 			duk_codepoint_t prev_lead = enc_ctx->lead;
169 			enc_ctx->lead = codepoint;
170 			if (prev_lead == 0x0000L) {
171 				/* high surrogate, no output */
172 				return;
173 			} else {
174 				/* consecutive high surrogates, consider first one unpaired */
175 				codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
176 			}
177 		} else {
178 			/* low surrogate */
179 			if (enc_ctx->lead != 0x0000L) {
180 				codepoint = (duk_codepoint_t) (0x010000L + ((enc_ctx->lead - 0xd800L) << 10) + (codepoint - 0xdc00L));
181 				enc_ctx->lead = 0x0000L;
182 			} else {
183 				/* unpaired low surrogate */
184 				DUK_ASSERT(enc_ctx->lead == 0x0000L);
185 				codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
186 			}
187 		}
188 	} else {
189 		if (enc_ctx->lead != 0x0000L) {
190 			/* unpaired high surrogate: emit replacement character and the input codepoint */
191 			enc_ctx->lead = 0x0000L;
192 			enc_ctx->out = duk__utf8_emit_repl(enc_ctx->out);
193 		}
194 	}
195 
196 	/* Codepoint may be original input, a decoded surrogate pair, or may
197 	 * have been replaced with U+FFFD.
198 	 */
199 	enc_ctx->out += duk_unicode_encode_xutf8((duk_ucodepoint_t) codepoint, enc_ctx->out);
200 }
201 #endif  /* DUK_USE_ENCODING_BUILTINS */
202 
203 /* Shared helper for buffer-to-string using a TextDecoder() compatible UTF-8
204  * decoder.
205  */
duk__decode_helper(duk_hthread * thr,duk__decode_context * dec_ctx)206 DUK_LOCAL duk_ret_t duk__decode_helper(duk_hthread *thr, duk__decode_context *dec_ctx) {
207 	const duk_uint8_t *input;
208 	duk_size_t len = 0;
209 	duk_size_t len_tmp;
210 	duk_bool_t stream = 0;
211 	duk_codepoint_t codepoint;
212 	duk_uint8_t *output;
213 	const duk_uint8_t *in;
214 	duk_uint8_t *out;
215 
216 	DUK_ASSERT(dec_ctx != NULL);
217 
218 	/* Careful with input buffer pointer: any side effects involving
219 	 * code execution (e.g. getters, coercion calls, and finalizers)
220 	 * may cause a resize and invalidate a pointer we've read.  This
221 	 * is why the pointer is actually looked up at the last minute.
222 	 * Argument validation must still happen first to match WHATWG
223 	 * required side effect order.
224 	 */
225 
226 	if (duk_is_undefined(thr, 0)) {
227 		duk_push_fixed_buffer_nozero(thr, 0);
228 		duk_replace(thr, 0);
229 	}
230 	(void) duk_require_buffer_data(thr, 0, &len);  /* Need 'len', avoid pointer. */
231 
232 	if (duk_check_type_mask(thr, 1, DUK_TYPE_MASK_UNDEFINED |
233 	                                DUK_TYPE_MASK_NULL |
234 	                                DUK_TYPE_MASK_NONE)) {
235 		/* Use defaults, treat missing value like undefined. */
236 	} else {
237 		duk_require_type_mask(thr, 1, DUK_TYPE_MASK_UNDEFINED |
238 	                                      DUK_TYPE_MASK_NULL |
239 	                                      DUK_TYPE_MASK_LIGHTFUNC |
240 	                                      DUK_TYPE_MASK_BUFFER |
241 		                              DUK_TYPE_MASK_OBJECT);
242 		if (duk_get_prop_literal(thr, 1, "stream")) {
243 			stream = duk_to_boolean(thr, -1);
244 		}
245 	}
246 
247 	/* Allowance is 3*len in the general case because all bytes may potentially
248 	 * become U+FFFD.  If the first byte completes a non-BMP codepoint it will
249 	 * decode to a CESU-8 surrogate pair (6 bytes) so we allow 3 extra bytes to
250 	 * compensate: (1*3)+3 = 6.  Non-BMP codepoints are safe otherwise because
251 	 * the 4->6 expansion is well under the 3x allowance.
252 	 *
253 	 * XXX: As with TextEncoder, need a better buffer allocation strategy here.
254 	 */
255 	if (len >= (DUK_HBUFFER_MAX_BYTELEN / 3) - 3) {
256 		DUK_ERROR_TYPE(thr, DUK_STR_RESULT_TOO_LONG);
257 		DUK_WO_NORETURN(return 0;);
258 	}
259 	output = (duk_uint8_t *) duk_push_fixed_buffer_nozero(thr, 3 + (3 * len));  /* used parts will be always manually written over */
260 
261 	input = (const duk_uint8_t *) duk_get_buffer_data(thr, 0, &len_tmp);
262 	DUK_ASSERT(input != NULL || len == 0);
263 	if (DUK_UNLIKELY(len != len_tmp)) {
264 		/* Very unlikely but possible: source buffer was resized by
265 		 * a side effect when fixed buffer was pushed.  Output buffer
266 		 * may not be large enough to hold output, so just fail if
267 		 * length has changed.
268 		 */
269 		DUK_D(DUK_DPRINT("input buffer resized by side effect, fail"));
270 		goto fail_type;
271 	}
272 
273 	/* From this point onwards it's critical that no side effect occur
274 	 * which may disturb 'input': finalizer execution, property accesses,
275 	 * active coercions, etc.  Even an allocation related mark-and-sweep
276 	 * may affect the pointer because it may trigger a pending finalizer.
277 	 */
278 
279 	in = input;
280 	out = output;
281 	while (in < input + len) {
282 		codepoint = duk__utf8_decode_next(dec_ctx, *in++);
283 		if (codepoint < 0) {
284 			if (codepoint == DUK__CP_CONTINUE) {
285 				continue;
286 			}
287 
288 			/* Decoding error with or without retry. */
289 			DUK_ASSERT(codepoint == DUK__CP_ERROR || codepoint == DUK__CP_RETRY);
290 			if (codepoint == DUK__CP_RETRY) {
291 				--in;  /* retry last byte */
292 			}
293 			/* replacement mode: replace with U+FFFD */
294 			codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
295 			if (dec_ctx->fatal) {
296 				/* fatal mode: throw a TypeError */
297 				goto fail_type;
298 			}
299 			/* Continue with 'codepoint', Unicode replacement. */
300 		}
301 		DUK_ASSERT(codepoint >= 0x0000L && codepoint <= 0x10ffffL);
302 
303 		if (!dec_ctx->bom_handled) {
304 			dec_ctx->bom_handled = 1;
305 			if (codepoint == 0xfeffL && !dec_ctx->ignore_bom) {
306 				continue;
307 			}
308 		}
309 
310 		out += duk_unicode_encode_cesu8((duk_ucodepoint_t) codepoint, out);
311 		DUK_ASSERT(out <= output + (3 + (3 * len)));
312 	}
313 
314 	if (!stream) {
315 		if (dec_ctx->needed != 0) {
316 			/* truncated sequence at end of buffer */
317 			if (dec_ctx->fatal) {
318 				goto fail_type;
319 			} else {
320 				out += duk_unicode_encode_cesu8(DUK_UNICODE_CP_REPLACEMENT_CHARACTER, out);
321 				DUK_ASSERT(out <= output + (3 + (3 * len)));
322 			}
323 		}
324 		duk__utf8_decode_init(dec_ctx);  /* Initialize decoding state for potential reuse. */
325 	}
326 
327 	/* Output buffer is fixed and thus stable even if there had been
328 	 * side effects (which there shouldn't be).
329 	 */
330 	duk_push_lstring(thr, (const char *) output, (duk_size_t) (out - output));
331 	return 1;
332 
333  fail_type:
334 	DUK_ERROR_TYPE(thr, DUK_STR_UTF8_DECODE_FAILED);
335 	DUK_WO_NORETURN(return 0;);
336 }
337 
338 /*
339  *  Built-in bindings
340  */
341 
342 #if defined(DUK_USE_ENCODING_BUILTINS)
duk_bi_textencoder_constructor(duk_hthread * thr)343 DUK_INTERNAL duk_ret_t duk_bi_textencoder_constructor(duk_hthread *thr) {
344 	/* TextEncoder currently requires no persistent state, so the constructor
345 	 * does nothing on purpose.
346 	 */
347 
348 	duk_require_constructor_call(thr);
349 	return 0;
350 }
351 
duk_bi_textencoder_prototype_encoding_getter(duk_hthread * thr)352 DUK_INTERNAL duk_ret_t duk_bi_textencoder_prototype_encoding_getter(duk_hthread *thr) {
353 	duk_push_literal(thr, "utf-8");
354 	return 1;
355 }
356 
duk_bi_textencoder_prototype_encode(duk_hthread * thr)357 DUK_INTERNAL duk_ret_t duk_bi_textencoder_prototype_encode(duk_hthread *thr) {
358 	duk__encode_context enc_ctx;
359 	duk_size_t len;
360 	duk_size_t final_len;
361 	duk_uint8_t *output;
362 
363 	DUK_ASSERT_TOP(thr, 1);
364 	if (duk_is_undefined(thr, 0)) {
365 		len = 0;
366 	} else {
367 		duk_hstring *h_input;
368 
369 		h_input = duk_to_hstring(thr, 0);
370 		DUK_ASSERT(h_input != NULL);
371 
372 		len = (duk_size_t) DUK_HSTRING_GET_CHARLEN(h_input);
373 		if (len >= DUK_HBUFFER_MAX_BYTELEN / 3) {
374 			DUK_ERROR_TYPE(thr, DUK_STR_RESULT_TOO_LONG);
375 			DUK_WO_NORETURN(return 0;);
376 		}
377 	}
378 
379 	/* Allowance is 3*len because all bytes can potentially be replaced with
380 	 * U+FFFD -- which rather inconveniently encodes to 3 bytes in UTF-8.
381 	 * Rely on dynamic buffer data pointer stability: no other code has
382 	 * access to the data pointer.
383 	 *
384 	 * XXX: The buffer allocation strategy used here is rather inefficient.
385 	 * Maybe switch to a chunk-based strategy, or preprocess the string to
386 	 * figure out the space needed ahead of time?
387 	 */
388 	DUK_ASSERT(3 * len >= len);
389 	output = (duk_uint8_t *) duk_push_dynamic_buffer(thr, 3 * len);
390 
391 	if (len > 0) {
392 		DUK_ASSERT(duk_is_string(thr, 0));  /* True if len > 0. */
393 
394 		/* XXX: duk_decode_string() is used to process the input
395 		 * string.  For standard ECMAScript strings, represented
396 		 * internally as CESU-8, this is fine.  However, behavior
397 		 * beyond CESU-8 is not very strict: codepoints using an
398 		 * extended form of UTF-8 are also accepted, and invalid
399 		 * codepoint sequences (which are allowed in Duktape strings)
400 		 * are not handled as well as they could (e.g. invalid
401 		 * continuation bytes may mask following codepoints).
402 		 * This is how ECMAScript code would also see such strings.
403 		 * Maybe replace duk_decode_string() with an explicit strict
404 		 * CESU-8 decoder here?
405 		 */
406 		enc_ctx.lead = 0x0000L;
407 		enc_ctx.out = output;
408 		duk_decode_string(thr, 0, duk__utf8_encode_char, (void *) &enc_ctx);
409 		if (enc_ctx.lead != 0x0000L) {
410 			/* unpaired high surrogate at end of string */
411 			enc_ctx.out = duk__utf8_emit_repl(enc_ctx.out);
412 			DUK_ASSERT(enc_ctx.out <= output + (3 * len));
413 		}
414 
415 		/* The output buffer is usually very much oversized, so shrink it to
416 		 * actually needed size.  Pointer stability assumed up to this point.
417 		 */
418 		DUK_ASSERT_TOP(thr, 2);
419 		DUK_ASSERT(output == (duk_uint8_t *) duk_get_buffer_data(thr, -1, NULL));
420 
421 		final_len = (duk_size_t) (enc_ctx.out - output);
422 		duk_resize_buffer(thr, -1, final_len);
423 		/* 'output' and 'enc_ctx.out' are potentially invalidated by the resize. */
424 	} else {
425 		final_len = 0;
426 	}
427 
428 	/* Standard WHATWG output is a Uint8Array.  Here the Uint8Array will
429 	 * be backed by a dynamic buffer which differs from e.g. Uint8Arrays
430 	 * created as 'new Uint8Array(N)'.  ECMAScript code won't see the
431 	 * difference but C code will.  When bufferobjects are not supported,
432 	 * returns a plain dynamic buffer.
433 	 */
434 #if defined(DUK_USE_BUFFEROBJECT_SUPPORT)
435 	duk_push_buffer_object(thr, -1, 0, final_len, DUK_BUFOBJ_UINT8ARRAY);
436 #endif
437 	return 1;
438 }
439 
duk_bi_textdecoder_constructor(duk_hthread * thr)440 DUK_INTERNAL duk_ret_t duk_bi_textdecoder_constructor(duk_hthread *thr) {
441 	duk__decode_context *dec_ctx;
442 	duk_bool_t fatal = 0;
443 	duk_bool_t ignore_bom = 0;
444 
445 	DUK_ASSERT_TOP(thr, 2);
446 	duk_require_constructor_call(thr);
447 	if (!duk_is_undefined(thr, 0)) {
448 		/* XXX: For now ignore 'label' (encoding identifier). */
449 		duk_to_string(thr, 0);
450 	}
451 	if (!duk_is_null_or_undefined(thr, 1)) {
452 		if (duk_get_prop_literal(thr, 1, "fatal")) {
453 			fatal = duk_to_boolean(thr, -1);
454 		}
455 		if (duk_get_prop_literal(thr, 1, "ignoreBOM")) {
456 			ignore_bom = duk_to_boolean(thr, -1);
457 		}
458 	}
459 
460 	duk_push_this(thr);
461 
462 	/* The decode context is not assumed to be zeroed; all fields are
463 	 * initialized explicitly.
464 	 */
465 	dec_ctx = (duk__decode_context *) duk_push_fixed_buffer(thr, sizeof(duk__decode_context));
466 	dec_ctx->fatal = (duk_uint8_t) fatal;
467 	dec_ctx->ignore_bom = (duk_uint8_t) ignore_bom;
468 	duk__utf8_decode_init(dec_ctx);  /* Initializes remaining fields. */
469 
470 	duk_put_prop_literal(thr, -2, DUK_INTERNAL_SYMBOL("Context"));
471 	return 0;
472 }
473 
474 /* Get TextDecoder context from 'this'; leaves garbage on stack. */
duk__get_textdecoder_context(duk_hthread * thr)475 DUK_LOCAL duk__decode_context *duk__get_textdecoder_context(duk_hthread *thr) {
476 	duk__decode_context *dec_ctx;
477 	duk_push_this(thr);
478 	duk_get_prop_literal(thr, -1, DUK_INTERNAL_SYMBOL("Context"));
479 	dec_ctx = (duk__decode_context *) duk_require_buffer(thr, -1, NULL);
480 	DUK_ASSERT(dec_ctx != NULL);
481 	return dec_ctx;
482 }
483 
duk_bi_textdecoder_prototype_shared_getter(duk_hthread * thr)484 DUK_INTERNAL duk_ret_t duk_bi_textdecoder_prototype_shared_getter(duk_hthread *thr) {
485 	duk__decode_context *dec_ctx;
486 	duk_int_t magic;
487 
488 	dec_ctx = duk__get_textdecoder_context(thr);
489 	magic = duk_get_current_magic(thr);
490 	switch (magic) {
491 	case 0:
492 		/* Encoding is now fixed, so _Context lookup is only needed to
493 		 * validate the 'this' binding (TypeError if not TextDecoder-like).
494 		 */
495 		duk_push_literal(thr, "utf-8");
496 		break;
497 	case 1:
498 		duk_push_boolean(thr, dec_ctx->fatal);
499 		break;
500 	default:
501 		duk_push_boolean(thr, dec_ctx->ignore_bom);
502 		break;
503 	}
504 
505 	return 1;
506 }
507 
duk_bi_textdecoder_prototype_decode(duk_hthread * thr)508 DUK_INTERNAL duk_ret_t duk_bi_textdecoder_prototype_decode(duk_hthread *thr) {
509 	duk__decode_context *dec_ctx;
510 
511 	dec_ctx = duk__get_textdecoder_context(thr);
512 	return duk__decode_helper(thr, dec_ctx);
513 }
514 #endif  /* DUK_USE_ENCODING_BUILTINS */
515 
516 /*
517  *  Internal helper for Node.js Buffer
518  */
519 
520 /* Internal helper used for Node.js Buffer .toString().  Value stack convention
521  * is currently odd: it mimics TextDecoder .decode() so that argument must be at
522  * index 0, and decode options (not present for Buffer) at index 1.  Return value
523  * is a Duktape/C function return value.
524  */
duk_textdecoder_decode_utf8_nodejs(duk_hthread * thr)525 DUK_INTERNAL duk_ret_t duk_textdecoder_decode_utf8_nodejs(duk_hthread *thr) {
526 	duk__decode_context dec_ctx;
527 
528 	dec_ctx.fatal = 0;  /* use replacement chars */
529 	dec_ctx.ignore_bom = 1;  /* ignore BOMs (matches Node.js Buffer .toString()) */
530 	duk__utf8_decode_init(&dec_ctx);
531 
532 	return duk__decode_helper(thr, &dec_ctx);
533 }
534