1 /* Signed and unsigned multiplication and division and modulus for CRIS.
2    Contributed by Axis Communications.
3    Written by Hans-Peter Nilsson <hp@axis.se>, c:a 1992.
4 
5    Copyright (C) 1998-2021 Free Software Foundation, Inc.
6 
7 This file is part of GCC.
8 
9 GCC is free software; you can redistribute it and/or modify it
10 under the terms of the GNU General Public License as published by the
11 Free Software Foundation; either version 3, or (at your option) any
12 later version.
13 
14 This file is distributed in the hope that it will be useful, but
15 WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17 General Public License for more details.
18 
19 Under Section 7 of GPL version 3, you are granted additional
20 permissions described in the GCC Runtime Library Exception, version
21 3.1, as published by the Free Software Foundation.
22 
23 You should have received a copy of the GNU General Public License and
24 a copy of the GCC Runtime Library Exception along with this program;
25 see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
26 <http://www.gnu.org/licenses/>.  */
27 
28 
29 /* Note that we provide prototypes for all "const" functions, to attach
30    the const attribute.  This is necessary in 2.7.2 - adding the
31    attribute to the function *definition* is a syntax error.
32     This did not work with e.g. 2.1; back then, the return type had to
33    be "const".  */
34 
35 #include "config.h"
36 
37 #if defined (__CRIS_arch_version) && __CRIS_arch_version >= 3
38 #define LZ(v) __builtin_clz (v)
39 #endif
40 
41 /* In (at least) the 4.7 series, GCC doesn't automatically choose the
42    most optimal strategy, possibly related to insufficient modelling of
43    delay-slot costs.  */
44 #if defined (__CRIS_arch_version) && __CRIS_arch_version >= 10
45 #define SIGNMULT(s, a) ((s) * (a)) /* Cheap multiplication, better than branch.  */
46 #else
47 #define SIGNMULT(s, a) ((s) < 0 ? -(a) : (a)) /* Branches are still better.  */
48 #endif
49 
50 #if defined (L_udivsi3) || defined (L_divsi3) || defined (L_umodsi3) \
51     || defined (L_modsi3)
52 /* Result type of divmod worker function.  */
53 struct quot_rem
54  {
55    long quot;
56    long rem;
57  };
58 
59 /* This is the worker function for div and mod.  It is inlined into the
60    respective library function.  Parameter A must have bit 31 == 0.  */
61 
62 static __inline__ struct quot_rem
63 do_31div (unsigned long a, unsigned long b)
64      __attribute__ ((__const__, __always_inline__));
65 
66 static __inline__ struct quot_rem
do_31div(unsigned long a,unsigned long b)67 do_31div (unsigned long a, unsigned long b)
68 {
69   /* Adjust operands and result if a is 31 bits.  */
70   long extra = 0;
71   int quot_digits = 0;
72 
73   if (b == 0)
74     {
75       struct quot_rem ret;
76       ret.quot = 0xffffffff;
77       ret.rem = 0xffffffff;
78       return ret;
79     }
80 
81   if (a < b)
82     return (struct quot_rem) { 0, a };
83 
84 #ifdef LZ
85   if (b <= a)
86     {
87       quot_digits = LZ (b) - LZ (a);
88       quot_digits += (a >= (b << quot_digits));
89       b <<= quot_digits;
90     }
91 #else
92   while (b <= a)
93     {
94       b <<= 1;
95       quot_digits++;
96     }
97 #endif
98 
99   /* Is a 31 bits?  Note that bit 31 is handled by the caller.  */
100   if (a & 0x40000000)
101     {
102       /* Then make b:s highest bit max 0x40000000, because it must have
103 	 been 0x80000000 to be 1 bit higher than a.  */
104       b >>= 1;
105 
106       /* Adjust a to be maximum 0x3fffffff, i.e. two upper bits zero.  */
107       if (a >= b)
108 	{
109 	  a -= b;
110 	  extra = 1 << (quot_digits - 1);
111 	}
112       else
113 	{
114 	  a -= b >> 1;
115 
116 	  /* Remember that we adjusted a by subtracting b * 2 ** Something.  */
117 	  extra = 1 << quot_digits;
118 	}
119 
120       /* The number of quotient digits will be one less, because
121 	 we just adjusted b.  */
122       quot_digits--;
123     }
124 
125   /* Now do the division part.  */
126 
127   /* Subtract b and add ones to the right when a >= b
128      i.e. "a - (b - 1) == (a - b) + 1".  */
129   b--;
130 
131 #define DS __asm__ ("dstep %2,%0" : "=r" (a) : "0" (a), "r" (b)); \
132  __attribute__ ((__fallthrough__))
133 
134   switch (quot_digits)
135     {
136     case 32: DS; case 31: DS; case 30: DS; case 29: DS;
137     case 28: DS; case 27: DS; case 26: DS; case 25: DS;
138     case 24: DS; case 23: DS; case 22: DS; case 21: DS;
139     case 20: DS; case 19: DS; case 18: DS; case 17: DS;
140     case 16: DS; case 15: DS; case 14: DS; case 13: DS;
141     case 12: DS; case 11: DS; case 10: DS; case 9: DS;
142     case 8: DS; case 7: DS; case 6: DS; case 5: DS;
143     case 4: DS; case 3: DS; case 2: DS; case 1: DS;
144     case 0:;
145     }
146 
147   {
148     struct quot_rem ret;
149     ret.quot = (a & ((1 << quot_digits) - 1)) + extra;
150     ret.rem = a >> quot_digits;
151     return ret;
152   }
153 }
154 
155 #ifdef L_udivsi3
156 unsigned long
157 __Udiv (unsigned long a, unsigned long b) __attribute__ ((__const__));
158 
159 unsigned long
__Udiv(unsigned long a,unsigned long b)160 __Udiv (unsigned long a, unsigned long b)
161 {
162   long extra = 0;
163 
164   /* Adjust operands and result, if a and/or b is 32 bits.  */
165   /* Effectively: b & 0x80000000.  */
166   if ((long) b < 0)
167     return a >= b;
168 
169   /* Effectively: a & 0x80000000.  */
170   if ((long) a < 0)
171     {
172       int tmp = 0;
173 
174       if (b == 0)
175 	return 0xffffffff;
176 #ifdef LZ
177       tmp = LZ (b);
178 #else
179       for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
180 	;
181 
182       tmp = 31 - tmp;
183 #endif
184 
185       if ((b << tmp) > a)
186 	{
187 	  extra = 1 << (tmp-1);
188 	  a -= b << (tmp - 1);
189 	}
190       else
191 	{
192 	  extra = 1 << tmp;
193 	  a -= b << tmp;
194 	}
195     }
196 
197   return do_31div (a, b).quot+extra;
198 }
199 #endif /* L_udivsi3 */
200 
201 #ifdef L_divsi3
202 long
203 __Div (long a, long b) __attribute__ ((__const__));
204 
205 long
__Div(long a,long b)206 __Div (long a, long b)
207 {
208   long extra = 0;
209   long sign = (b < 0) ? -1 : 1;
210   long res;
211 
212   /* We need to handle a == -2147483648 as expected and must while
213      doing that avoid producing a sequence like "abs (a) < 0" as GCC
214      may optimize out the test.  That sequence may not be obvious as
215      we call inline functions.  Testing for a being negative and
216      handling (presumably much rarer than positive) enables us to get
217      a bit of optimization for an (accumulated) reduction of the
218      penalty of the 0x80000000 special-case.  */
219   if (a < 0)
220     {
221       sign = -sign;
222 
223       if ((a & 0x7fffffff) == 0)
224 	{
225 	  /* We're at 0x80000000.  Tread carefully.  */
226 	  a -= SIGNMULT (sign, b);
227 	  extra = sign;
228 	}
229       a = -a;
230     }
231 
232   res = do_31div (a, __builtin_labs (b)).quot;
233   return SIGNMULT (sign, res) + extra;
234 }
235 #endif /* L_divsi3 */
236 
237 
238 #ifdef L_umodsi3
239 unsigned long
240 __Umod (unsigned long a, unsigned long b) __attribute__ ((__const__));
241 
242 unsigned long
__Umod(unsigned long a,unsigned long b)243 __Umod (unsigned long a, unsigned long b)
244 {
245   /* Adjust operands and result if a and/or b is 32 bits.  */
246   if ((long) b < 0)
247     return a >= b ? a - b : a;
248 
249   if ((long) a < 0)
250     {
251       int tmp = 0;
252 
253       if (b == 0)
254 	return a;
255 #ifdef LZ
256       tmp = LZ (b);
257 #else
258       for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
259 	;
260       tmp = 31 - tmp;
261 #endif
262 
263       if ((b << tmp) > a)
264 	{
265 	  a -= b << (tmp - 1);
266 	}
267       else
268 	{
269 	  a -= b << tmp;
270 	}
271     }
272 
273   return do_31div (a, b).rem;
274 }
275 #endif /* L_umodsi3 */
276 
277 #ifdef L_modsi3
278 long
279 __Mod (long a, long b) __attribute__ ((__const__));
280 
281 long
__Mod(long a,long b)282 __Mod (long a, long b)
283 {
284   long sign = 1;
285   long res;
286 
287   /* We need to handle a == -2147483648 as expected and must while
288      doing that avoid producing a sequence like "abs (a) < 0" as GCC
289      may optimize out the test.  That sequence may not be obvious as
290      we call inline functions.  Testing for a being negative and
291      handling (presumably much rarer than positive) enables us to get
292      a bit of optimization for an (accumulated) reduction of the
293      penalty of the 0x80000000 special-case.  */
294   if (a < 0)
295     {
296       sign = -1;
297       if ((a & 0x7fffffff) == 0)
298 	/* We're at 0x80000000.  Tread carefully.  */
299 	a += __builtin_labs (b);
300       a = -a;
301     }
302 
303   res = do_31div (a, __builtin_labs (b)).rem;
304   return SIGNMULT (sign, res);
305 }
306 #endif /* L_modsi3 */
307 #endif /* L_udivsi3 || L_divsi3 || L_umodsi3 || L_modsi3 */
308 
309 /*
310  * Local variables:
311  * eval: (c-set-style "gnu")
312  * indent-tabs-mode: t
313  * End:
314  */
315