1 /*
2  * Written by Ulrich Drepper <drepper@gmail.com>
3  */
4 
5 /*
6  * __quadmath_isinf_nsq (x) returns != 0 if x is ±inf, else 0;
7  * no branching!
8  */
9 
10 #include "quadmath-imp.h"
11 
12 int
__quadmath_isinf_nsq(__float128 x)13 __quadmath_isinf_nsq (__float128 x)
14 {
15         int64_t hx,lx;
16         GET_FLT128_WORDS64(hx,lx,x);
17         return !(lx | ((hx & 0x7fffffffffffffffLL) ^ 0x7fff000000000000LL));
18 }
19 
20