1@rem Script to build LuaJIT with the PS4 SDK. 2@rem Donated to the public domain. 3@rem 4@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler) 5@rem Then cd to this directory and run this script. 6 7@if not defined INCLUDE goto :FAIL 8@if not defined SCE_ORBIS_SDK_DIR goto :FAIL 9 10@setlocal 11@rem ---- Host compiler ---- 12@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE 13@set LJLINK=link /nologo 14@set LJMT=mt /nologo 15@set DASMDIR=..\dynasm 16@set DASM=%DASMDIR%\dynasm.lua 17@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c 18 19%LJCOMPILE% host\minilua.c 20@if errorlevel 1 goto :BAD 21%LJLINK% /out:minilua.exe minilua.obj 22@if errorlevel 1 goto :BAD 23if exist minilua.exe.manifest^ 24 %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe 25 26@rem Check for 64 bit host compiler. 27@minilua 28@if not errorlevel 8 goto :FAIL 29 30@set DASMFLAGS=-D P64 -D NO_UNWIND 31minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x86.dasc 32@if errorlevel 1 goto :BAD 33 34%LJCOMPILE% /I "." /I %DASMDIR% -DLUAJIT_TARGET=LUAJIT_ARCH_X64 -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI -DLUAJIT_NO_UNWIND host\buildvm*.c 35@if errorlevel 1 goto :BAD 36%LJLINK% /out:buildvm.exe buildvm*.obj 37@if errorlevel 1 goto :BAD 38if exist buildvm.exe.manifest^ 39 %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe 40 41buildvm -m elfasm -o lj_vm.s 42@if errorlevel 1 goto :BAD 43buildvm -m bcdef -o lj_bcdef.h %ALL_LIB% 44@if errorlevel 1 goto :BAD 45buildvm -m ffdef -o lj_ffdef.h %ALL_LIB% 46@if errorlevel 1 goto :BAD 47buildvm -m libdef -o lj_libdef.h %ALL_LIB% 48@if errorlevel 1 goto :BAD 49buildvm -m recdef -o lj_recdef.h %ALL_LIB% 50@if errorlevel 1 goto :BAD 51buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB% 52@if errorlevel 1 goto :BAD 53buildvm -m folddef -o lj_folddef.h lj_opt_fold.c 54@if errorlevel 1 goto :BAD 55 56@rem ---- Cross compiler ---- 57@set LJCOMPILE="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-clang" -c -Wall -DLUAJIT_DISABLE_FFI 58@set LJLIB="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-ar" rcus 59@set INCLUDE="" 60 61orbis-as -o lj_vm.o lj_vm.s 62 63@if "%1" neq "debug" goto :NODEBUG 64@shift 65@set LJCOMPILE=%LJCOMPILE% -g -O0 66@set TARGETLIB=libluajitD.a 67goto :BUILD 68:NODEBUG 69@set LJCOMPILE=%LJCOMPILE% -O2 70@set TARGETLIB=libluajit.a 71:BUILD 72del %TARGETLIB% 73@if "%1"=="amalg" goto :AMALG 74for %%f in (lj_*.c lib_*.c) do ( 75 %LJCOMPILE% %%f 76 @if errorlevel 1 goto :BAD 77) 78 79%LJLIB% %TARGETLIB% lj_*.o lib_*.o 80@if errorlevel 1 goto :BAD 81@goto :NOAMALG 82:AMALG 83%LJCOMPILE% ljamalg.c 84@if errorlevel 1 goto :BAD 85%LJLIB% %TARGETLIB% ljamalg.o lj_vm.o 86@if errorlevel 1 goto :BAD 87:NOAMALG 88 89@del *.o *.obj *.manifest minilua.exe buildvm.exe 90@echo. 91@echo === Successfully built LuaJIT for PS4 === 92 93@goto :END 94:BAD 95@echo. 96@echo ******************************************************* 97@echo *** Build FAILED -- Please check the error messages *** 98@echo ******************************************************* 99@goto :END 100:FAIL 101@echo To run this script you must open a "Visual Studio .NET Command Prompt" 102@echo (64 bit host compiler). The PS4 Orbis SDK must be installed, too. 103:END 104