1@rem Script to build LuaJIT with the PS4 SDK.
2@rem Donated to the public domain.
3@rem
4@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler)
5@rem Then cd to this directory and run this script.
6
7@if not defined INCLUDE goto :FAIL
8@if not defined SCE_ORBIS_SDK_DIR goto :FAIL
9
10@setlocal
11@rem ---- Host compiler ----
12@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE
13@set LJLINK=link /nologo
14@set LJMT=mt /nologo
15@set DASMDIR=..\dynasm
16@set DASM=%DASMDIR%\dynasm.lua
17@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c
18
19%LJCOMPILE% host\minilua.c
20@if errorlevel 1 goto :BAD
21%LJLINK% /out:minilua.exe minilua.obj
22@if errorlevel 1 goto :BAD
23if exist minilua.exe.manifest^
24  %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe
25
26@rem Check for 64 bit host compiler.
27@minilua
28@if not errorlevel 8 goto :FAIL
29
30@set DASMFLAGS=-D P64 -D NO_UNWIND
31minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x86.dasc
32@if errorlevel 1 goto :BAD
33
34%LJCOMPILE% /I "." /I %DASMDIR% -DLUAJIT_TARGET=LUAJIT_ARCH_X64 -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI -DLUAJIT_NO_UNWIND host\buildvm*.c
35@if errorlevel 1 goto :BAD
36%LJLINK% /out:buildvm.exe buildvm*.obj
37@if errorlevel 1 goto :BAD
38if exist buildvm.exe.manifest^
39  %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
40
41buildvm -m elfasm -o lj_vm.s
42@if errorlevel 1 goto :BAD
43buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
44@if errorlevel 1 goto :BAD
45buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
46@if errorlevel 1 goto :BAD
47buildvm -m libdef -o lj_libdef.h %ALL_LIB%
48@if errorlevel 1 goto :BAD
49buildvm -m recdef -o lj_recdef.h %ALL_LIB%
50@if errorlevel 1 goto :BAD
51buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB%
52@if errorlevel 1 goto :BAD
53buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
54@if errorlevel 1 goto :BAD
55
56@rem ---- Cross compiler ----
57@set LJCOMPILE="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-clang" -c -Wall -DLUAJIT_DISABLE_FFI
58@set LJLIB="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-ar" rcus
59@set INCLUDE=""
60
61orbis-as -o lj_vm.o lj_vm.s
62
63@if "%1" neq "debug" goto :NODEBUG
64@shift
65@set LJCOMPILE=%LJCOMPILE% -g -O0
66@set TARGETLIB=libluajitD.a
67goto :BUILD
68:NODEBUG
69@set LJCOMPILE=%LJCOMPILE% -O2
70@set TARGETLIB=libluajit.a
71:BUILD
72del %TARGETLIB%
73@if "%1"=="amalg" goto :AMALG
74for %%f in (lj_*.c lib_*.c) do (
75  %LJCOMPILE% %%f
76  @if errorlevel 1 goto :BAD
77)
78
79%LJLIB% %TARGETLIB% lj_*.o lib_*.o
80@if errorlevel 1 goto :BAD
81@goto :NOAMALG
82:AMALG
83%LJCOMPILE% ljamalg.c
84@if errorlevel 1 goto :BAD
85%LJLIB% %TARGETLIB% ljamalg.o lj_vm.o
86@if errorlevel 1 goto :BAD
87:NOAMALG
88
89@del *.o *.obj *.manifest minilua.exe buildvm.exe
90@echo.
91@echo === Successfully built LuaJIT for PS4 ===
92
93@goto :END
94:BAD
95@echo.
96@echo *******************************************************
97@echo *** Build FAILED -- Please check the error messages ***
98@echo *******************************************************
99@goto :END
100:FAIL
101@echo To run this script you must open a "Visual Studio .NET Command Prompt"
102@echo (64 bit host compiler). The PS4 Orbis SDK must be installed, too.
103:END
104