1======================
2Python on macOS README
3======================
4
5:Authors:
6 Jack Jansen (2004-07),
7 Ronald Oussoren (2010-04),
8 Ned Deily (2012-06)
9
10This document provides a quick overview of some macOS specific features in
11the Python distribution.
12
13macOS specific arguments to configure
14=====================================
15
16* ``--enable-framework[=DIR]``
17
18 If this argument is specified the build will create a Python.framework rather
19 than a traditional Unix install. See the section
20 _`Building and using a framework-based Python on macOS` for more
21 information on frameworks.
22
23 If the optional directory argument is specified the framework is installed
24 into that directory. This can be used to install a python framework into
25 your home directory::
26
27 $ ./configure --enable-framework=/Users/ronald/Library/Frameworks
28 $ make && make install
29
30 This will install the framework itself in ``/Users/ronald/Library/Frameworks``,
31 the applications in a subdirectory of ``/Users/ronald/Applications`` and the
32 command-line tools in ``/Users/ronald/bin``.
33
34* ``--with-framework-name=NAME``
35
36 Specify the name for the python framework, defaults to ``Python``. This option
37 is only valid when ``--enable-framework`` is specified.
38
39* ``--enable-universalsdk[=PATH]``
40
41 Create a universal binary build of Python. This can be used with both
42 regular and framework builds.
43
44 The optional argument specifies which macOS SDK should be used to perform the
45 build. In most cases on current systems, you do not need to specify PATH or
46 you can just use ``/``; the default MacOSX SDK for the active Xcode or Command
47 Line Tools developer directory will be used. See the macOS ``xcrun`` man page
48 for more information. Current versions of macOS and Xcode no longer install
49 system header files in their traditional locations, like ``/usr/include`` and
50 ``/System/Library/Frameworks``; instead they are found within a MacOSX SDK.
51 The Apple-supplied build tools handle this transparently and current
52 versiona of Python now handle this as well. So it is no longer necessary,
53 and since macOS 10.14, no longer possible to force the installation of system
54 headers with ``xcode-select``.
55
56* ``--with-universal-archs=VALUE``
57
58 Specify the kind of universal binary that should be created. This option is
59 only valid when ``--enable-universalsdk`` is specified. The default is
60 ``32-bit`` if building with a SDK that supports PPC, otherwise defaults
61 to ``intel``. Note that ``intel`` means a universal build of both 32-bit
62 and 64-bit binaries and that may not be what you want; for example,
63 as of macOS 10.15 Catalina, 32-bit execution is no longer supported by
64 the operating system. Thus it is best to either explicitly specify
65 values for ``--with-universal-archs``:
66
67 ``--enable-universalsdk --with-universal-archs=intel-64``
68
69 or avoid using either.
70
71
72Building and using a universal binary of Python on macOS
73========================================================
74
751. What is a universal binary
76-----------------------------
77
78A universal binary build of Python contains object code for more than one
79CPU architecture. A universal macOS executable file or library combines the
80architecture-specific code into one file and can therefore run at native
81speed on all supported architectures. Universal files were introduced in
82macOS 10.4 to add support for Intel-based Macs to the existing PowerPC (PPC)
83machines. In macOS 10.5 support was extended to 64-bit Intel and 64-bit PPC
84architectures. It is possible to build Python with various combinations
85of architectures depending on the build tools and macOS version in use.
86Note that PPC support was removed in macOS 10.7 and 32-bit Intel support
87was removed in macOS 10.15. So currently as of macOS 10.15, macOS only
88supports one execution architecture, 64-bit Intel (``x86_64``).
89
902. How do I build a universal binary
91------------------------------------
92
93You can enable universal binaries by specifying the "--enable-universalsdk"
94flag to configure::
95
96 $ ./configure --enable-universalsdk
97 $ make
98 $ make install
99
100This flag can be used with a framework build of python, but also with a classic
101unix build. Universal builds were first supported with macOS 10.4 with Xcode 2.1
102and the 10.4u SDK. Starting with Xcode 3 and macOS 10.5, more configurations are
103available.
104
105In general, universal builds depend on specific features provided by the
106Apple-supplied compilers and other build tools included in Apple's Xcode
107development tools. You should install Xcode or the command line tools
108component appropriate for the macOS release you are running on. See the
109Python Developer's Guide (https://devguide.python.org/setup/)
110for more information.
111
1122.1 Flavors of universal binaries
113.................................
114
115It is possible to build a number of flavors of the universal binary build,
116the default is a 32-bit only binary (i386 and ppc) in build environments that
117support ppc (10.4 with Xcode 2, 10.5 and 10.6 with Xcode 3) or an
118Intel-32/-64-bit binary (i386 and X86_64) in build environments that do not
119support ppc (Xcode 4 on 10.6 and later systems). The flavor can be specified
120using the configure option ``--with-universal-archs=VALUE``. The following
121values are available:
122
123 * ``intel``: ``i386``, ``x86_64``
124
125 * ``intel-32``: ``i386``
126
127 * ``intel-64``: ``x86_64``
128
129 * ``32-bit``: ``ppc``, ``i386``
130
131 * ``3-way``: ``i386``, ``x86_64``, ``ppc``
132
133 * ``64-bit``: ``ppc64``, ``x86_64``
134
135 * ``all``: ``ppc``, ``ppc64``, ``i386``, ``x86_64``
136
137To build a universal binary that includes a 64-bit architecture, you must build
138on a system running macOS 10.5 or later. The ``all`` and ``64-bit`` flavors can
139only be built with a 10.5 SDK because ``ppc64`` support was only included with
140macOS 10.5. Although legacy ``ppc`` support was included with Xcode 3 on macOS
14110.6, it was removed in Xcode 4, versions of which were released on macOS 10.6
142and which is the standard for macOS 10.7. To summarize, the
143following combinations of SDKs and universal-archs flavors are available:
144
145 * 10.4u SDK with Xcode 2 supports ``32-bit`` only
146
147 * 10.5 SDK with Xcode 3.1.x supports all flavors
148
149 * 10.6 SDK with Xcode 3.2.x supports ``intel``, ``intel-32``,
150 ``intel-64``, ``3-way``, and ``32-bit``
151
152 * 10.6 SDK with Xcode 4 supports ``intel``, ``intel-32``, and ``intel-64``
153
154 * 10.7 through 10.14 SDKs support ``intel``, ``intel-32``, and ``intel-64``
155
156 * 10.15 and later SDKs support ``intel-64`` only
157
158The makefile for a framework build will also install ``python2.7-32``
159binaries when the universal architecture includes at least one 32-bit
160architecture (that is, for all flavors but ``64-bit`` and ``intel-64``).
161
162Running a specific architecture
163...............................
164
165You can run code using a specific architecture using the ``arch`` command::
166
167 $ arch -i386 python
168
169Or to explicitly run in 32-bit mode, regardless of the machine hardware::
170
171 $ arch -i386 -ppc python
172
173Using ``arch`` is not a perfect solution as the selected architecture will
174not automatically carry through to subprocesses launched by programs and tests
175under that Python. If you want to ensure that Python interpreters launched in
176subprocesses also run in 32-bit-mode if the main interpreter does, use
177a ``python2.7-32`` binary and use the value of ``sys.executable`` as the
178``subprocess`` ``Popen`` executable value.
179
180Building and using a framework-based Python on macOS
181====================================================
182
183
1841. Why would I want a framework Python instead of a normal static Python?
185--------------------------------------------------------------------------
186
187The main reason is because you want to create GUI programs in Python. With the
188exception of X11/XDarwin-based GUI toolkits all GUI programs need to be run
189from a macOS application bundle (".app").
190
191While it is technically possible to create a .app without using frameworks you
192will have to do the work yourself if you really want this.
193
194A second reason for using frameworks is that they put Python-related items in
195only two places: "/Library/Framework/Python.framework" and
196"/Applications/Python <VERSION>" where ``<VERSION>`` can be e.g. "3.8",
197"2.7", etc. This simplifies matters for users installing
198Python from a binary distribution if they want to get rid of it again. Moreover,
199due to the way frameworks work, usera without admin privileges can install a
200binary distribution in their home directory without recompilation.
201
2022. How does a framework Python differ from a normal static Python?
203------------------------------------------------------------------
204
205In everyday use there is no difference, except that things are stored in
206a different place. If you look in /Library/Frameworks/Python.framework
207you will see lots of relative symlinks, see the Apple documentation for
208details. If you are used to a normal unix Python file layout go down to
209Versions/Current and you will see the familiar bin and lib directories.
210
2113. Do I need extra packages?
212----------------------------
213
214Yes, probably. If you want Tkinter support you need to get the macOS AquaTk
215distribution, this is installed by default on macOS 10.4 or later. Be
216aware, though, that the Cocoa-based AquaTk's supplied starting with macOS
21710.6 have proven to be unstable. If possible, you should consider
218installing a newer version before building on macOS 10.6 or later, such as
219the ActiveTcl 8.6. See http://www.python.org/download/mac/tcltk/. If you
220are building with an SDK, ensure that the newer Tcl and Tk frameworks are
221seen in the SDK's ``Library/Frameworks`` directory; you may need to
222manually create symlinks to their installed location, ``/Library/Frameworks``.
223If you want wxPython you need to get that.
224If you want Cocoa you need to get PyObjC.
225
2264. How do I build a framework Python?
227-------------------------------------
228
229This directory contains a Makefile that will create a couple of python-related
230applications (full-blown macOS .app applications, that is) in
231"/Applications/Python <VERSION>", and a hidden helper application Python.app
232inside the Python.framework, and unix tools including "python" into
233/usr/local/bin. In addition it has a target "installmacsubtree" that installs
234the relevant portions of the Mac subtree into the Python.framework.
235
236It is normally invoked indirectly through the main Makefile, as the last step
237in the sequence
238
239 1. ./configure --enable-framework
240
241 2. make
242
243 3. make install
244
245This sequence will put the framework in ``/Library/Framework/Python.framework``,
246the applications in ``/Applications/Python <VERSION>`` and the unix tools in
247``/usr/local/bin``.
248
249Installing in another place, for instance ``$HOME/Library/Frameworks`` if you
250have no admin privileges on your machine, is possible. This can be accomplished
251by configuring with ``--enable-framework=$HOME/Library/Frameworks``.
252The other two directories will then also be installed in your home directory,
253at ``$HOME/Applications/Python-<VERSION>`` and ``$HOME/bin``.
254
255If you want to install some part, but not all, read the main Makefile. The
256frameworkinstall is composed of a couple of sub-targets that install the
257framework itself, the Mac subtree, the applications and the unix tools.
258
259There is an extra target frameworkinstallextras that is not part of the
260normal frameworkinstall which installs the Tools directory into
261"/Applications/Python <VERSION>", this is useful for binary
262distributions.
263
264What do all these programs do?
265===============================
266
267"IDLE.app" is an integrated development environment for Python: editor,
268debugger, etc.
269
270"Python Launcher.app" is a helper application that will handle things when you
271double-click a .py, .pyc or .pyw file. For the first two it creates a Terminal
272window and runs the scripts with the normal command-line Python. For the
273latter it runs the script in the Python.app interpreter so the script can do
274GUI-things. Keep the ``Option`` key depressed while dragging or double-clicking
275a script to set runtime options. These options can be set persistently
276through Python Launcher's preferences dialog.
277
278"Build Applet.app" creates an applet from a Python script. Drop the script on it
279and out comes a full-featured Mac OS X application. "Build Applet.app" is now
280deprecated and has been removed in Python 3. As of OS X 10.8, Xcode 4 no
281longer supplies the headers for the deprecated QuickDraw APIs used by
282the EasyDialogs module making BuildApplet unusable as an app. It will
283not be built by the Mac/Makefile in this case.
284
285The program ``pythonx.x`` runs python scripts from the command line. Various
286compatibility aliases are also installed, including ``pythonwx.x`` which
287in early releases of Python on OS X was required to run GUI programs. In
288current releases, the ``pythonx.x`` and ``pythonwx.x`` commands are identical
289and the use of ``pythonwx.x`` should be avoided as it has been removed in
290current versions of Python 3.
291
292How do I create a binary distribution?
293======================================
294
295Download and unpack the source release from http://www.python.org/download/.
296Go to the directory ``Mac/BuildScript``. There you will find a script
297``build-installer.py`` that does all the work. This will download and build
298a number of 3rd-party libraries, configures and builds a framework Python,
299installs it, creates the installer package files and then packs this in a
300DMG image. The script also builds an HTML copy of the current Python
301documentation set for this release for inclusion in the framework. The
302installer package will create links to the documentation for use by IDLE,
303pydoc, shell users, and Finder user.
304
305The script will build a universal binary so you'll therefore have to run this
306script on macOS 10.4 or later and with Xcode 2.1 or later installed.
307However, the Python build process itself has several build dependencies not
308available out of the box with macOS 10.4 so you may have to install
309additional software beyond what is provided with Xcode 2.
310It should be possible to use SDKs and/or older
311versions of Xcode to build installers that are compatible with older systems
312on a newer system but this may not be completely foolproof so the resulting
313executables, shared libraries, and ``.so`` bundles should be carefully
314examined and tested on all supported systems for proper dynamic linking
315dependencies. It is safest to build the distribution on a system running the
316minimum macOS version supported.
317
318All of this is normally done completely isolated in /tmp/_py, so it does not
319use your normal build directory nor does it install into /.
320
321Because of the way the script locates the files it needs you have to run it
322from within the BuildScript directory. The script accepts a number of
323command-line arguments, run it with --help for more information.
324
325Configure warnings
326==================
327
328The configure script sometimes emits warnings like the one below::
329
330 configure: WARNING: libintl.h: present but cannot be compiled
331 configure: WARNING: libintl.h: check for missing prerequisite headers?
332 configure: WARNING: libintl.h: see the Autoconf documentation
333 configure: WARNING: libintl.h: section "Present But Cannot Be Compiled"
334 configure: WARNING: libintl.h: proceeding with the preprocessor's result
335 configure: WARNING: libintl.h: in the future, the compiler will take precedence
336 configure: WARNING: ## -------------------------------------- ##
337 configure: WARNING: ## Report this to http://bugs.python.org/ ##
338 configure: WARNING: ## -------------------------------------- ##
339
340This almost always means you are trying to build a universal binary for
341Python and have libraries in ``/usr/local`` that don't contain the required
342architectures. Temporarily move ``/usr/local`` aside to finish the build.
343
344
345Uninstalling a framework install, including the binary installer
346================================================================
347
348Uninstalling a framework can be done by manually removing all bits that got installed.
349That's true for both installations from source and installations using the binary installer.
350macOS does not provide a central uninstaller.
351
352The main bit of a framework install is the framework itself, installed in
353``/Library/Frameworks/Python.framework``. This can contain multiple versions
354of Python, if you want to remove just one version you have to remove the
355version-specific subdirectory: ``/Library/Frameworks/Python.framework/Versions/X.Y``.
356If you do that, ensure that ``/Library/Frameworks/Python.framework/Versions/Current``
357is a symlink that points to an installed version of Python.
358
359A framework install also installs some applications in ``/Applications/Python X.Y``,
360
361And lastly a framework installation installs files in ``/usr/local/bin``, all of
362them symbolic links to files in ``/Library/Frameworks/Python.framework/Versions/X.Y/bin``.
363
364
365Resources
366=========
367
368 * http://www.python.org/download/mac/
369
370 * http://www.python.org/community/sigs/current/pythonmac-sig/
371
372 * https://devguide.python.org/
373