1 // run-pass 2 3 // Check that `Allocator` is object safe, this allows for polymorphic allocators 4 5 #![feature(allocator_api)] 6 7 use std::alloc::{Allocator, System}; 8 ensure_object_safe(_: &dyn Allocator)9fn ensure_object_safe(_: &dyn Allocator) {} 10 main()11fn main() { 12 ensure_object_safe(&System); 13 } 14