1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_ 8 #define MOZILLA_GFX_TEXTUREHOSTBASIC_H_ 9 10 #include "CompositableHost.h" 11 #include "mozilla/layers/LayersSurfaces.h" 12 #include "mozilla/layers/TextureHost.h" 13 #include "mozilla/gfx/2D.h" 14 15 namespace mozilla { 16 namespace layers { 17 18 /** 19 * A texture source interface that can be used by the software Compositor. 20 */ 21 class TextureSourceBasic { 22 public: TextureSourceBasic()23 TextureSourceBasic() : mFromYCBCR(false) {} ~TextureSourceBasic()24 virtual ~TextureSourceBasic() {} 25 virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) = 0; SetBufferTextureHost(BufferTextureHost * aTexture)26 virtual void SetBufferTextureHost(BufferTextureHost* aTexture) {} 27 bool mFromYCBCR; // we to track sources from YCBCR so we can use a less 28 // accurate fast path for video 29 }; 30 31 } // namespace layers 32 } // namespace mozilla 33 34 #endif // MOZILLA_GFX_TEXTUREHOSTBASIC_H_ 35