1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 #ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_
8 #define MOZILLA_GFX_TEXTUREHOSTBASIC_H_
9 
10 #include "CompositableHost.h"
11 #include "mozilla/layers/LayersSurfaces.h"
12 #include "mozilla/layers/TextureHost.h"
13 #include "mozilla/gfx/2D.h"
14 
15 namespace mozilla {
16 namespace layers {
17 
18 /**
19  * A texture source interface that can be used by the software Compositor.
20  */
21 class TextureSourceBasic {
22  public:
TextureSourceBasic()23   TextureSourceBasic() : mFromYCBCR(false) {}
~TextureSourceBasic()24   virtual ~TextureSourceBasic() {}
25   virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) = 0;
SetBufferTextureHost(BufferTextureHost * aTexture)26   virtual void SetBufferTextureHost(BufferTextureHost* aTexture) {}
27   bool mFromYCBCR;  // we to track sources from YCBCR so we can use a less
28                     // accurate fast path for video
29 };
30 
31 }  // namespace layers
32 }  // namespace mozilla
33 
34 #endif  // MOZILLA_GFX_TEXTUREHOSTBASIC_H_
35