1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 //
8 // nsMenuFrame
9 //
10 
11 #ifndef nsMenuFrame_h__
12 #define nsMenuFrame_h__
13 
14 #include "nsAtom.h"
15 #include "nsCOMPtr.h"
16 
17 #include "nsBoxFrame.h"
18 #include "nsFrameList.h"
19 #include "nsGkAtoms.h"
20 #include "nsMenuParent.h"
21 #include "nsXULPopupManager.h"
22 #include "nsINamed.h"
23 #include "nsIReflowCallback.h"
24 #include "nsITimer.h"
25 #include "mozilla/Attributes.h"
26 
27 nsIFrame* NS_NewMenuFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
28 nsIFrame* NS_NewMenuItemFrame(nsIPresShell* aPresShell,
29                               nsStyleContext* aContext);
30 
31 class nsIContent;
32 
33 #define NS_STATE_ACCELTEXT_IS_DERIVED NS_STATE_BOX_CHILD_RESERVED
34 
35 // the type of menuitem
36 enum nsMenuType {
37   // a normal menuitem where a command is carried out when activated
38   eMenuType_Normal = 0,
39   // a menuitem with a checkmark that toggles when activated
40   eMenuType_Checkbox = 1,
41   // a radio menuitem where only one of it and its siblings with the same
42   // name attribute can be checked at a time
43   eMenuType_Radio = 2
44 };
45 
46 enum nsMenuListType {
47   eNotMenuList,       // not a menulist
48   eReadonlyMenuList,  // <menulist/>
49   eEditableMenuList   // <menulist editable="true"/>
50 };
51 
52 class nsMenuFrame;
53 
54 /**
55  * nsMenuTimerMediator is a wrapper around an nsMenuFrame which can be safely
56  * passed to timers. The class is reference counted unlike the underlying
57  * nsMenuFrame, so that it will exist as long as the timer holds a reference
58  * to it. The callback is delegated to the contained nsMenuFrame as long as
59  * the contained nsMenuFrame has not been destroyed.
60  */
61 class nsMenuTimerMediator final : public nsITimerCallback, public nsINamed {
62  public:
63   explicit nsMenuTimerMediator(nsMenuFrame* aFrame);
64 
65   NS_DECL_ISUPPORTS
66   NS_DECL_NSITIMERCALLBACK
67   NS_DECL_NSINAMED
68 
69   void ClearFrame();
70 
71  private:
72   ~nsMenuTimerMediator();
73 
74   // Pointer to the wrapped frame.
75   nsMenuFrame* mFrame;
76 };
77 
78 class nsMenuFrame final : public nsBoxFrame, public nsIReflowCallback {
79  public:
80   explicit nsMenuFrame(nsStyleContext* aContext);
81 
82   NS_DECL_QUERYFRAME
83   NS_DECL_FRAMEARENA_HELPERS(nsMenuFrame)
84 
85   NS_IMETHOD DoXULLayout(nsBoxLayoutState& aBoxLayoutState) override;
86   virtual nsSize GetXULMinSize(nsBoxLayoutState& aBoxLayoutState) override;
87   virtual nsSize GetXULPrefSize(nsBoxLayoutState& aBoxLayoutState) override;
88 
89   virtual void Init(nsIContent* aContent, nsContainerFrame* aParent,
90                     nsIFrame* aPrevInFlow) override;
91 
92 #ifdef DEBUG_LAYOUT
93   virtual nsresult SetXULDebug(nsBoxLayoutState& aState, bool aDebug) override;
94 #endif
95 
96   // The following methods are all overridden so that the menupopup
97   // can be stored in a separate list, so that it doesn't impact reflow of the
98   // actual menu item at all.
99   virtual const nsFrameList& GetChildList(ChildListID aList) const override;
100   virtual void GetChildLists(nsTArray<ChildList>* aLists) const override;
101   virtual void DestroyFrom(nsIFrame* aDestructRoot,
102                            PostDestroyData& aPostDestroyData) override;
103 
104   // Overridden to prevent events from going to children of the menu.
105   virtual void BuildDisplayListForChildren(
106       nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) override;
107 
108   // this method can destroy the frame
109   virtual nsresult HandleEvent(nsPresContext* aPresContext,
110                                mozilla::WidgetGUIEvent* aEvent,
111                                nsEventStatus* aEventStatus) override;
112 
113   virtual void SetInitialChildList(ChildListID aListID,
114                                    nsFrameList& aChildList) override;
115   virtual void AppendFrames(ChildListID aListID,
116                             nsFrameList& aFrameList) override;
117   virtual void InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
118                             nsFrameList& aFrameList) override;
119   virtual void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) override;
120 
121   NS_IMETHOD SelectMenu(bool aActivateFlag);
122 
123   virtual nsIScrollableFrame* GetScrollTargetFrame() override;
124 
125   // Retrieve the element that the menu should be anchored to. By default this
126   // is the menu itself. However, the anchor attribute may refer to the value of
127   // an anonid within the menu's binding, or, if not found, the id of an element
128   // in the document.
129   nsIContent* GetAnchor();
130 
131   /**
132    * NOTE: OpenMenu will open the menu asynchronously.
133    */
134   void OpenMenu(bool aSelectFirstItem);
135   // CloseMenu closes the menu asynchronously
136   void CloseMenu(bool aDeselectMenu);
137 
IsChecked()138   bool IsChecked() { return mChecked; }
139 
140   NS_IMETHOD GetActiveChild(nsIDOMElement** aResult);
141   NS_IMETHOD SetActiveChild(nsIDOMElement* aChild);
142 
143   // called when the Enter key is pressed while the menuitem is the current
144   // one in its parent popup. This will carry out the command attached to
145   // the menuitem. If the menu should be opened, this frame will be returned,
146   // otherwise null will be returned.
147   nsMenuFrame* Enter(mozilla::WidgetGUIEvent* aEvent);
148 
149   // Return the nearest menu bar or menupopup ancestor frame.
150   nsMenuParent* GetMenuParent() const;
151 
GetRadioGroupName()152   const nsAString& GetRadioGroupName() { return mGroupName; }
GetMenuType()153   nsMenuType GetMenuType() { return mType; }
154   nsMenuPopupFrame* GetPopup();
155 
156   /**
157    * @return true if this frame has a popup child frame.
158    */
HasPopup()159   bool HasPopup() const {
160     return (GetStateBits() & NS_STATE_MENU_HAS_POPUP_LIST) != 0;
161   }
162 
163   // nsMenuFrame methods
164 
IsOnMenuBar()165   bool IsOnMenuBar() const {
166     nsMenuParent* menuParent = GetMenuParent();
167     return menuParent && menuParent->IsMenuBar();
168   }
IsOnActiveMenuBar()169   bool IsOnActiveMenuBar() const {
170     nsMenuParent* menuParent = GetMenuParent();
171     return menuParent && menuParent->IsMenuBar() && menuParent->IsActive();
172   }
173   virtual bool IsOpen();
174   virtual bool IsMenu();
175   nsMenuListType GetParentMenuListType();
176   bool IsDisabled();
177   void ToggleMenuState();
178 
179   // indiciate that the menu's popup has just been opened, so that the menu
180   // can update its open state. This method modifies the open attribute on
181   // the menu, so the frames could be gone after this call.
182   void PopupOpened();
183   // indiciate that the menu's popup has just been closed, so that the menu
184   // can update its open state. The menu should be unhighlighted if
185   // aDeselectedMenu is true. This method modifies the open attribute on
186   // the menu, so the frames could be gone after this call.
187   void PopupClosed(bool aDeselectMenu);
188 
189   // returns true if this is a menu on another menu popup. A menu is a submenu
190   // if it has a parent popup or menupopup.
IsOnMenu()191   bool IsOnMenu() const {
192     nsMenuParent* menuParent = GetMenuParent();
193     return menuParent && menuParent->IsMenu();
194   }
SetIsMenu(bool aIsMenu)195   void SetIsMenu(bool aIsMenu) { mIsMenu = aIsMenu; }
196 
197 #ifdef DEBUG_FRAME_DUMP
GetFrameName(nsAString & aResult)198   virtual nsresult GetFrameName(nsAString& aResult) const override {
199     return MakeFrameName(NS_LITERAL_STRING("Menu"), aResult);
200   }
201 #endif
202 
203   static bool IsSizedToPopup(nsIContent* aContent, bool aRequireAlways);
204 
205   // nsIReflowCallback
206   virtual bool ReflowFinished() override;
207   virtual void ReflowCallbackCanceled() override;
208 
209  protected:
210   friend class nsMenuTimerMediator;
211   friend class nsASyncMenuInitialization;
212   friend class nsMenuAttributeChangedEvent;
213 
214   /**
215    * Initialize the popup list to the first popup frame within
216    * aChildList. Removes the popup, if any, from aChildList.
217    */
218   void SetPopupFrame(nsFrameList& aChildList);
219 
220   /**
221    * Get the popup frame list from the frame property.
222    * @return the property value if it exists, nullptr otherwise.
223    */
224   nsFrameList* GetPopupList() const;
225 
226   /**
227    * Destroy the popup list property.  The list must exist and be empty.
228    */
229   void DestroyPopupList();
230 
231   // Update the menu's type (normal, checkbox, radio).
232   // This method can destroy the frame.
233   void UpdateMenuType();
234   // Update the checked state of the menu, and for radios, clear any other
235   // checked items. This method can destroy the frame.
236   void UpdateMenuSpecialState();
237 
238   // Examines the key node and builds the accelerator.
239   void BuildAcceleratorText(bool aNotify);
240 
241   // Called to execute our command handler. This method can destroy the frame.
242   void Execute(mozilla::WidgetGUIEvent* aEvent);
243 
244   // This method can destroy the frame
245   virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
246                                     int32_t aModType) override;
~nsMenuFrame()247   virtual ~nsMenuFrame() {}
248 
249   bool SizeToPopup(nsBoxLayoutState& aState, nsSize& aSize);
250 
251   bool ShouldBlink();
252   void StartBlinking(mozilla::WidgetGUIEvent* aEvent, bool aFlipChecked);
253   void StopBlinking();
254   void CreateMenuCommandEvent(mozilla::WidgetGUIEvent* aEvent,
255                               bool aFlipChecked);
256   void PassMenuCommandEventToPopupManager();
257 
258  protected:
259 #ifdef DEBUG_LAYOUT
260   nsresult SetXULDebug(nsBoxLayoutState& aState, nsIFrame* aList, bool aDebug);
261 #endif
262   nsresult Notify(nsITimer* aTimer);
263 
264   bool mIsMenu;   // Whether or not we can even have children or not.
265   bool mChecked;  // are we checked?
266   bool mIgnoreAccelTextChange;  // temporarily set while determining the
267                                 // accelerator key
268   bool mReflowCallbackPosted;
269   nsMenuType mType;
270 
271   // Reference to the mediator which wraps this frame.
272   RefPtr<nsMenuTimerMediator> mTimerMediator;
273 
274   nsCOMPtr<nsITimer> mOpenTimer;
275   nsCOMPtr<nsITimer> mBlinkTimer;
276 
277   uint8_t mBlinkState;  // 0: not blinking, 1: off, 2: on
278   RefPtr<nsXULMenuCommandEvent> mDelayedMenuCommandEvent;
279 
280   nsString mGroupName;
281 
282 };  // class nsMenuFrame
283 
284 #endif
285