1 /* This Source Code Form is subject to the terms of the Mozilla Public 2 * License, v. 2.0. If a copy of the MPL was not distributed with this 3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 4 5 typedef int8_t GLbyte; 6 typedef uint8_t GLubyte; 7 typedef int16_t GLshort; 8 typedef uint16_t GLushort; 9 typedef int32_t GLint; 10 typedef uint32_t GLuint; 11 typedef int64_t GLint64; 12 typedef uint64_t GLuint64; 13 14 typedef float GLfloat; 15 typedef double GLdouble; 16 17 typedef uint32_t GLenum; 18 typedef int32_t GLboolean; 19 typedef uint32_t GLbitfield; 20 21 typedef int32_t GLsizei; 22 typedef size_t GLsizeiptr; 23 typedef intptr_t GLintptr; 24 25 #define GL_NO_ERROR 0 26 27 #define GL_RGBA32F 0x8814 28 #define GL_RGBA8 0x8058 29 #define GL_R8 0x8229 30 #define GL_RGBA32I 0x8D82 31 #define GL_BGRA8 0x93A1 32 33 #define GL_BYTE 0x1400 34 #define GL_UNSIGNED_BYTE 0x1401 35 #define GL_SHORT 0x1402 36 #define GL_UNSIGNED_SHORT 0x1403 37 #define GL_INT 0x1404 38 #define GL_UNSIGNED_INT 0x1405 39 #define GL_FLOAT 0x1406 40 41 #define GL_RED 0x1903 42 #define GL_GREEN 0x1904 43 #define GL_BLUE 0x1905 44 #define GL_ALPHA 0x1906 45 #define GL_RGB 0x1907 46 #define GL_RGBA 0x1908 47 #define GL_RGBA_INTEGER 0x8D99 48 #define GL_BGRA 0x80E1 49 50 #define GL_DEPTH_COMPONENT 0x1902 51 #define GL_DEPTH_COMPONENT16 0x81A5 52 #define GL_DEPTH_COMPONENT24 0x81A6 53 #define GL_DEPTH_COMPONENT32 0x81A7 54 55 #define GL_ARRAY_BUFFER 0x8892 56 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 57 58 #define GL_READ_FRAMEBUFFER 0x8CA8 59 #define GL_DRAW_FRAMEBUFFER 0x8CA9 60 #define GL_FRAMEBUFFER 0x8D40 61 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 62 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 63 #define GL_RENDERBUFFER 0x8D41 64 #define GL_COLOR_ATTACHMENT0 0x8CE0 65 #define GL_DEPTH_ATTACHMENT 0x8D00 66 #define GL_STENCIL_ATTACHMENT 0x8D20 67 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 68 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 69 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 70 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 71 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 72 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 73 #define GL_COLOR_BUFFER_BIT 0x00004000 74 #define GL_DEPTH_BUFFER_BIT 0x00000100 75 #define GL_STENCIL_BUFFER_BIT 0x00000400 76 77 #define GL_PIXEL_PACK_BUFFER 0x88EB 78 #define GL_PIXEL_UNPACK_BUFFER 0x88EC 79 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 80 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 81 #define GL_UNPACK_ROW_LENGTH 0x0CF2 82 #define GL_UNPACK_ALIGNMENT 0x0CF5 83 84 #define GL_QUERY_RESULT 0x8866 85 #define GL_QUERY_RESULT_AVAILABLE 0x8867 86 #define GL_TIME_ELAPSED 0x88BF 87 #define GL_SAMPLES_PASSED 0x8914 88 89 #define GL_NEAREST 0x2600 90 #define GL_LINEAR 0x2601 91 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 92 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 93 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 94 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 95 #define GL_TEXTURE_WRAP_S 0x2802 96 #define GL_TEXTURE_WRAP_T 0x2803 97 #define GL_TEXTURE_MAG_FILTER 0x2800 98 #define GL_TEXTURE_MIN_FILTER 0x2801 99 #define GL_CLAMP_TO_EDGE 0x812F 100 #define GL_TEXTURE_2D 0x0DE1 101 #define GL_TEXTURE_3D 0x806F 102 #define GL_TEXTURE_2D_ARRAY 0x8C1A 103 #define GL_TEXTURE_RECTANGLE 0x84F5 104 #define GL_TEXTURE0 0x84C0 105 #define GL_TEXTURE1 0x84C1 106 #define GL_TEXTURE2 0x84C2 107 #define GL_TEXTURE3 0x84C3 108 #define GL_TEXTURE4 0x84C4 109 #define GL_TEXTURE5 0x84C5 110 #define GL_TEXTURE6 0x84C6 111 #define GL_TEXTURE7 0x84C7 112 #define GL_TEXTURE8 0x84C8 113 #define GL_TEXTURE9 0x84C9 114 #define GL_TEXTURE10 0x84CA 115 #define GL_TEXTURE11 0x84CB 116 #define GL_TEXTURE12 0x84CC 117 #define GL_TEXTURE13 0x84CD 118 #define GL_TEXTURE14 0x84CE 119 #define GL_TEXTURE15 0x84CF 120 #define GL_MAX_TEXTURE_UNITS 0x84E2 121 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 122 #define GL_MAX_TEXTURE_SIZE 0x0D33 123 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 124 125 #define GL_VERTEX_SHADER 0x8B31 126 #define GL_FRAGMENT_SHADER 0x8B30 127 128 #define GL_BLEND 0x0BE2 129 #define GL_ZERO 0 130 #define GL_ONE 1 131 #define GL_SRC_COLOR 0x0300 132 #define GL_ONE_MINUS_SRC_COLOR 0x0301 133 #define GL_SRC_ALPHA 0x0302 134 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 135 #define GL_DST_ALPHA 0x0304 136 #define GL_ONE_MINUS_DST_ALPHA 0x0305 137 #define GL_DST_COLOR 0x0306 138 #define GL_ONE_MINUS_DST_COLOR 0x0307 139 #define GL_CONSTANT_COLOR 0x8001 140 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 141 #define GL_CONSTANT_ALPHA 0x8003 142 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 143 #define GL_SRC1_ALPHA 0x8589 144 #define GL_SRC1_COLOR 0x88F9 145 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA 146 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 147 148 #define GL_FUNC_ADD 0x8006 149 150 #define GL_NEVER 0x0200 151 #define GL_LESS 0x0201 152 #define GL_EQUAL 0x0202 153 #define GL_LEQUAL 0x0203 154 #define GL_GREATER 0x0204 155 #define GL_NOTEQUAL 0x0205 156 #define GL_GEQUAL 0x0206 157 #define GL_ALWAYS 0x0207 158 #define GL_DEPTH_TEST 0x0B71 159 #define GL_DEPTH_WRITEMASK 0x0B72 160 161 #define GL_SCISSOR_TEST 0x0C11 162 163 #define GL_VENDOR 0x1F00 164 #define GL_RENDERER 0x1F01 165 #define GL_VERSION 0x1F02 166 #define GL_EXTENSIONS 0x1F03 167 #define GL_NUM_EXTENSIONS 0x821D 168 169 #define GL_POINTS 0x0000 170 #define GL_LINES 0x0001 171 #define GL_LINE_LOOP 0x0002 172 #define GL_LINE_STRIP 0x0003 173 #define GL_TRIANGLES 0x0004 174 #define GL_TRIANGLE_STRIP 0x0005 175 #define GL_TRIANGLE_FAN 0x0006 176 #define GL_QUADS 0x0007 177