1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file context.h
28  * Mesa context and visual-related functions.
29  *
30  * There are three large Mesa data types/classes which are meant to be
31  * used by device drivers:
32  * - struct gl_context: this contains the Mesa rendering state
33  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
34  *   or not there's a depth buffer, stencil buffer, etc.
35  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
36  *   buffer, accum buffer and alpha buffers.
37  *
38  * These types should be encapsulated by corresponding device driver
39  * data types.  See xmesa.h and xmesaP.h for an example.
40  *
41  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42  * are base classes which the device driver must derive from.
43  *
44  * The following functions create and destroy these data types.
45  */
46 
47 
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50 
51 
52 #include "errors.h"
53 #include "imports.h"
54 #include "extensions.h"
55 #include "mtypes.h"
56 #include "vbo/vbo.h"
57 
58 
59 #ifdef __cplusplus
60 extern "C" {
61 #endif
62 
63 
64 struct _glapi_table;
65 
66 
67 /** \name Visual-related functions */
68 /*@{*/
69 
70 extern struct gl_config *
71 _mesa_create_visual( GLboolean dbFlag,
72                      GLboolean stereoFlag,
73                      GLint redBits,
74                      GLint greenBits,
75                      GLint blueBits,
76                      GLint alphaBits,
77                      GLint depthBits,
78                      GLint stencilBits,
79                      GLint accumRedBits,
80                      GLint accumGreenBits,
81                      GLint accumBlueBits,
82                      GLint accumAlphaBits,
83                      GLuint numSamples );
84 
85 extern GLboolean
86 _mesa_initialize_visual( struct gl_config *v,
87                          GLboolean dbFlag,
88                          GLboolean stereoFlag,
89                          GLint redBits,
90                          GLint greenBits,
91                          GLint blueBits,
92                          GLint alphaBits,
93                          GLint depthBits,
94                          GLint stencilBits,
95                          GLint accumRedBits,
96                          GLint accumGreenBits,
97                          GLint accumBlueBits,
98                          GLint accumAlphaBits,
99                          GLuint numSamples );
100 
101 extern void
102 _mesa_destroy_visual( struct gl_config *vis );
103 
104 /*@}*/
105 
106 
107 /** \name Context-related functions */
108 /*@{*/
109 
110 extern GLboolean
111 _mesa_initialize_context( struct gl_context *ctx,
112                           gl_api api,
113                           const struct gl_config *visual,
114                           struct gl_context *share_list,
115                           const struct dd_function_table *driverFunctions);
116 
117 extern void
118 _mesa_free_context_data(struct gl_context *ctx);
119 
120 extern void
121 _mesa_destroy_context( struct gl_context *ctx );
122 
123 
124 extern void
125 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
126 
127 extern GLboolean
128 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
129                     struct gl_framebuffer *readBuffer );
130 
131 extern GLboolean
132 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
133 
134 extern struct gl_context *
135 _mesa_get_current_context(void);
136 
137 /*@}*/
138 
139 extern void
140 _mesa_init_constants(struct gl_constants *consts, gl_api api);
141 
142 extern void
143 _mesa_notifySwapBuffers(struct gl_context *gc);
144 
145 
146 extern struct _glapi_table *
147 _mesa_get_dispatch(struct gl_context *ctx);
148 
149 extern void
150 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
151 
152 
153 
154 /** \name Miscellaneous */
155 /*@{*/
156 
157 extern void
158 _mesa_flush(struct gl_context *ctx);
159 
160 extern void GLAPIENTRY
161 _mesa_Finish( void );
162 
163 extern void GLAPIENTRY
164 _mesa_Flush( void );
165 
166 /*@}*/
167 
168 
169 /**
170  * Are we currently between glBegin and glEnd?
171  * During execution, not display list compilation.
172  */
173 static inline GLboolean
_mesa_inside_begin_end(const struct gl_context * ctx)174 _mesa_inside_begin_end(const struct gl_context *ctx)
175 {
176    return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
177 }
178 
179 
180 /**
181  * Are we currently between glBegin and glEnd in a display list?
182  */
183 static inline GLboolean
_mesa_inside_dlist_begin_end(const struct gl_context * ctx)184 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
185 {
186    return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
187 }
188 
189 
190 
191 /**
192  * \name Macros for flushing buffered rendering commands before state changes,
193  * checking if inside glBegin/glEnd, etc.
194  */
195 /*@{*/
196 
197 /**
198  * Flush vertices.
199  *
200  * \param ctx GL context.
201  * \param newstate new state.
202  *
203  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
204  * and calls dd_function_table::FlushVertices if so. Marks
205  * __struct gl_contextRec::NewState with \p newstate.
206  */
207 #define FLUSH_VERTICES(ctx, newstate)				\
208 do {								\
209    if (MESA_VERBOSE & VERBOSE_STATE)				\
210       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__);	\
211    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
212       vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
213    ctx->NewState |= newstate;					\
214 } while (0)
215 
216 /**
217  * Flush current state.
218  *
219  * \param ctx GL context.
220  * \param newstate new state.
221  *
222  * Checks if dd_function_table::NeedFlush is marked to flush current state,
223  * and calls dd_function_table::FlushVertices if so. Marks
224  * __struct gl_contextRec::NewState with \p newstate.
225  */
226 #define FLUSH_CURRENT(ctx, newstate)				\
227 do {								\
228    if (MESA_VERBOSE & VERBOSE_STATE)				\
229       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__);	\
230    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
231       vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
232    ctx->NewState |= newstate;					\
233 } while (0)
234 
235 /**
236  * Flush vertices.
237  *
238  * \param ctx GL context.
239  *
240  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices
241  * or current state and calls dd_function_table::FlushVertices if so.
242  */
243 #define FLUSH_FOR_DRAW(ctx)                                     \
244 do {                                                            \
245    if (MESA_VERBOSE & VERBOSE_STATE)                            \
246       _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__);     \
247    if (ctx->Driver.NeedFlush)                                   \
248       vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush);       \
249 } while (0)
250 
251 /**
252  * Macro to assert that the API call was made outside the
253  * glBegin()/glEnd() pair, with return value.
254  *
255  * \param ctx GL context.
256  * \param retval value to return in case the assertion fails.
257  */
258 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
259 do {									\
260    if (_mesa_inside_begin_end(ctx)) {					\
261       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
262       return retval;							\
263    }									\
264 } while (0)
265 
266 /**
267  * Macro to assert that the API call was made outside the
268  * glBegin()/glEnd() pair.
269  *
270  * \param ctx GL context.
271  */
272 #define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
273 do {									\
274    if (_mesa_inside_begin_end(ctx)) {					\
275       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
276       return;								\
277    }									\
278 } while (0)
279 
280 /*@}*/
281 
282 
283 /**
284  * Checks if the context is for Desktop GL (Compatibility or Core)
285  */
286 static inline bool
_mesa_is_desktop_gl(const struct gl_context * ctx)287 _mesa_is_desktop_gl(const struct gl_context *ctx)
288 {
289    return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
290 }
291 
292 
293 /**
294  * Checks if the context is for any GLES version
295  */
296 static inline bool
_mesa_is_gles(const struct gl_context * ctx)297 _mesa_is_gles(const struct gl_context *ctx)
298 {
299    return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
300 }
301 
302 
303 /**
304  * Checks if the context is for GLES 3.0 or later
305  */
306 static inline bool
_mesa_is_gles3(const struct gl_context * ctx)307 _mesa_is_gles3(const struct gl_context *ctx)
308 {
309    return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
310 }
311 
312 
313 /**
314  * Checks if the context is for GLES 3.1 or later
315  */
316 static inline bool
_mesa_is_gles31(const struct gl_context * ctx)317 _mesa_is_gles31(const struct gl_context *ctx)
318 {
319    return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
320 }
321 
322 
323 /**
324  * Checks if the context is for GLES 3.2 or later
325  */
326 static inline bool
_mesa_is_gles32(const struct gl_context * ctx)327 _mesa_is_gles32(const struct gl_context *ctx)
328 {
329    return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
330 }
331 
332 
333 static inline bool
_mesa_is_no_error_enabled(const struct gl_context * ctx)334 _mesa_is_no_error_enabled(const struct gl_context *ctx)
335 {
336    return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
337 }
338 
339 
340 static inline bool
_mesa_has_integer_textures(const struct gl_context * ctx)341 _mesa_has_integer_textures(const struct gl_context *ctx)
342 {
343    return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx);
344 }
345 
346 static inline bool
_mesa_has_half_float_textures(const struct gl_context * ctx)347 _mesa_has_half_float_textures(const struct gl_context *ctx)
348 {
349    return _mesa_has_ARB_texture_float(ctx) ||
350           _mesa_has_OES_texture_half_float(ctx) || _mesa_is_gles3(ctx);
351 }
352 
353 static inline bool
_mesa_has_float_textures(const struct gl_context * ctx)354 _mesa_has_float_textures(const struct gl_context *ctx)
355 {
356    return _mesa_has_ARB_texture_float(ctx) ||
357           _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx);
358  }
359 
360 static inline bool
_mesa_has_texture_rgb10_a2ui(const struct gl_context * ctx)361 _mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx)
362 {
363    return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx);
364 }
365 
366 static inline bool
_mesa_has_float_depth_buffer(const struct gl_context * ctx)367 _mesa_has_float_depth_buffer(const struct gl_context *ctx)
368 {
369    return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx);
370 }
371 
372 static inline bool
_mesa_has_packed_float(const struct gl_context * ctx)373 _mesa_has_packed_float(const struct gl_context *ctx)
374 {
375    return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx);
376 }
377 
378 static inline bool
_mesa_has_rg_textures(const struct gl_context * ctx)379 _mesa_has_rg_textures(const struct gl_context *ctx)
380 {
381    return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) ||
382           _mesa_is_gles3(ctx);
383 }
384 
385 static inline bool
_mesa_has_texture_shared_exponent(const struct gl_context * ctx)386 _mesa_has_texture_shared_exponent(const struct gl_context *ctx)
387 {
388    return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx);
389 }
390 
391 static inline bool
_mesa_has_texture_type_2_10_10_10_REV(const struct gl_context * ctx)392 _mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx)
393 {
394    return _mesa_is_desktop_gl(ctx) ||
395           _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx);
396 }
397 
398 /**
399  * Checks if the context supports geometry shaders.
400  */
401 static inline bool
_mesa_has_geometry_shaders(const struct gl_context * ctx)402 _mesa_has_geometry_shaders(const struct gl_context *ctx)
403 {
404    return _mesa_has_OES_geometry_shader(ctx) ||
405           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
406 }
407 
408 
409 /**
410  * Checks if the context supports compute shaders.
411  */
412 static inline bool
_mesa_has_compute_shaders(const struct gl_context * ctx)413 _mesa_has_compute_shaders(const struct gl_context *ctx)
414 {
415    return _mesa_has_ARB_compute_shader(ctx) ||
416       (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
417 }
418 
419 /**
420  * Checks if the context supports tessellation.
421  */
422 static inline bool
_mesa_has_tessellation(const struct gl_context * ctx)423 _mesa_has_tessellation(const struct gl_context *ctx)
424 {
425    /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
426     * check, so don't bother calling it.
427     */
428    return _mesa_has_OES_tessellation_shader(ctx) ||
429           _mesa_has_ARB_tessellation_shader(ctx);
430 }
431 
432 static inline bool
_mesa_has_texture_cube_map_array(const struct gl_context * ctx)433 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
434 {
435    return _mesa_has_ARB_texture_cube_map_array(ctx) ||
436           _mesa_has_OES_texture_cube_map_array(ctx);
437 }
438 
439 static inline bool
_mesa_has_texture_view(const struct gl_context * ctx)440 _mesa_has_texture_view(const struct gl_context *ctx)
441 {
442    return _mesa_has_ARB_texture_view(ctx) ||
443           _mesa_has_OES_texture_view(ctx);
444 }
445 
446 #ifdef __cplusplus
447 }
448 #endif
449 
450 
451 #endif /* CONTEXT_H */
452