1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file prog_parameter.c
27  * Program parameter lists and functions.
28  * \author Brian Paul
29  */
30 
31 #ifndef PROG_PARAMETER_H
32 #define PROG_PARAMETER_H
33 
34 #include "prog_statevars.h"
35 
36 #include <string.h>
37 
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41 
42 /**
43  * Names of the various vertex/fragment program register files, etc.
44  *
45  * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
46  * All values should fit in a 4-bit field.
47  *
48  * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
49  * considered to be "uniform" variables since they can only be set outside
50  * glBegin/End.  They're also all stored in the same Parameters array.
51  */
52 typedef enum
53 {
54    PROGRAM_TEMPORARY,   /**< machine->Temporary[] */
55    PROGRAM_ARRAY,       /**< Arrays & Matrixes */
56    PROGRAM_INPUT,       /**< machine->Inputs[] */
57    PROGRAM_OUTPUT,      /**< machine->Outputs[] */
58    PROGRAM_STATE_VAR,   /**< gl_program->Parameters[] */
59    PROGRAM_CONSTANT,    /**< gl_program->Parameters[] */
60    PROGRAM_UNIFORM,     /**< gl_program->Parameters[] */
61    PROGRAM_WRITE_ONLY,  /**< A dummy, write-only register */
62    PROGRAM_ADDRESS,     /**< machine->AddressReg */
63    PROGRAM_SAMPLER,     /**< for shader samplers, compile-time only */
64    PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
65    PROGRAM_UNDEFINED,   /**< Invalid/TBD value */
66    PROGRAM_IMMEDIATE,   /**< Immediate value, used by TGSI */
67    PROGRAM_BUFFER,      /**< for shader buffers, compile-time only */
68    PROGRAM_MEMORY,      /**< for shared, global and local memory */
69    PROGRAM_IMAGE,       /**< for shader images, compile-time only */
70    PROGRAM_HW_ATOMIC,   /**< for hw atomic counters, compile-time only */
71    PROGRAM_FILE_MAX
72 } gl_register_file;
73 
74 
75 /**
76  * Actual data for constant values of parameters.
77  */
78 typedef union gl_constant_value
79 {
80    GLfloat f;
81    GLint b;
82    GLint i;
83    GLuint u;
84 } gl_constant_value;
85 
86 
87 /**
88  * Program parameter.
89  * Used by shaders/programs for uniforms, constants, varying vars, etc.
90  */
91 struct gl_program_parameter
92 {
93    const char *Name;        /**< Null-terminated string */
94    gl_register_file Type:5;  /**< PROGRAM_CONSTANT or STATE_VAR */
95 
96    /**
97     * We need to keep track of whether the param is padded for use in the
98     * shader cache.
99     */
100    bool Padded:1;
101 
102    GLenum16 DataType;         /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
103 
104    /**
105     * Number of components (1..4), or more.
106     * If the number of components is greater than 4,
107     * this parameter is part of a larger uniform like a GLSL matrix or array.
108     * The next program parameter's Size will be Size-4 of this parameter.
109     */
110    GLushort Size;
111    /**
112     * A sequence of STATE_* tokens and integers to identify GL state.
113     */
114    gl_state_index16 StateIndexes[STATE_LENGTH];
115 
116    /**
117     * Index of this parameter's uniform storage.
118     */
119    uint32_t UniformStorageIndex;
120 
121    /**
122     * Index of the first uniform storage that is associated with the same
123     * variable as this parameter.
124     */
125    uint32_t MainUniformStorageIndex;
126 };
127 
128 
129 /**
130  * List of gl_program_parameter instances.
131  */
132 struct gl_program_parameter_list
133 {
134    GLuint Size;           /**< allocated size of Parameters, ParameterValues */
135    GLuint NumParameters;  /**< number of used parameters in array */
136    unsigned NumParameterValues;  /**< number of used parameter values array */
137    struct gl_program_parameter *Parameters; /**< Array [Size] */
138    unsigned *ParameterValueOffset;
139    gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */
140    GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
141                                might invalidate ParameterValues[] */
142 };
143 
144 
145 extern struct gl_program_parameter_list *
146 _mesa_new_parameter_list(void);
147 
148 extern struct gl_program_parameter_list *
149 _mesa_new_parameter_list_sized(unsigned size);
150 
151 extern void
152 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
153 
154 extern void
155 _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
156                                 unsigned reserve_slots);
157 
158 extern GLint
159 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
160                     gl_register_file type, const char *name,
161                     GLuint size, GLenum datatype,
162                     const gl_constant_value *values,
163                     const gl_state_index16 state[STATE_LENGTH],
164                     bool pad_and_align);
165 
166 extern GLint
167 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
168                            const gl_constant_value values[4], GLuint size,
169                            GLenum datatype, GLuint *swizzleOut);
170 
171 static inline GLint
_mesa_add_unnamed_constant(struct gl_program_parameter_list * paramList,const gl_constant_value values[4],GLuint size,GLuint * swizzleOut)172 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
173                            const gl_constant_value values[4], GLuint size,
174                            GLuint *swizzleOut)
175 {
176    return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
177                                            swizzleOut);
178 }
179 
180 extern GLint
181 _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
182                                 const gl_state_index16 stateTokens[STATE_LENGTH],
183                                 const unsigned size, bool pad_and_align);
184 
185 extern GLint
186 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
187                           const gl_state_index16 stateTokens[]);
188 
189 
190 static inline GLint
_mesa_lookup_parameter_index(const struct gl_program_parameter_list * paramList,const char * name)191 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
192                              const char *name)
193 {
194    if (!paramList)
195       return -1;
196 
197    /* name must be null-terminated */
198    for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) {
199       if (paramList->Parameters[i].Name &&
200          strcmp(paramList->Parameters[i].Name, name) == 0)
201          return i;
202    }
203 
204    return -1;
205 }
206 
207 static inline bool
_mesa_gl_datatype_is_64bit(GLenum datatype)208 _mesa_gl_datatype_is_64bit(GLenum datatype)
209 {
210    switch (datatype) {
211    case GL_DOUBLE:
212    case GL_DOUBLE_VEC2:
213    case GL_DOUBLE_VEC3:
214    case GL_DOUBLE_VEC4:
215    case GL_DOUBLE_MAT2:
216    case GL_DOUBLE_MAT2x3:
217    case GL_DOUBLE_MAT2x4:
218    case GL_DOUBLE_MAT3:
219    case GL_DOUBLE_MAT3x2:
220    case GL_DOUBLE_MAT3x4:
221    case GL_DOUBLE_MAT4:
222    case GL_DOUBLE_MAT4x2:
223    case GL_DOUBLE_MAT4x3:
224    case GL_INT64_ARB:
225    case GL_INT64_VEC2_ARB:
226    case GL_INT64_VEC3_ARB:
227    case GL_INT64_VEC4_ARB:
228    case GL_UNSIGNED_INT64_ARB:
229    case GL_UNSIGNED_INT64_VEC2_ARB:
230    case GL_UNSIGNED_INT64_VEC3_ARB:
231    case GL_UNSIGNED_INT64_VEC4_ARB:
232       return true;
233    default:
234       return false;
235    }
236 }
237 
238 #ifdef __cplusplus
239 }
240 #endif
241 
242 #endif /* PROG_PARAMETER_H */
243