1 /*
2  * Copyright (C) 2000 Peter Hunnisett
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 
19 #ifndef __WINE_D3DCAPS_H
20 #define __WINE_D3DCAPS_H
21 
22 #include <ddraw.h>
23 
24 #ifdef __i386__
25 #include <pshpack4.h>
26 #endif
27 
28 typedef struct _D3DTRANSFORMCAPS {
29 	DWORD dwSize;
30 	DWORD dwCaps;
31 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
32 
33 #define D3DTRANSFORMCAPS_CLIP           __MSABI_LONG(0x00000001)
34 
35 typedef struct _D3DLIGHTINGCAPS {
36 	DWORD dwSize;
37 	DWORD dwCaps;
38 	DWORD dwLightingModel;
39 	DWORD dwNumLights;
40 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
41 
42 #define D3DLIGHTINGMODEL_RGB            0x00000001
43 #define D3DLIGHTINGMODEL_MONO           0x00000002
44 
45 #define D3DLIGHTCAPS_POINT              0x00000001
46 #define D3DLIGHTCAPS_SPOT               0x00000002
47 #define D3DLIGHTCAPS_DIRECTIONAL        0x00000004
48 #define D3DLIGHTCAPS_PARALLELPOINT      0x00000008
49 #define D3DLIGHTCAPS_GLSPOT             0x00000010
50 
51 typedef struct _D3dPrimCaps {
52     DWORD dwSize;
53     DWORD dwMiscCaps;
54     DWORD dwRasterCaps;
55     DWORD dwZCmpCaps;
56     DWORD dwSrcBlendCaps;
57     DWORD dwDestBlendCaps;
58     DWORD dwAlphaCmpCaps;
59     DWORD dwShadeCaps;
60     DWORD dwTextureCaps;
61     DWORD dwTextureFilterCaps;
62     DWORD dwTextureBlendCaps;
63     DWORD dwTextureAddressCaps;
64     DWORD dwStippleWidth;
65     DWORD dwStippleHeight;
66 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
67 
68 #define D3DPMISCCAPS_MASKPLANES         0x00000001
69 #define D3DPMISCCAPS_MASKZ              0x00000002
70 #define D3DPMISCCAPS_LINEPATTERNREP     0x00000004
71 #define D3DPMISCCAPS_CONFORMANT         0x00000008
72 #define D3DPMISCCAPS_CULLNONE           0x00000010
73 #define D3DPMISCCAPS_CULLCW             0x00000020
74 #define D3DPMISCCAPS_CULLCCW            0x00000040
75 
76 #define D3DPRASTERCAPS_DITHER                     0x00000001
77 #define D3DPRASTERCAPS_ROP2                       0x00000002
78 #define D3DPRASTERCAPS_XOR                        0x00000004
79 #define D3DPRASTERCAPS_PAT                        0x00000008
80 #define D3DPRASTERCAPS_ZTEST                      0x00000010
81 #define D3DPRASTERCAPS_SUBPIXEL                   0x00000020
82 #define D3DPRASTERCAPS_SUBPIXELX                  0x00000040
83 #define D3DPRASTERCAPS_FOGVERTEX                  0x00000080
84 #define D3DPRASTERCAPS_FOGTABLE                   0x00000100
85 #define D3DPRASTERCAPS_STIPPLE                    0x00000200
86 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT     0x00000400
87 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT   0x00000800
88 #define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000
89 #define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000
90 #define D3DPRASTERCAPS_ZBIAS                      0x00004000
91 #define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000
92 #define D3DPRASTERCAPS_FOGRANGE                   0x00010000
93 #define D3DPRASTERCAPS_ANISOTROPY                 0x00020000
94 #define D3DPRASTERCAPS_WBUFFER                    0x00040000
95 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
96 #define D3DPRASTERCAPS_WFOG                       0x00100000
97 #define D3DPRASTERCAPS_ZFOG                       0x00200000
98 
99 #define D3DPCMPCAPS_NEVER               0x00000001
100 #define D3DPCMPCAPS_LESS                0x00000002
101 #define D3DPCMPCAPS_EQUAL               0x00000004
102 #define D3DPCMPCAPS_LESSEQUAL           0x00000008
103 #define D3DPCMPCAPS_GREATER             0x00000010
104 #define D3DPCMPCAPS_NOTEQUAL            0x00000020
105 #define D3DPCMPCAPS_GREATEREQUAL        0x00000040
106 #define D3DPCMPCAPS_ALWAYS              0x00000080
107 
108 #define D3DPBLENDCAPS_ZERO              0x00000001
109 #define D3DPBLENDCAPS_ONE               0x00000002
110 #define D3DPBLENDCAPS_SRCCOLOR          0x00000004
111 #define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008
112 #define D3DPBLENDCAPS_SRCALPHA          0x00000010
113 #define D3DPBLENDCAPS_INVSRCALPHA       0x00000020
114 #define D3DPBLENDCAPS_DESTALPHA         0x00000040
115 #define D3DPBLENDCAPS_INVDESTALPHA      0x00000080
116 #define D3DPBLENDCAPS_DESTCOLOR         0x00000100
117 #define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200
118 #define D3DPBLENDCAPS_SRCALPHASAT       0x00000400
119 #define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800
120 #define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000
121 
122 #define D3DPSHADECAPS_COLORFLATMONO     0x00000001
123 #define D3DPSHADECAPS_COLORFLATRGB      0x00000002
124 #define D3DPSHADECAPS_COLORGOURAUDMONO  0x00000004
125 #define D3DPSHADECAPS_COLORGOURAUDRGB   0x00000008
126 #define D3DPSHADECAPS_COLORPHONGMONO    0x00000010
127 #define D3DPSHADECAPS_COLORPHONGRGB     0x00000020
128 
129 #define D3DPSHADECAPS_SPECULARFLATMONO    0x00000040
130 #define D3DPSHADECAPS_SPECULARFLATRGB     0x00000080
131 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
132 #define D3DPSHADECAPS_SPECULARGOURAUDRGB  0x00000200
133 #define D3DPSHADECAPS_SPECULARPHONGMONO   0x00000400
134 #define D3DPSHADECAPS_SPECULARPHONGRGB    0x00000800
135 
136 #define D3DPSHADECAPS_ALPHAFLATBLEND       0x00001000
137 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED    0x00002000
138 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND    0x00004000
139 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
140 #define D3DPSHADECAPS_ALPHAPHONGBLEND      0x00010000
141 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED   0x00020000
142 
143 #define D3DPSHADECAPS_FOGFLAT           0x00040000
144 #define D3DPSHADECAPS_FOGGOURAUD        0x00080000
145 #define D3DPSHADECAPS_FOGPHONG          0x00100000
146 
147 #define D3DPTEXTURECAPS_PERSPECTIVE              0x00000001
148 #define D3DPTEXTURECAPS_POW2                     0x00000002
149 #define D3DPTEXTURECAPS_ALPHA                    0x00000004
150 #define D3DPTEXTURECAPS_TRANSPARENCY             0x00000008
151 #define D3DPTEXTURECAPS_BORDER                   0x00000010
152 #define D3DPTEXTURECAPS_SQUAREONLY               0x00000020
153 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
154 #define D3DPTEXTURECAPS_ALPHAPALETTE             0x00000080
155 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       __MSABI_LONG(0x00000100)
156 /* yes actually 0x00000200 is unused - or at least unreleased */
157 #define D3DPTEXTURECAPS_PROJECTED                0x00000400
158 #define D3DPTEXTURECAPS_CUBEMAP                  0x00000800
159 #define D3DPTEXTURECAPS_COLORKEYBLEND            0x00001000
160 
161 #define D3DPTFILTERCAPS_NEAREST           0x00000001
162 #define D3DPTFILTERCAPS_LINEAR            0x00000002
163 #define D3DPTFILTERCAPS_MIPNEAREST        0x00000004
164 #define D3DPTFILTERCAPS_MIPLINEAR         0x00000008
165 #define D3DPTFILTERCAPS_LINEARMIPNEAREST  0x00000010
166 #define D3DPTFILTERCAPS_LINEARMIPLINEAR   0x00000020
167 /* yes - missing numbers */
168 #define D3DPTFILTERCAPS_MINFPOINT         0x00000100
169 #define D3DPTFILTERCAPS_MINFLINEAR        0x00000200
170 #define D3DPTFILTERCAPS_MINFANISOTROPIC   0x00000400
171 /* yes - missing numbers */
172 #define D3DPTFILTERCAPS_MIPFPOINT         0x00010000
173 #define D3DPTFILTERCAPS_MIPFLINEAR        0x00020000
174 /* yes - missing numbers */
175 #define D3DPTFILTERCAPS_MAGFPOINT         0x01000000
176 #define D3DPTFILTERCAPS_MAGFLINEAR        0x02000000
177 #define D3DPTFILTERCAPS_MAGFANISOTROPIC   0x04000000
178 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC    0x08000000
179 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
180 
181 #define D3DPTBLENDCAPS_DECAL            0x00000001
182 #define D3DPTBLENDCAPS_MODULATE         0x00000002
183 #define D3DPTBLENDCAPS_DECALALPHA       0x00000004
184 #define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008
185 #define D3DPTBLENDCAPS_DECALMASK        0x00000010
186 #define D3DPTBLENDCAPS_MODULATEMASK     0x00000020
187 #define D3DPTBLENDCAPS_COPY             0x00000040
188 #define D3DPTBLENDCAPS_ADD              0x00000080
189 
190 #define D3DPTADDRESSCAPS_WRAP           0x00000001
191 #define D3DPTADDRESSCAPS_MIRROR         0x00000002
192 #define D3DPTADDRESSCAPS_CLAMP          0x00000004
193 #define D3DPTADDRESSCAPS_BORDER         0x00000008
194 #define D3DPTADDRESSCAPS_INDEPENDENTUV  0x00000010
195 
196 
197 typedef struct _D3DDeviceDesc {
198         DWORD           dwSize;
199         DWORD           dwFlags;
200         D3DCOLORMODEL   dcmColorModel;
201         DWORD           dwDevCaps;
202         D3DTRANSFORMCAPS dtcTransformCaps;
203         WINBOOL         bClipping;
204         D3DLIGHTINGCAPS dlcLightingCaps;
205         D3DPRIMCAPS     dpcLineCaps;
206         D3DPRIMCAPS     dpcTriCaps;
207         DWORD           dwDeviceRenderBitDepth;
208         DWORD           dwDeviceZBufferBitDepth;
209         DWORD           dwMaxBufferSize;
210         DWORD           dwMaxVertexCount;
211 
212         DWORD           dwMinTextureWidth,dwMinTextureHeight;
213         DWORD           dwMaxTextureWidth,dwMaxTextureHeight;
214         DWORD           dwMinStippleWidth,dwMaxStippleWidth;
215         DWORD           dwMinStippleHeight,dwMaxStippleHeight;
216 
217         DWORD       dwMaxTextureRepeat;
218         DWORD       dwMaxTextureAspectRatio;
219         DWORD       dwMaxAnisotropy;
220 
221         D3DVALUE    dvGuardBandLeft;
222         D3DVALUE    dvGuardBandTop;
223         D3DVALUE    dvGuardBandRight;
224         D3DVALUE    dvGuardBandBottom;
225 
226         D3DVALUE    dvExtentsAdjust;
227         DWORD       dwStencilCaps;
228 
229         DWORD       dwFVFCaps;
230         DWORD       dwTextureOpCaps;
231         WORD        wMaxTextureBlendStages;
232         WORD        wMaxSimultaneousTextures;
233 } D3DDEVICEDESC,*LPD3DDEVICEDESC;
234 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
235 
236 typedef struct _D3DDeviceDesc7 {
237         DWORD            dwDevCaps;
238         D3DPRIMCAPS      dpcLineCaps;
239         D3DPRIMCAPS      dpcTriCaps;
240         DWORD            dwDeviceRenderBitDepth;
241         DWORD            dwDeviceZBufferBitDepth;
242 
243         DWORD       dwMinTextureWidth, dwMinTextureHeight;
244         DWORD       dwMaxTextureWidth, dwMaxTextureHeight;
245 
246         DWORD       dwMaxTextureRepeat;
247         DWORD       dwMaxTextureAspectRatio;
248         DWORD       dwMaxAnisotropy;
249 
250         D3DVALUE    dvGuardBandLeft;
251         D3DVALUE    dvGuardBandTop;
252         D3DVALUE    dvGuardBandRight;
253         D3DVALUE    dvGuardBandBottom;
254 
255         D3DVALUE    dvExtentsAdjust;
256         DWORD       dwStencilCaps;
257         DWORD       dwFVFCaps;
258         DWORD       dwTextureOpCaps;
259         WORD        wMaxTextureBlendStages;
260         WORD        wMaxSimultaneousTextures;
261 
262         DWORD       dwMaxActiveLights;
263         D3DVALUE    dvMaxVertexW;
264         GUID        deviceGUID;
265 
266         WORD        wMaxUserClipPlanes;
267         WORD        wMaxVertexBlendMatrices;
268 
269         DWORD       dwVertexProcessingCaps;
270 
271         DWORD       dwReserved1;
272         DWORD       dwReserved2;
273         DWORD       dwReserved3;
274         DWORD       dwReserved4;
275 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
276 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
277 
278 #define D3DDD_COLORMODEL                0x00000001
279 #define D3DDD_DEVCAPS                   0x00000002
280 #define D3DDD_TRANSFORMCAPS             0x00000004
281 #define D3DDD_LIGHTINGCAPS              0x00000008
282 #define D3DDD_BCLIPPING                 0x00000010
283 #define D3DDD_LINECAPS                  0x00000020
284 #define D3DDD_TRICAPS                   0x00000040
285 #define D3DDD_DEVICERENDERBITDEPTH      0x00000080
286 #define D3DDD_DEVICEZBUFFERBITDEPTH     0x00000100
287 #define D3DDD_MAXBUFFERSIZE             0x00000200
288 #define D3DDD_MAXVERTEXCOUNT            0x00000400
289 
290 #define D3DDEVCAPS_FLOATTLVERTEX           0x00000001
291 #define D3DDEVCAPS_SORTINCREASINGZ         0x00000002
292 #define D3DDEVCAPS_SORTDECREASINGZ         0X00000004
293 #define D3DDEVCAPS_SORTEXACT               0x00000008
294 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x00000010
295 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x00000020
296 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x00000040
297 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x00000080
298 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x00000100
299 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x00000200
300 #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x00000400
301 #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x00000800
302 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x00001000
303 #define D3DDEVCAPS_DRAWPRIMITIVES2         0x00002000
304 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
305 #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x00008000
306 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x00010000
307 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x00020000
308 #define D3DDEVCAPS_HWRASTERIZATION         0x00080000
309 
310 #define D3DSTENCILCAPS_KEEP     0x00000001
311 #define D3DSTENCILCAPS_ZERO     0x00000002
312 #define D3DSTENCILCAPS_REPLACE  0x00000004
313 #define D3DSTENCILCAPS_INCRSAT  0x00000008
314 #define D3DSTENCILCAPS_DECRSAT  0x00000010
315 #define D3DSTENCILCAPS_INVERT   0x00000020
316 #define D3DSTENCILCAPS_INCR     0x00000040
317 #define D3DSTENCILCAPS_DECR     0x00000080
318 
319 #define D3DTEXOPCAPS_DISABLE                    0x00000001
320 #define D3DTEXOPCAPS_SELECTARG1                 0x00000002
321 #define D3DTEXOPCAPS_SELECTARG2                 0x00000004
322 #define D3DTEXOPCAPS_MODULATE                   0x00000008
323 #define D3DTEXOPCAPS_MODULATE2X                 0x00000010
324 #define D3DTEXOPCAPS_MODULATE4X                 0x00000020
325 #define D3DTEXOPCAPS_ADD                        0x00000040
326 #define D3DTEXOPCAPS_ADDSIGNED                  0x00000080
327 #define D3DTEXOPCAPS_ADDSIGNED2X                0x00000100
328 #define D3DTEXOPCAPS_SUBTRACT                   0x00000200
329 #define D3DTEXOPCAPS_ADDSMOOTH                  0x00000400
330 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA          0x00000800
331 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA          0x00001000
332 #define D3DTEXOPCAPS_BLENDFACTORALPHA           0x00002000
333 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM        0x00004000
334 #define D3DTEXOPCAPS_BLENDCURRENTALPHA          0x00008000
335 #define D3DTEXOPCAPS_PREMODULATE                0x00010000
336 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR     0x00020000
337 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA     0x00040000
338 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR  0x00080000
339 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA  0x00100000
340 #define D3DTEXOPCAPS_BUMPENVMAP                 0x00200000
341 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE        0x00400000
342 #define D3DTEXOPCAPS_DOTPRODUCT3                0x00800000
343 
344 #define D3DFVFCAPS_TEXCOORDCOUNTMASK    0x0000FFFF
345 #define D3DFVFCAPS_DONOTSTRIPELEMENTS   0x00080000
346 
347 #define D3DVTXPCAPS_TEXGEN              0x00000001
348 #define D3DVTXPCAPS_MATERIALSOURCE7     0x00000002
349 #define D3DVTXPCAPS_VERTEXFOG           0x00000004
350 #define D3DVTXPCAPS_DIRECTIONALLIGHTS   0x00000008
351 #define D3DVTXPCAPS_POSITIONALLIGHTS    0x00000010
352 #define D3DVTXPCAPS_LOCALVIEWER         0x00000020
353 
354 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name,
355         D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx);
356 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx);
357 
358 #define D3DFDS_COLORMODEL          0x00000001
359 #define D3DFDS_GUID                0x00000002
360 #define D3DFDS_HARDWARE            0x00000004
361 #define D3DFDS_TRIANGLES           0x00000008
362 #define D3DFDS_LINES               0x00000010
363 #define D3DFDS_MISCCAPS            0x00000020
364 #define D3DFDS_RASTERCAPS          0x00000040
365 #define D3DFDS_ZCMPCAPS            0x00000080
366 #define D3DFDS_ALPHACMPCAPS        0x00000100
367 #define D3DFDS_SRCBLENDCAPS        0x00000200
368 #define D3DFDS_DSTBLENDCAPS        0x00000400
369 #define D3DFDS_SHADECAPS           0x00000800
370 #define D3DFDS_TEXTURECAPS         0x00001000
371 #define D3DFDS_TEXTUREFILTERCAPS   0x00002000
372 #define D3DFDS_TEXTUREBLENDCAPS    0x00004000
373 #define D3DFDS_TEXTUREADDRESSCAPS  0x00008000
374 
375 typedef struct _D3DFINDDEVICESEARCH {
376     DWORD               dwSize;
377     DWORD               dwFlags;
378     WINBOOL             bHardware;
379     D3DCOLORMODEL       dcmColorModel;
380     GUID                guid;
381     DWORD               dwCaps;
382     D3DPRIMCAPS         dpcPrimCaps;
383 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
384 
385 typedef struct _D3DFINDDEVICERESULT {
386     DWORD               dwSize;
387     GUID                guid;
388     D3DDEVICEDESC       ddHwDesc;
389     D3DDEVICEDESC       ddSwDesc;
390 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
391 
392 typedef struct _D3DExecuteBufferDesc {
393   DWORD  dwSize;
394   DWORD  dwFlags;
395   DWORD  dwCaps;
396   DWORD  dwBufferSize;
397   void *lpData;
398 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
399 
400 #define D3DDEB_BUFSIZE          0x00000001
401 #define D3DDEB_CAPS             0x00000002
402 #define D3DDEB_LPDATA           0x00000004
403 
404 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
405 #define D3DDEBCAPS_VIDEOMEMORY  0x00000002
406 #define D3DDEBCAPS_MEM          (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
407 
408 typedef struct _D3DDEVINFO_TEXTUREMANAGER {
409 	WINBOOL bThrashing;
410 	DWORD   dwApproxBytesDownloaded;
411 	DWORD   dwNumEvicts;
412 	DWORD   dwNumVidCreates;
413 	DWORD   dwNumTexturesUsed;
414 	DWORD   dwNumUsedTexInVid;
415 	DWORD   dwWorkingSet;
416 	DWORD   dwWorkingSetBytes;
417 	DWORD   dwTotalManaged;
418 	DWORD   dwTotalBytes;
419 	DWORD   dwLastPri;
420 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
421 
422 typedef struct _D3DDEVINFO_TEXTURING {
423 	DWORD   dwNumLoads;
424 	DWORD   dwApproxBytesLoaded;
425 	DWORD   dwNumPreLoads;
426 	DWORD   dwNumSet;
427 	DWORD   dwNumCreates;
428 	DWORD   dwNumDestroys;
429 	DWORD   dwNumSetPriorities;
430 	DWORD   dwNumSetLODs;
431 	DWORD   dwNumLocks;
432 	DWORD   dwNumGetDCs;
433 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
434 
435 #ifdef __i386__
436 #include <poppack.h>
437 #endif
438 
439 #endif
440