1 /* This Source Code Form is subject to the terms of the Mozilla Public 2 * License, v. 2.0. If a copy of the MPL was not distributed with this 3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 4 5 typedef int8_t GLbyte; 6 typedef uint8_t GLubyte; 7 typedef int16_t GLshort; 8 typedef uint16_t GLushort; 9 typedef int32_t GLint; 10 typedef uint32_t GLuint; 11 typedef int64_t GLint64; 12 typedef uint64_t GLuint64; 13 14 typedef float GLfloat; 15 typedef double GLdouble; 16 17 typedef uint32_t GLenum; 18 typedef uint8_t GLboolean; 19 typedef uint32_t GLbitfield; 20 21 typedef int32_t GLsizei; 22 typedef size_t GLsizeiptr; 23 typedef intptr_t GLintptr; 24 25 #define GL_FALSE 0 26 #define GL_TRUE 1 27 28 #define GL_NONE 0 29 30 #define GL_NO_ERROR 0 31 32 #define GL_RGBA32F 0x8814 33 #define GL_RGBA8 0x8058 34 #define GL_R8 0x8229 35 #define GL_R16 0x822A 36 #define GL_RGBA32I 0x8D82 37 #define GL_BGRA8 0x93A1 38 #define GL_RG8 0x822B 39 40 #define GL_BYTE 0x1400 41 #define GL_UNSIGNED_BYTE 0x1401 42 #define GL_SHORT 0x1402 43 #define GL_UNSIGNED_SHORT 0x1403 44 #define GL_INT 0x1404 45 #define GL_UNSIGNED_INT 0x1405 46 #define GL_FLOAT 0x1406 47 #define GL_DOUBLE 0x1408 48 49 #define GL_RED 0x1903 50 #define GL_GREEN 0x1904 51 #define GL_BLUE 0x1905 52 #define GL_ALPHA 0x1906 53 #define GL_RGB 0x1907 54 #define GL_RGBA 0x1908 55 #define GL_RGBA_INTEGER 0x8D99 56 #define GL_BGRA 0x80E1 57 #define GL_RG 0x8227 58 59 #define GL_DEPTH_COMPONENT 0x1902 60 #define GL_DEPTH_COMPONENT16 0x81A5 61 #define GL_DEPTH_COMPONENT24 0x81A6 62 #define GL_DEPTH_COMPONENT32 0x81A7 63 64 #define GL_ARRAY_BUFFER 0x8892 65 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 66 67 #define GL_READ_FRAMEBUFFER 0x8CA8 68 #define GL_DRAW_FRAMEBUFFER 0x8CA9 69 #define GL_FRAMEBUFFER 0x8D40 70 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 71 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 72 #define GL_RENDERBUFFER 0x8D41 73 #define GL_COLOR_ATTACHMENT0 0x8CE0 74 #define GL_DEPTH_ATTACHMENT 0x8D00 75 #define GL_STENCIL_ATTACHMENT 0x8D20 76 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 77 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 78 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 79 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 80 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 81 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 82 #define GL_COLOR_BUFFER_BIT 0x00004000 83 #define GL_DEPTH_BUFFER_BIT 0x00000100 84 #define GL_STENCIL_BUFFER_BIT 0x00000400 85 86 #define GL_PIXEL_PACK_BUFFER 0x88EB 87 #define GL_PIXEL_UNPACK_BUFFER 0x88EC 88 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 89 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 90 #define GL_UNPACK_ROW_LENGTH 0x0CF2 91 #define GL_UNPACK_ALIGNMENT 0x0CF5 92 93 #define GL_QUERY_RESULT 0x8866 94 #define GL_QUERY_RESULT_AVAILABLE 0x8867 95 #define GL_TIME_ELAPSED 0x88BF 96 #define GL_SAMPLES_PASSED 0x8914 97 98 #define GL_NEAREST 0x2600 99 #define GL_LINEAR 0x2601 100 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 101 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 102 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 103 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 104 #define GL_TEXTURE_WRAP_S 0x2802 105 #define GL_TEXTURE_WRAP_T 0x2803 106 #define GL_TEXTURE_MAG_FILTER 0x2800 107 #define GL_TEXTURE_MIN_FILTER 0x2801 108 #define GL_CLAMP_TO_EDGE 0x812F 109 #define GL_TEXTURE_2D 0x0DE1 110 #define GL_TEXTURE_3D 0x806F 111 #define GL_TEXTURE_2D_ARRAY 0x8C1A 112 #define GL_TEXTURE_RECTANGLE 0x84F5 113 #define GL_TEXTURE0 0x84C0 114 #define GL_TEXTURE1 0x84C1 115 #define GL_TEXTURE2 0x84C2 116 #define GL_TEXTURE3 0x84C3 117 #define GL_TEXTURE4 0x84C4 118 #define GL_TEXTURE5 0x84C5 119 #define GL_TEXTURE6 0x84C6 120 #define GL_TEXTURE7 0x84C7 121 #define GL_TEXTURE8 0x84C8 122 #define GL_TEXTURE9 0x84C9 123 #define GL_TEXTURE10 0x84CA 124 #define GL_TEXTURE11 0x84CB 125 #define GL_TEXTURE12 0x84CC 126 #define GL_TEXTURE13 0x84CD 127 #define GL_TEXTURE14 0x84CE 128 #define GL_TEXTURE15 0x84CF 129 #define GL_MAX_TEXTURE_UNITS 0x84E2 130 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 131 #define GL_MAX_TEXTURE_SIZE 0x0D33 132 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 133 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 134 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 135 136 #define GL_VERTEX_SHADER 0x8B31 137 #define GL_FRAGMENT_SHADER 0x8B30 138 139 #define GL_BLEND 0x0BE2 140 #define GL_ZERO 0 141 #define GL_ONE 1 142 #define GL_SRC_COLOR 0x0300 143 #define GL_ONE_MINUS_SRC_COLOR 0x0301 144 #define GL_SRC_ALPHA 0x0302 145 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 146 #define GL_DST_ALPHA 0x0304 147 #define GL_ONE_MINUS_DST_ALPHA 0x0305 148 #define GL_DST_COLOR 0x0306 149 #define GL_ONE_MINUS_DST_COLOR 0x0307 150 #define GL_CONSTANT_COLOR 0x8001 151 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 152 #define GL_CONSTANT_ALPHA 0x8003 153 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 154 #define GL_SRC1_ALPHA 0x8589 155 #define GL_SRC1_COLOR 0x88F9 156 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA 157 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 158 159 #define GL_FUNC_ADD 0x8006 160 #define GL_MIN 0x8007 161 #define GL_MAX 0x8008 162 163 #define GL_NEVER 0x0200 164 #define GL_LESS 0x0201 165 #define GL_EQUAL 0x0202 166 #define GL_LEQUAL 0x0203 167 #define GL_GREATER 0x0204 168 #define GL_NOTEQUAL 0x0205 169 #define GL_GEQUAL 0x0206 170 #define GL_ALWAYS 0x0207 171 #define GL_DEPTH_TEST 0x0B71 172 #define GL_DEPTH_WRITEMASK 0x0B72 173 174 #define GL_SCISSOR_TEST 0x0C11 175 176 #define GL_VENDOR 0x1F00 177 #define GL_RENDERER 0x1F01 178 #define GL_VERSION 0x1F02 179 #define GL_EXTENSIONS 0x1F03 180 #define GL_NUM_EXTENSIONS 0x821D 181 #define GL_MINOR_VERSION 0x821C 182 #define GL_MAJOR_VERSION 0x821B 183 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 184 185 #define GL_POINTS 0x0000 186 #define GL_LINES 0x0001 187 #define GL_LINE_LOOP 0x0002 188 #define GL_LINE_STRIP 0x0003 189 #define GL_TRIANGLES 0x0004 190 #define GL_TRIANGLE_STRIP 0x0005 191 #define GL_TRIANGLE_FAN 0x0006 192 #define GL_QUADS 0x0007 193 194 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 195 196 #define GL_RGB_422_APPLE 0x8A1F 197 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 198 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 199 #define GL_RGB_RAW_422_APPLE 0x8A51 200 201 #define GL_MULTIPLY_KHR 0x9294 202 #define GL_SCREEN_KHR 0x9295 203 #define GL_OVERLAY_KHR 0x9296 204 #define GL_DARKEN_KHR 0x9297 205 #define GL_LIGHTEN_KHR 0x9298 206 #define GL_COLORDODGE_KHR 0x9299 207 #define GL_COLORBURN_KHR 0x929A 208 #define GL_HARDLIGHT_KHR 0x929B 209 #define GL_SOFTLIGHT_KHR 0x929C 210 #define GL_DIFFERENCE_KHR 0x929E 211 #define GL_EXCLUSION_KHR 0x92A0 212 #define GL_HSL_HUE_KHR 0x92AD 213 #define GL_HSL_SATURATION_KHR 0x92AE 214 #define GL_HSL_COLOR_KHR 0x92AF 215 #define GL_HSL_LUMINOSITY_KHR 0x92B0 216 217 #define SWGL_BLEND_DROP_SHADOW 0xB001 218 #define SWGL_BLEND_SUBPIXEL_TEXT 0xB002 219