1 //================================================================================================= 2 /*! 3 // \file blaze/math/CustomVector.h 4 // \brief Header file for the complete CustomVector implementation 5 // 6 // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved 7 // 8 // This file is part of the Blaze library. You can redistribute it and/or modify it under 9 // the terms of the New (Revised) BSD License. Redistribution and use in source and binary 10 // forms, with or without modification, are permitted provided that the following conditions 11 // are met: 12 // 13 // 1. Redistributions of source code must retain the above copyright notice, this list of 14 // conditions and the following disclaimer. 15 // 2. Redistributions in binary form must reproduce the above copyright notice, this list 16 // of conditions and the following disclaimer in the documentation and/or other materials 17 // provided with the distribution. 18 // 3. Neither the names of the Blaze development group nor the names of its contributors 19 // may be used to endorse or promote products derived from this software without specific 20 // prior written permission. 21 // 22 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 23 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 24 // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 25 // SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 27 // TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR 28 // BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 29 // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 30 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 31 // DAMAGE. 32 */ 33 //================================================================================================= 34 35 #ifndef _BLAZE_MATH_CUSTOMVECTOR_H_ 36 #define _BLAZE_MATH_CUSTOMVECTOR_H_ 37 38 39 //************************************************************************************************* 40 // Includes 41 //************************************************************************************************* 42 43 #include <blaze/math/AlignmentFlag.h> 44 #include <blaze/math/dense/CustomVector.h> 45 #include <blaze/math/dense/DynamicVector.h> 46 #include <blaze/math/dense/StaticVector.h> 47 #include <blaze/math/DenseVector.h> 48 #include <blaze/math/DynamicMatrix.h> 49 #include <blaze/math/ZeroVector.h> 50 #include <blaze/util/Random.h> 51 52 53 namespace blaze { 54 55 //================================================================================================= 56 // 57 // RAND SPECIALIZATION 58 // 59 //================================================================================================= 60 61 //************************************************************************************************* 62 /*! \cond BLAZE_INTERNAL */ 63 /*!\brief Specialization of the Rand class template for CustomVector. 64 // \ingroup random 65 // 66 // This specialization of the Rand class randomizes instances of CustomVector. 67 */ 68 template< typename Type // Data type of the vector 69 , AlignmentFlag AF // Alignment flag 70 , PaddingFlag PF // Padding flag 71 , bool TF // Transpose flag 72 , typename Tag // Type tag 73 , typename RT > // Result type 74 class Rand< CustomVector<Type,AF,PF,TF,Tag,RT> > 75 { 76 public: 77 //********************************************************************************************** 78 /*!\brief Randomization of a CustomVector. 79 // 80 // \param vector The vector to be randomized. 81 // \return void 82 */ randomize(CustomVector<Type,AF,PF,TF,Tag,RT> & vector)83 inline void randomize( CustomVector<Type,AF,PF,TF,Tag,RT>& vector ) const 84 { 85 using blaze::randomize; 86 87 const size_t size( vector.size() ); 88 for( size_t i=0UL; i<size; ++i ) { 89 randomize( vector[i] ); 90 } 91 } 92 //********************************************************************************************** 93 94 //********************************************************************************************** 95 /*!\brief Randomization of a CustomVector. 96 // 97 // \param vector The vector to be randomized. 98 // \param min The smallest possible value for a vector element. 99 // \param max The largest possible value for a vector element. 100 // \return void 101 */ 102 template< typename Arg > // Min/max argument type randomize(CustomVector<Type,AF,PF,TF,Tag,RT> & vector,const Arg & min,const Arg & max)103 inline void randomize( CustomVector<Type,AF,PF,TF,Tag,RT>& vector, 104 const Arg& min, const Arg& max ) const 105 { 106 using blaze::randomize; 107 108 const size_t size( vector.size() ); 109 for( size_t i=0UL; i<size; ++i ) { 110 randomize( vector[i], min, max ); 111 } 112 } 113 //********************************************************************************************** 114 }; 115 /*! \endcond */ 116 //************************************************************************************************* 117 118 } // namespace blaze 119 120 #endif 121