1 /***************************************************************************
2 Copyright (c) 2020, The OpenBLAS Project
3 All rights reserved.
4 Redistribution and use in source and binary forms, with or without
5 modification, are permitted provided that the following conditions are
6 met:
7 1. Redistributions of source code must retain the above copyright
8 notice, this list of conditions and the following disclaimer.
9 2. Redistributions in binary form must reproduce the above copyright
10 notice, this list of conditions and the following disclaimer in
11 the documentation and/or other materials provided with the
12 distribution.
13 3. Neither the name of the OpenBLAS project nor the names of
14 its contributors may be used to endorse or promote products
15 derived from this software without specific prior written permission.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 ARE DISCLAIMED. IN NO EVENT SHALL THE OPENBLAS PROJECT OR CONTRIBUTORS BE
20 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
25 USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 *****************************************************************************/
27 
28 #include "common.h"
29 #include <stdio.h>
30 #if !defined(DOUBLE)
31 #define VSETVL(n) vsetvl_e32m8(n)
32 #define VSETVL_MAX vsetvlmax_e32m1()
33 #define FLOAT_V_T vfloat32m8_t
34 #define VLEV_FLOAT vle_v_f32m8
35 #define VLSEV_FLOAT vlse_v_f32m8
36 #define VSEV_FLOAT vse_v_f32m8
37 #define VSSEV_FLOAT vsse_v_f32m8
38 #else
39 #define VSETVL(n) vsetvl_e64m8(n)
40 #define VSETVL_MAX vsetvlmax_e64m1()
41 #define FLOAT_V_T vfloat64m8_t
42 #define VLEV_FLOAT vle_v_f64m8
43 #define VLSEV_FLOAT vlse_v_f64m8
44 #define VSEV_FLOAT vse_v_f64m8
45 #define VSSEV_FLOAT vsse_v_f64m8
46 #endif
47 
CNAME(BLASLONG n,BLASLONG dummy0,BLASLONG dummy1,FLOAT dummy3,FLOAT * x,BLASLONG inc_x,FLOAT * y,BLASLONG inc_y,FLOAT * dummy,BLASLONG dummy2)48 int CNAME(BLASLONG n, BLASLONG dummy0, BLASLONG dummy1, FLOAT dummy3, FLOAT *x, BLASLONG inc_x, FLOAT *y, BLASLONG inc_y, FLOAT *dummy, BLASLONG dummy2)
49 {
50 	BLASLONG i = 0, j = 0;
51 	BLASLONG ix = 0,iy = 0;
52         BLASLONG stride_x, stride_y;
53         FLOAT_V_T vx0, vx1, vy0, vy1;
54         unsigned int gvl = 0;
55 
56 	if (n < 0)  return(0);
57         if(inc_x == 1 && inc_y == 1){
58                 gvl = VSETVL(n);
59                 if(gvl <= n/2){
60                         for(i=0,j=0; i<n/(2*gvl); i++){
61                                 vx0 = VLEV_FLOAT(&x[j], gvl);
62                                 vy0 = VLEV_FLOAT(&y[j], gvl);
63                                 VSEV_FLOAT(&x[j], vy0, gvl);
64                                 VSEV_FLOAT(&y[j], vx0, gvl);
65 
66                                 vx1 = VLEV_FLOAT(&x[j+gvl], gvl);
67                                 vy1 = VLEV_FLOAT(&y[j+gvl], gvl);
68                                 VSEV_FLOAT(&x[j+gvl], vy1, gvl);
69                                 VSEV_FLOAT(&y[j+gvl], vx1, gvl);
70                                 j+=gvl * 2;
71                         }
72                 }
73                 for(;j<n;){
74                         gvl = VSETVL(n-j);
75                         vx0 = VLEV_FLOAT(&x[j], gvl);
76                         vy0 = VLEV_FLOAT(&y[j], gvl);
77                         VSEV_FLOAT(&x[j], vy0, gvl);
78                         VSEV_FLOAT(&y[j], vx0, gvl);
79                         j+=gvl;
80                 }
81         }else if (inc_y == 1){
82                 gvl = VSETVL(n);
83                 stride_x = inc_x * sizeof(FLOAT);
84                 if(gvl <= n/2){
85                         BLASLONG inc_xv = inc_x * gvl;
86                         for(i=0,j=0; i<n/(2*gvl); i++){
87                                 vx0 = VLSEV_FLOAT(&x[ix], stride_x, gvl);
88                                 vy0 = VLEV_FLOAT(&y[j], gvl);
89                                 VSSEV_FLOAT(&x[ix], stride_x, vy0, gvl);
90                                 VSEV_FLOAT(&y[j], vx0, gvl);
91 
92                                 vx1 = VLSEV_FLOAT(&x[ix+inc_xv], stride_x, gvl);
93                                 vy1 = VLEV_FLOAT(&y[j+gvl], gvl);
94                                 VSSEV_FLOAT(&x[ix+inc_xv], stride_x, vy1, gvl);
95                                 VSEV_FLOAT(&y[j+gvl], vx1, gvl);
96                                 j += gvl * 2;
97                                 ix += inc_xv * 2;
98                         }
99                 }
100                 for(;j<n;){
101                         gvl = VSETVL(n-j);
102                         vx0 = VLSEV_FLOAT(&x[ix], stride_x, gvl);
103                         vy0 = VLEV_FLOAT(&y[j], gvl);
104                         VSSEV_FLOAT(&x[ix], stride_x, vy0, gvl);
105                         VSEV_FLOAT(&y[j], vx0, gvl);
106                         j += gvl;
107                         ix += inc_x * gvl;
108                 }
109         }else if(inc_x == 1){
110                 gvl = VSETVL(n);
111                 stride_y = inc_y * sizeof(FLOAT);
112                 if(gvl <= n/2){
113                         BLASLONG inc_yv = inc_y * gvl;
114                         for(i=0,j=0; i<n/(2*gvl); i++){
115                                 vx0 = VLEV_FLOAT(&x[j], gvl);
116                                 vy0 = VLSEV_FLOAT(&y[iy], stride_y, gvl);
117                                 VSEV_FLOAT(&x[j], vy0, gvl);
118                                 VSSEV_FLOAT(&y[iy], stride_y, vx0, gvl);
119 
120                                 vx1 = VLEV_FLOAT(&x[j+gvl], gvl);
121                                 vy1 = VLSEV_FLOAT(&y[iy+inc_yv], stride_y, gvl);
122                                 VSEV_FLOAT(&x[j+gvl], vy1, gvl);
123                                 VSSEV_FLOAT(&y[iy+inc_yv], stride_y, vx1, gvl);
124                                 j += gvl * 2;
125                                 iy += inc_yv * 2;
126                         }
127                 }
128                 for(;j<n;){
129                         gvl = VSETVL(n-j);
130                         vx0 = VLEV_FLOAT(&x[j], gvl);
131                         vy0 = VLSEV_FLOAT(&y[iy], stride_y, gvl);
132                         VSEV_FLOAT(&x[j], vy0, gvl);
133                         VSSEV_FLOAT(&y[iy], stride_y, vx0, gvl);
134                         j += gvl;
135                         iy += inc_y * gvl;
136                 }
137         }else{
138                 gvl = VSETVL(n);
139                 stride_x = inc_x * sizeof(FLOAT);
140                 stride_y = inc_y * sizeof(FLOAT);
141                 if(gvl <= n/2){
142                         BLASLONG inc_xv = inc_x * gvl;
143                         BLASLONG inc_yv = inc_y * gvl;
144                         for(i=0,j=0; i<n/(2*gvl); i++){
145                                 vx0 = VLSEV_FLOAT(&x[ix], stride_x, gvl);
146                                 vy0 = VLSEV_FLOAT(&y[iy], stride_y, gvl);
147                                 VSSEV_FLOAT(&x[ix], stride_x, vy0, gvl);
148                                 VSSEV_FLOAT(&y[iy], stride_y, vx0, gvl);
149 
150                                 vx1 = VLSEV_FLOAT(&x[ix+inc_xv], stride_x, gvl);
151                                 vy1 = VLSEV_FLOAT(&y[iy+inc_yv], stride_y, gvl);
152                                 VSSEV_FLOAT(&x[ix+inc_xv], stride_x, vy1, gvl);
153                                 VSSEV_FLOAT(&y[iy+inc_yv], stride_y, vx1, gvl);
154                                 j += gvl * 2;
155                                 ix += inc_xv * 2;
156                                 iy += inc_yv * 2;
157                         }
158                 }
159                 for(;j<n;){
160                         gvl = VSETVL(n-j);
161                         vx0 = VLSEV_FLOAT(&x[ix], stride_x, gvl);
162                         vy0 = VLSEV_FLOAT(&y[iy], stride_y, gvl);
163                         VSSEV_FLOAT(&x[ix], stride_x, vy0, gvl);
164                         VSSEV_FLOAT(&y[iy], stride_y, vx0, gvl);
165                         j += gvl;
166                         ix += inc_x * gvl;
167                         iy += inc_y * gvl;
168                 }
169         }
170 	return(0);
171 }
172 
173 
174