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50 
51 #include "vulkanwindow.h"
52 #include "renderer.h"
53 #include <QMouseEvent>
54 #include <QKeyEvent>
55 
VulkanWindow(bool dbg)56 VulkanWindow::VulkanWindow(bool dbg)
57     : m_debug(dbg)
58 {
59 }
60 
createRenderer()61 QVulkanWindowRenderer *VulkanWindow::createRenderer()
62 {
63     m_renderer = new Renderer(this, 128);
64     return m_renderer;
65 }
66 
addNew()67 void VulkanWindow::addNew()
68 {
69     m_renderer->addNew();
70 }
71 
togglePaused()72 void VulkanWindow::togglePaused()
73 {
74     m_renderer->setAnimating(!m_renderer->animating());
75 }
76 
meshSwitched(bool enable)77 void VulkanWindow::meshSwitched(bool enable)
78 {
79     m_renderer->setUseLogo(enable);
80 }
81 
mousePressEvent(QMouseEvent * e)82 void VulkanWindow::mousePressEvent(QMouseEvent *e)
83 {
84     m_pressed = true;
85     m_lastPos = e->pos();
86 }
87 
mouseReleaseEvent(QMouseEvent *)88 void VulkanWindow::mouseReleaseEvent(QMouseEvent *)
89 {
90     m_pressed = false;
91 }
92 
mouseMoveEvent(QMouseEvent * e)93 void VulkanWindow::mouseMoveEvent(QMouseEvent *e)
94 {
95     if (!m_pressed)
96         return;
97 
98     int dx = e->pos().x() - m_lastPos.x();
99     int dy = e->pos().y() - m_lastPos.y();
100 
101     if (dy)
102         m_renderer->pitch(dy / 10.0f);
103 
104     if (dx)
105         m_renderer->yaw(dx / 10.0f);
106 
107     m_lastPos = e->pos();
108 }
109 
keyPressEvent(QKeyEvent * e)110 void VulkanWindow::keyPressEvent(QKeyEvent *e)
111 {
112     const float amount = e->modifiers().testFlag(Qt::ShiftModifier) ? 1.0f : 0.1f;
113     switch (e->key()) {
114     case Qt::Key_W:
115         m_renderer->walk(amount);
116         break;
117     case Qt::Key_S:
118         m_renderer->walk(-amount);
119         break;
120     case Qt::Key_A:
121         m_renderer->strafe(-amount);
122         break;
123     case Qt::Key_D:
124         m_renderer->strafe(amount);
125         break;
126     default:
127         break;
128     }
129 }
130 
instanceCount() const131 int VulkanWindow::instanceCount() const
132 {
133     return m_renderer->instanceCount();
134 }
135