1 /*
2  * Copyright (C) 2009 David Conrad
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include <string.h>
22 
23 #include "config.h"
24 
25 #include "libavutil/attributes.h"
26 #include "libavutil/cpu.h"
27 #include "libavutil/ppc/cpu.h"
28 #include "libavutil/ppc/util_altivec.h"
29 
30 #include "libavcodec/vp3dsp.h"
31 
32 #if HAVE_ALTIVEC
33 
34 static const vec_s16 constants =
35     {0, 64277, 60547, 54491, 46341, 36410, 25080, 12785};
36 #if HAVE_BIGENDIAN
37 static const vec_u8 interleave_high =
38     {0, 1, 16, 17, 4, 5, 20, 21, 8, 9, 24, 25, 12, 13, 28, 29};
39 #else
40 static const vec_u8 interleave_high =
41     {2, 3, 18, 19, 6, 7, 22, 23, 10, 11, 26, 27, 14, 15, 30, 31};
42 #endif
43 
44 #define IDCT_START \
45     vec_s16 A, B, C, D, Ad, Bd, Cd, Dd, E, F, G, H;\
46     vec_s16 Ed, Gd, Add, Bdd, Fd, Hd;\
47     vec_s16 eight = vec_splat_s16(8);\
48     vec_u16 four = vec_splat_u16(4);\
49 \
50     vec_s16 C1 = vec_splat(constants, 1);\
51     vec_s16 C2 = vec_splat(constants, 2);\
52     vec_s16 C3 = vec_splat(constants, 3);\
53     vec_s16 C4 = vec_splat(constants, 4);\
54     vec_s16 C5 = vec_splat(constants, 5);\
55     vec_s16 C6 = vec_splat(constants, 6);\
56     vec_s16 C7 = vec_splat(constants, 7);\
57 \
58     vec_s16 b0 = vec_ld(0x00, block);\
59     vec_s16 b1 = vec_ld(0x10, block);\
60     vec_s16 b2 = vec_ld(0x20, block);\
61     vec_s16 b3 = vec_ld(0x30, block);\
62     vec_s16 b4 = vec_ld(0x40, block);\
63     vec_s16 b5 = vec_ld(0x50, block);\
64     vec_s16 b6 = vec_ld(0x60, block);\
65     vec_s16 b7 = vec_ld(0x70, block);
66 
67 // these functions do (a*C)>>16
68 // things are tricky because a is signed, but C unsigned.
69 // M15 is used if C fits in 15 bit unsigned (C6,C7)
70 // M16 is used if C requires 16 bits unsigned
M15(vec_s16 a,vec_s16 C)71 static inline vec_s16 M15(vec_s16 a, vec_s16 C)
72 {
73     return (vec_s16)vec_perm(vec_mule(a,C), vec_mulo(a,C), interleave_high);
74 }
M16(vec_s16 a,vec_s16 C)75 static inline vec_s16 M16(vec_s16 a, vec_s16 C)
76 {
77     return vec_add(a, M15(a, C));
78 }
79 
80 #define IDCT_1D(ADD, SHIFT)\
81     A = vec_add(M16(b1, C1), M15(b7, C7));\
82     B = vec_sub(M15(b1, C7), M16(b7, C1));\
83     C = vec_add(M16(b3, C3), M16(b5, C5));\
84     D = vec_sub(M16(b5, C3), M16(b3, C5));\
85 \
86     Ad = M16(vec_sub(A, C), C4);\
87     Bd = M16(vec_sub(B, D), C4);\
88 \
89     Cd = vec_add(A, C);\
90     Dd = vec_add(B, D);\
91 \
92     E = ADD(M16(vec_add(b0, b4), C4));\
93     F = ADD(M16(vec_sub(b0, b4), C4));\
94 \
95     G = vec_add(M16(b2, C2), M15(b6, C6));\
96     H = vec_sub(M15(b2, C6), M16(b6, C2));\
97 \
98     Ed = vec_sub(E, G);\
99     Gd = vec_add(E, G);\
100 \
101     Add = vec_add(F, Ad);\
102     Bdd = vec_sub(Bd, H);\
103 \
104     Fd = vec_sub(F, Ad);\
105     Hd = vec_add(Bd, H);\
106 \
107     b0 = SHIFT(vec_add(Gd, Cd));\
108     b7 = SHIFT(vec_sub(Gd, Cd));\
109 \
110     b1 = SHIFT(vec_add(Add, Hd));\
111     b2 = SHIFT(vec_sub(Add, Hd));\
112 \
113     b3 = SHIFT(vec_add(Ed, Dd));\
114     b4 = SHIFT(vec_sub(Ed, Dd));\
115 \
116     b5 = SHIFT(vec_add(Fd, Bdd));\
117     b6 = SHIFT(vec_sub(Fd, Bdd));
118 
119 #define NOP(a) a
120 #define ADD8(a) vec_add(a, eight)
121 #define SHIFT4(a) vec_sra(a, four)
122 
vp3_idct_put_altivec(uint8_t * dst,ptrdiff_t stride,int16_t block[64])123 static void vp3_idct_put_altivec(uint8_t *dst, ptrdiff_t stride, int16_t block[64])
124 {
125     vec_u8 t;
126     IDCT_START
127 
128     // pixels are signed; so add 128*16 in addition to the normal 8
129     vec_s16 v2048 = vec_sl(vec_splat_s16(1), vec_splat_u16(11));
130     eight = vec_add(eight, v2048);
131 
132     IDCT_1D(NOP, NOP)
133     TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7);
134     IDCT_1D(ADD8, SHIFT4)
135 
136 #define PUT(a)\
137     t = vec_packsu(a, a);\
138     vec_ste((vec_u32)t, 0, (unsigned int *)dst);\
139     vec_ste((vec_u32)t, 4, (unsigned int *)dst);
140 
141     PUT(b0)     dst += stride;
142     PUT(b1)     dst += stride;
143     PUT(b2)     dst += stride;
144     PUT(b3)     dst += stride;
145     PUT(b4)     dst += stride;
146     PUT(b5)     dst += stride;
147     PUT(b6)     dst += stride;
148     PUT(b7)
149     memset(block, 0, sizeof(*block) * 64);
150 }
151 
vp3_idct_add_altivec(uint8_t * dst,ptrdiff_t stride,int16_t block[64])152 static void vp3_idct_add_altivec(uint8_t *dst, ptrdiff_t stride, int16_t block[64])
153 {
154     LOAD_ZERO;
155     vec_u8 t, vdst;
156     vec_s16 vdst_16;
157     vec_u8 vdst_mask = vec_mergeh(vec_splat_u8(-1), vec_lvsl(0, dst));
158 
159     IDCT_START
160 
161     IDCT_1D(NOP, NOP)
162     TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7);
163     IDCT_1D(ADD8, SHIFT4)
164 
165 #if HAVE_BIGENDIAN
166 #define GET_VDST16\
167     vdst = vec_ld(0, dst);\
168     vdst_16 = (vec_s16)vec_perm(vdst, zero_u8v, vdst_mask);
169 #else
170 #define GET_VDST16\
171     vdst = vec_vsx_ld(0,dst);\
172     vdst_16 = (vec_s16)vec_mergeh(vdst, zero_u8v);
173 #endif
174 
175 #define ADD(a)\
176     GET_VDST16;\
177     vdst_16 = vec_adds(a, vdst_16);\
178     t = vec_packsu(vdst_16, vdst_16);\
179     vec_ste((vec_u32)t, 0, (unsigned int *)dst);\
180     vec_ste((vec_u32)t, 4, (unsigned int *)dst);
181 
182     ADD(b0)     dst += stride;
183     ADD(b1)     dst += stride;
184     ADD(b2)     dst += stride;
185     ADD(b3)     dst += stride;
186     ADD(b4)     dst += stride;
187     ADD(b5)     dst += stride;
188     ADD(b6)     dst += stride;
189     ADD(b7)
190     memset(block, 0, sizeof(*block) * 64);
191 }
192 
193 #endif /* HAVE_ALTIVEC */
194 
ff_vp3dsp_init_ppc(VP3DSPContext * c,int flags)195 av_cold void ff_vp3dsp_init_ppc(VP3DSPContext *c, int flags)
196 {
197 #if HAVE_ALTIVEC
198     if (!PPC_ALTIVEC(av_get_cpu_flags()))
199         return;
200 
201     c->idct_put = vp3_idct_put_altivec;
202     c->idct_add = vp3_idct_add_altivec;
203 #endif
204 }
205