1 /*
2  *  Copyright 2012 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "webrtc/base/gunit.h"
12 #include "webrtc/base/nullsocketserver.h"
13 #include "webrtc/test/testsupport/gtest_disable.h"
14 
15 namespace rtc {
16 
17 static const uint32_t kTimeout = 5000U;
18 
19 class NullSocketServerTest
20     : public testing::Test,
21       public MessageHandler {
22  public:
NullSocketServerTest()23   NullSocketServerTest() {}
24  protected:
OnMessage(Message * message)25   virtual void OnMessage(Message* message) {
26     ss_.WakeUp();
27   }
28   NullSocketServer ss_;
29 };
30 
TEST_F(NullSocketServerTest,WaitAndSet)31 TEST_F(NullSocketServerTest, WaitAndSet) {
32   Thread thread;
33   EXPECT_TRUE(thread.Start());
34   thread.Post(this, 0);
35   // The process_io will be ignored.
36   const bool process_io = true;
37   EXPECT_TRUE_WAIT(ss_.Wait(SocketServer::kForever, process_io), kTimeout);
38 }
39 
TEST_F(NullSocketServerTest,TestWait)40 TEST_F(NullSocketServerTest, TestWait) {
41   uint32_t start = Time();
42   ss_.Wait(200, true);
43   // The actual wait time is dependent on the resolution of the timer used by
44   // the Event class. Allow for the event to signal ~20ms early.
45   EXPECT_GE(TimeSince(start), 180);
46 }
47 
48 }  // namespace rtc
49