1 #ifndef EDITSUPERSTAKERDIALOG_H
2 #define EDITSUPERSTAKERDIALOG_H
3 
4 #include <QDialog>
5 
6 namespace Ui {
7 class EditSuperStakerDialog;
8 }
9 
10 class EditSuperStakerDialog : public QDialog
11 {
12     Q_OBJECT
13 
14 public:
15     explicit EditSuperStakerDialog(QWidget *parent = nullptr);
16     ~EditSuperStakerDialog();
17     void setData(const QString& superStakerName, const QString& superStakerAddress);
18     QString getSuperStakerName();
19 
20 public Q_SLOTS:
21     void accept();
22     void reject();
23 
24 private Q_SLOTS:
25     void on_cancelButton_clicked();
26     void on_editSuperStakerButton_clicked();
27     void on_updateEditStakerButton();
28 
29 private:
30     Ui::EditSuperStakerDialog *ui;
31 };
32 
33 #endif // EDITSUPERSTAKERDIALOG_H
34