1 #ifndef EDITSUPERSTAKERDIALOG_H 2 #define EDITSUPERSTAKERDIALOG_H 3 4 #include <QDialog> 5 6 namespace Ui { 7 class EditSuperStakerDialog; 8 } 9 10 class EditSuperStakerDialog : public QDialog 11 { 12 Q_OBJECT 13 14 public: 15 explicit EditSuperStakerDialog(QWidget *parent = nullptr); 16 ~EditSuperStakerDialog(); 17 void setData(const QString& superStakerName, const QString& superStakerAddress); 18 QString getSuperStakerName(); 19 20 public Q_SLOTS: 21 void accept(); 22 void reject(); 23 24 private Q_SLOTS: 25 void on_cancelButton_clicked(); 26 void on_editSuperStakerButton_clicked(); 27 void on_updateEditStakerButton(); 28 29 private: 30 Ui::EditSuperStakerDialog *ui; 31 }; 32 33 #endif // EDITSUPERSTAKERDIALOG_H 34