1 // Licensed under the Apache License, Version 2.0
2 // <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
3 // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
4 // All files in the project carrying such notice may not be copied, modified, or distributed
5 // except according to those terms.
6 //! Direct3D capabilities include file
7 use ctypes::{c_char, c_float, c_void};
8 use shared::basetsd::UINT64;
9 use shared::guiddef::GUID;
10 use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT, INT, UINT, USHORT, WORD};
11 use shared::windef::HWND;
12 use um::winnt::{HANDLE, HRESULT, LARGE_INTEGER, LONG, SHORT};
13 pub type D3DCOLOR = DWORD;
14 #[inline]
D3DCOLOR_ARGB(a: DWORD, r: DWORD, g: DWORD, b: DWORD) -> D3DCOLOR15 pub fn D3DCOLOR_ARGB(a: DWORD, r: DWORD, g: DWORD, b: DWORD) -> D3DCOLOR {
16     (((a & 0xff) << 24) | ((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff)) as D3DCOLOR
17 }
18 #[inline]
D3DCOLOR_RGBA(r: DWORD, g: DWORD, b: DWORD, a: DWORD) -> D3DCOLOR19 pub fn D3DCOLOR_RGBA(r: DWORD, g: DWORD, b: DWORD, a: DWORD) -> D3DCOLOR {
20     D3DCOLOR_ARGB(a, r, g, b)
21 }
22 #[inline]
D3DCOLOR_XRGB(r: DWORD, g: DWORD, b: DWORD) -> D3DCOLOR23 pub fn D3DCOLOR_XRGB(r: DWORD, g: DWORD, b: DWORD) -> D3DCOLOR {
24     D3DCOLOR_ARGB(0xff, r, g, b)
25 }
26 #[inline]
D3DCOLOR_XYUV(y: DWORD, u: DWORD, v: DWORD) -> D3DCOLOR27 pub fn D3DCOLOR_XYUV(y: DWORD, u: DWORD, v: DWORD) -> D3DCOLOR {
28     D3DCOLOR_ARGB(0xff, y, u, v)
29 }
30 #[inline]
D3DCOLOR_AYUV(a: DWORD, y: DWORD, u: DWORD, v: DWORD) -> D3DCOLOR31 pub fn D3DCOLOR_AYUV(a: DWORD, y: DWORD, u: DWORD, v: DWORD) -> D3DCOLOR {
32     D3DCOLOR_ARGB(a, y, u, v)
33 }
34 #[inline]
D3DCOLOR_COLORVALUE(r: f32, g: f32, b: f32, a: f32) -> D3DCOLOR35 pub fn D3DCOLOR_COLORVALUE(r: f32, g: f32, b: f32, a: f32) -> D3DCOLOR {
36     D3DCOLOR_ARGB(
37         (r * 255f32) as DWORD,
38         (g * 255f32) as DWORD,
39         (b * 255f32) as DWORD,
40         (a * 255f32) as DWORD,
41     )
42 }
43 STRUCT!{struct D3DVECTOR {
44     x: c_float,
45     y: c_float,
46     z: c_float,
47 }}
48 STRUCT!{struct D3DCOLORVALUE {
49     r: c_float,
50     g: c_float,
51     b: c_float,
52     a: c_float,
53 }}
54 STRUCT!{struct D3DRECT {
55     x1: LONG,
56     y1: LONG,
57     x2: LONG,
58     y2: LONG,
59 }}
60 STRUCT!{struct D3DMATRIX {
61     m: [[c_float; 4]; 4],
62 }}
63 STRUCT!{struct D3DVIEWPORT9 {
64     X: DWORD,
65     Y: DWORD,
66     Width: DWORD,
67     Height: DWORD,
68     MinZ: c_float,
69     MaxZ: c_float,
70 }}
71 pub const D3DMAXUSERCLIPPLANES: DWORD = 32;
72 pub const D3DCLIPPLANE0: DWORD = 1 << 0;
73 pub const D3DCLIPPLANE1: DWORD = 1 << 1;
74 pub const D3DCLIPPLANE2: DWORD = 1 << 2;
75 pub const D3DCLIPPLANE3: DWORD = 1 << 3;
76 pub const D3DCLIPPLANE4: DWORD = 1 << 4;
77 pub const D3DCLIPPLANE5: DWORD = 1 << 5;
78 pub const D3DCS_LEFT: DWORD = 0x00000001;
79 pub const D3DCS_RIGHT: DWORD = 0x00000002;
80 pub const D3DCS_TOP: DWORD = 0x00000004;
81 pub const D3DCS_BOTTOM: DWORD = 0x00000008;
82 pub const D3DCS_FRONT: DWORD = 0x00000010;
83 pub const D3DCS_BACK: DWORD = 0x00000020;
84 pub const D3DCS_PLANE0: DWORD = 0x00000040;
85 pub const D3DCS_PLANE1: DWORD = 0x00000080;
86 pub const D3DCS_PLANE2: DWORD = 0x00000100;
87 pub const D3DCS_PLANE3: DWORD = 0x00000200;
88 pub const D3DCS_PLANE4: DWORD = 0x00000400;
89 pub const D3DCS_PLANE5: DWORD = 0x00000800;
90 pub const D3DCS_ALL: DWORD = D3DCS_LEFT | D3DCS_RIGHT | D3DCS_TOP | D3DCS_BOTTOM | D3DCS_FRONT
91     | D3DCS_BACK | D3DCS_PLANE0 | D3DCS_PLANE1 | D3DCS_PLANE2 | D3DCS_PLANE3 | D3DCS_PLANE4
92     | D3DCS_PLANE5;
93 STRUCT!{struct D3DCLIPSTATUS9 {
94     ClipUnion: DWORD,
95     ClipIntersection: DWORD,
96 }}
97 STRUCT!{struct D3DMATERIAL9 {
98     Diffuse: D3DCOLORVALUE,
99     Ambient: D3DCOLORVALUE,
100     Specular: D3DCOLORVALUE,
101     Emissive: D3DCOLORVALUE,
102     Power: c_float,
103 }}
104 ENUM!{enum D3DLIGHTTYPE {
105     D3DLIGHT_POINT = 1,
106     D3DLIGHT_SPOT = 2,
107     D3DLIGHT_DIRECTIONAL = 3,
108 }}
109 STRUCT!{struct D3DLIGHT9 {
110     Type: D3DLIGHTTYPE,
111     Diffuse: D3DCOLORVALUE,
112     Specular: D3DCOLORVALUE,
113     Ambient: D3DCOLORVALUE,
114     Position: D3DVECTOR,
115     Direction: D3DVECTOR,
116     Range: c_float,
117     Falloff: c_float,
118     Attenuation0: c_float,
119     Attenuation1: c_float,
120     Attenuation2: c_float,
121     Theta: c_float,
122     Phi: c_float,
123 }}
124 pub const D3DCLEAR_TARGET: DWORD = 0x00000001;
125 pub const D3DCLEAR_ZBUFFER: DWORD = 0x00000002;
126 pub const D3DCLEAR_STENCIL: DWORD = 0x00000004;
127 ENUM!{enum D3DSHADEMODE {
128     D3DSHADE_FLAT = 1,
129     D3DSHADE_GOURAUD = 2,
130     D3DSHADE_PHONG = 3,
131 }}
132 ENUM!{enum D3DFILLMODE {
133     D3DFILL_POINT = 1,
134     D3DFILL_WIREFRAME = 2,
135     D3DFILL_SOLID = 3,
136 }}
137 ENUM!{enum D3DBLEND {
138     D3DBLEND_ZERO = 1,
139     D3DBLEND_ONE = 2,
140     D3DBLEND_SRCCOLOR = 3,
141     D3DBLEND_INVSRCCOLOR = 4,
142     D3DBLEND_SRCALPHA = 5,
143     D3DBLEND_INVSRCALPHA = 6,
144     D3DBLEND_DESTALPHA = 7,
145     D3DBLEND_INVDESTALPHA = 8,
146     D3DBLEND_DESTCOLOR = 9,
147     D3DBLEND_INVDESTCOLOR = 10,
148     D3DBLEND_SRCALPHASAT = 11,
149     D3DBLEND_BOTHSRCALPHA = 12,
150     D3DBLEND_BOTHINVSRCALPHA = 13,
151     D3DBLEND_BLENDFACTOR = 14,
152     D3DBLEND_INVBLENDFACTOR = 15,
153     D3DBLEND_SRCCOLOR2 = 16,
154     D3DBLEND_INVSRCCOLOR2 = 17,
155 }}
156 ENUM!{enum D3DBLENDOP {
157     D3DBLENDOP_ADD = 1,
158     D3DBLENDOP_SUBTRACT = 2,
159     D3DBLENDOP_REVSUBTRACT = 3,
160     D3DBLENDOP_MIN = 4,
161     D3DBLENDOP_MAX = 5,
162 }}
163 ENUM!{enum D3DTEXTUREADDRESS {
164     D3DTADDRESS_WRAP = 1,
165     D3DTADDRESS_MIRROR = 2,
166     D3DTADDRESS_CLAMP = 3,
167     D3DTADDRESS_BORDER = 4,
168     D3DTADDRESS_MIRRORONCE = 5,
169 }}
170 ENUM!{enum D3DCULL {
171     D3DCULL_NONE = 1,
172     D3DCULL_CW = 2,
173     D3DCULL_CCW = 3,
174 }}
175 ENUM!{enum D3DCMPFUNC {
176     D3DCMP_NEVER = 1,
177     D3DCMP_LESS = 2,
178     D3DCMP_EQUAL = 3,
179     D3DCMP_LESSEQUAL = 4,
180     D3DCMP_GREATER = 5,
181     D3DCMP_NOTEQUAL = 6,
182     D3DCMP_GREATEREQUAL = 7,
183     D3DCMP_ALWAYS = 8,
184 }}
185 ENUM!{enum D3DSTENCILOP {
186     D3DSTENCILOP_KEEP = 1,
187     D3DSTENCILOP_ZERO = 2,
188     D3DSTENCILOP_REPLACE = 3,
189     D3DSTENCILOP_INCRSAT = 4,
190     D3DSTENCILOP_DECRSAT = 5,
191     D3DSTENCILOP_INVERT = 6,
192     D3DSTENCILOP_INCR = 7,
193     D3DSTENCILOP_DECR = 8,
194 }}
195 ENUM!{enum D3DFOGMODE {
196     D3DFOG_NONE = 0,
197     D3DFOG_EXP = 1,
198     D3DFOG_EXP2 = 2,
199     D3DFOG_LINEAR = 3,
200 }}
201 ENUM!{enum D3DZBUFFERTYPE {
202     D3DZB_FALSE = 0,
203     D3DZB_TRUE = 1,
204     D3DZB_USEW = 2,
205 }}
206 ENUM!{enum D3DPRIMITIVETYPE {
207     D3DPT_POINTLIST = 1,
208     D3DPT_LINELIST = 2,
209     D3DPT_LINESTRIP = 3,
210     D3DPT_TRIANGLELIST = 4,
211     D3DPT_TRIANGLESTRIP = 5,
212     D3DPT_TRIANGLEFAN = 6,
213 }}
214 ENUM!{enum D3DTRANSFORMSTATETYPE {
215     D3DTS_VIEW = 2,
216     D3DTS_PROJECTION = 3,
217     D3DTS_TEXTURE0 = 16,
218     D3DTS_TEXTURE1 = 17,
219     D3DTS_TEXTURE2 = 18,
220     D3DTS_TEXTURE3 = 19,
221     D3DTS_TEXTURE4 = 20,
222     D3DTS_TEXTURE5 = 21,
223     D3DTS_TEXTURE6 = 22,
224     D3DTS_TEXTURE7 = 23,
225 }}
226 macro_rules! D3DTS_WORLDMATRIX {
227     ($index:expr) => ($index + 256)
228 }
229 pub const D3DTS_WORLD: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(0);
230 pub const D3DTS_WORLD1: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(1);
231 pub const D3DTS_WORLD2: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(2);
232 pub const D3DTS_WORLD3: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(3);
233 ENUM!{enum D3DRENDERSTATETYPE {
234     D3DRS_ZENABLE = 7,
235     D3DRS_FILLMODE = 8,
236     D3DRS_SHADEMODE = 9,
237     D3DRS_ZWRITEENABLE = 14,
238     D3DRS_ALPHATESTENABLE = 15,
239     D3DRS_LASTPIXEL = 16,
240     D3DRS_SRCBLEND = 19,
241     D3DRS_DESTBLEND = 20,
242     D3DRS_CULLMODE = 22,
243     D3DRS_ZFUNC = 23,
244     D3DRS_ALPHAREF = 24,
245     D3DRS_ALPHAFUNC = 25,
246     D3DRS_DITHERENABLE = 26,
247     D3DRS_ALPHABLENDENABLE = 27,
248     D3DRS_FOGENABLE = 28,
249     D3DRS_SPECULARENABLE = 29,
250     D3DRS_FOGCOLOR = 34,
251     D3DRS_FOGTABLEMODE = 35,
252     D3DRS_FOGSTART = 36,
253     D3DRS_FOGEND = 37,
254     D3DRS_FOGDENSITY = 38,
255     D3DRS_RANGEFOGENABLE = 48,
256     D3DRS_STENCILENABLE = 52,
257     D3DRS_STENCILFAIL = 53,
258     D3DRS_STENCILZFAIL = 54,
259     D3DRS_STENCILPASS = 55,
260     D3DRS_STENCILFUNC = 56,
261     D3DRS_STENCILREF = 57,
262     D3DRS_STENCILMASK = 58,
263     D3DRS_STENCILWRITEMASK = 59,
264     D3DRS_TEXTUREFACTOR = 60,
265     D3DRS_WRAP0 = 128,
266     D3DRS_WRAP1 = 129,
267     D3DRS_WRAP2 = 130,
268     D3DRS_WRAP3 = 131,
269     D3DRS_WRAP4 = 132,
270     D3DRS_WRAP5 = 133,
271     D3DRS_WRAP6 = 134,
272     D3DRS_WRAP7 = 135,
273     D3DRS_CLIPPING = 136,
274     D3DRS_LIGHTING = 137,
275     D3DRS_AMBIENT = 139,
276     D3DRS_FOGVERTEXMODE = 140,
277     D3DRS_COLORVERTEX = 141,
278     D3DRS_LOCALVIEWER = 142,
279     D3DRS_NORMALIZENORMALS = 143,
280     D3DRS_DIFFUSEMATERIALSOURCE = 145,
281     D3DRS_SPECULARMATERIALSOURCE = 146,
282     D3DRS_AMBIENTMATERIALSOURCE = 147,
283     D3DRS_EMISSIVEMATERIALSOURCE = 148,
284     D3DRS_VERTEXBLEND = 151,
285     D3DRS_CLIPPLANEENABLE = 152,
286     D3DRS_POINTSIZE = 154,
287     D3DRS_POINTSIZE_MIN = 155,
288     D3DRS_POINTSPRITEENABLE = 156,
289     D3DRS_POINTSCALEENABLE = 157,
290     D3DRS_POINTSCALE_A = 158,
291     D3DRS_POINTSCALE_B = 159,
292     D3DRS_POINTSCALE_C = 160,
293     D3DRS_MULTISAMPLEANTIALIAS = 161,
294     D3DRS_MULTISAMPLEMASK = 162,
295     D3DRS_PATCHEDGESTYLE = 163,
296     D3DRS_DEBUGMONITORTOKEN = 165,
297     D3DRS_POINTSIZE_MAX = 166,
298     D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
299     D3DRS_COLORWRITEENABLE = 168,
300     D3DRS_TWEENFACTOR = 170,
301     D3DRS_BLENDOP = 171,
302     D3DRS_POSITIONDEGREE = 172,
303     D3DRS_NORMALDEGREE = 173,
304     D3DRS_SCISSORTESTENABLE = 174,
305     D3DRS_SLOPESCALEDEPTHBIAS = 175,
306     D3DRS_ANTIALIASEDLINEENABLE = 176,
307     D3DRS_MINTESSELLATIONLEVEL = 178,
308     D3DRS_MAXTESSELLATIONLEVEL = 179,
309     D3DRS_ADAPTIVETESS_X = 180,
310     D3DRS_ADAPTIVETESS_Y = 181,
311     D3DRS_ADAPTIVETESS_Z = 182,
312     D3DRS_ADAPTIVETESS_W = 183,
313     D3DRS_ENABLEADAPTIVETESSELLATION = 184,
314     D3DRS_TWOSIDEDSTENCILMODE = 185,
315     D3DRS_CCW_STENCILFAIL = 186,
316     D3DRS_CCW_STENCILZFAIL = 187,
317     D3DRS_CCW_STENCILPASS = 188,
318     D3DRS_CCW_STENCILFUNC = 189,
319     D3DRS_COLORWRITEENABLE1 = 190,
320     D3DRS_COLORWRITEENABLE2 = 191,
321     D3DRS_COLORWRITEENABLE3 = 192,
322     D3DRS_BLENDFACTOR = 193,
323     D3DRS_SRGBWRITEENABLE = 194,
324     D3DRS_DEPTHBIAS = 195,
325     D3DRS_WRAP8 = 198,
326     D3DRS_WRAP9 = 199,
327     D3DRS_WRAP10 = 200,
328     D3DRS_WRAP11 = 201,
329     D3DRS_WRAP12 = 202,
330     D3DRS_WRAP13 = 203,
331     D3DRS_WRAP14 = 204,
332     D3DRS_WRAP15 = 205,
333     D3DRS_SEPARATEALPHABLENDENABLE = 206,
334     D3DRS_SRCBLENDALPHA = 207,
335     D3DRS_DESTBLENDALPHA = 208,
336     D3DRS_BLENDOPALPHA = 209,
337 }}
338 pub const D3D_MAX_SIMULTANEOUS_RENDERTARGETS: DWORD = 4;
339 ENUM!{enum D3DMATERIALCOLORSOURCE {
340     D3DMCS_MATERIAL = 0,
341     D3DMCS_COLOR1 = 1,
342     D3DMCS_COLOR2 = 2,
343 }}
344 pub const D3DRENDERSTATE_WRAPBIAS: DWORD = 128;
345 pub const D3DWRAP_U: DWORD = 0x00000001;
346 pub const D3DWRAP_V: DWORD = 0x00000002;
347 pub const D3DWRAP_W: DWORD = 0x00000004;
348 pub const D3DWRAPCOORD_0: DWORD = 0x00000001;
349 pub const D3DWRAPCOORD_1: DWORD = 0x00000002;
350 pub const D3DWRAPCOORD_2: DWORD = 0x00000004;
351 pub const D3DWRAPCOORD_3: DWORD = 0x00000008;
352 pub const D3DCOLORWRITEENABLE_RED: DWORD = 1 << 0;
353 pub const D3DCOLORWRITEENABLE_GREEN: DWORD = 1 << 1;
354 pub const D3DCOLORWRITEENABLE_BLUE: DWORD = 1 << 2;
355 pub const D3DCOLORWRITEENABLE_ALPHA: DWORD = 1 << 3;
356 ENUM!{enum D3DTEXTURESTAGESTATETYPE {
357     D3DTSS_COLOROP = 1,
358     D3DTSS_COLORARG1 = 2,
359     D3DTSS_COLORARG2 = 3,
360     D3DTSS_ALPHAOP = 4,
361     D3DTSS_ALPHAARG1 = 5,
362     D3DTSS_ALPHAARG2 = 6,
363     D3DTSS_BUMPENVMAT00 = 7,
364     D3DTSS_BUMPENVMAT01 = 8,
365     D3DTSS_BUMPENVMAT10 = 9,
366     D3DTSS_BUMPENVMAT11 = 10,
367     D3DTSS_TEXCOORDINDEX = 11,
368     D3DTSS_BUMPENVLSCALE = 22,
369     D3DTSS_BUMPENVLOFFSET = 23,
370     D3DTSS_TEXTURETRANSFORMFLAGS = 24,
371     D3DTSS_COLORARG0 = 26,
372     D3DTSS_ALPHAARG0 = 27,
373     D3DTSS_RESULTARG = 28,
374     D3DTSS_CONSTANT = 32,
375 }}
376 ENUM!{enum D3DSAMPLERSTATETYPE {
377     D3DSAMP_ADDRESSU = 1,
378     D3DSAMP_ADDRESSV = 2,
379     D3DSAMP_ADDRESSW = 3,
380     D3DSAMP_BORDERCOLOR = 4,
381     D3DSAMP_MAGFILTER = 5,
382     D3DSAMP_MINFILTER = 6,
383     D3DSAMP_MIPFILTER = 7,
384     D3DSAMP_MIPMAPLODBIAS = 8,
385     D3DSAMP_MAXMIPLEVEL = 9,
386     D3DSAMP_MAXANISOTROPY = 10,
387     D3DSAMP_SRGBTEXTURE = 11,
388     D3DSAMP_ELEMENTINDEX = 12,
389     D3DSAMP_DMAPOFFSET = 13,
390 }}
391 pub const D3DDMAPSAMPLER: DWORD = 256;
392 pub const D3DVERTEXTEXTURESAMPLER0: DWORD = D3DDMAPSAMPLER + 1;
393 pub const D3DVERTEXTEXTURESAMPLER1: DWORD = D3DDMAPSAMPLER + 2;
394 pub const D3DVERTEXTEXTURESAMPLER2: DWORD = D3DDMAPSAMPLER + 3;
395 pub const D3DVERTEXTEXTURESAMPLER3: DWORD = D3DDMAPSAMPLER + 4;
396 pub const D3DTSS_TCI_PASSTHRU: DWORD = 0x00000000;
397 pub const D3DTSS_TCI_CAMERASPACENORMAL: DWORD = 0x00010000;
398 pub const D3DTSS_TCI_CAMERASPACEPOSITION: DWORD = 0x00020000;
399 pub const D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR: DWORD = 0x00030000;
400 pub const D3DTSS_TCI_SPHEREMAP: DWORD = 0x00040000;
401 ENUM!{enum D3DTEXTUREOP {
402     D3DTOP_DISABLE = 1,
403     D3DTOP_SELECTARG1 = 2,
404     D3DTOP_SELECTARG2 = 3,
405     D3DTOP_MODULATE = 4,
406     D3DTOP_MODULATE2X = 5,
407     D3DTOP_MODULATE4X = 6,
408     D3DTOP_ADD = 7,
409     D3DTOP_ADDSIGNED = 8,
410     D3DTOP_ADDSIGNED2X = 9,
411     D3DTOP_SUBTRACT = 10,
412     D3DTOP_ADDSMOOTH = 11,
413     D3DTOP_BLENDDIFFUSEALPHA = 12,
414     D3DTOP_BLENDTEXTUREALPHA = 13,
415     D3DTOP_BLENDFACTORALPHA = 14,
416     D3DTOP_BLENDTEXTUREALPHAPM = 15,
417     D3DTOP_BLENDCURRENTALPHA = 16,
418     D3DTOP_PREMODULATE = 17,
419     D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
420     D3DTOP_MODULATECOLOR_ADDALPHA = 19,
421     D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
422     D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
423     D3DTOP_BUMPENVMAP = 22,
424     D3DTOP_BUMPENVMAPLUMINANCE = 23,
425     D3DTOP_DOTPRODUCT3 = 24,
426     D3DTOP_MULTIPLYADD = 25,
427     D3DTOP_LERP = 26,
428 }}
429 pub const D3DTA_SELECTMASK: DWORD = 0x0000000f;
430 pub const D3DTA_DIFFUSE: DWORD = 0x00000000;
431 pub const D3DTA_CURRENT: DWORD = 0x00000001;
432 pub const D3DTA_TEXTURE: DWORD = 0x00000002;
433 pub const D3DTA_TFACTOR: DWORD = 0x00000003;
434 pub const D3DTA_SPECULAR: DWORD = 0x00000004;
435 pub const D3DTA_TEMP: DWORD = 0x00000005;
436 pub const D3DTA_CONSTANT: DWORD = 0x00000006;
437 pub const D3DTA_COMPLEMENT: DWORD = 0x00000010;
438 pub const D3DTA_ALPHAREPLICATE: DWORD = 0x00000020;
439 ENUM!{enum D3DTEXTUREFILTERTYPE {
440     D3DTEXF_NONE = 0,
441     D3DTEXF_POINT = 1,
442     D3DTEXF_LINEAR = 2,
443     D3DTEXF_ANISOTROPIC = 3,
444     D3DTEXF_PYRAMIDALQUAD = 6,
445     D3DTEXF_GAUSSIANQUAD = 7,
446     D3DTEXF_CONVOLUTIONMONO = 8,
447 }}
448 pub const D3DPV_DONOTCOPYDATA: DWORD = 1 << 0;
449 pub const D3DFVF_RESERVED0: DWORD = 0x001;
450 pub const D3DFVF_POSITION_MASK: DWORD = 0x400E;
451 pub const D3DFVF_XYZ: DWORD = 0x002;
452 pub const D3DFVF_XYZRHW: DWORD = 0x004;
453 pub const D3DFVF_XYZB1: DWORD = 0x006;
454 pub const D3DFVF_XYZB2: DWORD = 0x008;
455 pub const D3DFVF_XYZB3: DWORD = 0x00a;
456 pub const D3DFVF_XYZB4: DWORD = 0x00c;
457 pub const D3DFVF_XYZB5: DWORD = 0x00e;
458 pub const D3DFVF_XYZW: DWORD = 0x4002;
459 pub const D3DFVF_NORMAL: DWORD = 0x010;
460 pub const D3DFVF_PSIZE: DWORD = 0x020;
461 pub const D3DFVF_DIFFUSE: DWORD = 0x040;
462 pub const D3DFVF_SPECULAR: DWORD = 0x080;
463 pub const D3DFVF_TEXCOUNT_MASK: DWORD = 0xf00;
464 pub const D3DFVF_TEXCOUNT_SHIFT: DWORD = 8;
465 pub const D3DFVF_TEX0: DWORD = 0x000;
466 pub const D3DFVF_TEX1: DWORD = 0x100;
467 pub const D3DFVF_TEX2: DWORD = 0x200;
468 pub const D3DFVF_TEX3: DWORD = 0x300;
469 pub const D3DFVF_TEX4: DWORD = 0x400;
470 pub const D3DFVF_TEX5: DWORD = 0x500;
471 pub const D3DFVF_TEX6: DWORD = 0x600;
472 pub const D3DFVF_TEX7: DWORD = 0x700;
473 pub const D3DFVF_TEX8: DWORD = 0x800;
474 pub const D3DFVF_LASTBETA_UBYTE4: DWORD = 0x1000;
475 pub const D3DFVF_LASTBETA_D3DCOLOR: DWORD = 0x8000;
476 pub const D3DFVF_RESERVED2: DWORD = 0x6000;
477 ENUM!{enum D3DDECLUSAGE {
478     D3DDECLUSAGE_POSITION = 0,
479     D3DDECLUSAGE_BLENDWEIGHT,
480     D3DDECLUSAGE_BLENDINDICES,
481     D3DDECLUSAGE_NORMAL,
482     D3DDECLUSAGE_PSIZE,
483     D3DDECLUSAGE_TEXCOORD,
484     D3DDECLUSAGE_TANGENT,
485     D3DDECLUSAGE_BINORMAL,
486     D3DDECLUSAGE_TESSFACTOR,
487     D3DDECLUSAGE_POSITIONT,
488     D3DDECLUSAGE_COLOR,
489     D3DDECLUSAGE_FOG,
490     D3DDECLUSAGE_DEPTH,
491     D3DDECLUSAGE_SAMPLE,
492 }}
493 pub const MAXD3DDECLUSAGE: D3DDECLUSAGE = D3DDECLUSAGE_SAMPLE;
494 pub const MAXD3DDECLUSAGEINDEX: DWORD = 15;
495 pub const MAXD3DDECLLENGTH: DWORD = 64;
496 ENUM!{enum D3DDECLMETHOD {
497     D3DDECLMETHOD_DEFAULT = 0,
498     D3DDECLMETHOD_PARTIALU,
499     D3DDECLMETHOD_PARTIALV,
500     D3DDECLMETHOD_CROSSUV,
501     D3DDECLMETHOD_UV,
502     D3DDECLMETHOD_LOOKUP,
503     D3DDECLMETHOD_LOOKUPPRESAMPLED,
504 }}
505 pub const MAXD3DDECLMETHOD: D3DDECLMETHOD = D3DDECLMETHOD_LOOKUPPRESAMPLED;
506 ENUM!{enum D3DDECLTYPE {
507     D3DDECLTYPE_FLOAT1 = 0,
508     D3DDECLTYPE_FLOAT2 = 1,
509     D3DDECLTYPE_FLOAT3 = 2,
510     D3DDECLTYPE_FLOAT4 = 3,
511     D3DDECLTYPE_D3DCOLOR = 4,
512     D3DDECLTYPE_UBYTE4 = 5,
513     D3DDECLTYPE_SHORT2 = 6,
514     D3DDECLTYPE_SHORT4 = 7,
515     D3DDECLTYPE_UBYTE4N = 8,
516     D3DDECLTYPE_SHORT2N = 9,
517     D3DDECLTYPE_SHORT4N = 10,
518     D3DDECLTYPE_USHORT2N = 11,
519     D3DDECLTYPE_USHORT4N = 12,
520     D3DDECLTYPE_UDEC3 = 13,
521     D3DDECLTYPE_DEC3N = 14,
522     D3DDECLTYPE_FLOAT16_2 = 15,
523     D3DDECLTYPE_FLOAT16_4 = 16,
524     D3DDECLTYPE_UNUSED = 17,
525 }}
526 pub const MAXD3DDECLTYPE: D3DDECLTYPE = D3DDECLTYPE_UNUSED;
527 STRUCT!{struct D3DVERTEXELEMENT9 {
528     Stream: WORD,
529     Offset: WORD,
530     Type: BYTE,
531     Method: BYTE,
532     Usage: BYTE,
533     UsageIndex: BYTE,
534 }}
535 pub type LPD3DVERTEXELEMENT9 = *mut D3DVERTEXELEMENT9;
536 pub const D3DDECL_END: D3DVERTEXELEMENT9 = D3DVERTEXELEMENT9 {
537     Stream: 0xFF,
538     Offset: 0,
539     Type: D3DDECLTYPE_UNUSED as BYTE,
540     Method: 0,
541     Usage: 0,
542     UsageIndex: 0,
543 };
544 pub const D3DDP_MAXTEXCOORD: DWORD = 8;
545 pub const D3DSTREAMSOURCE_INDEXEDDATA: DWORD = 1 << 30;
546 pub const D3DSTREAMSOURCE_INSTANCEDATA: DWORD = 2 << 30;
547 pub const D3DSI_OPCODE_MASK: DWORD = 0x0000FFFF;
548 pub const D3DSI_INSTLENGTH_MASK: DWORD = 0x0F000000;
549 pub const D3DSI_INSTLENGTH_SHIFT: DWORD = 24;
550 ENUM!{enum D3DSHADER_INSTRUCTION_OPCODE_TYPE {
551     D3DSIO_NOP = 0,
552     D3DSIO_MOV,
553     D3DSIO_ADD,
554     D3DSIO_SUB,
555     D3DSIO_MAD,
556     D3DSIO_MUL,
557     D3DSIO_RCP,
558     D3DSIO_RSQ,
559     D3DSIO_DP3,
560     D3DSIO_DP4,
561     D3DSIO_MIN,
562     D3DSIO_MAX,
563     D3DSIO_SLT,
564     D3DSIO_SGE,
565     D3DSIO_EXP,
566     D3DSIO_LOG,
567     D3DSIO_LIT,
568     D3DSIO_DST,
569     D3DSIO_LRP,
570     D3DSIO_FRC,
571     D3DSIO_M4x4,
572     D3DSIO_M4x3,
573     D3DSIO_M3x4,
574     D3DSIO_M3x3,
575     D3DSIO_M3x2,
576     D3DSIO_CALL,
577     D3DSIO_CALLNZ,
578     D3DSIO_LOOP,
579     D3DSIO_RET,
580     D3DSIO_ENDLOOP,
581     D3DSIO_LABEL,
582     D3DSIO_DCL,
583     D3DSIO_POW,
584     D3DSIO_CRS,
585     D3DSIO_SGN,
586     D3DSIO_ABS,
587     D3DSIO_NRM,
588     D3DSIO_SINCOS,
589     D3DSIO_REP,
590     D3DSIO_ENDREP,
591     D3DSIO_IF,
592     D3DSIO_IFC,
593     D3DSIO_ELSE,
594     D3DSIO_ENDIF,
595     D3DSIO_BREAK,
596     D3DSIO_BREAKC,
597     D3DSIO_MOVA,
598     D3DSIO_DEFB,
599     D3DSIO_DEFI,
600     D3DSIO_TEXCOORD = 64,
601     D3DSIO_TEXKILL,
602     D3DSIO_TEX,
603     D3DSIO_TEXBEM,
604     D3DSIO_TEXBEML,
605     D3DSIO_TEXREG2AR,
606     D3DSIO_TEXREG2GB,
607     D3DSIO_TEXM3x2PAD,
608     D3DSIO_TEXM3x2TEX,
609     D3DSIO_TEXM3x3PAD,
610     D3DSIO_TEXM3x3TEX,
611     D3DSIO_RESERVED0,
612     D3DSIO_TEXM3x3SPEC,
613     D3DSIO_TEXM3x3VSPEC,
614     D3DSIO_EXPP,
615     D3DSIO_LOGP,
616     D3DSIO_CND,
617     D3DSIO_DEF,
618     D3DSIO_TEXREG2RGB,
619     D3DSIO_TEXDP3TEX,
620     D3DSIO_TEXM3x2DEPTH,
621     D3DSIO_TEXDP3,
622     D3DSIO_TEXM3x3,
623     D3DSIO_TEXDEPTH,
624     D3DSIO_CMP,
625     D3DSIO_BEM,
626     D3DSIO_DP2ADD,
627     D3DSIO_DSX,
628     D3DSIO_DSY,
629     D3DSIO_TEXLDD,
630     D3DSIO_SETP,
631     D3DSIO_TEXLDL,
632     D3DSIO_BREAKP,
633     D3DSIO_PHASE = 0xFFFD,
634     D3DSIO_COMMENT = 0xFFFE,
635     D3DSIO_END = 0xFFFF,
636 }}
637 pub const D3DSI_COISSUE: DWORD = 0x40000000;
638 pub const D3DSP_OPCODESPECIFICCONTROL_MASK: DWORD = 0x00ff0000;
639 pub const D3DSP_OPCODESPECIFICCONTROL_SHIFT: DWORD = 16;
640 pub const D3DSI_TEXLD_PROJECT: DWORD = 0x01 << D3DSP_OPCODESPECIFICCONTROL_SHIFT;
641 pub const D3DSI_TEXLD_BIAS: DWORD = 0x02 << D3DSP_OPCODESPECIFICCONTROL_SHIFT;
642 ENUM!{enum D3DSHADER_COMPARISON {
643     D3DSPC_RESERVED0 = 0,
644     D3DSPC_GT = 1,
645     D3DSPC_EQ = 2,
646     D3DSPC_GE = 3,
647     D3DSPC_LT = 4,
648     D3DSPC_NE = 5,
649     D3DSPC_LE = 6,
650     D3DSPC_RESERVED1 = 7,
651 }}
652 pub const D3DSHADER_COMPARISON_SHIFT: DWORD = D3DSP_OPCODESPECIFICCONTROL_SHIFT;
653 pub const D3DSHADER_COMPARISON_MASK: DWORD = 0x7 << D3DSHADER_COMPARISON_SHIFT;
654 pub const D3DSHADER_INSTRUCTION_PREDICATED: DWORD = 0x1 << 28;
655 pub const D3DSP_DCL_USAGE_SHIFT: DWORD = 0;
656 pub const D3DSP_DCL_USAGE_MASK: DWORD = 0x0000000f;
657 pub const D3DSP_DCL_USAGEINDEX_SHIFT: DWORD = 16;
658 pub const D3DSP_DCL_USAGEINDEX_MASK: DWORD = 0x000f0000;
659 pub const D3DSP_TEXTURETYPE_SHIFT: DWORD = 27;
660 pub const D3DSP_TEXTURETYPE_MASK: DWORD = 0x78000000;
661 ENUM!{enum D3DSAMPLER_TEXTURE_TYPE {
662     D3DSTT_UNKNOWN = 0 << D3DSP_TEXTURETYPE_SHIFT,
663     D3DSTT_2D = 2 << D3DSP_TEXTURETYPE_SHIFT,
664     D3DSTT_CUBE = 3 << D3DSP_TEXTURETYPE_SHIFT,
665     D3DSTT_VOLUME = 4 << D3DSP_TEXTURETYPE_SHIFT,
666 }}
667 pub const D3DSP_REGNUM_MASK: DWORD = 0x000007FF;
668 pub const D3DSP_WRITEMASK_0: DWORD = 0x00010000;
669 pub const D3DSP_WRITEMASK_1: DWORD = 0x00020000;
670 pub const D3DSP_WRITEMASK_2: DWORD = 0x00040000;
671 pub const D3DSP_WRITEMASK_3: DWORD = 0x00080000;
672 pub const D3DSP_WRITEMASK_ALL: DWORD = 0x000F0000;
673 pub const D3DSP_DSTMOD_SHIFT: DWORD = 20;
674 pub const D3DSP_DSTMOD_MASK: DWORD = 0x00F00000;
675 pub const D3DSPDM_NONE: DWORD = 0 << D3DSP_DSTMOD_SHIFT;
676 pub const D3DSPDM_SATURATE: DWORD = 1 << D3DSP_DSTMOD_SHIFT;
677 pub const D3DSPDM_PARTIALPRECISION: DWORD = 2 << D3DSP_DSTMOD_SHIFT;
678 pub const D3DSPDM_MSAMPCENTROID: DWORD = 4 << D3DSP_DSTMOD_SHIFT;
679 pub const D3DSP_DSTSHIFT_SHIFT: DWORD = 24;
680 pub const D3DSP_DSTSHIFT_MASK: DWORD = 0x0F000000;
681 pub const D3DSP_REGTYPE_SHIFT: DWORD = 28;
682 pub const D3DSP_REGTYPE_SHIFT2: DWORD = 8;
683 pub const D3DSP_REGTYPE_MASK: DWORD = 0x70000000;
684 pub const D3DSP_REGTYPE_MASK2: DWORD = 0x00001800;
685 ENUM!{enum D3DSHADER_PARAM_REGISTER_TYPE {
686     D3DSPR_TEMP = 0,
687     D3DSPR_INPUT = 1,
688     D3DSPR_CONST = 2,
689     D3DSPR_ADDR = 3,
690     D3DSPR_TEXTURE = 3,
691     D3DSPR_RASTOUT = 4,
692     D3DSPR_ATTROUT = 5,
693     D3DSPR_TEXCRDOUT = 6,
694     D3DSPR_OUTPUT = 6,
695     D3DSPR_CONSTINT = 7,
696     D3DSPR_COLOROUT = 8,
697     D3DSPR_DEPTHOUT = 9,
698     D3DSPR_SAMPLER = 10,
699     D3DSPR_CONST2 = 11,
700     D3DSPR_CONST3 = 12,
701     D3DSPR_CONST4 = 13,
702     D3DSPR_CONSTBOOL = 14,
703     D3DSPR_LOOP = 15,
704     D3DSPR_TEMPFLOAT16 = 16,
705     D3DSPR_MISCTYPE = 17,
706     D3DSPR_LABEL = 18,
707     D3DSPR_PREDICATE = 19,
708 }}
709 ENUM!{enum D3DSHADER_MISCTYPE_OFFSETS {
710     D3DSMO_POSITION = 0,
711     D3DSMO_FACE = 1,
712 }}
713 ENUM!{enum D3DVS_RASTOUT_OFFSETS {
714     D3DSRO_POSITION = 0,
715     D3DSRO_FOG,
716     D3DSRO_POINT_SIZE,
717 }}
718 pub const D3DVS_ADDRESSMODE_SHIFT: DWORD = 13;
719 pub const D3DVS_ADDRESSMODE_MASK: DWORD = 1 << D3DVS_ADDRESSMODE_SHIFT;
720 ENUM!{enum D3DVS_ADDRESSMODE_TYPE {
721     D3DVS_ADDRMODE_ABSOLUTE = 0 << D3DVS_ADDRESSMODE_SHIFT,
722     D3DVS_ADDRMODE_RELATIVE = 1 << D3DVS_ADDRESSMODE_SHIFT,
723 }}
724 pub const D3DSHADER_ADDRESSMODE_SHIFT: DWORD = 13;
725 pub const D3DSHADER_ADDRESSMODE_MASK: DWORD = 1 << D3DSHADER_ADDRESSMODE_SHIFT;
726 ENUM!{enum D3DSHADER_ADDRESSMODE_TYPE {
727     D3DSHADER_ADDRMODE_ABSOLUTE = 0 << D3DSHADER_ADDRESSMODE_SHIFT,
728     D3DSHADER_ADDRMODE_RELATIVE = 1 << D3DSHADER_ADDRESSMODE_SHIFT,
729 }}
730 pub const D3DVS_SWIZZLE_SHIFT: DWORD = 16;
731 pub const D3DVS_SWIZZLE_MASK: DWORD = 0x00FF0000;
732 pub const D3DVS_X_X: DWORD = 0 << D3DVS_SWIZZLE_SHIFT;
733 pub const D3DVS_X_Y: DWORD = 1 << D3DVS_SWIZZLE_SHIFT;
734 pub const D3DVS_X_Z: DWORD = 2 << D3DVS_SWIZZLE_SHIFT;
735 pub const D3DVS_X_W: DWORD = 3 << D3DVS_SWIZZLE_SHIFT;
736 pub const D3DVS_Y_X: DWORD = 0 << (D3DVS_SWIZZLE_SHIFT + 2);
737 pub const D3DVS_Y_Y: DWORD = 1 << (D3DVS_SWIZZLE_SHIFT + 2);
738 pub const D3DVS_Y_Z: DWORD = 2 << (D3DVS_SWIZZLE_SHIFT + 2);
739 pub const D3DVS_Y_W: DWORD = 3 << (D3DVS_SWIZZLE_SHIFT + 2);
740 pub const D3DVS_Z_X: DWORD = 0 << (D3DVS_SWIZZLE_SHIFT + 4);
741 pub const D3DVS_Z_Y: DWORD = 1 << (D3DVS_SWIZZLE_SHIFT + 4);
742 pub const D3DVS_Z_Z: DWORD = 2 << (D3DVS_SWIZZLE_SHIFT + 4);
743 pub const D3DVS_Z_W: DWORD = 3 << (D3DVS_SWIZZLE_SHIFT + 4);
744 pub const D3DVS_W_X: DWORD = 0 << (D3DVS_SWIZZLE_SHIFT + 6);
745 pub const D3DVS_W_Y: DWORD = 1 << (D3DVS_SWIZZLE_SHIFT + 6);
746 pub const D3DVS_W_Z: DWORD = 2 << (D3DVS_SWIZZLE_SHIFT + 6);
747 pub const D3DVS_W_W: DWORD = 3 << (D3DVS_SWIZZLE_SHIFT + 6);
748 pub const D3DVS_NOSWIZZLE: DWORD = D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W;
749 pub const D3DSP_SWIZZLE_SHIFT: DWORD = 16;
750 pub const D3DSP_SWIZZLE_MASK: DWORD = 0x00FF0000;
751 pub const D3DSP_NOSWIZZLE: DWORD = (0 << (D3DSP_SWIZZLE_SHIFT + 0))
752     | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4))
753     | (3 << (D3DSP_SWIZZLE_SHIFT + 6));
754 pub const D3DSP_REPLICATERED: DWORD = (0 << (D3DSP_SWIZZLE_SHIFT + 0))
755     | (0 << (D3DSP_SWIZZLE_SHIFT + 2)) | (0 << (D3DSP_SWIZZLE_SHIFT + 4))
756     | (0 << (D3DSP_SWIZZLE_SHIFT + 6));
757 pub const D3DSP_REPLICATEGREEN: DWORD = (1 << (D3DSP_SWIZZLE_SHIFT + 0))
758     | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (1 << (D3DSP_SWIZZLE_SHIFT + 4))
759     | (1 << (D3DSP_SWIZZLE_SHIFT + 6));
760 pub const D3DSP_REPLICATEBLUE: DWORD = (2 << (D3DSP_SWIZZLE_SHIFT + 0))
761     | (2 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4))
762     | (2 << (D3DSP_SWIZZLE_SHIFT + 6));
763 pub const D3DSP_REPLICATEALPHA: DWORD = (3 << (D3DSP_SWIZZLE_SHIFT + 0))
764     | (3 << (D3DSP_SWIZZLE_SHIFT + 2)) | (3 << (D3DSP_SWIZZLE_SHIFT + 4))
765     | (3 << (D3DSP_SWIZZLE_SHIFT + 6));
766 pub const D3DSP_SRCMOD_SHIFT: DWORD = 24;
767 pub const D3DSP_SRCMOD_MASK: DWORD = 0x0F000000;
768 ENUM!{enum D3DSHADER_PARAM_SRCMOD_TYPE {
769     D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT,
770     D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT,
771     D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT,
772     D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT,
773     D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT,
774     D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT,
775     D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT,
776     D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT,
777     D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT,
778     D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT,
779     D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT,
780     D3DSPSM_ABS = 11 << D3DSP_SRCMOD_SHIFT,
781     D3DSPSM_ABSNEG = 12 << D3DSP_SRCMOD_SHIFT,
782     D3DSPSM_NOT = 13 << D3DSP_SRCMOD_SHIFT,
783 }}
784 pub const D3DSP_MIN_PRECISION_SHIFT: DWORD = 14;
785 pub const D3DSP_MIN_PRECISION_MASK: DWORD = 0x0000C000;
786 ENUM!{enum D3DSHADER_MIN_PRECISION {
787     D3DMP_DEFAULT = 0,
788     D3DMP_16 = 1,
789     D3DMP_2_8 = 2,
790 }}
791 pub const D3DSI_COMMENTSIZE_SHIFT: DWORD = 16;
792 pub const D3DSI_COMMENTSIZE_MASK: DWORD = 0x7FFF0000;
793 pub const D3DPS_END: DWORD = 0x0000FFFF;
794 pub const D3DVS_END: DWORD = 0x0000FFFF;
795 ENUM!{enum D3DBASISTYPE {
796     D3DBASIS_BEZIER = 0,
797     D3DBASIS_BSPLINE = 1,
798     D3DBASIS_CATMULL_ROM = 2,
799 }}
800 ENUM!{enum D3DDEGREETYPE {
801     D3DDEGREE_LINEAR = 1,
802     D3DDEGREE_QUADRATIC = 2,
803     D3DDEGREE_CUBIC = 3,
804     D3DDEGREE_QUINTIC = 5,
805 }}
806 ENUM!{enum D3DPATCHEDGESTYLE {
807     D3DPATCHEDGE_DISCRETE = 0,
808     D3DPATCHEDGE_CONTINUOUS = 1,
809 }}
810 ENUM!{enum D3DSTATEBLOCKTYPE {
811     D3DSBT_ALL = 1,
812     D3DSBT_PIXELSTATE = 2,
813     D3DSBT_VERTEXSTATE = 3,
814 }}
815 ENUM!{enum D3DVERTEXBLENDFLAGS {
816     D3DVBF_DISABLE = 0,
817     D3DVBF_1WEIGHTS = 1,
818     D3DVBF_2WEIGHTS = 2,
819     D3DVBF_3WEIGHTS = 3,
820     D3DVBF_TWEENING = 255,
821     D3DVBF_0WEIGHTS = 256,
822 }}
823 ENUM!{enum D3DTEXTURETRANSFORMFLAGS {
824     D3DTTFF_DISABLE = 0,
825     D3DTTFF_COUNT1 = 1,
826     D3DTTFF_COUNT2 = 2,
827     D3DTTFF_COUNT3 = 3,
828     D3DTTFF_COUNT4 = 4,
829     D3DTTFF_PROJECTED = 256,
830 }}
831 pub const D3DFVF_TEXTUREFORMAT2: DWORD = 0;
832 pub const D3DFVF_TEXTUREFORMAT1: DWORD = 3;
833 pub const D3DFVF_TEXTUREFORMAT3: DWORD = 1;
834 pub const D3DFVF_TEXTUREFORMAT4: DWORD = 2;
835 ENUM!{enum D3DDEVTYPE {
836     D3DDEVTYPE_HAL = 1,
837     D3DDEVTYPE_REF = 2,
838     D3DDEVTYPE_SW = 3,
839     D3DDEVTYPE_NULLREF = 4,
840 }}
841 ENUM!{enum D3DMULTISAMPLE_TYPE {
842     D3DMULTISAMPLE_NONE = 0,
843     D3DMULTISAMPLE_NONMASKABLE = 1,
844     D3DMULTISAMPLE_2_SAMPLES = 2,
845     D3DMULTISAMPLE_3_SAMPLES = 3,
846     D3DMULTISAMPLE_4_SAMPLES = 4,
847     D3DMULTISAMPLE_5_SAMPLES = 5,
848     D3DMULTISAMPLE_6_SAMPLES = 6,
849     D3DMULTISAMPLE_7_SAMPLES = 7,
850     D3DMULTISAMPLE_8_SAMPLES = 8,
851     D3DMULTISAMPLE_9_SAMPLES = 9,
852     D3DMULTISAMPLE_10_SAMPLES = 10,
853     D3DMULTISAMPLE_11_SAMPLES = 11,
854     D3DMULTISAMPLE_12_SAMPLES = 12,
855     D3DMULTISAMPLE_13_SAMPLES = 13,
856     D3DMULTISAMPLE_14_SAMPLES = 14,
857     D3DMULTISAMPLE_15_SAMPLES = 15,
858     D3DMULTISAMPLE_16_SAMPLES = 16,
859 }}
860 ENUM!{enum D3DFORMAT {
861     D3DFMT_UNKNOWN = 0,
862     D3DFMT_R8G8B8 = 20,
863     D3DFMT_A8R8G8B8 = 21,
864     D3DFMT_X8R8G8B8 = 22,
865     D3DFMT_R5G6B5 = 23,
866     D3DFMT_X1R5G5B5 = 24,
867     D3DFMT_A1R5G5B5 = 25,
868     D3DFMT_A4R4G4B4 = 26,
869     D3DFMT_R3G3B2 = 27,
870     D3DFMT_A8 = 28,
871     D3DFMT_A8R3G3B2 = 29,
872     D3DFMT_X4R4G4B4 = 30,
873     D3DFMT_A2B10G10R10 = 31,
874     D3DFMT_A8B8G8R8 = 32,
875     D3DFMT_X8B8G8R8 = 33,
876     D3DFMT_G16R16 = 34,
877     D3DFMT_A2R10G10B10 = 35,
878     D3DFMT_A16B16G16R16 = 36,
879     D3DFMT_A8P8 = 40,
880     D3DFMT_P8 = 41,
881     D3DFMT_L8 = 50,
882     D3DFMT_A8L8 = 51,
883     D3DFMT_A4L4 = 52,
884     D3DFMT_V8U8 = 60,
885     D3DFMT_L6V5U5 = 61,
886     D3DFMT_X8L8V8U8 = 62,
887     D3DFMT_Q8W8V8U8 = 63,
888     D3DFMT_V16U16 = 64,
889     D3DFMT_A2W10V10U10 = 67,
890     D3DFMT_UYVY = MAKEFOURCC!(b'U', b'Y', b'V', b'Y'),
891     D3DFMT_R8G8_B8G8 = MAKEFOURCC!(b'R', b'G', b'B', b'G'),
892     D3DFMT_YUY2 = MAKEFOURCC!(b'Y', b'U', b'Y', b'2'),
893     D3DFMT_G8R8_G8B8 = MAKEFOURCC!(b'G', b'R', b'G', b'B'),
894     D3DFMT_DXT1 = MAKEFOURCC!(b'D', b'X', b'T', b'1'),
895     D3DFMT_DXT2 = MAKEFOURCC!(b'D', b'X', b'T', b'2'),
896     D3DFMT_DXT3 = MAKEFOURCC!(b'D', b'X', b'T', b'3'),
897     D3DFMT_DXT4 = MAKEFOURCC!(b'D', b'X', b'T', b'4'),
898     D3DFMT_DXT5 = MAKEFOURCC!(b'D', b'X', b'T', b'5'),
899     D3DFMT_D16_LOCKABLE = 70,
900     D3DFMT_D32 = 71,
901     D3DFMT_D15S1 = 73,
902     D3DFMT_D24S8 = 75,
903     D3DFMT_D24X8 = 77,
904     D3DFMT_D24X4S4 = 79,
905     D3DFMT_D16 = 80,
906     D3DFMT_D32F_LOCKABLE = 82,
907     D3DFMT_D24FS8 = 83,
908     D3DFMT_D32_LOCKABLE = 84,
909     D3DFMT_S8_LOCKABLE = 85,
910     D3DFMT_L16 = 81,
911     D3DFMT_VERTEXDATA = 100,
912     D3DFMT_INDEX16 = 101,
913     D3DFMT_INDEX32 = 102,
914     D3DFMT_Q16W16V16U16 = 110,
915     D3DFMT_MULTI2_ARGB8 = MAKEFOURCC!(b'M', b'E', b'T', b'1'),
916     D3DFMT_R16F = 111,
917     D3DFMT_G16R16F = 112,
918     D3DFMT_A16B16G16R16F = 113,
919     D3DFMT_R32F = 114,
920     D3DFMT_G32R32F = 115,
921     D3DFMT_A32B32G32R32F = 116,
922     D3DFMT_CxV8U8 = 117,
923     D3DFMT_A1 = 118,
924     D3DFMT_A2B10G10R10_XR_BIAS = 119,
925     D3DFMT_BINARYBUFFER = 199,
926 }}
927 STRUCT!{struct D3DDISPLAYMODE {
928     Width: UINT,
929     Height: UINT,
930     RefreshRate: UINT,
931     Format: D3DFORMAT,
932 }}
933 STRUCT!{struct D3DDEVICE_CREATION_PARAMETERS {
934     AdapterOrdinal: UINT,
935     DeviceType: D3DDEVTYPE,
936     hFocusWindow: HWND,
937     BehaviorFlags: DWORD,
938 }}
939 ENUM!{enum D3DSWAPEFFECT {
940     D3DSWAPEFFECT_DISCARD = 1,
941     D3DSWAPEFFECT_FLIP = 2,
942     D3DSWAPEFFECT_COPY = 3,
943     D3DSWAPEFFECT_OVERLAY = 4,
944     D3DSWAPEFFECT_FLIPEX = 5,
945 }}
946 ENUM!{enum D3DPOOL {
947     D3DPOOL_DEFAULT = 0,
948     D3DPOOL_MANAGED = 1,
949     D3DPOOL_SYSTEMMEM = 2,
950     D3DPOOL_SCRATCH = 3,
951 }}
952 pub const D3DPRESENT_RATE_DEFAULT: DWORD = 0x00000000;
953 STRUCT!{struct D3DPRESENT_PARAMETERS {
954     BackBufferWidth: UINT,
955     BackBufferHeight: UINT,
956     BackBufferFormat: D3DFORMAT,
957     BackBufferCount: UINT,
958     MultiSampleType: D3DMULTISAMPLE_TYPE,
959     MultiSampleQuality: DWORD,
960     SwapEffect: D3DSWAPEFFECT,
961     hDeviceWindow: HWND,
962     Windowed: BOOL,
963     EnableAutoDepthStencil: BOOL,
964     AutoDepthStencilFormat: D3DFORMAT,
965     Flags: DWORD,
966     FullScreen_RefreshRateInHz: UINT,
967     PresentationInterval: UINT,
968 }}
969 pub const D3DPRESENTFLAG_LOCKABLE_BACKBUFFER: DWORD = 0x00000001;
970 pub const D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL: DWORD = 0x00000002;
971 pub const D3DPRESENTFLAG_DEVICECLIP: DWORD = 0x00000004;
972 pub const D3DPRESENTFLAG_VIDEO: DWORD = 0x00000010;
973 pub const D3DPRESENTFLAG_NOAUTOROTATE: DWORD = 0x00000020;
974 pub const D3DPRESENTFLAG_UNPRUNEDMODE: DWORD = 0x00000040;
975 pub const D3DPRESENTFLAG_OVERLAY_LIMITEDRGB: DWORD = 0x00000080;
976 pub const D3DPRESENTFLAG_OVERLAY_YCbCr_BT709: DWORD = 0x00000100;
977 pub const D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC: DWORD = 0x00000200;
978 pub const D3DPRESENTFLAG_RESTRICTED_CONTENT: DWORD = 0x00000400;
979 pub const D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER: DWORD = 0x00000800;
980 STRUCT!{struct D3DGAMMARAMP {
981     red: [WORD; 256],
982     green: [WORD; 256],
983     blue: [WORD; 256],
984 }}
985 ENUM!{enum D3DBACKBUFFER_TYPE {
986     D3DBACKBUFFER_TYPE_MONO = 0,
987     D3DBACKBUFFER_TYPE_LEFT = 1,
988     D3DBACKBUFFER_TYPE_RIGHT = 2,
989 }}
990 ENUM!{enum D3DRESOURCETYPE {
991     D3DRTYPE_SURFACE = 1,
992     D3DRTYPE_VOLUME = 2,
993     D3DRTYPE_TEXTURE = 3,
994     D3DRTYPE_VOLUMETEXTURE = 4,
995     D3DRTYPE_CUBETEXTURE = 5,
996     D3DRTYPE_VERTEXBUFFER = 6,
997     D3DRTYPE_INDEXBUFFER = 7,
998 }}
999 pub const D3DUSAGE_RENDERTARGET: DWORD = 0x00000001;
1000 pub const D3DUSAGE_DEPTHSTENCIL: DWORD = 0x00000002;
1001 pub const D3DUSAGE_DYNAMIC: DWORD = 0x00000200;
1002 pub const D3DUSAGE_NONSECURE: DWORD = 0x00800000;
1003 pub const D3DUSAGE_AUTOGENMIPMAP: DWORD = 0x00000400;
1004 pub const D3DUSAGE_DMAP: DWORD = 0x00004000;
1005 pub const D3DUSAGE_QUERY_LEGACYBUMPMAP: DWORD = 0x00008000;
1006 pub const D3DUSAGE_QUERY_SRGBREAD: DWORD = 0x00010000;
1007 pub const D3DUSAGE_QUERY_FILTER: DWORD = 0x00020000;
1008 pub const D3DUSAGE_QUERY_SRGBWRITE: DWORD = 0x00040000;
1009 pub const D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING: DWORD = 0x00080000;
1010 pub const D3DUSAGE_QUERY_VERTEXTEXTURE: DWORD = 0x00100000;
1011 pub const D3DUSAGE_QUERY_WRAPANDMIP: DWORD = 0x00200000;
1012 pub const D3DUSAGE_WRITEONLY: DWORD = 0x00000008;
1013 pub const D3DUSAGE_SOFTWAREPROCESSING: DWORD = 0x00000010;
1014 pub const D3DUSAGE_DONOTCLIP: DWORD = 0x00000020;
1015 pub const D3DUSAGE_POINTS: DWORD = 0x00000040;
1016 pub const D3DUSAGE_RTPATCHES: DWORD = 0x00000080;
1017 pub const D3DUSAGE_NPATCHES: DWORD = 0x00000100;
1018 pub const D3DUSAGE_TEXTAPI: DWORD = 0x10000000;
1019 pub const D3DUSAGE_RESTRICTED_CONTENT: DWORD = 0x00000800;
1020 pub const D3DUSAGE_RESTRICT_SHARED_RESOURCE: DWORD = 0x00002000;
1021 pub const D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER: DWORD = 0x00001000;
1022 ENUM!{enum D3DCUBEMAP_FACES {
1023     D3DCUBEMAP_FACE_POSITIVE_X = 0,
1024     D3DCUBEMAP_FACE_NEGATIVE_X = 1,
1025     D3DCUBEMAP_FACE_POSITIVE_Y = 2,
1026     D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
1027     D3DCUBEMAP_FACE_POSITIVE_Z = 4,
1028     D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
1029 }}
1030 pub const D3DLOCK_READONLY: DWORD = 0x00000010;
1031 pub const D3DLOCK_DISCARD: DWORD = 0x00002000;
1032 pub const D3DLOCK_NOOVERWRITE: DWORD = 0x00001000;
1033 pub const D3DLOCK_NOSYSLOCK: DWORD = 0x00000800;
1034 pub const D3DLOCK_DONOTWAIT: DWORD = 0x00004000;
1035 pub const D3DLOCK_NO_DIRTY_UPDATE: DWORD = 0x00008000;
1036 STRUCT!{struct D3DVERTEXBUFFER_DESC {
1037     Format: D3DFORMAT,
1038     Type: D3DRESOURCETYPE,
1039     Usage: DWORD,
1040     Pool: D3DPOOL,
1041     Size: UINT,
1042     FVF: DWORD,
1043 }}
1044 STRUCT!{struct D3DINDEXBUFFER_DESC {
1045     Format: D3DFORMAT,
1046     Type: D3DRESOURCETYPE,
1047     Usage: DWORD,
1048     Pool: D3DPOOL,
1049     Size: UINT,
1050 }}
1051 STRUCT!{struct D3DSURFACE_DESC {
1052     Format: D3DFORMAT,
1053     Type: D3DRESOURCETYPE,
1054     Usage: DWORD,
1055     Pool: D3DPOOL,
1056     MultiSampleType: D3DMULTISAMPLE_TYPE,
1057     MultiSampleQuality: DWORD,
1058     Width: UINT,
1059     Height: UINT,
1060 }}
1061 STRUCT!{struct D3DVOLUME_DESC {
1062     Format: D3DFORMAT,
1063     Type: D3DRESOURCETYPE,
1064     Usage: DWORD,
1065     Pool: D3DPOOL,
1066     Width: UINT,
1067     Height: UINT,
1068     Depth: UINT,
1069 }}
1070 STRUCT!{struct D3DLOCKED_RECT {
1071     Pitch: INT,
1072     pBits: *mut c_void,
1073 }}
1074 STRUCT!{struct D3DBOX {
1075     Left: UINT,
1076     Top: UINT,
1077     Right: UINT,
1078     Bottom: UINT,
1079     Front: UINT,
1080     Back: UINT,
1081 }}
1082 STRUCT!{struct D3DLOCKED_BOX {
1083     RowPitch: INT,
1084     SlicePitch: INT,
1085     pBits: *mut c_void,
1086 }}
1087 STRUCT!{struct D3DRANGE {
1088     Offset: UINT,
1089     Size: UINT,
1090 }}
1091 STRUCT!{struct D3DRECTPATCH_INFO {
1092     StartVertexOffsetWidth: UINT,
1093     StartVertexOffsetHeight: UINT,
1094     Width: UINT,
1095     Height: UINT,
1096     Stride: UINT,
1097     Basis: D3DBASISTYPE,
1098     Degree: D3DDEGREETYPE,
1099 }}
1100 STRUCT!{struct D3DTRIPATCH_INFO {
1101     StartVertexOffset: UINT,
1102     NumVertices: UINT,
1103     Basis: D3DBASISTYPE,
1104     Degree: D3DDEGREETYPE,
1105 }}
1106 pub const MAX_DEVICE_IDENTIFIER_STRING: usize = 512;
1107 // FIXME packed(4)
1108 STRUCT!{#[cfg_attr(target_arch = "x86", repr(packed))] struct D3DADAPTER_IDENTIFIER9 {
1109     Driver: [c_char; MAX_DEVICE_IDENTIFIER_STRING],
1110     Description: [c_char; MAX_DEVICE_IDENTIFIER_STRING],
1111     DeviceName: [c_char; 32],
1112     DriverVersion: LARGE_INTEGER,
1113     VendorId: DWORD,
1114     DeviceId: DWORD,
1115     SubSysId: DWORD,
1116     Revision: DWORD,
1117     DeviceIdentifier: GUID,
1118     WHQLLevel: DWORD,
1119 }}
1120 STRUCT!{struct D3DRASTER_STATUS {
1121     InVBlank: BOOL,
1122     ScanLine: UINT,
1123 }}
1124 ENUM!{enum D3DDEBUGMONITORTOKENS {
1125     D3DDMT_ENABLE = 0,
1126     D3DDMT_DISABLE = 1,
1127 }}
1128 ENUM!{enum D3DQUERYTYPE {
1129     D3DQUERYTYPE_VCACHE = 4,
1130     D3DQUERYTYPE_RESOURCEMANAGER = 5,
1131     D3DQUERYTYPE_VERTEXSTATS = 6,
1132     D3DQUERYTYPE_EVENT = 8,
1133     D3DQUERYTYPE_OCCLUSION = 9,
1134     D3DQUERYTYPE_TIMESTAMP = 10,
1135     D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
1136     D3DQUERYTYPE_TIMESTAMPFREQ = 12,
1137     D3DQUERYTYPE_PIPELINETIMINGS = 13,
1138     D3DQUERYTYPE_INTERFACETIMINGS = 14,
1139     D3DQUERYTYPE_VERTEXTIMINGS = 15,
1140     D3DQUERYTYPE_PIXELTIMINGS = 16,
1141     D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
1142     D3DQUERYTYPE_CACHEUTILIZATION = 18,
1143     D3DQUERYTYPE_MEMORYPRESSURE = 19,
1144 }}
1145 pub const D3DISSUE_END: DWORD = 1 << 0;
1146 pub const D3DISSUE_BEGIN: DWORD = 1 << 1;
1147 pub const D3DGETDATA_FLUSH: DWORD = 1 << 0;
1148 STRUCT!{struct D3DRESOURCESTATS {
1149     bThrashing: BOOL,
1150     ApproxBytesDownloaded: DWORD,
1151     NumEvicts: DWORD,
1152     NumVidCreates: DWORD,
1153     LastPri: DWORD,
1154     NumUsed: DWORD,
1155     NumUsedInVidMem: DWORD,
1156     WorkingSet: DWORD,
1157     WorkingSetBytes: DWORD,
1158     TotalManaged: DWORD,
1159     TotalBytes: DWORD,
1160 }}
1161 pub const D3DRTYPECOUNT: usize = D3DRTYPE_INDEXBUFFER as usize + 1;
1162 STRUCT!{struct D3DDEVINFO_RESOURCEMANAGER {
1163     stats: [D3DRESOURCESTATS; D3DRTYPECOUNT],
1164 }}
1165 pub type LPD3DDEVINFO_RESOURCEMANAGER = *mut D3DDEVINFO_RESOURCEMANAGER;
1166 STRUCT!{struct D3DDEVINFO_D3DVERTEXSTATS {
1167     NumRenderedTriangles: DWORD,
1168     NumExtraClippingTriangles: DWORD,
1169 }}
1170 pub type LPD3DDEVINFO_D3DVERTEXSTATS = *mut D3DDEVINFO_D3DVERTEXSTATS;
1171 STRUCT!{struct D3DDEVINFO_VCACHE {
1172     Pattern: DWORD,
1173     OptMethod: DWORD,
1174     CacheSize: DWORD,
1175     MagicNumber: DWORD,
1176 }}
1177 pub type LPD3DDEVINFO_VCACHE = *mut D3DDEVINFO_VCACHE;
1178 STRUCT!{struct D3DDEVINFO_D3D9PIPELINETIMINGS {
1179     VertexProcessingTimePercent: FLOAT,
1180     PixelProcessingTimePercent: FLOAT,
1181     OtherGPUProcessingTimePercent: FLOAT,
1182     GPUIdleTimePercent: FLOAT,
1183 }}
1184 STRUCT!{struct D3DDEVINFO_D3D9INTERFACETIMINGS {
1185     WaitingForGPUToUseApplicationResourceTimePercent: FLOAT,
1186     WaitingForGPUToAcceptMoreCommandsTimePercent: FLOAT,
1187     WaitingForGPUToStayWithinLatencyTimePercent: FLOAT,
1188     WaitingForGPUExclusiveResourceTimePercent: FLOAT,
1189     WaitingForGPUOtherTimePercent: FLOAT,
1190 }}
1191 STRUCT!{struct D3DDEVINFO_D3D9STAGETIMINGS {
1192     MemoryProcessingPercent: FLOAT,
1193     ComputationProcessingPercent: FLOAT,
1194 }}
1195 STRUCT!{struct D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
1196     MaxBandwidthUtilized: FLOAT,
1197     FrontEndUploadMemoryUtilizedPercent: FLOAT,
1198     VertexRateUtilizedPercent: FLOAT,
1199     TriangleSetupRateUtilizedPercent: FLOAT,
1200     FillRateUtilizedPercent: FLOAT,
1201 }}
1202 STRUCT!{struct D3DDEVINFO_D3D9CACHEUTILIZATION {
1203     TextureCacheHitRate: FLOAT,
1204     PostTransformVertexCacheHitRate: FLOAT,
1205 }}
1206 // FIXME packed(4)
1207 STRUCT!{#[cfg_attr(target_arch = "x86", repr(packed))] struct D3DMEMORYPRESSURE {
1208     BytesEvictedFromProcess: UINT64,
1209     SizeOfInefficientAllocation: UINT64,
1210     LevelOfEfficiency: DWORD,
1211 }}
1212 ENUM!{enum D3DCOMPOSERECTSOP {
1213     D3DCOMPOSERECTS_COPY = 1,
1214     D3DCOMPOSERECTS_OR = 2,
1215     D3DCOMPOSERECTS_AND = 3,
1216     D3DCOMPOSERECTS_NEG = 4,
1217 }}
1218 STRUCT!{struct D3DCOMPOSERECTDESC {
1219     X: USHORT,
1220     Y: USHORT,
1221     Width: USHORT,
1222     Height: USHORT,
1223 }}
1224 STRUCT!{struct D3DCOMPOSERECTDESTINATION {
1225     SrcRectIndex: USHORT,
1226     Reserved: USHORT,
1227     X: SHORT,
1228     Y: SHORT,
1229 }}
1230 pub const D3DCOMPOSERECTS_MAXNUMRECTS: DWORD = 0xFFFF;
1231 pub const D3DCONVOLUTIONMONO_MAXWIDTH: DWORD = 7;
1232 pub const D3DCONVOLUTIONMONO_MAXHEIGHT: DWORD = D3DCONVOLUTIONMONO_MAXWIDTH;
1233 pub const D3DFMT_A1_SURFACE_MAXWIDTH: DWORD = 8192;
1234 pub const D3DFMT_A1_SURFACE_MAXHEIGHT: DWORD = 2048;
1235 // FIXME packed(4)
1236 STRUCT!{#[cfg_attr(target_arch = "x86", repr(packed))] struct D3DPRESENTSTATS {
1237     PresentCount: UINT,
1238     PresentRefreshCount: UINT,
1239     SyncRefreshCount: UINT,
1240     SyncQPCTime: LARGE_INTEGER,
1241     SyncGPUTime: LARGE_INTEGER,
1242 }}
1243 ENUM!{enum D3DSCANLINEORDERING {
1244     D3DSCANLINEORDERING_UNKNOWN = 0,
1245     D3DSCANLINEORDERING_PROGRESSIVE = 1,
1246     D3DSCANLINEORDERING_INTERLACED = 2,
1247 }}
1248 STRUCT!{struct D3DDISPLAYMODEEX {
1249     Size: UINT,
1250     Width: UINT,
1251     Height: UINT,
1252     RefreshRate: UINT,
1253     Format: D3DFORMAT,
1254     ScanLineOrdering: D3DSCANLINEORDERING,
1255 }}
1256 STRUCT!{struct D3DDISPLAYMODEFILTER {
1257     Size: UINT,
1258     Format: D3DFORMAT,
1259     ScanLineOrdering: D3DSCANLINEORDERING,
1260 }}
1261 ENUM!{enum D3DDISPLAYROTATION {
1262     D3DDISPLAYROTATION_IDENTITY = 1,
1263     D3DDISPLAYROTATION_90 = 2,
1264     D3DDISPLAYROTATION_180 = 3,
1265     D3DDISPLAYROTATION_270 = 4,
1266 }}
1267 pub const D3D9_RESOURCE_PRIORITY_MINIMUM: DWORD = 0x28000000;
1268 pub const D3D9_RESOURCE_PRIORITY_LOW: DWORD = 0x50000000;
1269 pub const D3D9_RESOURCE_PRIORITY_NORMAL: DWORD = 0x78000000;
1270 pub const D3D9_RESOURCE_PRIORITY_HIGH: DWORD = 0xa0000000;
1271 pub const D3D9_RESOURCE_PRIORITY_MAXIMUM: DWORD = 0xc8000000;
1272 pub const D3D_OMAC_SIZE: usize = 16;
1273 STRUCT!{struct D3D_OMAC {
1274     Omac: [BYTE; D3D_OMAC_SIZE],
1275 }}
1276 ENUM!{enum D3DAUTHENTICATEDCHANNELTYPE {
1277     D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
1278     D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
1279     D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3,
1280 }}
1281 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
1282     QueryType: GUID,
1283     hChannel: HANDLE,
1284     SequenceNumber: UINT,
1285 }}
1286 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
1287     omac: D3D_OMAC,
1288     QueryType: GUID,
1289     hChannel: HANDLE,
1290     SequenceNumber: UINT,
1291     ReturnCode: HRESULT,
1292 }}
1293 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_PROTECTION,
1294     0xa84eb584, 0xc495, 0x48aa, 0xb9, 0x4d, 0x8b, 0xd2, 0xd6, 0xfb, 0xce, 0x5}
1295 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
1296     Value: UINT,
1297 }}
1298 BITFIELD!{D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Value: UINT [
1299     ProtectionEnabled set_ProtectionEnabled[0..1],
1300     OverlayOrFullscreenRequired set_OverlayOrFullscreenRequired[1..2],
1301 ]}
1302 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
1303     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1304     ProtectionFlags: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS,
1305 }}
1306 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_CHANNELTYPE,
1307     0xbc1b18a5, 0xb1fb, 0x42ab, 0xbd, 0x94, 0xb5, 0x82, 0x8b, 0x4b, 0xf7, 0xbe}
1308 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
1309     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1310     ChannelType: D3DAUTHENTICATEDCHANNELTYPE,
1311 }}
1312 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_DEVICEHANDLE,
1313     0xec1c539d, 0x8cff, 0x4e2a, 0xbc, 0xc4, 0xf5, 0x69, 0x2f, 0x99, 0xf4, 0x80}
1314 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
1315     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1316     DeviceHandle: HANDLE,
1317 }}
1318 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_CRYPTOSESSION,
1319     0x2634499e, 0xd018, 0x4d74, 0xac, 0x17, 0x7f, 0x72, 0x40, 0x59, 0x52, 0x8d}
1320 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
1321     Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
1322     DXVA2DecodeHandle: HANDLE,
1323 }}
1324 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
1325     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1326     DXVA2DecodeHandle: HANDLE,
1327     CryptoSessionHandle: HANDLE,
1328     DeviceHandle: HANDLE,
1329 }}
1330 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESSCOUNT,
1331     0xdb207b3, 0x9450, 0x46a6, 0x82, 0xde, 0x1b, 0x96, 0xd4, 0x4f, 0x9c, 0xf2}
1332 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
1333     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1334     NumRestrictedSharedResourceProcesses: UINT,
1335 }}
1336 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESS,
1337     0x649bbadb, 0xf0f4, 0x4639, 0xa1, 0x5b, 0x24, 0x39, 0x3f, 0xc3, 0xab, 0xac}
1338 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
1339     Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
1340     ProcessIndex: UINT,
1341 }}
1342 ENUM!{enum D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
1343     PROCESSIDTYPE_UNKNOWN = 0,
1344     PROCESSIDTYPE_DWM = 1,
1345     PROCESSIDTYPE_HANDLE = 2,
1346 }}
1347 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
1348     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1349     ProcessIndex: UINT,
1350     ProcessIdentifer: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE,
1351     ProcessHandle: HANDLE,
1352 }}
1353 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_UNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT,
1354     0x12f0bd6, 0xe662, 0x4474, 0xbe, 0xfd, 0xaa, 0x53, 0xe5, 0x14, 0x3c, 0x6d}
1355 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
1356     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1357     NumUnrestrictedProtectedSharedResources: UINT,
1358 }}
1359 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_OUTPUTIDCOUNT,
1360     0x2c042b5e, 0x8c07, 0x46d5, 0xaa, 0xbe, 0x8f, 0x75, 0xcb, 0xad, 0x4c, 0x31}
1361 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
1362     Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
1363     DeviceHandle: HANDLE,
1364     CryptoSessionHandle: HANDLE,
1365 }}
1366 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
1367     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1368     DeviceHandle: HANDLE,
1369     CryptoSessionHandle: HANDLE,
1370     NumOutputIDs: UINT,
1371 }}
1372 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_OUTPUTID,
1373     0x839ddca3, 0x9b4e, 0x41e4, 0xb0, 0x53, 0x89, 0x2b, 0xd2, 0xa1, 0x1e, 0xe7}
1374 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
1375     Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
1376     DeviceHandle: HANDLE,
1377     CryptoSessionHandle: HANDLE,
1378     OutputIDIndex: UINT,
1379 }}
1380 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
1381     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1382     DeviceHandle: HANDLE,
1383     CryptoSessionHandle: HANDLE,
1384     OutputIDIndex: UINT,
1385     OutputID: UINT64,
1386 }}
1387 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_ACCESSIBILITYATTRIBUTES,
1388     0x6214d9d2, 0x432c, 0x4abb, 0x9f, 0xce, 0x21, 0x6e, 0xea, 0x26, 0x9e, 0x3b}
1389 ENUM!{enum D3DBUSTYPE {
1390     D3DBUSTYPE_OTHER = 0x00000000,
1391     D3DBUSTYPE_PCI = 0x00000001,
1392     D3DBUSTYPE_PCIX = 0x00000002,
1393     D3DBUSTYPE_PCIEXPRESS = 0x00000003,
1394     D3DBUSTYPE_AGP = 0x00000004,
1395     D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
1396     MD3DBUSIMPL_ODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
1397     D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
1398     D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
1399     D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
1400     D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000,
1401 }}
1402 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
1403     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1404     BusType: D3DBUSTYPE,
1405     bAccessibleInContiguousBlocks: BOOL,
1406     bAccessibleInNonContiguousBlocks: BOOL,
1407 }}
1408 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUIDCOUNT,
1409     0xb30f7066, 0x203c, 0x4b07, 0x93, 0xfc, 0xce, 0xaa, 0xfd, 0x61, 0x24, 0x1e}
1410 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
1411     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1412     NumEncryptionGuids: UINT,
1413 }}
1414 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUID,
1415     0xf83a5958, 0xe986, 0x4bda, 0xbe, 0xb0, 0x41, 0x1f, 0x6a, 0x7a, 0x1, 0xb7}
1416 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
1417     Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
1418     EncryptionGuidIndex: UINT,
1419 }}
1420 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
1421     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1422     EncryptionGuidIndex: UINT,
1423     EncryptionGuid: GUID,
1424 }}
1425 DEFINE_GUID!{D3DAUTHENTICATEDQUERY_CURRENTENCRYPTIONWHENACCESSIBLE,
1426     0xec1791c7, 0xdad3, 0x4f15, 0x9e, 0xc3, 0xfa, 0xa9, 0x3d, 0x60, 0xd4, 0xf0}
1427 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
1428     Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
1429     EncryptionGuid: GUID,
1430 }}
1431 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
1432     omac: D3D_OMAC,
1433     ConfigureType: GUID,
1434     hChannel: HANDLE,
1435     SequenceNumber: UINT,
1436 }}
1437 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
1438     omac: D3D_OMAC,
1439     ConfigureType: GUID,
1440     hChannel: HANDLE,
1441     SequenceNumber: UINT,
1442     ReturnCode: HRESULT,
1443 }}
1444 DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_INITIALIZE,
1445     0x6114bdb, 0x3523, 0x470a, 0x8d, 0xca, 0xfb, 0xc2, 0x84, 0x51, 0x54, 0xf0}
1446 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
1447     Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
1448     StartSequenceQuery: UINT,
1449     StartSequenceConfigure: UINT,
1450 }}
1451 DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_PROTECTION,
1452     0x50455658, 0x3f47, 0x4362, 0xbf, 0x99, 0xbf, 0xdf, 0xcd, 0xe9, 0xed, 0x29}
1453 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
1454     Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
1455     Protections: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS,
1456 }}
1457 DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_CRYPTOSESSION,
1458     0x6346cc54, 0x2cfc, 0x4ad4, 0x82, 0x24, 0xd1, 0x58, 0x37, 0xde, 0x77, 0x0}
1459 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
1460     Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
1461     DXVA2DecodeHandle: HANDLE,
1462     CryptoSessionHandle: HANDLE,
1463     DeviceHandle: HANDLE,
1464 }}
1465 DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_SHAREDRESOURCE,
1466     0x772d047, 0x1b40, 0x48e8, 0x9c, 0xa6, 0xb5, 0xf5, 0x10, 0xde, 0x9f, 0x1}
1467 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
1468     Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
1469     ProcessIdentiferType: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE,
1470     ProcessHandle: HANDLE,
1471     AllowAccess: BOOL,
1472 }}
1473 DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_ENCRYPTIONWHENACCESSIBLE,
1474     0x41fff286, 0x6ae0, 0x4d43, 0x9d, 0x55, 0xa4, 0x6e, 0x9e, 0xfd, 0x15, 0x8a}
1475 STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
1476     Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
1477     EncryptionGuid: GUID,
1478 }}
1479 STRUCT!{struct D3DENCRYPTED_BLOCK_INFO {
1480     NumEncryptedBytesAtBeginning: UINT,
1481     NumBytesInSkipPattern: UINT,
1482     NumBytesInEncryptPattern: UINT,
1483 }}
1484 STRUCT!{struct D3DAES_CTR_IV {
1485     IV: UINT64,
1486     Count: UINT64,
1487 }}
1488