1 /* Copyright (C) 2001-2019 Artifex Software, Inc. 2 All Rights Reserved. 3 4 This software is provided AS-IS with no warranty, either express or 5 implied. 6 7 This software is distributed under license and may not be copied, 8 modified or distributed except as expressly authorized under the terms 9 of the license contained in the file LICENSE in this distribution. 10 11 Refer to licensing information at http://www.artifex.com or contact 12 Artifex Software, Inc., 1305 Grant Avenue - Suite 200, Novato, 13 CA 94945, U.S.A., +1(415)492-9861, for further information. 14 */ 15 16 /* Common header file for MGR devices */ 17 18 #ifndef gdevmgr_INCLUDED 19 # define gdevmgr_INCLUDED 20 21 #include "gxdevcli.h" 22 23 #define MGR_RESERVEDCOLORS 16 24 25 /* Color mapping routines for 8-bit color (with a fixed palette). */ 26 dev_proc_map_rgb_color(mgr_8bit_map_rgb_color); 27 dev_proc_map_color_rgb(mgr_8bit_map_color_rgb); 28 29 /* extract from dump.h */ 30 31 /* 32 * format for saved bitmaps 33 */ 34 35 #define B_PUTHDR8(hdr, w, h, d) ( \ 36 (hdr)->magic[0] = 'y', (hdr)->magic[1] = 'z', \ 37 (hdr)->h_wide = (((w) >> 6) & 0x3f) + ' ', \ 38 (hdr)->l_wide = ((w) & 0x3f) + ' ', \ 39 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 40 (hdr)->l_high = ((h) & 0x3f) + ' ', \ 41 (hdr)->depth = ((d) & 0x3f) + ' ', \ 42 (hdr)->_reserved = ' ' ) 43 44 struct b_header { 45 char magic[2]; /* magics */ 46 char h_wide; /* upper byte width (biased with 0x20) */ 47 char l_wide; /* lower byte width (biased with 0x20) */ 48 char h_high; /* upper byte height (biased with 0x20) */ 49 char l_high; /* lower byte height (biased with 0x20) */ 50 char depth; /* depth (biased with 0x20) */ 51 char _reserved; /* for alignment */ 52 }; 53 54 /* 55 * Color lookup table information 56 */ 57 struct nclut { 58 unsigned short colnum; 59 unsigned short red, green, blue; 60 } ; 61 62 /* extract from color.h */ 63 64 /* 65 * MGR Color Definitions 66 */ 67 68 #define LUT_BW 0 69 #define LUT_GREY 1 70 #define LUT_BGREY 2 71 #define LUT_VGA 3 72 #define LUT_BCT 4 73 #define LUT_USER 5 74 #define LUT 6 75 #define LUT_8 LUT 76 77 #define RGB_RED 0 78 #define RGB_GREEN 1 79 #define RGB_BLUE 2 80 #define RGB 3 81 82 #define LUTENTRIES 16 83 84 #define BW_RED 15, 0, 15, 0, 15, 0, 15, 0, 15, 0, 15, 0, 15, 0, 15, 0 85 #define BW_GREEN BW_RED 86 #define BW_BLUE BW_RED 87 88 #define GREY_RED 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 89 #define GREY_GREEN GREY_RED 90 #define GREY_BLUE GREY_RED 91 92 #define BGREY_RED 1, 0, 2, 8, 4, 3, 13, 11, 7, 6, 10, 12, 14, 5, 9, 15 93 #define BGREY_GREEN BGREY_RED 94 #define BGREY_BLUE BGREY_RED 95 96 #define VGA_RED 0, 0, 0, 0, 8, 8, 8, 12, 8, 0, 0, 0, 15, 15, 15, 15 97 #define VGA_GREEN 0, 0, 8, 8, 0, 0, 8, 12, 8, 0, 15, 15, 0, 0, 15, 15 98 #define VGA_BLUE 0, 8, 0, 8, 0, 8, 0, 12, 8, 15, 0, 15, 0, 15, 0, 15 99 100 #define BCT_RED 1, 7, 6, 15, 14, 3, 13, 11, 7, 13, 13, 15, 15, 5, 9, 15 101 #define BCT_GREEN 1, 7, 13, 12, 5, 3, 13, 11, 7, 14, 15, 15, 14, 5, 9, 15 102 #define BCT_BLUE 1, 14, 6, 8, 5, 3, 13, 11, 7, 15, 14, 12, 13, 5, 9, 15 103 104 #define USER_RED 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 105 #define USER_GREEN USER_RED 106 #define USER_BLUE USER_RED 107 108 static char mgrlut[LUT][RGB][LUTENTRIES] = { 109 { { BW_RED }, { BW_GREEN }, { BW_BLUE } }, 110 { { GREY_RED }, { GREY_GREEN }, { GREY_BLUE } }, 111 { { BGREY_RED }, { BGREY_GREEN }, { BGREY_BLUE } }, 112 { { VGA_RED }, { VGA_GREEN }, { VGA_BLUE } }, 113 { { BCT_RED }, { BCT_GREEN }, { BCT_BLUE } }, 114 { { USER_RED }, { USER_GREEN }, { USER_BLUE } } 115 }; 116 117 #endif /* gdevmgr_INCLUDED */ 118