1 /* Copyright (C) 2001-2012 Artifex Software, Inc.
2    All Rights Reserved.
3 
4    This software is provided AS-IS with no warranty, either express or
5    implied.
6 
7    This software is distributed under license and may not be copied,
8    modified or distributed except as expressly authorized under the terms
9    of the license contained in the file LICENSE in this distribution.
10 
11    Refer to licensing information at http://www.artifex.com or contact
12    Artifex Software, Inc.,  7 Mt. Lassen Drive - Suite A-134, San Rafael,
13    CA  94903, U.S.A., +1(415)492-9861, for further information.
14 */
15 
16 /* Common header file for MGR devices */
17 
18 #ifndef gdevmgr_INCLUDED
19 #  define gdevmgr_INCLUDED
20 
21 #define MGR_RESERVEDCOLORS 16
22 
23 /* Color mapping routines for 8-bit color (with a fixed palette). */
24 dev_proc_map_rgb_color(mgr_8bit_map_rgb_color);
25 dev_proc_map_color_rgb(mgr_8bit_map_color_rgb);
26 
27 /* extract from dump.h */
28 
29 /*
30  * format for saved bitmaps
31  */
32 
33 #define B_PUTHDR8(hdr, w, h, d) (			\
34         (hdr)->magic[0]  = 'y', (hdr)->magic[1] = 'z',  \
35         (hdr)->h_wide    = (((w) >> 6) & 0x3f) + ' ',	\
36         (hdr)->l_wide    = ((w) & 0x3f) + ' ',		\
37         (hdr)->h_high    = (((h) >> 6) & 0x3f) + ' ',	\
38         (hdr)->l_high    = ((h) & 0x3f) + ' ',		\
39         (hdr)->depth     = ((d) & 0x3f) + ' ',		\
40         (hdr)->_reserved = ' ' )
41 
42 struct b_header {
43   char magic[2];           /* magics */
44   char h_wide;             /* upper byte width (biased with 0x20) */
45   char l_wide;             /* lower byte width (biased with 0x20) */
46   char h_high;             /* upper byte height (biased with 0x20) */
47   char l_high;             /* lower byte height (biased with 0x20) */
48   char depth;              /* depth (biased with 0x20) */
49   char _reserved;          /* for alignment */
50 };
51 
52 /*
53  * Color lookup table information
54  */
55 struct nclut {
56   unsigned short colnum;
57   unsigned short red, green, blue;
58 } ;
59 
60 /* extract from color.h */
61 
62 /*
63  * MGR Color Definitions
64  */
65 
66 #define LUT_BW    0
67 #define LUT_GREY  1
68 #define LUT_BGREY 2
69 #define LUT_VGA   3
70 #define LUT_BCT   4
71 #define LUT_USER  5
72 #define LUT       6
73 #define LUT_8     LUT
74 
75 #define RGB_RED   0
76 #define RGB_GREEN 1
77 #define RGB_BLUE  2
78 #define RGB       3
79 
80 #define LUTENTRIES 16
81 
82 #define BW_RED       15, 0, 15, 0, 15, 0, 15, 0, 15, 0, 15, 0, 15, 0, 15, 0
83 #define BW_GREEN     BW_RED
84 #define BW_BLUE      BW_RED
85 
86 #define GREY_RED     0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
87 #define GREY_GREEN   GREY_RED
88 #define GREY_BLUE    GREY_RED
89 
90 #define BGREY_RED    1, 0, 2, 8, 4, 3, 13, 11, 7, 6, 10, 12, 14, 5, 9, 15
91 #define BGREY_GREEN  BGREY_RED
92 #define BGREY_BLUE   BGREY_RED
93 
94 #define VGA_RED      0, 0, 0, 0, 8, 8, 8, 12, 8,  0,  0,  0, 15, 15, 15, 15
95 #define VGA_GREEN    0, 0, 8, 8, 0, 0, 8, 12, 8,  0, 15, 15,  0,  0, 15, 15
96 #define VGA_BLUE     0, 8, 0, 8, 0, 8, 0, 12, 8, 15,  0, 15,  0, 15,  0, 15
97 
98 #define BCT_RED      1,  7,  6, 15, 14, 3, 13, 11, 7, 13, 13, 15, 15, 5, 9, 15
99 #define BCT_GREEN    1,  7, 13, 12,  5, 3, 13, 11, 7, 14, 15, 15, 14, 5, 9, 15
100 #define BCT_BLUE     1, 14,  6,  8,  5, 3, 13, 11, 7, 15, 14, 12, 13, 5, 9, 15
101 
102 #define USER_RED     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
103 #define USER_GREEN   USER_RED
104 #define USER_BLUE    USER_RED
105 
106 static char mgrlut[LUT][RGB][LUTENTRIES] = {
107   { { BW_RED },    { BW_GREEN },    { BW_BLUE } },
108   { { GREY_RED },  { GREY_GREEN },  { GREY_BLUE } },
109   { { BGREY_RED }, { BGREY_GREEN }, { BGREY_BLUE } },
110   { { VGA_RED },   { VGA_GREEN },   { VGA_BLUE } },
111   { { BCT_RED },   { BCT_GREEN },   { BCT_BLUE } },
112   { { USER_RED },  { USER_GREEN },  { USER_BLUE } }
113 };
114 
115 #endif				/* gdevmgr_INCLUDED */
116