1 // 2 // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // entry_points_gles_2_0_ext.h : Defines the GLES 2.0 extension entry points. 8 9 #ifndef LIBGLESV2_ENTRYPOINTGLES20EXT_H_ 10 #define LIBGLESV2_ENTRYPOINTGLES20EXT_H_ 11 12 #include <GLES2/gl2.h> 13 #include <GLES2/gl2ext.h> 14 #include <export.h> 15 16 namespace gl 17 { 18 19 // GL_ANGLE_framebuffer_blit 20 ANGLE_EXPORT void GL_APIENTRY BlitFramebufferANGLE(GLint srcX0, 21 GLint srcY0, 22 GLint srcX1, 23 GLint srcY1, 24 GLint dstX0, 25 GLint dstY0, 26 GLint dstX1, 27 GLint dstY1, 28 GLbitfield mask, 29 GLenum filter); 30 31 // GL_ANGLE_framebuffer_multisample 32 ANGLE_EXPORT void GL_APIENTRY RenderbufferStorageMultisampleANGLE(GLenum target, 33 GLsizei samples, 34 GLenum internalformat, 35 GLsizei width, 36 GLsizei height); 37 38 // GL_EXT_discard_framebuffer 39 ANGLE_EXPORT void GL_APIENTRY DiscardFramebufferEXT(GLenum target, 40 GLsizei numAttachments, 41 const GLenum *attachments); 42 43 // GL_NV_fence 44 ANGLE_EXPORT void GL_APIENTRY DeleteFencesNV(GLsizei n, const GLuint *fences); 45 ANGLE_EXPORT void GL_APIENTRY GenFencesNV(GLsizei n, GLuint *fences); 46 ANGLE_EXPORT GLboolean GL_APIENTRY IsFenceNV(GLuint fence); 47 ANGLE_EXPORT GLboolean GL_APIENTRY TestFenceNV(GLuint fence); 48 ANGLE_EXPORT void GL_APIENTRY GetFenceivNV(GLuint fence, GLenum pname, GLint *params); 49 ANGLE_EXPORT void GL_APIENTRY FinishFenceNV(GLuint fence); 50 ANGLE_EXPORT void GL_APIENTRY SetFenceNV(GLuint fence, GLenum condition); 51 52 // GL_ANGLE_translated_shader_source 53 ANGLE_EXPORT void GL_APIENTRY GetTranslatedShaderSourceANGLE(GLuint shader, 54 GLsizei bufsize, 55 GLsizei *length, 56 GLchar *source); 57 58 // GL_EXT_texture_storage 59 ANGLE_EXPORT void GL_APIENTRY TexStorage2DEXT(GLenum target, 60 GLsizei levels, 61 GLenum internalformat, 62 GLsizei width, 63 GLsizei height); 64 65 // GL_EXT_robustness 66 ANGLE_EXPORT GLenum GL_APIENTRY GetGraphicsResetStatusEXT(void); 67 ANGLE_EXPORT void GL_APIENTRY ReadnPixelsEXT(GLint x, 68 GLint y, 69 GLsizei width, 70 GLsizei height, 71 GLenum format, 72 GLenum type, 73 GLsizei bufSize, 74 void *data); 75 ANGLE_EXPORT void GL_APIENTRY GetnUniformfvEXT(GLuint program, 76 GLint location, 77 GLsizei bufSize, 78 float *params); 79 ANGLE_EXPORT void GL_APIENTRY GetnUniformivEXT(GLuint program, 80 GLint location, 81 GLsizei bufSize, 82 GLint *params); 83 84 // GL_EXT_occlusion_query_boolean 85 ANGLE_EXPORT void GL_APIENTRY GenQueriesEXT(GLsizei n, GLuint *ids); 86 ANGLE_EXPORT void GL_APIENTRY DeleteQueriesEXT(GLsizei n, const GLuint *ids); 87 ANGLE_EXPORT GLboolean GL_APIENTRY IsQueryEXT(GLuint id); 88 ANGLE_EXPORT void GL_APIENTRY BeginQueryEXT(GLenum target, GLuint id); 89 ANGLE_EXPORT void GL_APIENTRY EndQueryEXT(GLenum target); 90 ANGLE_EXPORT void GL_APIENTRY GetQueryivEXT(GLenum target, GLenum pname, GLint *params); 91 ANGLE_EXPORT void GL_APIENTRY GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params); 92 93 // GL_EXT_disjoint_timer_query 94 ANGLE_EXPORT void GL_APIENTRY QueryCounterEXT(GLuint id, GLenum target); 95 ANGLE_EXPORT void GL_APIENTRY GetQueryObjectivEXT(GLuint id, GLenum pname, GLint *params); 96 ANGLE_EXPORT void GL_APIENTRY GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 *params); 97 ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 *params); 98 99 // GL_EXT_draw_buffers 100 ANGLE_EXPORT void GL_APIENTRY DrawBuffersEXT(GLsizei n, const GLenum *bufs); 101 102 // GL_ANGLE_instanced_arrays 103 ANGLE_EXPORT void GL_APIENTRY DrawArraysInstancedANGLE(GLenum mode, 104 GLint first, 105 GLsizei count, 106 GLsizei primcount); 107 ANGLE_EXPORT void GL_APIENTRY DrawElementsInstancedANGLE(GLenum mode, 108 GLsizei count, 109 GLenum type, 110 const void *indices, 111 GLsizei primcount); 112 ANGLE_EXPORT void GL_APIENTRY VertexAttribDivisorANGLE(GLuint index, GLuint divisor); 113 114 // GL_OES_get_program_binary 115 ANGLE_EXPORT void GL_APIENTRY GetProgramBinaryOES(GLuint program, 116 GLsizei bufSize, 117 GLsizei *length, 118 GLenum *binaryFormat, 119 void *binary); 120 ANGLE_EXPORT void GL_APIENTRY ProgramBinaryOES(GLuint program, 121 GLenum binaryFormat, 122 const void *binary, 123 GLint length); 124 125 // GL_OES_mapbuffer 126 ANGLE_EXPORT void *GL_APIENTRY MapBufferOES(GLenum target, GLenum access); 127 ANGLE_EXPORT GLboolean GL_APIENTRY UnmapBufferOES(GLenum target); 128 ANGLE_EXPORT void GL_APIENTRY GetBufferPointervOES(GLenum target, GLenum pname, void **params); 129 130 // GL_EXT_map_buffer_range 131 ANGLE_EXPORT void *GL_APIENTRY MapBufferRangeEXT(GLenum target, 132 GLintptr offset, 133 GLsizeiptr length, 134 GLbitfield access); 135 ANGLE_EXPORT void GL_APIENTRY FlushMappedBufferRangeEXT(GLenum target, 136 GLintptr offset, 137 GLsizeiptr length); 138 139 // GL_EXT_debug_marker 140 ANGLE_EXPORT void GL_APIENTRY InsertEventMarkerEXT(GLsizei length, const char *marker); 141 ANGLE_EXPORT void GL_APIENTRY PushGroupMarkerEXT(GLsizei length, const char *marker); 142 ANGLE_EXPORT void GL_APIENTRY PopGroupMarkerEXT(); 143 144 // GL_OES_EGL_image 145 ANGLE_EXPORT void GL_APIENTRY EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); 146 ANGLE_EXPORT void GL_APIENTRY EGLImageTargetRenderbufferStorageOES(GLenum target, 147 GLeglImageOES image); 148 149 // GL_OES_vertex_array_object 150 ANGLE_EXPORT void GL_APIENTRY BindVertexArrayOES(GLuint array); 151 ANGLE_EXPORT void GL_APIENTRY DeleteVertexArraysOES(GLsizei n, const GLuint *arrays); 152 ANGLE_EXPORT void GL_APIENTRY GenVertexArraysOES(GLsizei n, GLuint *arrays); 153 ANGLE_EXPORT GLboolean GL_APIENTRY IsVertexArrayOES(GLuint array); 154 155 // GL_KHR_debug 156 ANGLE_EXPORT void GL_APIENTRY DebugMessageControlKHR(GLenum source, 157 GLenum type, 158 GLenum severity, 159 GLsizei count, 160 const GLuint *ids, 161 GLboolean enabled); 162 ANGLE_EXPORT void GL_APIENTRY DebugMessageInsertKHR(GLenum source, 163 GLenum type, 164 GLuint id, 165 GLenum severity, 166 GLsizei length, 167 const GLchar *buf); 168 ANGLE_EXPORT void GL_APIENTRY DebugMessageCallbackKHR(GLDEBUGPROCKHR callback, 169 const void *userParam); 170 ANGLE_EXPORT GLuint GL_APIENTRY GetDebugMessageLogKHR(GLuint count, 171 GLsizei bufSize, 172 GLenum *sources, 173 GLenum *types, 174 GLuint *ids, 175 GLenum *severities, 176 GLsizei *lengths, 177 GLchar *messageLog); 178 ANGLE_EXPORT void GL_APIENTRY PushDebugGroupKHR(GLenum source, 179 GLuint id, 180 GLsizei length, 181 const GLchar *message); 182 ANGLE_EXPORT void GL_APIENTRY PopDebugGroupKHR(void); 183 ANGLE_EXPORT void GL_APIENTRY ObjectLabelKHR(GLenum identifier, 184 GLuint name, 185 GLsizei length, 186 const GLchar *label); 187 ANGLE_EXPORT void GL_APIENTRY 188 GetObjectLabelKHR(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 189 ANGLE_EXPORT void GL_APIENTRY ObjectPtrLabelKHR(const void *ptr, 190 GLsizei length, 191 const GLchar *label); 192 ANGLE_EXPORT void GL_APIENTRY GetObjectPtrLabelKHR(const void *ptr, 193 GLsizei bufSize, 194 GLsizei *length, 195 GLchar *label); 196 ANGLE_EXPORT void GL_APIENTRY GetPointervKHR(GLenum pname, void **params); 197 198 // GL_CHROMIUM_bind_uniform_location 199 ANGLE_EXPORT void GL_APIENTRY BindUniformLocationCHROMIUM(GLuint program, 200 GLint location, 201 const GLchar *name); 202 203 // GL_CHROMIUM_framebuffer_mixed_samples 204 ANGLE_EXPORT void GL_APIENTRY MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat *matrix); 205 ANGLE_EXPORT void GL_APIENTRY MatrixLoadIdentityCHROMIUM(GLenum matrixMode); 206 207 ANGLE_EXPORT void GL_APIENTRY CoverageModulationCHROMIUM(GLenum components); 208 209 // GL_CHROMIUM_path_rendering 210 ANGLE_EXPORT GLuint GL_APIENTRY GenPathsCHROMIUM(GLsizei chromium); 211 ANGLE_EXPORT void GL_APIENTRY DeletePathsCHROMIUM(GLuint first, GLsizei range); 212 ANGLE_EXPORT GLboolean GL_APIENTRY IsPathCHROMIUM(GLuint path); 213 ANGLE_EXPORT void GL_APIENTRY PathCommandsCHROMIUM(GLuint path, 214 GLsizei numCommands, 215 const GLubyte *commands, 216 GLsizei numCoords, 217 GLenum coordType, 218 const void *coords); 219 ANGLE_EXPORT void GL_APIENTRY PathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value); 220 ANGLE_EXPORT void GL_APIENTRY PathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value); 221 ANGLE_EXPORT void GL_APIENTRY GetPathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat *value); 222 ANGLE_EXPORT void GL_APIENTRY GetPathParameteriCHROMIUM(GLuint path, GLenum pname, GLint *value); 223 ANGLE_EXPORT void GL_APIENTRY PathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask); 224 ANGLE_EXPORT void GL_APIENTRY StencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask); 225 ANGLE_EXPORT void GL_APIENTRY StencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask); 226 ANGLE_EXPORT void GL_APIENTRY CoverFillPathCHROMIUM(GLuint path, GLenum coverMode); 227 ANGLE_EXPORT void GL_APIENTRY CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode); 228 ANGLE_EXPORT void GL_APIENTRY StencilThenCoverFillPathCHROMIUM(GLuint path, 229 GLenum fillMode, 230 GLuint mask, 231 GLenum coverMode); 232 ANGLE_EXPORT void GL_APIENTRY StencilThenCoverStrokePathCHROMIUM(GLuint path, 233 GLint reference, 234 GLuint mask, 235 GLenum coverMode); 236 ANGLE_EXPORT void GL_APIENTRY CoverFillPathInstancedCHROMIUM(GLsizei numPaths, 237 GLenum pathNameType, 238 const void *paths, 239 GLuint pathBase, 240 GLenum coverMode, 241 GLenum transformType, 242 const GLfloat *transformValues); 243 ANGLE_EXPORT void GL_APIENTRY CoverStrokePathInstancedCHROMIUM(GLsizei numPaths, 244 GLenum pathNameType, 245 const void *paths, 246 GLuint pathBase, 247 GLenum coverMode, 248 GLenum transformType, 249 const GLfloat *transformValues); 250 ANGLE_EXPORT void GL_APIENTRY StencilFillPathInstancedCHROMIUM(GLsizei numPaths, 251 GLenum pathNameType, 252 const void *paths, 253 GLuint pathBAse, 254 GLenum fillMode, 255 GLuint mask, 256 GLenum transformType, 257 const GLfloat *transformValues); 258 ANGLE_EXPORT void GL_APIENTRY StencilStrokePathInstancedCHROMIUM(GLsizei numPaths, 259 GLenum pathNameType, 260 const void *paths, 261 GLuint pathBase, 262 GLint reference, 263 GLuint mask, 264 GLenum transformType, 265 const GLfloat *transformValues); 266 ANGLE_EXPORT void GL_APIENTRY 267 StencilThenCoverFillPathInstancedCHROMIUM(GLsizei numPaths, 268 GLenum pathNameType, 269 const void *paths, 270 GLuint pathBase, 271 GLenum fillMode, 272 GLuint mask, 273 GLenum coverMode, 274 GLenum transformType, 275 const GLfloat *transformValues); 276 ANGLE_EXPORT void GL_APIENTRY 277 StencilThenCoverStrokePathInstancedCHROMIUM(GLsizei numPaths, 278 GLenum pathNameType, 279 const void *paths, 280 GLuint pathBase, 281 GLint reference, 282 GLuint mask, 283 GLenum coverMode, 284 GLenum transformType, 285 const GLfloat *transformValues); 286 ANGLE_EXPORT void GL_APIENTRY BindFragmentInputLocationCHROMIUM(GLuint program, 287 GLint location, 288 const GLchar *name); 289 ANGLE_EXPORT void GL_APIENTRY ProgramPathFragmentInputGenCHROMIUM(GLuint program, 290 GLint location, 291 GLenum genMode, 292 GLint components, 293 const GLfloat *coeffs); 294 295 // GL_CHROMIUM_copy_texture 296 ANGLE_EXPORT void GL_APIENTRY CopyTextureCHROMIUM(GLuint sourceId, 297 GLint sourceLevel, 298 GLenum destTarget, 299 GLuint destId, 300 GLint destLevel, 301 GLint internalFormat, 302 GLenum destType, 303 GLboolean unpackFlipY, 304 GLboolean unpackPremultiplyAlpha, 305 GLboolean unpackUnmultiplyAlpha); 306 307 ANGLE_EXPORT void GL_APIENTRY CopySubTextureCHROMIUM(GLuint sourceId, 308 GLint sourceLevel, 309 GLenum destTarget, 310 GLuint destId, 311 GLint destLevel, 312 GLint xoffset, 313 GLint yoffset, 314 GLint x, 315 GLint y, 316 GLsizei width, 317 GLsizei height, 318 GLboolean unpackFlipY, 319 GLboolean unpackPremultiplyAlpha, 320 GLboolean unpackUnmultiplyAlpha); 321 322 // GL_CHROMIUM_copy_compressed_texture 323 ANGLE_EXPORT void GL_APIENTRY CompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId); 324 325 // GL_ANGLE_request_extension 326 ANGLE_EXPORT void GL_APIENTRY RequestExtensionANGLE(const GLchar *name); 327 328 // GL_ANGLE_robust_client_memory 329 ANGLE_EXPORT void GL_APIENTRY GetBooleanvRobustANGLE(GLenum pname, 330 GLsizei bufSize, 331 GLsizei *length, 332 GLboolean *data); 333 ANGLE_EXPORT void GL_APIENTRY GetBufferParameterivRobustANGLE(GLenum target, 334 GLenum pname, 335 GLsizei bufSize, 336 GLsizei *length, 337 GLint *params); 338 ANGLE_EXPORT void GL_APIENTRY GetFloatvRobustANGLE(GLenum pname, 339 GLsizei bufSize, 340 GLsizei *length, 341 GLfloat *data); 342 ANGLE_EXPORT void GL_APIENTRY GetFramebufferAttachmentParameterivRobustANGLE(GLenum target, 343 GLenum attachment, 344 GLenum pname, 345 GLsizei bufSize, 346 GLsizei *length, 347 GLint *params); 348 ANGLE_EXPORT void GL_APIENTRY GetIntegervRobustANGLE(GLenum pname, 349 GLsizei bufSize, 350 GLsizei *length, 351 GLint *data); 352 ANGLE_EXPORT void GL_APIENTRY GetProgramivRobustANGLE(GLuint program, 353 GLenum pname, 354 GLsizei bufSize, 355 GLsizei *length, 356 GLint *params); 357 ANGLE_EXPORT void GL_APIENTRY GetRenderbufferParameterivRobustANGLE(GLenum target, 358 GLenum pname, 359 GLsizei bufSize, 360 GLsizei *length, 361 GLint *params); 362 ANGLE_EXPORT void GL_APIENTRY GetShaderivRobustANGLE(GLuint shader, 363 GLenum pname, 364 GLsizei bufSize, 365 GLsizei *length, 366 GLint *params); 367 ANGLE_EXPORT void GL_APIENTRY GetTexParameterfvRobustANGLE(GLenum target, 368 GLenum pname, 369 GLsizei bufSize, 370 GLsizei *length, 371 GLfloat *params); 372 ANGLE_EXPORT void GL_APIENTRY GetTexParameterivRobustANGLE(GLenum target, 373 GLenum pname, 374 GLsizei bufSize, 375 GLsizei *length, 376 GLint *params); 377 ANGLE_EXPORT void GL_APIENTRY GetUniformfvRobustANGLE(GLuint program, 378 GLint location, 379 GLsizei bufSize, 380 GLsizei *length, 381 GLfloat *params); 382 ANGLE_EXPORT void GL_APIENTRY GetUniformivRobustANGLE(GLuint program, 383 GLint location, 384 GLsizei bufSize, 385 GLsizei *length, 386 GLint *params); 387 ANGLE_EXPORT void GL_APIENTRY GetVertexAttribfvRobustANGLE(GLuint index, 388 GLenum pname, 389 GLsizei bufSize, 390 GLsizei *length, 391 GLfloat *params); 392 ANGLE_EXPORT void GL_APIENTRY GetVertexAttribivRobustANGLE(GLuint index, 393 GLenum pname, 394 GLsizei bufSize, 395 GLsizei *length, 396 GLint *params); 397 ANGLE_EXPORT void GL_APIENTRY GetVertexAttribPointervRobustANGLE(GLuint index, 398 GLenum pname, 399 GLsizei bufSize, 400 GLsizei *length, 401 void **pointer); 402 ANGLE_EXPORT void GL_APIENTRY ReadPixelsRobustANGLE(GLint x, 403 GLint y, 404 GLsizei width, 405 GLsizei height, 406 GLenum format, 407 GLenum type, 408 GLsizei bufSize, 409 GLsizei *length, 410 GLsizei *columns, 411 GLsizei *rows, 412 void *pixels); 413 ANGLE_EXPORT void GL_APIENTRY TexImage2DRobustANGLE(GLenum target, 414 GLint level, 415 GLint internalformat, 416 GLsizei width, 417 GLsizei height, 418 GLint border, 419 GLenum format, 420 GLenum type, 421 GLsizei bufSize, 422 const void *pixels); 423 ANGLE_EXPORT void GL_APIENTRY TexParameterfvRobustANGLE(GLenum target, 424 GLenum pname, 425 GLsizei bufSize, 426 const GLfloat *params); 427 ANGLE_EXPORT void GL_APIENTRY TexParameterivRobustANGLE(GLenum target, 428 GLenum pname, 429 GLsizei bufSize, 430 const GLint *params); 431 ANGLE_EXPORT void GL_APIENTRY TexSubImage2DRobustANGLE(GLenum target, 432 GLint level, 433 GLint xoffset, 434 GLint yoffset, 435 GLsizei width, 436 GLsizei height, 437 GLenum format, 438 GLenum type, 439 GLsizei bufSize, 440 const void *pixels); 441 442 ANGLE_EXPORT void GL_APIENTRY TexImage3DRobustANGLE(GLenum target, 443 GLint level, 444 GLint internalformat, 445 GLsizei width, 446 GLsizei height, 447 GLsizei depth, 448 GLint border, 449 GLenum format, 450 GLenum type, 451 GLsizei bufSize, 452 const void *pixels); 453 ANGLE_EXPORT void GL_APIENTRY TexSubImage3DRobustANGLE(GLenum target, 454 GLint level, 455 GLint xoffset, 456 GLint yoffset, 457 GLint zoffset, 458 GLsizei width, 459 GLsizei height, 460 GLsizei depth, 461 GLenum format, 462 GLenum type, 463 GLsizei bufSize, 464 const void *pixels); 465 466 ANGLE_EXPORT void GL_APIENTRY CompressedTexImage2DRobustANGLE(GLenum target, 467 GLint level, 468 GLenum internalformat, 469 GLsizei width, 470 GLsizei height, 471 GLint border, 472 GLsizei imageSize, 473 GLsizei dataSize, 474 const GLvoid *data); 475 ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage2DRobustANGLE(GLenum target, 476 GLint level, 477 GLint xoffset, 478 GLint yoffset, 479 GLsizei width, 480 GLsizei height, 481 GLenum format, 482 GLsizei imageSize, 483 GLsizei dataSize, 484 const GLvoid *data); 485 ANGLE_EXPORT void GL_APIENTRY CompressedTexImage3DRobustANGLE(GLenum target, 486 GLint level, 487 GLenum internalformat, 488 GLsizei width, 489 GLsizei height, 490 GLsizei depth, 491 GLint border, 492 GLsizei imageSize, 493 GLsizei dataSize, 494 const GLvoid *data); 495 ANGLE_EXPORT void GL_APIENTRY CompressedTexSubImage3DRobustANGLE(GLenum target, 496 GLint level, 497 GLint xoffset, 498 GLint yoffset, 499 GLint zoffset, 500 GLsizei width, 501 GLsizei height, 502 GLsizei depth, 503 GLenum format, 504 GLsizei imageSize, 505 GLsizei dataSize, 506 const GLvoid *data); 507 508 ANGLE_EXPORT void GL_APIENTRY 509 GetQueryivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); 510 ANGLE_EXPORT void GL_APIENTRY GetQueryObjectuivRobustANGLE(GLuint id, 511 GLenum pname, 512 GLsizei bufSize, 513 GLsizei *length, 514 GLuint *params); 515 ANGLE_EXPORT void GL_APIENTRY GetBufferPointervRobustANGLE(GLenum target, 516 GLenum pname, 517 GLsizei bufSize, 518 GLsizei *length, 519 void **params); 520 ANGLE_EXPORT void GL_APIENTRY GetIntegeri_vRobustANGLE(GLenum target, 521 GLuint index, 522 GLsizei bufSize, 523 GLsizei *length, 524 GLint *data); 525 ANGLE_EXPORT void GL_APIENTRY GetInternalformativRobustANGLE(GLenum target, 526 GLenum internalformat, 527 GLenum pname, 528 GLsizei bufSize, 529 GLsizei *length, 530 GLint *params); 531 ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIivRobustANGLE(GLuint index, 532 GLenum pname, 533 GLsizei bufSize, 534 GLsizei *length, 535 GLint *params); 536 ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIuivRobustANGLE(GLuint index, 537 GLenum pname, 538 GLsizei bufSize, 539 GLsizei *length, 540 GLuint *params); 541 ANGLE_EXPORT void GL_APIENTRY GetUniformuivRobustANGLE(GLuint program, 542 GLint location, 543 GLsizei bufSize, 544 GLsizei *length, 545 GLuint *params); 546 ANGLE_EXPORT void GL_APIENTRY GetActiveUniformBlockivRobustANGLE(GLuint program, 547 GLuint uniformBlockIndex, 548 GLenum pname, 549 GLsizei bufSize, 550 GLsizei *length, 551 GLint *params); 552 ANGLE_EXPORT void GL_APIENTRY GetInteger64vRobustANGLE(GLenum pname, 553 GLsizei bufSize, 554 GLsizei *length, 555 GLint64 *data); 556 ANGLE_EXPORT void GL_APIENTRY GetInteger64i_vRobustANGLE(GLenum target, 557 GLuint index, 558 GLsizei bufSize, 559 GLsizei *length, 560 GLint64 *data); 561 ANGLE_EXPORT void GL_APIENTRY GetBufferParameteri64vRobustANGLE(GLenum target, 562 GLenum pname, 563 GLsizei bufSize, 564 GLsizei *length, 565 GLint64 *params); 566 ANGLE_EXPORT void GL_APIENTRY SamplerParameterivRobustANGLE(GLuint sampler, 567 GLenum pname, 568 GLsizei bufSize, 569 const GLint *param); 570 ANGLE_EXPORT void GL_APIENTRY SamplerParameterfvRobustANGLE(GLuint sampler, 571 GLenum pname, 572 GLsizei bufSize, 573 const GLfloat *param); 574 ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterivRobustANGLE(GLuint sampler, 575 GLenum pname, 576 GLsizei bufSize, 577 GLsizei *length, 578 GLint *params); 579 ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterfvRobustANGLE(GLuint sampler, 580 GLenum pname, 581 GLsizei bufSize, 582 GLsizei *length, 583 GLfloat *params); 584 585 ANGLE_EXPORT void GL_APIENTRY GetFramebufferParameterivRobustANGLE(GLenum target, 586 GLenum pname, 587 GLsizei bufSize, 588 GLsizei *length, 589 GLint *params); 590 ANGLE_EXPORT void GL_APIENTRY GetProgramInterfaceivRobustANGLE(GLuint program, 591 GLenum programInterface, 592 GLenum pname, 593 GLsizei bufSize, 594 GLsizei *length, 595 GLint *params); 596 ANGLE_EXPORT void GL_APIENTRY GetBooleani_vRobustANGLE(GLenum target, 597 GLuint index, 598 GLsizei bufSize, 599 GLsizei *length, 600 GLboolean *data); 601 ANGLE_EXPORT void GL_APIENTRY GetMultisamplefvRobustANGLE(GLenum pname, 602 GLuint index, 603 GLsizei bufSize, 604 GLsizei *length, 605 GLfloat *val); 606 ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterivRobustANGLE(GLenum target, 607 GLint level, 608 GLenum pname, 609 GLsizei bufSize, 610 GLsizei *length, 611 GLint *params); 612 ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterfvRobustANGLE(GLenum target, 613 GLint level, 614 GLenum pname, 615 GLsizei bufSize, 616 GLsizei *length, 617 GLfloat *params); 618 619 ANGLE_EXPORT void GL_APIENTRY GetPointervRobustANGLERobustANGLE(GLenum pname, 620 GLsizei bufSize, 621 GLsizei *length, 622 void **params); 623 ANGLE_EXPORT void GL_APIENTRY ReadnPixelsRobustANGLE(GLint x, 624 GLint y, 625 GLsizei width, 626 GLsizei height, 627 GLenum format, 628 GLenum type, 629 GLsizei bufSize, 630 GLsizei *length, 631 GLsizei *columns, 632 GLsizei *rows, 633 void *data); 634 ANGLE_EXPORT void GL_APIENTRY GetnUniformfvRobustANGLE(GLuint program, 635 GLint location, 636 GLsizei bufSize, 637 GLsizei *length, 638 GLfloat *params); 639 ANGLE_EXPORT void GL_APIENTRY GetnUniformivRobustANGLE(GLuint program, 640 GLint location, 641 GLsizei bufSize, 642 GLsizei *length, 643 GLint *params); 644 ANGLE_EXPORT void GL_APIENTRY GetnUniformuivRobustANGLE(GLuint program, 645 GLint location, 646 GLsizei bufSize, 647 GLsizei *length, 648 GLuint *params); 649 ANGLE_EXPORT void GL_APIENTRY TexParameterIivRobustANGLE(GLenum target, 650 GLenum pname, 651 GLsizei bufSize, 652 const GLint *params); 653 ANGLE_EXPORT void GL_APIENTRY TexParameterIuivRobustANGLE(GLenum target, 654 GLenum pname, 655 GLsizei bufSize, 656 const GLuint *params); 657 ANGLE_EXPORT void GL_APIENTRY GetTexParameterIivRobustANGLE(GLenum target, 658 GLenum pname, 659 GLsizei bufSize, 660 GLsizei *length, 661 GLint *params); 662 ANGLE_EXPORT void GL_APIENTRY GetTexParameterIuivRobustANGLE(GLenum target, 663 GLenum pname, 664 GLsizei bufSize, 665 GLsizei *length, 666 GLuint *params); 667 ANGLE_EXPORT void GL_APIENTRY SamplerParameterIivRobustANGLE(GLuint sampler, 668 GLenum pname, 669 GLsizei bufSize, 670 const GLint *param); 671 ANGLE_EXPORT void GL_APIENTRY SamplerParameterIuivRobustANGLE(GLuint sampler, 672 GLenum pname, 673 GLsizei bufSize, 674 const GLuint *param); 675 ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIivRobustANGLE(GLuint sampler, 676 GLenum pname, 677 GLsizei bufSize, 678 GLsizei *length, 679 GLint *params); 680 ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIuivRobustANGLE(GLuint sampler, 681 GLenum pname, 682 GLsizei bufSize, 683 GLsizei *length, 684 GLuint *params); 685 ANGLE_EXPORT void GL_APIENTRY GetQueryObjectivRobustANGLE(GLuint id, 686 GLenum pname, 687 GLsizei bufSize, 688 GLsizei *length, 689 GLint *params); 690 ANGLE_EXPORT void GL_APIENTRY GetQueryObjecti64vRobustANGLE(GLuint id, 691 GLenum pname, 692 GLsizei bufSize, 693 GLsizei *length, 694 GLint64 *params); 695 ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vRobustANGLE(GLuint id, 696 GLenum pname, 697 GLsizei bufSize, 698 GLsizei *length, 699 GLuint64 *params); 700 701 // GL_ANGLE_multiview 702 ANGLE_EXPORT void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target, 703 GLenum attachment, 704 GLuint texture, 705 GLint level, 706 GLint baseViewIndex, 707 GLsizei numViews); 708 ANGLE_EXPORT void GL_APIENTRY 709 FramebufferTextureMultiviewSideBySideANGLE(GLenum target, 710 GLenum attachment, 711 GLuint texture, 712 GLint level, 713 GLsizei numViews, 714 const GLint *viewportOffsets); 715 } // namespace gl 716 717 #endif // LIBGLESV2_ENTRYPOINTGLES20EXT_H_ 718