1 //FJSTARTHEADER
2 // $Id: MinHeap.cc 4442 2020-05-05 07:50:11Z soyez $
3 //
4 // Copyright (c) 2005-2020, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
5 //
6 //----------------------------------------------------------------------
7 // This file is part of FastJet.
8 //
9 //  FastJet is free software; you can redistribute it and/or modify
10 //  it under the terms of the GNU General Public License as published by
11 //  the Free Software Foundation; either version 2 of the License, or
12 //  (at your option) any later version.
13 //
14 //  The algorithms that underlie FastJet have required considerable
15 //  development. They are described in the original FastJet paper,
16 //  hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use
17 //  FastJet as part of work towards a scientific publication, please
18 //  quote the version you use and include a citation to the manual and
19 //  optionally also to hep-ph/0512210.
20 //
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23 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
24 //  GNU General Public License for more details.
25 //
26 //  You should have received a copy of the GNU General Public License
27 //  along with FastJet. If not, see <http://www.gnu.org/licenses/>.
28 //----------------------------------------------------------------------
29 //FJENDHEADER
30 
31 #include "fastjet/internal/MinHeap.hh"
32 #include<iostream>
33 #include<cmath>
34 #include<limits>
35 
36 FASTJET_BEGIN_NAMESPACE      // defined in fastjet/internal/base.hh
37 
38 using namespace std;
39 
40 //----------------------------------------------------------------------
41 /// construct the MinHeap; structure will be as follows:
42 ///   . _heap[0].minloc points to globally smallest entry
43 ///     _heap[1].minloc points to smallest entry in one half of heap
44 ///     _heap[2].minloc points to smallest entry in other half of heap
45 ///
46 ///   . for _heap[i], the "parent" is to be found at (i-1)/2
initialise(const std::vector<double> & values)47 void MinHeap::initialise(const std::vector<double> & values){
48 
49   // fill the high-range of the heap with the largest possible value
50   // (minloc of each entry is itself)
51   for (unsigned i = values.size(); i < _heap.size(); i++) {
52     _heap[i].value = std::numeric_limits<double>::max();
53     _heap[i].minloc = &(_heap[i]);
54   }
55 
56   // fill the rest of the heap with the actual values
57   // (minloc of each entry is itself)
58   for (unsigned i = 0; i < values.size(); i++) {
59     _heap[i].value = values[i];
60     _heap[i].minloc = &(_heap[i]);
61   }
62 
63   // now adjust the minlocs so that everything is OK...
64   for (unsigned i = _heap.size()-1; i > 0; i--) {
65     ValueLoc * parent = &(_heap[(i-1)/2]);
66     ValueLoc * here   = &(_heap[i]);
67     if (here->minloc->value < parent->minloc->value) {
68       parent->minloc = here->minloc;
69     }
70   }
71   //cout << minloc() << " "<<sqrt(minval())<<endl;
72   //cout << sqrt(_heap[47].value)<<endl;
73   //cout << sqrt(_heap[48].value)<<endl;
74   //cout << sqrt(_heap[25].value)<<endl;
75 }
76 
77 
78 //----------------------------------------------------------------------
update(unsigned int loc,double new_value)79 void MinHeap::update(unsigned int loc, double new_value) {
80 
81 
82   assert(loc < _heap.size());
83   ValueLoc * start = &(_heap[loc]);
84 
85   // if the minloc is somewhere below us and our value is no smaller
86   // than the previous value, we can't possibly change the minloc
87   if (start->minloc != start && !(new_value < start->minloc->value)) {
88     start->value = new_value;
89     //std::cout << "                     had easy exit\n";
90     return;
91   }
92 
93   // update the value and put a temporary location
94   start->value = new_value;
95   start->minloc = start;
96   // warn that a change has been made at this place
97   bool change_made = true;
98   // to make sure we don't go off edge...
99   ValueLoc * heap_end = (&(_heap[0])) + _heap.size();
100 
101   // now work our way up the heap
102   while(change_made) {
103     ValueLoc * here = &(_heap[loc]);
104     change_made     = false;
105 
106     // if we were pointing to start, then we must re-initialise things
107     if (here->minloc == start) {
108       here->minloc = here; change_made = true;
109     }
110 
111     // now compare current location to children (at 2*loc+1, 2*loc+2)
112     //ValueLoc * child = &(_heap[2*loc+1]);
113     // GPS 2020-04-07: changed the way the following line
114     //   is expressed, so as to work around issue reported by
115     //   Andrii Verbyitskyi where compilation with gcc's
116     //   -D_GLIBCXX_ASSERTIONS=1  -D_GLIBCXX_SANITIZE_VECTOR=1
117     //   results in a crash because the compiler thinks we
118     //   are accessing the vector at a location that is sometimes
119     //   invalid, whereas we are just getting the address
120     ValueLoc * child = &(_heap[0]) + (2*loc+1);
121     if (child < heap_end && child->minloc->value < here->minloc->value ) {
122       here->minloc = child->minloc;
123       change_made = true;}
124     child++;
125     if (child < heap_end && child->minloc->value < here->minloc->value ) {
126       here->minloc = child->minloc;
127       change_made = true;}
128 
129     // then we move up (loc ->(loc-1)/2) if there's anywhere to go
130     if (loc == 0) {break;}
131     loc = (loc-1)/2;
132   }
133 
134 }
135 
136 FASTJET_END_NAMESPACE
137 
138