1// Code generated by smithy-go-codegen DO NOT EDIT. 2 3package gamelift 4 5import ( 6 "context" 7 awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" 8 "github.com/aws/aws-sdk-go-v2/aws/signer/v4" 9 "github.com/aws/aws-sdk-go-v2/service/gamelift/types" 10 "github.com/aws/smithy-go/middleware" 11 smithyhttp "github.com/aws/smithy-go/transport/http" 12) 13 14// Retrieves a fresh set of credentials for use when uploading a new set of game 15// build files to Amazon GameLift's Amazon S3. This is done as part of the build 16// creation process; see CreateBuild. To request new credentials, specify the build 17// ID as returned with an initial CreateBuild request. If successful, a new set of 18// credentials are returned, along with the S3 storage location associated with the 19// build ID. Learn more Create a Build with Files in S3 20// (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build) 21// Related actions CreateBuild | ListBuilds | DescribeBuild | UpdateBuild | 22// DeleteBuild | All APIs by task 23// (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) 24func (c *Client) RequestUploadCredentials(ctx context.Context, params *RequestUploadCredentialsInput, optFns ...func(*Options)) (*RequestUploadCredentialsOutput, error) { 25 if params == nil { 26 params = &RequestUploadCredentialsInput{} 27 } 28 29 result, metadata, err := c.invokeOperation(ctx, "RequestUploadCredentials", params, optFns, addOperationRequestUploadCredentialsMiddlewares) 30 if err != nil { 31 return nil, err 32 } 33 34 out := result.(*RequestUploadCredentialsOutput) 35 out.ResultMetadata = metadata 36 return out, nil 37} 38 39// Represents the input for a request operation. 40type RequestUploadCredentialsInput struct { 41 42 // A unique identifier for the build to get credentials for. You can use either the 43 // build ID or ARN value. 44 // 45 // This member is required. 46 BuildId *string 47} 48 49// Represents the returned data in response to a request operation. 50type RequestUploadCredentialsOutput struct { 51 52 // Amazon S3 path and key, identifying where the game build files are stored. 53 StorageLocation *types.S3Location 54 55 // AWS credentials required when uploading a game build to the storage location. 56 // These credentials have a limited lifespan and are valid only for the build they 57 // were issued for. 58 UploadCredentials *types.AwsCredentials 59 60 // Metadata pertaining to the operation's result. 61 ResultMetadata middleware.Metadata 62} 63 64func addOperationRequestUploadCredentialsMiddlewares(stack *middleware.Stack, options Options) (err error) { 65 err = stack.Serialize.Add(&awsAwsjson11_serializeOpRequestUploadCredentials{}, middleware.After) 66 if err != nil { 67 return err 68 } 69 err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpRequestUploadCredentials{}, middleware.After) 70 if err != nil { 71 return err 72 } 73 if err = addSetLoggerMiddleware(stack, options); err != nil { 74 return err 75 } 76 if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { 77 return err 78 } 79 if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { 80 return err 81 } 82 if err = addResolveEndpointMiddleware(stack, options); err != nil { 83 return err 84 } 85 if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { 86 return err 87 } 88 if err = addRetryMiddlewares(stack, options); err != nil { 89 return err 90 } 91 if err = addHTTPSignerV4Middleware(stack, options); err != nil { 92 return err 93 } 94 if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { 95 return err 96 } 97 if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { 98 return err 99 } 100 if err = addClientUserAgent(stack); err != nil { 101 return err 102 } 103 if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { 104 return err 105 } 106 if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { 107 return err 108 } 109 if err = addOpRequestUploadCredentialsValidationMiddleware(stack); err != nil { 110 return err 111 } 112 if err = stack.Initialize.Add(newServiceMetadataMiddleware_opRequestUploadCredentials(options.Region), middleware.Before); err != nil { 113 return err 114 } 115 if err = addRequestIDRetrieverMiddleware(stack); err != nil { 116 return err 117 } 118 if err = addResponseErrorMiddleware(stack); err != nil { 119 return err 120 } 121 if err = addRequestResponseLogging(stack, options); err != nil { 122 return err 123 } 124 return nil 125} 126 127func newServiceMetadataMiddleware_opRequestUploadCredentials(region string) *awsmiddleware.RegisterServiceMetadata { 128 return &awsmiddleware.RegisterServiceMetadata{ 129 Region: region, 130 ServiceID: ServiceID, 131 SigningName: "gamelift", 132 OperationName: "RequestUploadCredentials", 133 } 134} 135