1 /*
2  * free.c
3  *
4  * Very simple linked-list based malloc()/free().
5  */
6 
7 #include <stdlib.h>
8 #include "malloc.h"
9 
__free_block(struct free_arena_header * ah)10 static struct free_arena_header *__free_block(struct free_arena_header *ah)
11 {
12     struct free_arena_header *pah, *nah;
13 
14     pah = ah->a.prev;
15     nah = ah->a.next;
16     if (pah->a.type == ARENA_TYPE_FREE &&
17 	(char *)pah + pah->a.size == (char *)ah) {
18 	/* Coalesce into the previous block */
19 	pah->a.size += ah->a.size;
20 	pah->a.next = nah;
21 	nah->a.prev = pah;
22 
23 #ifdef DEBUG_MALLOC
24 	ah->a.type = ARENA_TYPE_DEAD;
25 #endif
26 
27 	ah = pah;
28 	pah = ah->a.prev;
29     } else {
30 	/* Need to add this block to the free chain */
31 	ah->a.type = ARENA_TYPE_FREE;
32 
33 	ah->next_free = __malloc_head.next_free;
34 	ah->prev_free = &__malloc_head;
35 	__malloc_head.next_free = ah;
36 	ah->next_free->prev_free = ah;
37     }
38 
39     /* In either of the previous cases, we might be able to merge
40        with the subsequent block... */
41     if (nah->a.type == ARENA_TYPE_FREE &&
42 	(char *)ah + ah->a.size == (char *)nah) {
43 	ah->a.size += nah->a.size;
44 
45 	/* Remove the old block from the chains */
46 	nah->next_free->prev_free = nah->prev_free;
47 	nah->prev_free->next_free = nah->next_free;
48 	ah->a.next = nah->a.next;
49 	nah->a.next->a.prev = ah;
50 
51 #ifdef DEBUG_MALLOC
52 	nah->a.type = ARENA_TYPE_DEAD;
53 #endif
54     }
55 
56     /* Return the block that contains the called block */
57     return ah;
58 }
59 
free(void * ptr)60 void free(void *ptr)
61 {
62     struct free_arena_header *ah;
63 
64     if (!ptr)
65 	return;
66 
67     ah = (struct free_arena_header *)
68 	((struct arena_header *)ptr - 1);
69 
70     __free_block(ah);
71 
72     /* Here we could insert code to return memory to the system. */
73 }
74