1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by generate_entry_points.py using data from gl.xml.
3 //
4 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // entry_points_gles_3_1_autogen.cpp:
9 // Defines the GLES 3.1 entry points.
10
11 #include "libANGLE/Context.h"
12 #include "libANGLE/validationES31.h"
13 #include "libGLESv2/global_state.h"
14
15 namespace gl
16 {
DispatchCompute(GLuint num_groups_x,GLuint num_groups_y,GLuint num_groups_z)17 void GL_APIENTRY DispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
18 {
19 EVENT("(GLuint num_groups_x = %u, GLuint num_groups_y = %u, GLuint num_groups_z = %u)",
20 num_groups_x, num_groups_y, num_groups_z);
21
22 Context *context = GetValidGlobalContext();
23 if (context)
24 {
25 context->gatherParams<EntryPoint::DispatchCompute>(num_groups_x, num_groups_y,
26 num_groups_z);
27
28 if (context->skipValidation() ||
29 ValidateDispatchCompute(context, num_groups_x, num_groups_y, num_groups_z))
30 {
31 context->dispatchCompute(num_groups_x, num_groups_y, num_groups_z);
32 }
33 }
34 }
35
DispatchComputeIndirect(GLintptr indirect)36 void GL_APIENTRY DispatchComputeIndirect(GLintptr indirect)
37 {
38 EVENT("(GLintptr indirect = %d)", indirect);
39
40 Context *context = GetValidGlobalContext();
41 if (context)
42 {
43 context->gatherParams<EntryPoint::DispatchComputeIndirect>(indirect);
44
45 if (context->skipValidation() || ValidateDispatchComputeIndirect(context, indirect))
46 {
47 context->dispatchComputeIndirect(indirect);
48 }
49 }
50 }
51
DrawArraysIndirect(GLenum mode,const void * indirect)52 void GL_APIENTRY DrawArraysIndirect(GLenum mode, const void *indirect)
53 {
54 EVENT("(GLenum mode = 0x%X, const void *indirect = 0x%0.8p)", mode, indirect);
55
56 Context *context = GetValidGlobalContext();
57 if (context)
58 {
59 context->gatherParams<EntryPoint::DrawArraysIndirect>(mode, indirect);
60
61 if (context->skipValidation() || ValidateDrawArraysIndirect(context, mode, indirect))
62 {
63 context->drawArraysIndirect(mode, indirect);
64 }
65 }
66 }
67
DrawElementsIndirect(GLenum mode,GLenum type,const void * indirect)68 void GL_APIENTRY DrawElementsIndirect(GLenum mode, GLenum type, const void *indirect)
69 {
70 EVENT("(GLenum mode = 0x%X, GLenum type = 0x%X, const void *indirect = 0x%0.8p)", mode, type,
71 indirect);
72
73 Context *context = GetValidGlobalContext();
74 if (context)
75 {
76 context->gatherParams<EntryPoint::DrawElementsIndirect>(mode, type, indirect);
77
78 if (context->skipValidation() ||
79 ValidateDrawElementsIndirect(context, mode, type, indirect))
80 {
81 context->drawElementsIndirect(mode, type, indirect);
82 }
83 }
84 }
85
FramebufferParameteri(GLenum target,GLenum pname,GLint param)86 void GL_APIENTRY FramebufferParameteri(GLenum target, GLenum pname, GLint param)
87 {
88 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
89
90 Context *context = GetValidGlobalContext();
91 if (context)
92 {
93 context->gatherParams<EntryPoint::FramebufferParameteri>(target, pname, param);
94
95 if (context->skipValidation() ||
96 ValidateFramebufferParameteri(context, target, pname, param))
97 {
98 context->framebufferParameteri(target, pname, param);
99 }
100 }
101 }
102
GetFramebufferParameteriv(GLenum target,GLenum pname,GLint * params)103 void GL_APIENTRY GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params)
104 {
105 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname,
106 params);
107
108 Context *context = GetValidGlobalContext();
109 if (context)
110 {
111 context->gatherParams<EntryPoint::GetFramebufferParameteriv>(target, pname, params);
112
113 if (context->skipValidation() ||
114 ValidateGetFramebufferParameteriv(context, target, pname, params))
115 {
116 context->getFramebufferParameteriv(target, pname, params);
117 }
118 }
119 }
120
GetProgramInterfaceiv(GLuint program,GLenum programInterface,GLenum pname,GLint * params)121 void GL_APIENTRY GetProgramInterfaceiv(GLuint program,
122 GLenum programInterface,
123 GLenum pname,
124 GLint *params)
125 {
126 EVENT(
127 "(GLuint program = %u, GLenum programInterface = 0x%X, GLenum pname = 0x%X, GLint *params "
128 "= 0x%0.8p)",
129 program, programInterface, pname, params);
130
131 Context *context = GetValidGlobalContext();
132 if (context)
133 {
134 context->gatherParams<EntryPoint::GetProgramInterfaceiv>(program, programInterface, pname,
135 params);
136
137 if (context->skipValidation() ||
138 ValidateGetProgramInterfaceiv(context, program, programInterface, pname, params))
139 {
140 context->getProgramInterfaceiv(program, programInterface, pname, params);
141 }
142 }
143 }
144
GetProgramResourceIndex(GLuint program,GLenum programInterface,const GLchar * name)145 GLuint GL_APIENTRY GetProgramResourceIndex(GLuint program,
146 GLenum programInterface,
147 const GLchar *name)
148 {
149 EVENT("(GLuint program = %u, GLenum programInterface = 0x%X, const GLchar *name = 0x%0.8p)",
150 program, programInterface, name);
151
152 Context *context = GetValidGlobalContext();
153 if (context)
154 {
155 context->gatherParams<EntryPoint::GetProgramResourceIndex>(program, programInterface, name);
156
157 if (context->skipValidation() ||
158 ValidateGetProgramResourceIndex(context, program, programInterface, name))
159 {
160 return context->getProgramResourceIndex(program, programInterface, name);
161 }
162 }
163
164 return GetDefaultReturnValue<EntryPoint::GetProgramResourceIndex, GLuint>();
165 }
166
GetProgramResourceName(GLuint program,GLenum programInterface,GLuint index,GLsizei bufSize,GLsizei * length,GLchar * name)167 void GL_APIENTRY GetProgramResourceName(GLuint program,
168 GLenum programInterface,
169 GLuint index,
170 GLsizei bufSize,
171 GLsizei *length,
172 GLchar *name)
173 {
174 EVENT(
175 "(GLuint program = %u, GLenum programInterface = 0x%X, GLuint index = %u, GLsizei bufSize "
176 "= %d, GLsizei *length = 0x%0.8p, GLchar *name = 0x%0.8p)",
177 program, programInterface, index, bufSize, length, name);
178
179 Context *context = GetValidGlobalContext();
180 if (context)
181 {
182 context->gatherParams<EntryPoint::GetProgramResourceName>(program, programInterface, index,
183 bufSize, length, name);
184
185 if (context->skipValidation() ||
186 ValidateGetProgramResourceName(context, program, programInterface, index, bufSize,
187 length, name))
188 {
189 context->getProgramResourceName(program, programInterface, index, bufSize, length,
190 name);
191 }
192 }
193 }
194
GetProgramResourceiv(GLuint program,GLenum programInterface,GLuint index,GLsizei propCount,const GLenum * props,GLsizei bufSize,GLsizei * length,GLint * params)195 void GL_APIENTRY GetProgramResourceiv(GLuint program,
196 GLenum programInterface,
197 GLuint index,
198 GLsizei propCount,
199 const GLenum *props,
200 GLsizei bufSize,
201 GLsizei *length,
202 GLint *params)
203 {
204 EVENT(
205 "(GLuint program = %u, GLenum programInterface = 0x%X, GLuint index = %u, GLsizei "
206 "propCount = %d, const GLenum *props = 0x%0.8p, GLsizei bufSize = %d, GLsizei *length = "
207 "0x%0.8p, GLint *params = 0x%0.8p)",
208 program, programInterface, index, propCount, props, bufSize, length, params);
209
210 Context *context = GetValidGlobalContext();
211 if (context)
212 {
213 context->gatherParams<EntryPoint::GetProgramResourceiv>(
214 program, programInterface, index, propCount, props, bufSize, length, params);
215
216 if (context->skipValidation() ||
217 ValidateGetProgramResourceiv(context, program, programInterface, index, propCount,
218 props, bufSize, length, params))
219 {
220 context->getProgramResourceiv(program, programInterface, index, propCount, props,
221 bufSize, length, params);
222 }
223 }
224 }
225
GetProgramResourceLocation(GLuint program,GLenum programInterface,const GLchar * name)226 GLint GL_APIENTRY GetProgramResourceLocation(GLuint program,
227 GLenum programInterface,
228 const GLchar *name)
229 {
230 EVENT("(GLuint program = %u, GLenum programInterface = 0x%X, const GLchar *name = 0x%0.8p)",
231 program, programInterface, name);
232
233 Context *context = GetValidGlobalContext();
234 if (context)
235 {
236 context->gatherParams<EntryPoint::GetProgramResourceLocation>(program, programInterface,
237 name);
238
239 if (context->skipValidation() ||
240 ValidateGetProgramResourceLocation(context, program, programInterface, name))
241 {
242 return context->getProgramResourceLocation(program, programInterface, name);
243 }
244 }
245
246 return GetDefaultReturnValue<EntryPoint::GetProgramResourceLocation, GLint>();
247 }
248
UseProgramStages(GLuint pipeline,GLbitfield stages,GLuint program)249 void GL_APIENTRY UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
250 {
251 EVENT("(GLuint pipeline = %u, GLbitfield stages = 0x%X, GLuint program = %u)", pipeline, stages,
252 program);
253
254 Context *context = GetValidGlobalContext();
255 if (context)
256 {
257 context->gatherParams<EntryPoint::UseProgramStages>(pipeline, stages, program);
258
259 if (context->skipValidation() ||
260 ValidateUseProgramStages(context, pipeline, stages, program))
261 {
262 context->useProgramStages(pipeline, stages, program);
263 }
264 }
265 }
266
ActiveShaderProgram(GLuint pipeline,GLuint program)267 void GL_APIENTRY ActiveShaderProgram(GLuint pipeline, GLuint program)
268 {
269 EVENT("(GLuint pipeline = %u, GLuint program = %u)", pipeline, program);
270
271 Context *context = GetValidGlobalContext();
272 if (context)
273 {
274 context->gatherParams<EntryPoint::ActiveShaderProgram>(pipeline, program);
275
276 if (context->skipValidation() || ValidateActiveShaderProgram(context, pipeline, program))
277 {
278 context->activeShaderProgram(pipeline, program);
279 }
280 }
281 }
282
CreateShaderProgramv(GLenum type,GLsizei count,const GLchar * const * strings)283 GLuint GL_APIENTRY CreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const *strings)
284 {
285 EVENT("(GLenum type = 0x%X, GLsizei count = %d, const GLchar *const*strings = 0x%0.8p)", type,
286 count, strings);
287
288 Context *context = GetValidGlobalContext();
289 if (context)
290 {
291 context->gatherParams<EntryPoint::CreateShaderProgramv>(type, count, strings);
292
293 if (context->skipValidation() ||
294 ValidateCreateShaderProgramv(context, type, count, strings))
295 {
296 return context->createShaderProgramv(type, count, strings);
297 }
298 }
299
300 return GetDefaultReturnValue<EntryPoint::CreateShaderProgramv, GLuint>();
301 }
302
BindProgramPipeline(GLuint pipeline)303 void GL_APIENTRY BindProgramPipeline(GLuint pipeline)
304 {
305 EVENT("(GLuint pipeline = %u)", pipeline);
306
307 Context *context = GetValidGlobalContext();
308 if (context)
309 {
310 context->gatherParams<EntryPoint::BindProgramPipeline>(pipeline);
311
312 if (context->skipValidation() || ValidateBindProgramPipeline(context, pipeline))
313 {
314 context->bindProgramPipeline(pipeline);
315 }
316 }
317 }
318
DeleteProgramPipelines(GLsizei n,const GLuint * pipelines)319 void GL_APIENTRY DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
320 {
321 EVENT("(GLsizei n = %d, const GLuint *pipelines = 0x%0.8p)", n, pipelines);
322
323 Context *context = GetValidGlobalContext();
324 if (context)
325 {
326 context->gatherParams<EntryPoint::DeleteProgramPipelines>(n, pipelines);
327
328 if (context->skipValidation() || ValidateDeleteProgramPipelines(context, n, pipelines))
329 {
330 context->deleteProgramPipelines(n, pipelines);
331 }
332 }
333 }
334
GenProgramPipelines(GLsizei n,GLuint * pipelines)335 void GL_APIENTRY GenProgramPipelines(GLsizei n, GLuint *pipelines)
336 {
337 EVENT("(GLsizei n = %d, GLuint *pipelines = 0x%0.8p)", n, pipelines);
338
339 Context *context = GetValidGlobalContext();
340 if (context)
341 {
342 context->gatherParams<EntryPoint::GenProgramPipelines>(n, pipelines);
343
344 if (context->skipValidation() || ValidateGenProgramPipelines(context, n, pipelines))
345 {
346 context->genProgramPipelines(n, pipelines);
347 }
348 }
349 }
350
IsProgramPipeline(GLuint pipeline)351 GLboolean GL_APIENTRY IsProgramPipeline(GLuint pipeline)
352 {
353 EVENT("(GLuint pipeline = %u)", pipeline);
354
355 Context *context = GetValidGlobalContext();
356 if (context)
357 {
358 context->gatherParams<EntryPoint::IsProgramPipeline>(pipeline);
359
360 if (context->skipValidation() || ValidateIsProgramPipeline(context, pipeline))
361 {
362 return context->isProgramPipeline(pipeline);
363 }
364 }
365
366 return GetDefaultReturnValue<EntryPoint::IsProgramPipeline, GLboolean>();
367 }
368
GetProgramPipelineiv(GLuint pipeline,GLenum pname,GLint * params)369 void GL_APIENTRY GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params)
370 {
371 EVENT("(GLuint pipeline = %u, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", pipeline, pname,
372 params);
373
374 Context *context = GetValidGlobalContext();
375 if (context)
376 {
377 context->gatherParams<EntryPoint::GetProgramPipelineiv>(pipeline, pname, params);
378
379 if (context->skipValidation() ||
380 ValidateGetProgramPipelineiv(context, pipeline, pname, params))
381 {
382 context->getProgramPipelineiv(pipeline, pname, params);
383 }
384 }
385 }
386
ProgramUniform1i(GLuint program,GLint location,GLint v0)387 void GL_APIENTRY ProgramUniform1i(GLuint program, GLint location, GLint v0)
388 {
389 EVENT("(GLuint program = %u, GLint location = %d, GLint v0 = %d)", program, location, v0);
390
391 Context *context = GetValidGlobalContext();
392 if (context)
393 {
394 context->gatherParams<EntryPoint::ProgramUniform1i>(program, location, v0);
395
396 if (context->skipValidation() || ValidateProgramUniform1i(context, program, location, v0))
397 {
398 context->programUniform1i(program, location, v0);
399 }
400 }
401 }
402
ProgramUniform2i(GLuint program,GLint location,GLint v0,GLint v1)403 void GL_APIENTRY ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
404 {
405 EVENT("(GLuint program = %u, GLint location = %d, GLint v0 = %d, GLint v1 = %d)", program,
406 location, v0, v1);
407
408 Context *context = GetValidGlobalContext();
409 if (context)
410 {
411 context->gatherParams<EntryPoint::ProgramUniform2i>(program, location, v0, v1);
412
413 if (context->skipValidation() ||
414 ValidateProgramUniform2i(context, program, location, v0, v1))
415 {
416 context->programUniform2i(program, location, v0, v1);
417 }
418 }
419 }
420
ProgramUniform3i(GLuint program,GLint location,GLint v0,GLint v1,GLint v2)421 void GL_APIENTRY ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
422 {
423 EVENT("(GLuint program = %u, GLint location = %d, GLint v0 = %d, GLint v1 = %d, GLint v2 = %d)",
424 program, location, v0, v1, v2);
425
426 Context *context = GetValidGlobalContext();
427 if (context)
428 {
429 context->gatherParams<EntryPoint::ProgramUniform3i>(program, location, v0, v1, v2);
430
431 if (context->skipValidation() ||
432 ValidateProgramUniform3i(context, program, location, v0, v1, v2))
433 {
434 context->programUniform3i(program, location, v0, v1, v2);
435 }
436 }
437 }
438
439 void GL_APIENTRY
ProgramUniform4i(GLuint program,GLint location,GLint v0,GLint v1,GLint v2,GLint v3)440 ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
441 {
442 EVENT(
443 "(GLuint program = %u, GLint location = %d, GLint v0 = %d, GLint v1 = %d, GLint v2 = %d, "
444 "GLint v3 = %d)",
445 program, location, v0, v1, v2, v3);
446
447 Context *context = GetValidGlobalContext();
448 if (context)
449 {
450 context->gatherParams<EntryPoint::ProgramUniform4i>(program, location, v0, v1, v2, v3);
451
452 if (context->skipValidation() ||
453 ValidateProgramUniform4i(context, program, location, v0, v1, v2, v3))
454 {
455 context->programUniform4i(program, location, v0, v1, v2, v3);
456 }
457 }
458 }
459
ProgramUniform1ui(GLuint program,GLint location,GLuint v0)460 void GL_APIENTRY ProgramUniform1ui(GLuint program, GLint location, GLuint v0)
461 {
462 EVENT("(GLuint program = %u, GLint location = %d, GLuint v0 = %u)", program, location, v0);
463
464 Context *context = GetValidGlobalContext();
465 if (context)
466 {
467 context->gatherParams<EntryPoint::ProgramUniform1ui>(program, location, v0);
468
469 if (context->skipValidation() || ValidateProgramUniform1ui(context, program, location, v0))
470 {
471 context->programUniform1ui(program, location, v0);
472 }
473 }
474 }
475
ProgramUniform2ui(GLuint program,GLint location,GLuint v0,GLuint v1)476 void GL_APIENTRY ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
477 {
478 EVENT("(GLuint program = %u, GLint location = %d, GLuint v0 = %u, GLuint v1 = %u)", program,
479 location, v0, v1);
480
481 Context *context = GetValidGlobalContext();
482 if (context)
483 {
484 context->gatherParams<EntryPoint::ProgramUniform2ui>(program, location, v0, v1);
485
486 if (context->skipValidation() ||
487 ValidateProgramUniform2ui(context, program, location, v0, v1))
488 {
489 context->programUniform2ui(program, location, v0, v1);
490 }
491 }
492 }
493
ProgramUniform3ui(GLuint program,GLint location,GLuint v0,GLuint v1,GLuint v2)494 void GL_APIENTRY ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
495 {
496 EVENT(
497 "(GLuint program = %u, GLint location = %d, GLuint v0 = %u, GLuint v1 = %u, GLuint v2 = "
498 "%u)",
499 program, location, v0, v1, v2);
500
501 Context *context = GetValidGlobalContext();
502 if (context)
503 {
504 context->gatherParams<EntryPoint::ProgramUniform3ui>(program, location, v0, v1, v2);
505
506 if (context->skipValidation() ||
507 ValidateProgramUniform3ui(context, program, location, v0, v1, v2))
508 {
509 context->programUniform3ui(program, location, v0, v1, v2);
510 }
511 }
512 }
513
514 void GL_APIENTRY
ProgramUniform4ui(GLuint program,GLint location,GLuint v0,GLuint v1,GLuint v2,GLuint v3)515 ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
516 {
517 EVENT(
518 "(GLuint program = %u, GLint location = %d, GLuint v0 = %u, GLuint v1 = %u, GLuint v2 = "
519 "%u, GLuint v3 = %u)",
520 program, location, v0, v1, v2, v3);
521
522 Context *context = GetValidGlobalContext();
523 if (context)
524 {
525 context->gatherParams<EntryPoint::ProgramUniform4ui>(program, location, v0, v1, v2, v3);
526
527 if (context->skipValidation() ||
528 ValidateProgramUniform4ui(context, program, location, v0, v1, v2, v3))
529 {
530 context->programUniform4ui(program, location, v0, v1, v2, v3);
531 }
532 }
533 }
534
ProgramUniform1f(GLuint program,GLint location,GLfloat v0)535 void GL_APIENTRY ProgramUniform1f(GLuint program, GLint location, GLfloat v0)
536 {
537 EVENT("(GLuint program = %u, GLint location = %d, GLfloat v0 = %f)", program, location, v0);
538
539 Context *context = GetValidGlobalContext();
540 if (context)
541 {
542 context->gatherParams<EntryPoint::ProgramUniform1f>(program, location, v0);
543
544 if (context->skipValidation() || ValidateProgramUniform1f(context, program, location, v0))
545 {
546 context->programUniform1f(program, location, v0);
547 }
548 }
549 }
550
ProgramUniform2f(GLuint program,GLint location,GLfloat v0,GLfloat v1)551 void GL_APIENTRY ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
552 {
553 EVENT("(GLuint program = %u, GLint location = %d, GLfloat v0 = %f, GLfloat v1 = %f)", program,
554 location, v0, v1);
555
556 Context *context = GetValidGlobalContext();
557 if (context)
558 {
559 context->gatherParams<EntryPoint::ProgramUniform2f>(program, location, v0, v1);
560
561 if (context->skipValidation() ||
562 ValidateProgramUniform2f(context, program, location, v0, v1))
563 {
564 context->programUniform2f(program, location, v0, v1);
565 }
566 }
567 }
568
569 void GL_APIENTRY
ProgramUniform3f(GLuint program,GLint location,GLfloat v0,GLfloat v1,GLfloat v2)570 ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
571 {
572 EVENT(
573 "(GLuint program = %u, GLint location = %d, GLfloat v0 = %f, GLfloat v1 = %f, GLfloat v2 = "
574 "%f)",
575 program, location, v0, v1, v2);
576
577 Context *context = GetValidGlobalContext();
578 if (context)
579 {
580 context->gatherParams<EntryPoint::ProgramUniform3f>(program, location, v0, v1, v2);
581
582 if (context->skipValidation() ||
583 ValidateProgramUniform3f(context, program, location, v0, v1, v2))
584 {
585 context->programUniform3f(program, location, v0, v1, v2);
586 }
587 }
588 }
589
590 void GL_APIENTRY
ProgramUniform4f(GLuint program,GLint location,GLfloat v0,GLfloat v1,GLfloat v2,GLfloat v3)591 ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
592 {
593 EVENT(
594 "(GLuint program = %u, GLint location = %d, GLfloat v0 = %f, GLfloat v1 = %f, GLfloat v2 = "
595 "%f, GLfloat v3 = %f)",
596 program, location, v0, v1, v2, v3);
597
598 Context *context = GetValidGlobalContext();
599 if (context)
600 {
601 context->gatherParams<EntryPoint::ProgramUniform4f>(program, location, v0, v1, v2, v3);
602
603 if (context->skipValidation() ||
604 ValidateProgramUniform4f(context, program, location, v0, v1, v2, v3))
605 {
606 context->programUniform4f(program, location, v0, v1, v2, v3);
607 }
608 }
609 }
610
ProgramUniform1iv(GLuint program,GLint location,GLsizei count,const GLint * value)611 void GL_APIENTRY ProgramUniform1iv(GLuint program,
612 GLint location,
613 GLsizei count,
614 const GLint *value)
615 {
616 EVENT(
617 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLint *value = "
618 "0x%0.8p)",
619 program, location, count, value);
620
621 Context *context = GetValidGlobalContext();
622 if (context)
623 {
624 context->gatherParams<EntryPoint::ProgramUniform1iv>(program, location, count, value);
625
626 if (context->skipValidation() ||
627 ValidateProgramUniform1iv(context, program, location, count, value))
628 {
629 context->programUniform1iv(program, location, count, value);
630 }
631 }
632 }
633
ProgramUniform2iv(GLuint program,GLint location,GLsizei count,const GLint * value)634 void GL_APIENTRY ProgramUniform2iv(GLuint program,
635 GLint location,
636 GLsizei count,
637 const GLint *value)
638 {
639 EVENT(
640 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLint *value = "
641 "0x%0.8p)",
642 program, location, count, value);
643
644 Context *context = GetValidGlobalContext();
645 if (context)
646 {
647 context->gatherParams<EntryPoint::ProgramUniform2iv>(program, location, count, value);
648
649 if (context->skipValidation() ||
650 ValidateProgramUniform2iv(context, program, location, count, value))
651 {
652 context->programUniform2iv(program, location, count, value);
653 }
654 }
655 }
656
ProgramUniform3iv(GLuint program,GLint location,GLsizei count,const GLint * value)657 void GL_APIENTRY ProgramUniform3iv(GLuint program,
658 GLint location,
659 GLsizei count,
660 const GLint *value)
661 {
662 EVENT(
663 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLint *value = "
664 "0x%0.8p)",
665 program, location, count, value);
666
667 Context *context = GetValidGlobalContext();
668 if (context)
669 {
670 context->gatherParams<EntryPoint::ProgramUniform3iv>(program, location, count, value);
671
672 if (context->skipValidation() ||
673 ValidateProgramUniform3iv(context, program, location, count, value))
674 {
675 context->programUniform3iv(program, location, count, value);
676 }
677 }
678 }
679
ProgramUniform4iv(GLuint program,GLint location,GLsizei count,const GLint * value)680 void GL_APIENTRY ProgramUniform4iv(GLuint program,
681 GLint location,
682 GLsizei count,
683 const GLint *value)
684 {
685 EVENT(
686 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLint *value = "
687 "0x%0.8p)",
688 program, location, count, value);
689
690 Context *context = GetValidGlobalContext();
691 if (context)
692 {
693 context->gatherParams<EntryPoint::ProgramUniform4iv>(program, location, count, value);
694
695 if (context->skipValidation() ||
696 ValidateProgramUniform4iv(context, program, location, count, value))
697 {
698 context->programUniform4iv(program, location, count, value);
699 }
700 }
701 }
702
ProgramUniform1uiv(GLuint program,GLint location,GLsizei count,const GLuint * value)703 void GL_APIENTRY ProgramUniform1uiv(GLuint program,
704 GLint location,
705 GLsizei count,
706 const GLuint *value)
707 {
708 EVENT(
709 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLuint *value = "
710 "0x%0.8p)",
711 program, location, count, value);
712
713 Context *context = GetValidGlobalContext();
714 if (context)
715 {
716 context->gatherParams<EntryPoint::ProgramUniform1uiv>(program, location, count, value);
717
718 if (context->skipValidation() ||
719 ValidateProgramUniform1uiv(context, program, location, count, value))
720 {
721 context->programUniform1uiv(program, location, count, value);
722 }
723 }
724 }
725
ProgramUniform2uiv(GLuint program,GLint location,GLsizei count,const GLuint * value)726 void GL_APIENTRY ProgramUniform2uiv(GLuint program,
727 GLint location,
728 GLsizei count,
729 const GLuint *value)
730 {
731 EVENT(
732 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLuint *value = "
733 "0x%0.8p)",
734 program, location, count, value);
735
736 Context *context = GetValidGlobalContext();
737 if (context)
738 {
739 context->gatherParams<EntryPoint::ProgramUniform2uiv>(program, location, count, value);
740
741 if (context->skipValidation() ||
742 ValidateProgramUniform2uiv(context, program, location, count, value))
743 {
744 context->programUniform2uiv(program, location, count, value);
745 }
746 }
747 }
748
ProgramUniform3uiv(GLuint program,GLint location,GLsizei count,const GLuint * value)749 void GL_APIENTRY ProgramUniform3uiv(GLuint program,
750 GLint location,
751 GLsizei count,
752 const GLuint *value)
753 {
754 EVENT(
755 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLuint *value = "
756 "0x%0.8p)",
757 program, location, count, value);
758
759 Context *context = GetValidGlobalContext();
760 if (context)
761 {
762 context->gatherParams<EntryPoint::ProgramUniform3uiv>(program, location, count, value);
763
764 if (context->skipValidation() ||
765 ValidateProgramUniform3uiv(context, program, location, count, value))
766 {
767 context->programUniform3uiv(program, location, count, value);
768 }
769 }
770 }
771
ProgramUniform4uiv(GLuint program,GLint location,GLsizei count,const GLuint * value)772 void GL_APIENTRY ProgramUniform4uiv(GLuint program,
773 GLint location,
774 GLsizei count,
775 const GLuint *value)
776 {
777 EVENT(
778 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLuint *value = "
779 "0x%0.8p)",
780 program, location, count, value);
781
782 Context *context = GetValidGlobalContext();
783 if (context)
784 {
785 context->gatherParams<EntryPoint::ProgramUniform4uiv>(program, location, count, value);
786
787 if (context->skipValidation() ||
788 ValidateProgramUniform4uiv(context, program, location, count, value))
789 {
790 context->programUniform4uiv(program, location, count, value);
791 }
792 }
793 }
794
ProgramUniform1fv(GLuint program,GLint location,GLsizei count,const GLfloat * value)795 void GL_APIENTRY ProgramUniform1fv(GLuint program,
796 GLint location,
797 GLsizei count,
798 const GLfloat *value)
799 {
800 EVENT(
801 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLfloat *value = "
802 "0x%0.8p)",
803 program, location, count, value);
804
805 Context *context = GetValidGlobalContext();
806 if (context)
807 {
808 context->gatherParams<EntryPoint::ProgramUniform1fv>(program, location, count, value);
809
810 if (context->skipValidation() ||
811 ValidateProgramUniform1fv(context, program, location, count, value))
812 {
813 context->programUniform1fv(program, location, count, value);
814 }
815 }
816 }
817
ProgramUniform2fv(GLuint program,GLint location,GLsizei count,const GLfloat * value)818 void GL_APIENTRY ProgramUniform2fv(GLuint program,
819 GLint location,
820 GLsizei count,
821 const GLfloat *value)
822 {
823 EVENT(
824 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLfloat *value = "
825 "0x%0.8p)",
826 program, location, count, value);
827
828 Context *context = GetValidGlobalContext();
829 if (context)
830 {
831 context->gatherParams<EntryPoint::ProgramUniform2fv>(program, location, count, value);
832
833 if (context->skipValidation() ||
834 ValidateProgramUniform2fv(context, program, location, count, value))
835 {
836 context->programUniform2fv(program, location, count, value);
837 }
838 }
839 }
840
ProgramUniform3fv(GLuint program,GLint location,GLsizei count,const GLfloat * value)841 void GL_APIENTRY ProgramUniform3fv(GLuint program,
842 GLint location,
843 GLsizei count,
844 const GLfloat *value)
845 {
846 EVENT(
847 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLfloat *value = "
848 "0x%0.8p)",
849 program, location, count, value);
850
851 Context *context = GetValidGlobalContext();
852 if (context)
853 {
854 context->gatherParams<EntryPoint::ProgramUniform3fv>(program, location, count, value);
855
856 if (context->skipValidation() ||
857 ValidateProgramUniform3fv(context, program, location, count, value))
858 {
859 context->programUniform3fv(program, location, count, value);
860 }
861 }
862 }
863
ProgramUniform4fv(GLuint program,GLint location,GLsizei count,const GLfloat * value)864 void GL_APIENTRY ProgramUniform4fv(GLuint program,
865 GLint location,
866 GLsizei count,
867 const GLfloat *value)
868 {
869 EVENT(
870 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, const GLfloat *value = "
871 "0x%0.8p)",
872 program, location, count, value);
873
874 Context *context = GetValidGlobalContext();
875 if (context)
876 {
877 context->gatherParams<EntryPoint::ProgramUniform4fv>(program, location, count, value);
878
879 if (context->skipValidation() ||
880 ValidateProgramUniform4fv(context, program, location, count, value))
881 {
882 context->programUniform4fv(program, location, count, value);
883 }
884 }
885 }
886
ProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)887 void GL_APIENTRY ProgramUniformMatrix2fv(GLuint program,
888 GLint location,
889 GLsizei count,
890 GLboolean transpose,
891 const GLfloat *value)
892 {
893 EVENT(
894 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
895 "const GLfloat *value = 0x%0.8p)",
896 program, location, count, transpose, value);
897
898 Context *context = GetValidGlobalContext();
899 if (context)
900 {
901 context->gatherParams<EntryPoint::ProgramUniformMatrix2fv>(program, location, count,
902 transpose, value);
903
904 if (context->skipValidation() ||
905 ValidateProgramUniformMatrix2fv(context, program, location, count, transpose, value))
906 {
907 context->programUniformMatrix2fv(program, location, count, transpose, value);
908 }
909 }
910 }
911
ProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)912 void GL_APIENTRY ProgramUniformMatrix3fv(GLuint program,
913 GLint location,
914 GLsizei count,
915 GLboolean transpose,
916 const GLfloat *value)
917 {
918 EVENT(
919 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
920 "const GLfloat *value = 0x%0.8p)",
921 program, location, count, transpose, value);
922
923 Context *context = GetValidGlobalContext();
924 if (context)
925 {
926 context->gatherParams<EntryPoint::ProgramUniformMatrix3fv>(program, location, count,
927 transpose, value);
928
929 if (context->skipValidation() ||
930 ValidateProgramUniformMatrix3fv(context, program, location, count, transpose, value))
931 {
932 context->programUniformMatrix3fv(program, location, count, transpose, value);
933 }
934 }
935 }
936
ProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)937 void GL_APIENTRY ProgramUniformMatrix4fv(GLuint program,
938 GLint location,
939 GLsizei count,
940 GLboolean transpose,
941 const GLfloat *value)
942 {
943 EVENT(
944 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
945 "const GLfloat *value = 0x%0.8p)",
946 program, location, count, transpose, value);
947
948 Context *context = GetValidGlobalContext();
949 if (context)
950 {
951 context->gatherParams<EntryPoint::ProgramUniformMatrix4fv>(program, location, count,
952 transpose, value);
953
954 if (context->skipValidation() ||
955 ValidateProgramUniformMatrix4fv(context, program, location, count, transpose, value))
956 {
957 context->programUniformMatrix4fv(program, location, count, transpose, value);
958 }
959 }
960 }
961
ProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)962 void GL_APIENTRY ProgramUniformMatrix2x3fv(GLuint program,
963 GLint location,
964 GLsizei count,
965 GLboolean transpose,
966 const GLfloat *value)
967 {
968 EVENT(
969 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
970 "const GLfloat *value = 0x%0.8p)",
971 program, location, count, transpose, value);
972
973 Context *context = GetValidGlobalContext();
974 if (context)
975 {
976 context->gatherParams<EntryPoint::ProgramUniformMatrix2x3fv>(program, location, count,
977 transpose, value);
978
979 if (context->skipValidation() ||
980 ValidateProgramUniformMatrix2x3fv(context, program, location, count, transpose, value))
981 {
982 context->programUniformMatrix2x3fv(program, location, count, transpose, value);
983 }
984 }
985 }
986
ProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)987 void GL_APIENTRY ProgramUniformMatrix3x2fv(GLuint program,
988 GLint location,
989 GLsizei count,
990 GLboolean transpose,
991 const GLfloat *value)
992 {
993 EVENT(
994 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
995 "const GLfloat *value = 0x%0.8p)",
996 program, location, count, transpose, value);
997
998 Context *context = GetValidGlobalContext();
999 if (context)
1000 {
1001 context->gatherParams<EntryPoint::ProgramUniformMatrix3x2fv>(program, location, count,
1002 transpose, value);
1003
1004 if (context->skipValidation() ||
1005 ValidateProgramUniformMatrix3x2fv(context, program, location, count, transpose, value))
1006 {
1007 context->programUniformMatrix3x2fv(program, location, count, transpose, value);
1008 }
1009 }
1010 }
1011
ProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)1012 void GL_APIENTRY ProgramUniformMatrix2x4fv(GLuint program,
1013 GLint location,
1014 GLsizei count,
1015 GLboolean transpose,
1016 const GLfloat *value)
1017 {
1018 EVENT(
1019 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
1020 "const GLfloat *value = 0x%0.8p)",
1021 program, location, count, transpose, value);
1022
1023 Context *context = GetValidGlobalContext();
1024 if (context)
1025 {
1026 context->gatherParams<EntryPoint::ProgramUniformMatrix2x4fv>(program, location, count,
1027 transpose, value);
1028
1029 if (context->skipValidation() ||
1030 ValidateProgramUniformMatrix2x4fv(context, program, location, count, transpose, value))
1031 {
1032 context->programUniformMatrix2x4fv(program, location, count, transpose, value);
1033 }
1034 }
1035 }
1036
ProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)1037 void GL_APIENTRY ProgramUniformMatrix4x2fv(GLuint program,
1038 GLint location,
1039 GLsizei count,
1040 GLboolean transpose,
1041 const GLfloat *value)
1042 {
1043 EVENT(
1044 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
1045 "const GLfloat *value = 0x%0.8p)",
1046 program, location, count, transpose, value);
1047
1048 Context *context = GetValidGlobalContext();
1049 if (context)
1050 {
1051 context->gatherParams<EntryPoint::ProgramUniformMatrix4x2fv>(program, location, count,
1052 transpose, value);
1053
1054 if (context->skipValidation() ||
1055 ValidateProgramUniformMatrix4x2fv(context, program, location, count, transpose, value))
1056 {
1057 context->programUniformMatrix4x2fv(program, location, count, transpose, value);
1058 }
1059 }
1060 }
1061
ProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)1062 void GL_APIENTRY ProgramUniformMatrix3x4fv(GLuint program,
1063 GLint location,
1064 GLsizei count,
1065 GLboolean transpose,
1066 const GLfloat *value)
1067 {
1068 EVENT(
1069 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
1070 "const GLfloat *value = 0x%0.8p)",
1071 program, location, count, transpose, value);
1072
1073 Context *context = GetValidGlobalContext();
1074 if (context)
1075 {
1076 context->gatherParams<EntryPoint::ProgramUniformMatrix3x4fv>(program, location, count,
1077 transpose, value);
1078
1079 if (context->skipValidation() ||
1080 ValidateProgramUniformMatrix3x4fv(context, program, location, count, transpose, value))
1081 {
1082 context->programUniformMatrix3x4fv(program, location, count, transpose, value);
1083 }
1084 }
1085 }
1086
ProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value)1087 void GL_APIENTRY ProgramUniformMatrix4x3fv(GLuint program,
1088 GLint location,
1089 GLsizei count,
1090 GLboolean transpose,
1091 const GLfloat *value)
1092 {
1093 EVENT(
1094 "(GLuint program = %u, GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, "
1095 "const GLfloat *value = 0x%0.8p)",
1096 program, location, count, transpose, value);
1097
1098 Context *context = GetValidGlobalContext();
1099 if (context)
1100 {
1101 context->gatherParams<EntryPoint::ProgramUniformMatrix4x3fv>(program, location, count,
1102 transpose, value);
1103
1104 if (context->skipValidation() ||
1105 ValidateProgramUniformMatrix4x3fv(context, program, location, count, transpose, value))
1106 {
1107 context->programUniformMatrix4x3fv(program, location, count, transpose, value);
1108 }
1109 }
1110 }
1111
ValidateProgramPipeline(GLuint pipeline)1112 void GL_APIENTRY ValidateProgramPipeline(GLuint pipeline)
1113 {
1114 EVENT("(GLuint pipeline = %u)", pipeline);
1115
1116 Context *context = GetValidGlobalContext();
1117 if (context)
1118 {
1119 context->gatherParams<EntryPoint::ValidateProgramPipeline>(pipeline);
1120
1121 if (context->skipValidation() || ValidateValidateProgramPipeline(context, pipeline))
1122 {
1123 context->validateProgramPipeline(pipeline);
1124 }
1125 }
1126 }
1127
GetProgramPipelineInfoLog(GLuint pipeline,GLsizei bufSize,GLsizei * length,GLchar * infoLog)1128 void GL_APIENTRY GetProgramPipelineInfoLog(GLuint pipeline,
1129 GLsizei bufSize,
1130 GLsizei *length,
1131 GLchar *infoLog)
1132 {
1133 EVENT(
1134 "(GLuint pipeline = %u, GLsizei bufSize = %d, GLsizei *length = 0x%0.8p, GLchar *infoLog = "
1135 "0x%0.8p)",
1136 pipeline, bufSize, length, infoLog);
1137
1138 Context *context = GetValidGlobalContext();
1139 if (context)
1140 {
1141 context->gatherParams<EntryPoint::GetProgramPipelineInfoLog>(pipeline, bufSize, length,
1142 infoLog);
1143
1144 if (context->skipValidation() ||
1145 ValidateGetProgramPipelineInfoLog(context, pipeline, bufSize, length, infoLog))
1146 {
1147 context->getProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
1148 }
1149 }
1150 }
1151
BindImageTexture(GLuint unit,GLuint texture,GLint level,GLboolean layered,GLint layer,GLenum access,GLenum format)1152 void GL_APIENTRY BindImageTexture(GLuint unit,
1153 GLuint texture,
1154 GLint level,
1155 GLboolean layered,
1156 GLint layer,
1157 GLenum access,
1158 GLenum format)
1159 {
1160 EVENT(
1161 "(GLuint unit = %u, GLuint texture = %u, GLint level = %d, GLboolean layered = %u, GLint "
1162 "layer = %d, GLenum access = 0x%X, GLenum format = 0x%X)",
1163 unit, texture, level, layered, layer, access, format);
1164
1165 Context *context = GetValidGlobalContext();
1166 if (context)
1167 {
1168 context->gatherParams<EntryPoint::BindImageTexture>(unit, texture, level, layered, layer,
1169 access, format);
1170
1171 if (context->skipValidation() ||
1172 ValidateBindImageTexture(context, unit, texture, level, layered, layer, access, format))
1173 {
1174 context->bindImageTexture(unit, texture, level, layered, layer, access, format);
1175 }
1176 }
1177 }
1178
GetBooleani_v(GLenum target,GLuint index,GLboolean * data)1179 void GL_APIENTRY GetBooleani_v(GLenum target, GLuint index, GLboolean *data)
1180 {
1181 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLboolean *data = 0x%0.8p)", target, index,
1182 data);
1183
1184 Context *context = GetValidGlobalContext();
1185 if (context)
1186 {
1187 context->gatherParams<EntryPoint::GetBooleani_v>(target, index, data);
1188
1189 if (context->skipValidation() || ValidateGetBooleani_v(context, target, index, data))
1190 {
1191 context->getBooleani_v(target, index, data);
1192 }
1193 }
1194 }
1195
MemoryBarrier(GLbitfield barriers)1196 void GL_APIENTRY MemoryBarrier(GLbitfield barriers)
1197 {
1198 EVENT("(GLbitfield barriers = 0x%X)", barriers);
1199
1200 Context *context = GetValidGlobalContext();
1201 if (context)
1202 {
1203 context->gatherParams<EntryPoint::MemoryBarrier>(barriers);
1204
1205 if (context->skipValidation() || ValidateMemoryBarrier(context, barriers))
1206 {
1207 context->memoryBarrier(barriers);
1208 }
1209 }
1210 }
1211
MemoryBarrierByRegion(GLbitfield barriers)1212 void GL_APIENTRY MemoryBarrierByRegion(GLbitfield barriers)
1213 {
1214 EVENT("(GLbitfield barriers = 0x%X)", barriers);
1215
1216 Context *context = GetValidGlobalContext();
1217 if (context)
1218 {
1219 context->gatherParams<EntryPoint::MemoryBarrierByRegion>(barriers);
1220
1221 if (context->skipValidation() || ValidateMemoryBarrierByRegion(context, barriers))
1222 {
1223 context->memoryBarrierByRegion(barriers);
1224 }
1225 }
1226 }
1227
TexStorage2DMultisample(GLenum target,GLsizei samples,GLenum internalformat,GLsizei width,GLsizei height,GLboolean fixedsamplelocations)1228 void GL_APIENTRY TexStorage2DMultisample(GLenum target,
1229 GLsizei samples,
1230 GLenum internalformat,
1231 GLsizei width,
1232 GLsizei height,
1233 GLboolean fixedsamplelocations)
1234 {
1235 EVENT(
1236 "(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width "
1237 "= %d, GLsizei height = %d, GLboolean fixedsamplelocations = %u)",
1238 target, samples, internalformat, width, height, fixedsamplelocations);
1239
1240 Context *context = GetValidGlobalContext();
1241 if (context)
1242 {
1243 context->gatherParams<EntryPoint::TexStorage2DMultisample>(
1244 target, samples, internalformat, width, height, fixedsamplelocations);
1245
1246 if (context->skipValidation() ||
1247 ValidateTexStorage2DMultisample(context, target, samples, internalformat, width, height,
1248 fixedsamplelocations))
1249 {
1250 context->texStorage2DMultisample(target, samples, internalformat, width, height,
1251 fixedsamplelocations);
1252 }
1253 }
1254 }
1255
GetMultisamplefv(GLenum pname,GLuint index,GLfloat * val)1256 void GL_APIENTRY GetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
1257 {
1258 EVENT("(GLenum pname = 0x%X, GLuint index = %u, GLfloat *val = 0x%0.8p)", pname, index, val);
1259
1260 Context *context = GetValidGlobalContext();
1261 if (context)
1262 {
1263 context->gatherParams<EntryPoint::GetMultisamplefv>(pname, index, val);
1264
1265 if (context->skipValidation() || ValidateGetMultisamplefv(context, pname, index, val))
1266 {
1267 context->getMultisamplefv(pname, index, val);
1268 }
1269 }
1270 }
1271
SampleMaski(GLuint maskNumber,GLbitfield mask)1272 void GL_APIENTRY SampleMaski(GLuint maskNumber, GLbitfield mask)
1273 {
1274 EVENT("(GLuint maskNumber = %u, GLbitfield mask = 0x%X)", maskNumber, mask);
1275
1276 Context *context = GetValidGlobalContext();
1277 if (context)
1278 {
1279 context->gatherParams<EntryPoint::SampleMaski>(maskNumber, mask);
1280
1281 if (context->skipValidation() || ValidateSampleMaski(context, maskNumber, mask))
1282 {
1283 context->sampleMaski(maskNumber, mask);
1284 }
1285 }
1286 }
1287
GetTexLevelParameteriv(GLenum target,GLint level,GLenum pname,GLint * params)1288 void GL_APIENTRY GetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
1289 {
1290 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)",
1291 target, level, pname, params);
1292
1293 Context *context = GetValidGlobalContext();
1294 if (context)
1295 {
1296 context->gatherParams<EntryPoint::GetTexLevelParameteriv>(target, level, pname, params);
1297
1298 if (context->skipValidation() ||
1299 ValidateGetTexLevelParameteriv(context, target, level, pname, params))
1300 {
1301 context->getTexLevelParameteriv(target, level, pname, params);
1302 }
1303 }
1304 }
1305
GetTexLevelParameterfv(GLenum target,GLint level,GLenum pname,GLfloat * params)1306 void GL_APIENTRY GetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
1307 {
1308 EVENT(
1309 "(GLenum target = 0x%X, GLint level = %d, GLenum pname = 0x%X, GLfloat *params = 0x%0.8p)",
1310 target, level, pname, params);
1311
1312 Context *context = GetValidGlobalContext();
1313 if (context)
1314 {
1315 context->gatherParams<EntryPoint::GetTexLevelParameterfv>(target, level, pname, params);
1316
1317 if (context->skipValidation() ||
1318 ValidateGetTexLevelParameterfv(context, target, level, pname, params))
1319 {
1320 context->getTexLevelParameterfv(target, level, pname, params);
1321 }
1322 }
1323 }
1324
BindVertexBuffer(GLuint bindingindex,GLuint buffer,GLintptr offset,GLsizei stride)1325 void GL_APIENTRY BindVertexBuffer(GLuint bindingindex,
1326 GLuint buffer,
1327 GLintptr offset,
1328 GLsizei stride)
1329 {
1330 EVENT(
1331 "(GLuint bindingindex = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizei stride = %d)",
1332 bindingindex, buffer, offset, stride);
1333
1334 Context *context = GetValidGlobalContext();
1335 if (context)
1336 {
1337 context->gatherParams<EntryPoint::BindVertexBuffer>(bindingindex, buffer, offset, stride);
1338
1339 if (context->skipValidation() ||
1340 ValidateBindVertexBuffer(context, bindingindex, buffer, offset, stride))
1341 {
1342 context->bindVertexBuffer(bindingindex, buffer, offset, stride);
1343 }
1344 }
1345 }
1346
VertexAttribFormat(GLuint attribindex,GLint size,GLenum type,GLboolean normalized,GLuint relativeoffset)1347 void GL_APIENTRY VertexAttribFormat(GLuint attribindex,
1348 GLint size,
1349 GLenum type,
1350 GLboolean normalized,
1351 GLuint relativeoffset)
1352 {
1353 EVENT(
1354 "(GLuint attribindex = %u, GLint size = %d, GLenum type = 0x%X, GLboolean normalized = %u, "
1355 "GLuint relativeoffset = %u)",
1356 attribindex, size, type, normalized, relativeoffset);
1357
1358 Context *context = GetValidGlobalContext();
1359 if (context)
1360 {
1361 context->gatherParams<EntryPoint::VertexAttribFormat>(attribindex, size, type, normalized,
1362 relativeoffset);
1363
1364 if (context->skipValidation() ||
1365 ValidateVertexAttribFormat(context, attribindex, size, type, normalized,
1366 relativeoffset))
1367 {
1368 context->vertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
1369 }
1370 }
1371 }
1372
VertexAttribIFormat(GLuint attribindex,GLint size,GLenum type,GLuint relativeoffset)1373 void GL_APIENTRY VertexAttribIFormat(GLuint attribindex,
1374 GLint size,
1375 GLenum type,
1376 GLuint relativeoffset)
1377 {
1378 EVENT(
1379 "(GLuint attribindex = %u, GLint size = %d, GLenum type = 0x%X, GLuint relativeoffset = "
1380 "%u)",
1381 attribindex, size, type, relativeoffset);
1382
1383 Context *context = GetValidGlobalContext();
1384 if (context)
1385 {
1386 context->gatherParams<EntryPoint::VertexAttribIFormat>(attribindex, size, type,
1387 relativeoffset);
1388
1389 if (context->skipValidation() ||
1390 ValidateVertexAttribIFormat(context, attribindex, size, type, relativeoffset))
1391 {
1392 context->vertexAttribIFormat(attribindex, size, type, relativeoffset);
1393 }
1394 }
1395 }
1396
VertexAttribBinding(GLuint attribindex,GLuint bindingindex)1397 void GL_APIENTRY VertexAttribBinding(GLuint attribindex, GLuint bindingindex)
1398 {
1399 EVENT("(GLuint attribindex = %u, GLuint bindingindex = %u)", attribindex, bindingindex);
1400
1401 Context *context = GetValidGlobalContext();
1402 if (context)
1403 {
1404 context->gatherParams<EntryPoint::VertexAttribBinding>(attribindex, bindingindex);
1405
1406 if (context->skipValidation() ||
1407 ValidateVertexAttribBinding(context, attribindex, bindingindex))
1408 {
1409 context->vertexAttribBinding(attribindex, bindingindex);
1410 }
1411 }
1412 }
1413
VertexBindingDivisor(GLuint bindingindex,GLuint divisor)1414 void GL_APIENTRY VertexBindingDivisor(GLuint bindingindex, GLuint divisor)
1415 {
1416 EVENT("(GLuint bindingindex = %u, GLuint divisor = %u)", bindingindex, divisor);
1417
1418 Context *context = GetValidGlobalContext();
1419 if (context)
1420 {
1421 context->gatherParams<EntryPoint::VertexBindingDivisor>(bindingindex, divisor);
1422
1423 if (context->skipValidation() ||
1424 ValidateVertexBindingDivisor(context, bindingindex, divisor))
1425 {
1426 context->vertexBindingDivisor(bindingindex, divisor);
1427 }
1428 }
1429 }
1430 } // namespace gl
1431