1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/screen_util.h"
6
7 #include <memory>
8
9 #include "ash/magnifier/docked_magnifier_controller_impl.h"
10 #include "ash/public/cpp/shelf_config.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/shelf/shelf.h"
13 #include "ash/shell.h"
14 #include "ash/test/ash_test_base.h"
15 #include "ash/wm/desks/desks_util.h"
16 #include "ash/wm/window_util.h"
17 #include "ash/wm/wm_event.h"
18 #include "ui/aura/env.h"
19 #include "ui/aura/window.h"
20 #include "ui/aura/window_event_dispatcher.h"
21 #include "ui/display/manager/display_manager.h"
22 #include "ui/display/unified_desktop_utils.h"
23 #include "ui/views/widget/widget.h"
24 #include "ui/views/widget/widget_delegate.h"
25 #include "ui/wm/core/coordinate_conversion.h"
26
27 namespace ash {
28
29 using ScreenUtilTest = AshTestBase;
30
TEST_F(ScreenUtilTest,Bounds)31 TEST_F(ScreenUtilTest, Bounds) {
32 UpdateDisplay("600x600,500x500");
33 views::Widget* primary = views::Widget::CreateWindowWithContext(
34 nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
35 primary->Show();
36 views::Widget* secondary = views::Widget::CreateWindowWithContext(
37 nullptr, GetContext(), gfx::Rect(610, 10, 100, 100));
38 secondary->Show();
39
40 // Maximized bounds.
41 const int bottom_inset_first = 600 - ShelfConfig::Get()->shelf_size();
42 const int bottom_inset_second = 500 - ShelfConfig::Get()->shelf_size();
43 EXPECT_EQ(
44 gfx::Rect(0, 0, 600, bottom_inset_first).ToString(),
45 screen_util::GetMaximizedWindowBoundsInParent(primary->GetNativeView())
46 .ToString());
47 EXPECT_EQ(
48 gfx::Rect(0, 0, 500, bottom_inset_second).ToString(),
49 screen_util::GetMaximizedWindowBoundsInParent(secondary->GetNativeView())
50 .ToString());
51
52 // Display bounds
53 EXPECT_EQ("0,0 600x600",
54 screen_util::GetDisplayBoundsInParent(primary->GetNativeView())
55 .ToString());
56 EXPECT_EQ("0,0 500x500",
57 screen_util::GetDisplayBoundsInParent(secondary->GetNativeView())
58 .ToString());
59
60 // Work area bounds
61 EXPECT_EQ(
62 gfx::Rect(0, 0, 600, bottom_inset_first).ToString(),
63 screen_util::GetDisplayWorkAreaBoundsInParent(primary->GetNativeView())
64 .ToString());
65 EXPECT_EQ(
66 gfx::Rect(0, 0, 500, bottom_inset_second).ToString(),
67 screen_util::GetDisplayWorkAreaBoundsInParent(secondary->GetNativeView())
68 .ToString());
69 }
70
71 // Test verifies a stable handling of secondary screen widget changes
72 // (crbug.com/226132).
TEST_F(ScreenUtilTest,StabilityTest)73 TEST_F(ScreenUtilTest, StabilityTest) {
74 UpdateDisplay("600x600,500x500");
75 views::Widget* secondary = views::Widget::CreateWindowWithContext(
76 nullptr, GetContext(), gfx::Rect(610, 10, 100, 100));
77 EXPECT_EQ(Shell::GetAllRootWindows()[1],
78 secondary->GetNativeView()->GetRootWindow());
79 secondary->Show();
80 secondary->Maximize();
81 secondary->Show();
82 secondary->SetFullscreen(true);
83 secondary->Hide();
84 secondary->Close();
85 }
86
TEST_F(ScreenUtilTest,ConvertRect)87 TEST_F(ScreenUtilTest, ConvertRect) {
88 UpdateDisplay("600x600,500x500");
89
90 views::Widget* primary = views::Widget::CreateWindowWithContext(
91 nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
92 primary->Show();
93 views::Widget* secondary = views::Widget::CreateWindowWithContext(
94 nullptr, GetContext(), gfx::Rect(610, 10, 100, 100));
95 secondary->Show();
96
97 gfx::Rect r1(10, 10, 100, 100);
98 ::wm::ConvertRectFromScreen(primary->GetNativeView(), &r1);
99 EXPECT_EQ("0,0 100x100", r1.ToString());
100
101 gfx::Rect r2(620, 20, 100, 100);
102 ::wm::ConvertRectFromScreen(secondary->GetNativeView(), &r2);
103 EXPECT_EQ("10,10 100x100", r2.ToString());
104
105 gfx::Rect r3(30, 30, 100, 100);
106 ::wm::ConvertRectToScreen(primary->GetNativeView(), &r3);
107 EXPECT_EQ("40,40 100x100", r3.ToString());
108
109 gfx::Rect r4(40, 40, 100, 100);
110 ::wm::ConvertRectToScreen(secondary->GetNativeView(), &r4);
111 EXPECT_EQ("650,50 100x100", r4.ToString());
112 }
113
TEST_F(ScreenUtilTest,ShelfDisplayBoundsInUnifiedDesktop)114 TEST_F(ScreenUtilTest, ShelfDisplayBoundsInUnifiedDesktop) {
115 display_manager()->SetUnifiedDesktopEnabled(true);
116
117 views::Widget* widget = views::Widget::CreateWindowWithContext(
118 nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
119 aura::Window* window = widget->GetNativeWindow();
120
121 UpdateDisplay("500x400");
122 EXPECT_EQ("0,0 500x400",
123 screen_util::GetDisplayBoundsWithShelf(window).ToString());
124
125 UpdateDisplay("500x400,600x400");
126 EXPECT_EQ("0,0 500x400",
127 screen_util::GetDisplayBoundsWithShelf(window).ToString());
128
129 // Move to the 2nd physical display. Shelf's display still should be
130 // the first.
131 widget->SetBounds(gfx::Rect(800, 0, 100, 100));
132 ASSERT_EQ("800,0 100x100", widget->GetWindowBoundsInScreen().ToString());
133
134 EXPECT_EQ("0,0 500x400",
135 screen_util::GetDisplayBoundsWithShelf(window).ToString());
136
137 UpdateDisplay("600x500");
138 EXPECT_EQ("0,0 600x500",
139 screen_util::GetDisplayBoundsWithShelf(window).ToString());
140 }
141
TEST_F(ScreenUtilTest,ShelfDisplayBoundsInUnifiedDesktopGrid)142 TEST_F(ScreenUtilTest, ShelfDisplayBoundsInUnifiedDesktopGrid) {
143 UpdateDisplay("500x400,400x600,300x600,200x300,600x200,350x400");
144 display_manager()->SetUnifiedDesktopEnabled(true);
145
146 views::Widget* widget = views::Widget::CreateWindowWithContext(
147 nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
148 aura::Window* window = widget->GetNativeWindow();
149
150 display::DisplayIdList list = display_manager()->GetCurrentDisplayIdList();
151 ASSERT_EQ(6u, list.size());
152 // Create a 3 x 2 vertical layout matrix and set it.
153 // [500 x 400] [400 x 600]
154 // [300 x 600] [200 x 300]
155 // [600 x 200] [350 x 400]
156 display::UnifiedDesktopLayoutMatrix matrix;
157 matrix.resize(3u);
158 matrix[0].emplace_back(list[0]);
159 matrix[0].emplace_back(list[1]);
160 matrix[1].emplace_back(list[2]);
161 matrix[1].emplace_back(list[3]);
162 matrix[2].emplace_back(list[4]);
163 matrix[2].emplace_back(list[5]);
164 display_manager()->SetUnifiedDesktopMatrix(matrix);
165 display::Screen* screen = display::Screen::GetScreen();
166 EXPECT_EQ(gfx::Size(766, 1254), screen->GetPrimaryDisplay().size());
167
168 Shelf* shelf = Shell::GetPrimaryRootWindowController()->shelf();
169 EXPECT_EQ(shelf->alignment(), ShelfAlignment::kBottom);
170
171 // Regardless of where the window is, the shelf with a bottom alignment is
172 // always in the bottom left display in the matrix.
173 EXPECT_EQ(gfx::Rect(0, 1057, 593, 198),
174 screen_util::GetDisplayBoundsWithShelf(window));
175
176 // Move to the bottom right display.
177 widget->SetBounds(gfx::Rect(620, 940, 100, 100));
178 EXPECT_EQ(gfx::Rect(0, 1057, 593, 198),
179 screen_util::GetDisplayBoundsWithShelf(window));
180
181 // Change the shelf alignment to left, and expect that it now resides in the
182 // top left display in the matrix.
183 shelf->SetAlignment(ShelfAlignment::kLeft);
184 EXPECT_EQ(gfx::Rect(0, 0, 499, 400),
185 screen_util::GetDisplayBoundsWithShelf(window));
186
187 // Change the shelf alignment to right, and expect that it now resides in the
188 // top right display in the matrix.
189 shelf->SetAlignment(ShelfAlignment::kRight);
190 EXPECT_EQ(gfx::Rect(499, 0, 267, 400),
191 screen_util::GetDisplayBoundsWithShelf(window));
192
193 // Change alignment back to bottom and change the unified display zoom factor.
194 // Expect that the display with shelf bounds will take into account the zoom
195 // factor.
196 shelf->SetAlignment(ShelfAlignment::kBottom);
197 display_manager()->UpdateZoomFactor(display::kUnifiedDisplayId, 3.f);
198 const display::Display unified_display =
199 display_manager()->GetDisplayForId(display::kUnifiedDisplayId);
200 EXPECT_FLOAT_EQ(unified_display.device_scale_factor(), 3.f);
201 EXPECT_EQ(gfx::Rect(0, 352, 198, 67),
202 screen_util::GetDisplayBoundsWithShelf(window));
203 }
204
TEST_F(ScreenUtilTest,SnapBoundsToDisplayEdge)205 TEST_F(ScreenUtilTest, SnapBoundsToDisplayEdge) {
206 UpdateDisplay("2400x1600*1.5");
207
208 gfx::Rect bounds(1555, 0, 45, 1066);
209 views::Widget* widget =
210 views::Widget::CreateWindowWithContext(nullptr, GetContext(), bounds);
211 aura::Window* window = widget->GetNativeWindow();
212
213 gfx::Rect snapped_bounds =
214 screen_util::SnapBoundsToDisplayEdge(bounds, window);
215
216 EXPECT_EQ(snapped_bounds, gfx::Rect(1555, 0, 45, 1067));
217
218 bounds = gfx::Rect(5, 1000, 1595, 66);
219 snapped_bounds = screen_util::SnapBoundsToDisplayEdge(bounds, window);
220 EXPECT_EQ(snapped_bounds, gfx::Rect(5, 1000, 1595, 67));
221
222 UpdateDisplay("800x600");
223 bounds = gfx::Rect(0, 552, 800, 48);
224 snapped_bounds = screen_util::SnapBoundsToDisplayEdge(bounds, window);
225 EXPECT_EQ(snapped_bounds, gfx::Rect(0, 552, 800, 48));
226
227 UpdateDisplay("2400x1800*1.8/r");
228 EXPECT_EQ(gfx::Size(1000, 1333),
229 display::Screen::GetScreen()->GetPrimaryDisplay().size());
230 bounds = gfx::Rect(950, 0, 50, 1333);
231 snapped_bounds = screen_util::SnapBoundsToDisplayEdge(bounds, window);
232 EXPECT_EQ(snapped_bounds, gfx::Rect(950, 0, 50, 1334));
233 }
234
235 // Tests that making a window fullscreen while the Docked Magnifier is enabled
236 // won't make its bounds occupy the entire screen bounds, but will take into
237 // account the Docked Magnifier height.
TEST_F(ScreenUtilTest,FullscreenWindowBoundsWithDockedMagnifier)238 TEST_F(ScreenUtilTest, FullscreenWindowBoundsWithDockedMagnifier) {
239 UpdateDisplay("1366x768");
240
241 std::unique_ptr<aura::Window> window = CreateToplevelTestWindow(
242 gfx::Rect(300, 300, 200, 150), desks_util::GetActiveDeskContainerId());
243
244 auto* docked_magnifier_controller =
245 Shell::Get()->docked_magnifier_controller();
246 docked_magnifier_controller->SetEnabled(true);
247
248 const WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
249 WindowState::Get(window.get())->OnWMEvent(&event);
250
251 constexpr gfx::Rect kDisplayBounds{1366, 768};
252 EXPECT_NE(window->bounds(), kDisplayBounds);
253
254 gfx::Rect expected_bounds = kDisplayBounds;
255 expected_bounds.Inset(
256 0, docked_magnifier_controller->GetTotalMagnifierHeight(), 0, 0);
257 EXPECT_EQ(expected_bounds, window->bounds());
258 }
259
260 } // namespace ash
261