1 // Copyright 2017 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef DAWNNATIVE_VULKAN_COMMANDBUFFERVK_H_ 16 #define DAWNNATIVE_VULKAN_COMMANDBUFFERVK_H_ 17 18 #include "dawn_native/CommandBuffer.h" 19 #include "dawn_native/Error.h" 20 21 #include "common/vulkan_platform.h" 22 23 namespace dawn_native { 24 struct BeginRenderPassCmd; 25 struct TextureCopy; 26 } // namespace dawn_native 27 28 namespace dawn_native { namespace vulkan { 29 30 struct CommandRecordingContext; 31 class Device; 32 33 class CommandBuffer final : public CommandBufferBase { 34 public: 35 static CommandBuffer* Create(CommandEncoder* encoder, 36 const CommandBufferDescriptor* descriptor); 37 38 MaybeError RecordCommands(CommandRecordingContext* recordingContext); 39 40 private: 41 CommandBuffer(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor); 42 43 MaybeError RecordComputePass(CommandRecordingContext* recordingContext); 44 MaybeError RecordRenderPass(CommandRecordingContext* recordingContext, 45 BeginRenderPassCmd* renderPass); 46 void RecordCopyImageWithTemporaryBuffer(CommandRecordingContext* recordingContext, 47 const TextureCopy& srcCopy, 48 const TextureCopy& dstCopy, 49 const Extent3D& copySize); 50 }; 51 52 }} // namespace dawn_native::vulkan 53 54 #endif // DAWNNATIVE_VULKAN_COMMANDBUFFERVK_H_ 55