1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=759e4e5bac680838added8f70884dcdc
5 REG_FIDDLE(Canvas_drawPicture_3, 256, 256, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     SkPaint paint;
8     SkPictureRecorder recorder;
9     SkCanvas* recordingCanvas = recorder.beginRecording(50, 50);
10     for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xff007f00 } ) {
11         paint.setColor(color);
12         recordingCanvas->drawRect({10, 10, 30, 40}, paint);
13         recordingCanvas->translate(10, 10);
14         recordingCanvas->scale(1.2f, 1.4f);
15     }
16     sk_sp<SkPicture> playback = recorder.finishRecordingAsPicture();
17     const SkPicture* playbackPtr = playback.get();
18     SkMatrix matrix;
19     matrix.reset();
20     for (auto alpha : { 70, 140, 210 } ) {
21     paint.setAlpha(alpha);
22     canvas->drawPicture(playbackPtr, &matrix, &paint);
23     matrix.preTranslate(70, 70);
24     }
25 }
26 }  // END FIDDLE
27