1 /*
2  * Copyright 2020 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/private/SkTPin.h"
9 #include "modules/skottie/src/Adapter.h"
10 #include "modules/skottie/src/SkottieJson.h"
11 #include "modules/skottie/src/SkottiePriv.h"
12 #include "modules/skottie/src/SkottieValue.h"
13 #include "modules/skottie/src/layers/shapelayer/ShapeLayer.h"
14 #include "modules/sksg/include/SkSGRenderNode.h"
15 
16 #include <vector>
17 
18 namespace skottie {
19 namespace internal {
20 
21 namespace  {
22 
23 class RepeaterRenderNode final : public sksg::CustomRenderNode {
24 public:
25     enum class CompositeMode { kBelow, kAbove };
26 
RepeaterRenderNode(std::vector<sk_sp<RenderNode>> && children,CompositeMode mode)27     RepeaterRenderNode(std::vector<sk_sp<RenderNode>>&& children, CompositeMode mode)
28         : INHERITED(std::move(children))
29         , fMode(mode) {}
30 
31     SG_ATTRIBUTE(Count       , size_t, fCount       )
32     SG_ATTRIBUTE(Offset      , float , fOffset      )
33     SG_ATTRIBUTE(AnchorPoint , SkV2  , fAnchorPoint )
34     SG_ATTRIBUTE(Position    , SkV2  , fPosition    )
35     SG_ATTRIBUTE(Scale       , SkV2  , fScale       )
36     SG_ATTRIBUTE(Rotation    , float , fRotation    )
37     SG_ATTRIBUTE(StartOpacity, float , fStartOpacity)
38     SG_ATTRIBUTE(EndOpacity  , float , fEndOpacity  )
39 
40 private:
onNodeAt(const SkPoint &) const41     const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing
42 
instanceTransform(size_t i) const43     SkMatrix instanceTransform(size_t i) const {
44         const auto t = fOffset + i;
45 
46         // Position, scale & rotation are "scaled" by index/offset.
47         return SkMatrix::Translate(t * fPosition.x + fAnchorPoint.x,
48                                    t * fPosition.y + fAnchorPoint.y)
49              * SkMatrix::RotateDeg(t * fRotation)
50              * SkMatrix::Scale(std::pow(fScale.x, t),
51                                std::pow(fScale.y, t))
52              * SkMatrix::Translate(-fAnchorPoint.x,
53                                    -fAnchorPoint.y);
54     }
55 
onRevalidate(sksg::InvalidationController * ic,const SkMatrix & ctm)56     SkRect onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) override {
57         fChildrenBounds = SkRect::MakeEmpty();
58         for (const auto& child : this->children()) {
59             fChildrenBounds.join(child->revalidate(ic, ctm));
60         }
61 
62         auto bounds = SkRect::MakeEmpty();
63         for (size_t i = 0; i < fCount; ++i) {
64             bounds.join(this->instanceTransform(i).mapRect(fChildrenBounds));
65         }
66 
67         return bounds;
68     }
69 
onRender(SkCanvas * canvas,const RenderContext * ctx) const70     void onRender(SkCanvas* canvas, const RenderContext* ctx) const override {
71         // To cover the full opacity range, the denominator below should be (fCount - 1).
72         // Interstingly, that's not what AE does.  Off-by-one bug?
73         const auto dOpacity = fCount > 1 ? (fEndOpacity - fStartOpacity) / fCount : 0.0f;
74 
75         for (size_t i = 0; i < fCount; ++i) {
76             const auto render_index = fMode == CompositeMode::kAbove ? i : fCount - i - 1;
77             const auto opacity      = fStartOpacity + dOpacity * render_index;
78 
79             if (opacity <= 0) {
80                 continue;
81             }
82 
83             SkAutoCanvasRestore acr(canvas, true);
84             canvas->concat(this->instanceTransform(render_index));
85 
86             const auto& children = this->children();
87             const auto local_ctx = ScopedRenderContext(canvas, ctx)
88                                         .modulateOpacity(opacity)
89                                         .setIsolation(fChildrenBounds,
90                                                       canvas->getTotalMatrix(),
91                                                       children.size() > 1);
92             for (const auto& child : children) {
93                 child->render(canvas, local_ctx);
94             }
95         }
96     }
97 
98     const CompositeMode           fMode;
99 
100     SkRect fChildrenBounds = SkRect::MakeEmpty(); // cached
101 
102     size_t fCount          = 0;
103     float  fOffset         = 0,
104            fRotation       = 0,
105            fStartOpacity   = 1,
106            fEndOpacity     = 1;
107     SkV2   fAnchorPoint    = {0,0},
108            fPosition       = {0,0},
109            fScale          = {1,1};
110 
111     using INHERITED = sksg::CustomRenderNode;
112 };
113 
114 class RepeaterAdapter final : public DiscardableAdapterBase<RepeaterAdapter, RepeaterRenderNode> {
115 public:
RepeaterAdapter(const skjson::ObjectValue & jrepeater,const skjson::ObjectValue & jtransform,const AnimationBuilder & abuilder,std::vector<sk_sp<sksg::RenderNode>> && draws)116     RepeaterAdapter(const skjson::ObjectValue& jrepeater,
117                     const skjson::ObjectValue& jtransform,
118                     const AnimationBuilder& abuilder,
119                     std::vector<sk_sp<sksg::RenderNode>>&& draws)
120         : INHERITED(sk_make_sp<RepeaterRenderNode>(std::move(draws),
121                                                    (ParseDefault(jrepeater["m"], 1) == 1)
122                                                        ? RepeaterRenderNode::CompositeMode::kBelow
123                                                        : RepeaterRenderNode::CompositeMode::kAbove))
124     {
125         this->bind(abuilder, jrepeater["c"], fCount);
126         this->bind(abuilder, jrepeater["o"], fOffset);
127 
128         this->bind(abuilder, jtransform["a" ], fAnchorPoint);
129         this->bind(abuilder, jtransform["p" ], fPosition);
130         this->bind(abuilder, jtransform["s" ], fScale);
131         this->bind(abuilder, jtransform["r" ], fRotation);
132         this->bind(abuilder, jtransform["so"], fStartOpacity);
133         this->bind(abuilder, jtransform["eo"], fEndOpacity);
134     }
135 
136 private:
onSync()137     void onSync() override {
138         static constexpr SkScalar kMaxCount = 1024;
139         this->node()->setCount(static_cast<size_t>(SkTPin(fCount, 0.0f, kMaxCount) + 0.5f));
140         this->node()->setOffset(fOffset);
141         this->node()->setAnchorPoint(fAnchorPoint);
142         this->node()->setPosition(fPosition);
143         this->node()->setScale(fScale * 0.01f);
144         this->node()->setRotation(fRotation);
145         this->node()->setStartOpacity(SkTPin(fStartOpacity * 0.01f, 0.0f, 1.0f));
146         this->node()->setEndOpacity  (SkTPin(fEndOpacity   * 0.01f, 0.0f, 1.0f));
147     }
148 
149     // Repeater props
150     ScalarValue fCount  = 0,
151                 fOffset = 0;
152 
153     // Transform props
154     Vec2Value   fAnchorPoint  = {   0,   0 },
155                 fPosition     = {   0,   0 },
156                 fScale        = { 100, 100 };
157     ScalarValue fRotation     = 0,
158                 fStartOpacity = 100,
159                 fEndOpacity   = 100;
160 
161     using INHERITED = DiscardableAdapterBase<RepeaterAdapter, RepeaterRenderNode>;
162 };
163 
164 } // namespace
165 
AttachRepeaterDrawEffect(const skjson::ObjectValue & jrepeater,const AnimationBuilder * abuilder,std::vector<sk_sp<sksg::RenderNode>> && draws)166 std::vector<sk_sp<sksg::RenderNode>> ShapeBuilder::AttachRepeaterDrawEffect(
167         const skjson::ObjectValue& jrepeater,
168         const AnimationBuilder* abuilder,
169         std::vector<sk_sp<sksg::RenderNode>>&& draws) {
170     std::vector<sk_sp<sksg::RenderNode>> repeater_draws;
171 
172     if (const skjson::ObjectValue* jtransform = jrepeater["tr"]) {
173         // input draws are in top->bottom order - reverse for paint order
174         std::reverse(draws.begin(), draws.end());
175 
176         repeater_draws.reserve(1);
177         repeater_draws.push_back(
178                     abuilder->attachDiscardableAdapter<RepeaterAdapter>(jrepeater,
179                                                                         *jtransform,
180                                                                         *abuilder,
181                                                                         std::move(draws)));
182     } else {
183         repeater_draws = std::move(draws);
184     }
185 
186     return repeater_draws;
187 }
188 
189 } // namespace internal
190 } // namespace skottie
191