1 /* 2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H 12 #define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H 13 14 #include "webrtc/modules/audio_device/audio_device_buffer.h" 15 #include "webrtc/modules/audio_device/include/audio_device.h" 16 17 namespace webrtc { 18 19 class AudioDeviceGeneric 20 { 21 public: 22 23 // Retrieve the currently utilized audio layer 24 virtual int32_t ActiveAudioLayer( 25 AudioDeviceModule::AudioLayer& audioLayer) const = 0; 26 27 // Main initializaton and termination 28 virtual int32_t Init() = 0; 29 virtual int32_t Terminate() = 0; 30 virtual bool Initialized() const = 0; 31 32 // Device enumeration 33 virtual int16_t PlayoutDevices() = 0; 34 virtual int16_t RecordingDevices() = 0; 35 virtual int32_t PlayoutDeviceName( 36 uint16_t index, 37 char name[kAdmMaxDeviceNameSize], 38 char guid[kAdmMaxGuidSize]) = 0; 39 virtual int32_t RecordingDeviceName( 40 uint16_t index, 41 char name[kAdmMaxDeviceNameSize], 42 char guid[kAdmMaxGuidSize]) = 0; 43 44 // Device selection 45 virtual int32_t SetPlayoutDevice(uint16_t index) = 0; 46 virtual int32_t SetPlayoutDevice( 47 AudioDeviceModule::WindowsDeviceType device) = 0; 48 virtual int32_t SetRecordingDevice(uint16_t index) = 0; 49 virtual int32_t SetRecordingDevice( 50 AudioDeviceModule::WindowsDeviceType device) = 0; 51 52 // Audio transport initialization 53 virtual int32_t PlayoutIsAvailable(bool& available) = 0; 54 virtual int32_t InitPlayout() = 0; 55 virtual bool PlayoutIsInitialized() const = 0; 56 virtual int32_t RecordingIsAvailable(bool& available) = 0; 57 virtual int32_t InitRecording() = 0; 58 virtual bool RecordingIsInitialized() const = 0; 59 60 // Audio transport control 61 virtual int32_t StartPlayout() = 0; 62 virtual int32_t StopPlayout() = 0; 63 virtual bool Playing() const = 0; 64 virtual int32_t StartRecording() = 0; 65 virtual int32_t StopRecording() = 0; 66 virtual bool Recording() const = 0; 67 68 // Microphone Automatic Gain Control (AGC) 69 virtual int32_t SetAGC(bool enable) = 0; 70 virtual bool AGC() const = 0; 71 72 // Volume control based on the Windows Wave API (Windows only) 73 virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, 74 uint16_t volumeRight) = 0; 75 virtual int32_t WaveOutVolume(uint16_t& volumeLeft, 76 uint16_t& volumeRight) const = 0; 77 78 // Audio mixer initialization 79 virtual int32_t InitSpeaker() = 0; 80 virtual bool SpeakerIsInitialized() const = 0; 81 virtual int32_t InitMicrophone() = 0; 82 virtual bool MicrophoneIsInitialized() const = 0; 83 84 // Speaker volume controls 85 virtual int32_t SpeakerVolumeIsAvailable(bool& available) = 0; 86 virtual int32_t SetSpeakerVolume(uint32_t volume) = 0; 87 virtual int32_t SpeakerVolume(uint32_t& volume) const = 0; 88 virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const = 0; 89 virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const = 0; 90 virtual int32_t SpeakerVolumeStepSize( 91 uint16_t& stepSize) const = 0; 92 93 // Microphone volume controls 94 virtual int32_t MicrophoneVolumeIsAvailable(bool& available) = 0; 95 virtual int32_t SetMicrophoneVolume(uint32_t volume) = 0; 96 virtual int32_t MicrophoneVolume(uint32_t& volume) const = 0; 97 virtual int32_t MaxMicrophoneVolume( 98 uint32_t& maxVolume) const = 0; 99 virtual int32_t MinMicrophoneVolume( 100 uint32_t& minVolume) const = 0; 101 virtual int32_t MicrophoneVolumeStepSize( 102 uint16_t& stepSize) const = 0; 103 104 // Speaker mute control 105 virtual int32_t SpeakerMuteIsAvailable(bool& available) = 0; 106 virtual int32_t SetSpeakerMute(bool enable) = 0; 107 virtual int32_t SpeakerMute(bool& enabled) const = 0; 108 109 // Microphone mute control 110 virtual int32_t MicrophoneMuteIsAvailable(bool& available) = 0; 111 virtual int32_t SetMicrophoneMute(bool enable) = 0; 112 virtual int32_t MicrophoneMute(bool& enabled) const = 0; 113 114 // Microphone boost control 115 virtual int32_t MicrophoneBoostIsAvailable(bool& available) = 0; 116 virtual int32_t SetMicrophoneBoost(bool enable) = 0; 117 virtual int32_t MicrophoneBoost(bool& enabled) const = 0; 118 119 // Stereo support 120 virtual int32_t StereoPlayoutIsAvailable(bool& available) = 0; 121 virtual int32_t SetStereoPlayout(bool enable) = 0; 122 virtual int32_t StereoPlayout(bool& enabled) const = 0; 123 virtual int32_t StereoRecordingIsAvailable(bool& available) = 0; 124 virtual int32_t SetStereoRecording(bool enable) = 0; 125 virtual int32_t StereoRecording(bool& enabled) const = 0; 126 127 // Delay information and control 128 virtual int32_t SetPlayoutBuffer( 129 const AudioDeviceModule::BufferType type, 130 uint16_t sizeMS = 0) = 0; 131 virtual int32_t PlayoutBuffer( 132 AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const = 0; 133 virtual int32_t PlayoutDelay(uint16_t& delayMS) const = 0; 134 virtual int32_t RecordingDelay(uint16_t& delayMS) const = 0; 135 136 // CPU load 137 virtual int32_t CPULoad(uint16_t& load) const = 0; 138 139 // Native sample rate controls (samples/sec) 140 virtual int32_t SetRecordingSampleRate( 141 const uint32_t samplesPerSec); 142 virtual int32_t SetPlayoutSampleRate( 143 const uint32_t samplesPerSec); 144 145 // Speaker audio routing (for mobile devices) 146 virtual int32_t SetLoudspeakerStatus(bool enable); 147 virtual int32_t GetLoudspeakerStatus(bool& enable) const; 148 149 // Reset Audio Device (for mobile devices) 150 virtual int32_t ResetAudioDevice(); 151 152 // Sound Audio Device control (for WinCE only) 153 virtual int32_t SoundDeviceControl(unsigned int par1 = 0, 154 unsigned int par2 = 0, 155 unsigned int par3 = 0, 156 unsigned int par4 = 0); 157 158 // Android only 159 virtual bool BuiltInAECIsAvailable() const; 160 161 // Windows Core Audio and Android only. 162 virtual int32_t EnableBuiltInAEC(bool enable); 163 164 // Windows Core Audio only. 165 virtual bool BuiltInAECIsEnabled() const; 166 167 public: 168 virtual bool PlayoutWarning() const = 0; 169 virtual bool PlayoutError() const = 0; 170 virtual bool RecordingWarning() const = 0; 171 virtual bool RecordingError() const = 0; 172 virtual void ClearPlayoutWarning() = 0; 173 virtual void ClearPlayoutError() = 0; 174 virtual void ClearRecordingWarning() = 0; 175 virtual void ClearRecordingError() = 0; 176 177 public: 178 virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) = 0; 179 ~AudioDeviceGeneric()180 virtual ~AudioDeviceGeneric() {} 181 }; 182 183 } // namespace webrtc 184 185 #endif // WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H 186