1 // Windows/ResourceString.h
2 
3 #ifndef __WINDOWS_RESOURCESTRING_H
4 #define __WINDOWS_RESOURCESTRING_H
5 
6 #include "Common/String.h"
7 
8 namespace NWindows {
9 
10 CSysString MyLoadString(UINT resourceID);
11 #ifdef _UNICODE
MyLoadStringW(UINT resourceID)12 inline UString MyLoadStringW(UINT resourceID)
13   { return MyLoadString(resourceID); }
14 #else
15 UString MyLoadStringW(UINT resourceID);
16 #endif
17 
18 }
19 
20 #endif
21