1 use crate::vk; 2 use crate::{Device, Instance}; 3 use std::ffi::CStr; 4 use std::mem; 5 6 #[derive(Clone)] 7 pub struct MeshShader { 8 fp: vk::NvMeshShaderFn, 9 } 10 11 impl MeshShader { new(instance: &Instance, device: &Device) -> Self12 pub fn new(instance: &Instance, device: &Device) -> Self { 13 let fp = vk::NvMeshShaderFn::load(|name| unsafe { 14 mem::transmute(instance.get_device_proc_addr(device.handle(), name.as_ptr())) 15 }); 16 Self { fp } 17 } 18 19 #[doc = "<https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkCmdDrawMeshTasksNV.html>"] cmd_draw_mesh_tasks( &self, command_buffer: vk::CommandBuffer, task_count: u32, first_task: u32, )20 pub unsafe fn cmd_draw_mesh_tasks( 21 &self, 22 command_buffer: vk::CommandBuffer, 23 task_count: u32, 24 first_task: u32, 25 ) { 26 self.fp 27 .cmd_draw_mesh_tasks_nv(command_buffer, task_count, first_task); 28 } 29 30 #[doc = "<https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkCmdDrawMeshTasksIndirectNV.html>"] cmd_draw_mesh_tasks_indirect( &self, command_buffer: vk::CommandBuffer, buffer: vk::Buffer, offset: vk::DeviceSize, draw_count: u32, stride: u32, )31 pub unsafe fn cmd_draw_mesh_tasks_indirect( 32 &self, 33 command_buffer: vk::CommandBuffer, 34 buffer: vk::Buffer, 35 offset: vk::DeviceSize, 36 draw_count: u32, 37 stride: u32, 38 ) { 39 self.fp 40 .cmd_draw_mesh_tasks_indirect_nv(command_buffer, buffer, offset, draw_count, stride); 41 } 42 43 #[doc = "<https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkCmdDrawMeshTasksIndirectCountNV.html>"] cmd_draw_mesh_tasks_indirect_count( &self, command_buffer: vk::CommandBuffer, buffer: vk::Buffer, offset: vk::DeviceSize, count_buffer: vk::Buffer, count_buffer_offset: vk::DeviceSize, max_draw_count: u32, stride: u32, )44 pub unsafe fn cmd_draw_mesh_tasks_indirect_count( 45 &self, 46 command_buffer: vk::CommandBuffer, 47 buffer: vk::Buffer, 48 offset: vk::DeviceSize, 49 count_buffer: vk::Buffer, 50 count_buffer_offset: vk::DeviceSize, 51 max_draw_count: u32, 52 stride: u32, 53 ) { 54 self.fp.cmd_draw_mesh_tasks_indirect_count_nv( 55 command_buffer, 56 buffer, 57 offset, 58 count_buffer, 59 count_buffer_offset, 60 max_draw_count, 61 stride, 62 ); 63 } 64 name() -> &'static CStr65 pub fn name() -> &'static CStr { 66 vk::NvMeshShaderFn::name() 67 } 68 fp(&self) -> &vk::NvMeshShaderFn69 pub fn fp(&self) -> &vk::NvMeshShaderFn { 70 &self.fp 71 } 72 } 73