1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/compilation-dependencies.h"
6 
7 #include "src/handles-inl.h"
8 #include "src/heap/factory.h"
9 #include "src/isolate.h"
10 #include "src/objects-inl.h"
11 #include "src/zone/zone.h"
12 
13 namespace v8 {
14 namespace internal {
15 
Get(Handle<Object> object) const16 DependentCode* CompilationDependencies::Get(Handle<Object> object) const {
17   if (object->IsMap()) {
18     return Handle<Map>::cast(object)->dependent_code();
19   } else if (object->IsPropertyCell()) {
20     return Handle<PropertyCell>::cast(object)->dependent_code();
21   } else if (object->IsAllocationSite()) {
22     return Handle<AllocationSite>::cast(object)->dependent_code();
23   }
24   UNREACHABLE();
25 }
26 
27 
Set(Handle<Object> object,Handle<DependentCode> dep)28 void CompilationDependencies::Set(Handle<Object> object,
29                                   Handle<DependentCode> dep) {
30   if (object->IsMap()) {
31     Handle<Map>::cast(object)->set_dependent_code(*dep);
32   } else if (object->IsPropertyCell()) {
33     Handle<PropertyCell>::cast(object)->set_dependent_code(*dep);
34   } else if (object->IsAllocationSite()) {
35     Handle<AllocationSite>::cast(object)->set_dependent_code(*dep);
36   } else {
37     UNREACHABLE();
38   }
39 }
40 
41 
Insert(DependentCode::DependencyGroup group,Handle<HeapObject> object)42 void CompilationDependencies::Insert(DependentCode::DependencyGroup group,
43                                      Handle<HeapObject> object) {
44   if (groups_[group] == nullptr) {
45     groups_[group] = new (zone_->New(sizeof(ZoneVector<Handle<HeapObject>>)))
46         ZoneVector<Handle<HeapObject>>(zone_);
47   }
48   groups_[group]->push_back(object);
49 
50   if (object_wrapper_.is_null()) {
51     // Allocate the wrapper if necessary.
52     object_wrapper_ =
53         isolate_->factory()->NewForeign(reinterpret_cast<Address>(this));
54   }
55 
56   // Get the old dependent code list.
57   Handle<DependentCode> old_dependent_code =
58       Handle<DependentCode>(Get(object), isolate_);
59   Handle<DependentCode> new_dependent_code =
60       DependentCode::InsertCompilationDependencies(old_dependent_code, group,
61                                                    object_wrapper_);
62 
63   // Set the new dependent code list if the head of the list changed.
64   if (!new_dependent_code.is_identical_to(old_dependent_code)) {
65     Set(object, new_dependent_code);
66   }
67 }
68 
69 
Commit(Handle<Code> code)70 void CompilationDependencies::Commit(Handle<Code> code) {
71   if (IsEmpty()) return;
72 
73   DCHECK(!object_wrapper_.is_null());
74   Handle<WeakCell> cell = Code::WeakCellFor(code);
75   AllowDeferredHandleDereference get_wrapper;
76   for (int i = 0; i < DependentCode::kGroupCount; i++) {
77     ZoneVector<Handle<HeapObject>>* group_objects = groups_[i];
78     if (group_objects == nullptr) continue;
79     DependentCode::DependencyGroup group =
80         static_cast<DependentCode::DependencyGroup>(i);
81     for (size_t j = 0; j < group_objects->size(); j++) {
82       DependentCode* dependent_code = Get(group_objects->at(j));
83       dependent_code->UpdateToFinishedCode(group, *object_wrapper_, *cell);
84     }
85     groups_[i] = nullptr;  // Zone-allocated, no need to delete.
86   }
87 }
88 
89 
Rollback()90 void CompilationDependencies::Rollback() {
91   if (IsEmpty()) return;
92 
93   AllowDeferredHandleDereference get_wrapper;
94   // Unregister from all dependent maps if not yet committed.
95   for (int i = 0; i < DependentCode::kGroupCount; i++) {
96     ZoneVector<Handle<HeapObject>>* group_objects = groups_[i];
97     if (group_objects == nullptr) continue;
98     DependentCode::DependencyGroup group =
99         static_cast<DependentCode::DependencyGroup>(i);
100     for (size_t j = 0; j < group_objects->size(); j++) {
101       DependentCode* dependent_code = Get(group_objects->at(j));
102       dependent_code->RemoveCompilationDependencies(group, *object_wrapper_);
103     }
104     groups_[i] = nullptr;  // Zone-allocated, no need to delete.
105   }
106 }
107 
108 
AssumeMapNotDeprecated(Handle<Map> map)109 void CompilationDependencies::AssumeMapNotDeprecated(Handle<Map> map) {
110   DCHECK(!map->is_deprecated());
111   // Do nothing if the map cannot be deprecated.
112   if (map->CanBeDeprecated()) {
113     Insert(DependentCode::kTransitionGroup, map);
114   }
115 }
116 
117 
AssumeMapStable(Handle<Map> map)118 void CompilationDependencies::AssumeMapStable(Handle<Map> map) {
119   DCHECK(map->is_stable());
120   // Do nothing if the map cannot transition.
121   if (map->CanTransition()) {
122     Insert(DependentCode::kPrototypeCheckGroup, map);
123   }
124 }
125 
126 
AssumePrototypeMapsStable(Handle<Map> map,MaybeHandle<JSReceiver> prototype)127 void CompilationDependencies::AssumePrototypeMapsStable(
128     Handle<Map> map, MaybeHandle<JSReceiver> prototype) {
129   for (PrototypeIterator i(map); !i.IsAtEnd(); i.Advance()) {
130     Handle<JSReceiver> const current =
131         PrototypeIterator::GetCurrent<JSReceiver>(i);
132     AssumeMapStable(handle(current->map()));
133     Handle<JSReceiver> last;
134     if (prototype.ToHandle(&last) && last.is_identical_to(current)) {
135       break;
136     }
137   }
138 }
139 
140 
AssumeTransitionStable(Handle<AllocationSite> site)141 void CompilationDependencies::AssumeTransitionStable(
142     Handle<AllocationSite> site) {
143   // Do nothing if the object doesn't have any useful element transitions left.
144   ElementsKind kind = site->PointsToLiteral()
145                           ? site->boilerplate()->GetElementsKind()
146                           : site->GetElementsKind();
147   if (AllocationSite::ShouldTrack(kind)) {
148     Insert(DependentCode::kAllocationSiteTransitionChangedGroup, site);
149   }
150 }
151 
152 }  // namespace internal
153 }  // namespace v8
154