1 // sol2
2 
3 // The MIT License (MIT)
4 
5 // Copyright (c) 2013-2018 Rapptz, ThePhD and contributors
6 
7 // Permission is hereby granted, free of charge, to any person obtaining a copy of
8 // this software and associated documentation files (the "Software"), to deal in
9 // the Software without restriction, including without limitation the rights to
10 // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
11 // the Software, and to permit persons to whom the Software is furnished to do so,
12 // subject to the following conditions:
13 
14 // The above copyright notice and this permission notice shall be included in all
15 // copies or substantial portions of the Software.
16 
17 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
19 // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
20 // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
21 // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 
24 #ifndef SOL_ENVIRONMENT_HPP
25 #define SOL_ENVIRONMENT_HPP
26 
27 #include "table.hpp"
28 
29 namespace sol {
30 
31 	template <typename base_type>
32 	struct basic_environment : basic_table<base_type> {
33 	private:
34 		typedef basic_table<base_type> base_t;
35 
36 	public:
37 		using base_t::lua_state;
38 
39 		basic_environment() noexcept = default;
40 		basic_environment(const basic_environment&) = default;
41 		basic_environment(basic_environment&&) = default;
42 		basic_environment& operator=(const basic_environment&) = default;
43 		basic_environment& operator=(basic_environment&&) = default;
basic_environmentsol::basic_environment44 		basic_environment(const stack_reference& r)
45 		: basic_environment(r.lua_state(), r.stack_index()) {
46 		}
basic_environmentsol::basic_environment47 		basic_environment(stack_reference&& r)
48 		: basic_environment(r.lua_state(), r.stack_index()) {
49 		}
50 
basic_environmentsol::basic_environment51 		basic_environment(lua_State* L, new_table nt)
52 		: base_t(L, std::move(nt)) {
53 		}
54 		template <bool b>
basic_environmentsol::basic_environment55 		basic_environment(lua_State* L, new_table t, const basic_reference<b>& fallback)
56 		: basic_environment(L, std::move(t)) {
57 			stack_table mt(L, new_table(0, 1));
58 			mt.set(meta_function::index, fallback);
59 			this->set(metatable_key, mt);
60 			mt.pop();
61 		}
62 
basic_environmentsol::basic_environment63 		basic_environment(env_t, const stack_reference& extraction_target)
64 		: base_t(detail::no_safety, extraction_target.lua_state(), (stack::push_environment_of(extraction_target), -1)) {
65 #if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
66 			constructor_handler handler{};
67 			stack::check<env_t>(this->lua_state(), -1, handler);
68 #endif // Safety
69 			lua_pop(this->lua_state(), 2);
70 		}
71 		template <bool b>
basic_environmentsol::basic_environment72 		basic_environment(env_t, const basic_reference<b>& extraction_target)
73 		: base_t(detail::no_safety, extraction_target.lua_state(), (stack::push_environment_of(extraction_target), -1)) {
74 #if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
75 			constructor_handler handler{};
76 			stack::check<env_t>(this->lua_state(), -1, handler);
77 #endif // Safety
78 			lua_pop(this->lua_state(), 2);
79 		}
basic_environmentsol::basic_environment80 		basic_environment(lua_State* L, int index = -1)
81 		: base_t(detail::no_safety, L, index) {
82 #if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
83 			constructor_handler handler{};
84 			stack::check<basic_environment>(L, index, handler);
85 #endif // Safety
86 		}
basic_environmentsol::basic_environment87 		basic_environment(lua_State* L, ref_index index)
88 		: base_t(detail::no_safety, L, index) {
89 #if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
90 			auto pp = stack::push_pop(*this);
91 			constructor_handler handler{};
92 			stack::check<basic_environment>(L, -1, handler);
93 #endif // Safety
94 		}
95 		template <typename T, meta::enable<meta::neg<meta::any_same<meta::unqualified_t<T>, basic_environment>>, meta::neg<std::is_same<base_type, stack_reference>>, meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
basic_environmentsol::basic_environment96 		basic_environment(T&& r) noexcept
97 		: base_t(detail::no_safety, std::forward<T>(r)) {
98 #if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
99 			if (!is_environment<meta::unqualified_t<T>>::value) {
100 				auto pp = stack::push_pop(*this);
101 				constructor_handler handler{};
102 				stack::check<basic_environment>(lua_state(), -1, handler);
103 			}
104 #endif // Safety
105 		}
basic_environmentsol::basic_environment106 		basic_environment(lua_nil_t r) noexcept
107 		: base_t(detail::no_safety, r) {
108 		}
109 
110 		template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
basic_environmentsol::basic_environment111 		basic_environment(lua_State* L, T&& r) noexcept
112 			: base_t(detail::no_safety, L, std::forward<T>(r)) {
113 #if defined(SOL_SAFE_REFERENCES) && SOL_SAFE_REFERENCES
114 			if (!is_environment<meta::unqualified_t<T>>::value) {
115 				auto pp = stack::push_pop(*this);
116 				constructor_handler handler{};
117 				stack::check<basic_environment>(lua_state(), -1, handler);
118 			}
119 #endif // Safety
120 		}
121 
122 		template <typename T>
set_onsol::basic_environment123 		void set_on(const T& target) const {
124 			lua_State* L = target.lua_state();
125 			auto pp = stack::push_pop(target);
126 #if SOL_LUA_VERSION < 502
127 			// Use lua_setfenv
128 			this->push();
129 			lua_setfenv(L, -2);
130 #else
131 			// Use upvalues as explained in Lua 5.2 and beyond's manual
132 			this->push();
133 			const char* name = lua_setupvalue(L, -2, 1);
134 			if (name == nullptr) {
135 				this->pop();
136 			}
137 #endif
138 		}
139 	};
140 
141 	template <typename T, typename E>
set_environment(const basic_environment<E> & env,const T & target)142 	void set_environment(const basic_environment<E>& env, const T& target) {
143 		env.set_on(target);
144 	}
145 
146 	template <typename E = reference, typename T>
get_environment(const T & target)147 	basic_environment<E> get_environment(const T& target) {
148 		lua_State* L = target.lua_state();
149 		auto pp = stack::pop_n(L, stack::push_environment_of(target));
150 		return basic_environment<E>(L, -1);
151 	}
152 
153 	struct this_environment {
154 		optional<environment> env;
155 
this_environmentsol::this_environment156 		this_environment()
157 		: env(nullopt) {
158 		}
this_environmentsol::this_environment159 		this_environment(environment e)
160 		: env(std::move(e)) {
161 		}
162 		this_environment(const this_environment&) = default;
163 		this_environment(this_environment&&) = default;
164 		this_environment& operator=(const this_environment&) = default;
165 		this_environment& operator=(this_environment&&) = default;
166 
operator boolsol::this_environment167 		explicit operator bool() const {
168 			return static_cast<bool>(env);
169 		}
170 
operator optional<environment>&sol::this_environment171 		operator optional<environment>&() {
172 			return env;
173 		}
174 
operator const optional<environment>&sol::this_environment175 		operator const optional<environment>&() const {
176 			return env;
177 		}
178 
operator environment&sol::this_environment179 		operator environment&() {
180 			return env.value();
181 		}
182 
operator const environment&sol::this_environment183 		operator const environment&() const {
184 			return env.value();
185 		}
186 	};
187 
188 	namespace stack {
189 		template <>
190 		struct getter<env_t> {
getsol::stack::getter191 			static environment get(lua_State* L, int index, record& tracking) {
192 				tracking.use(1);
193 				return get_environment(stack_reference(L, raw_index(index)));
194 			}
195 		};
196 
197 		template <>
198 		struct getter<this_environment> {
getsol::stack::getter199 			static this_environment get(lua_State* L, int, record& tracking) {
200 				tracking.use(0);
201 				lua_Debug info;
202 				// Level 0 means current function (this C function, which may or may not be useful for us?)
203 				// Level 1 means next call frame up the stack. (Can be nothing if function called directly from C++ with lua_p/call)
204 				int pre_stack_size = lua_gettop(L);
205 				if (lua_getstack(L, 1, &info) != 1) {
206 					if (lua_getstack(L, 0, &info) != 1) {
207 						lua_settop(L, pre_stack_size);
208 						return this_environment();
209 					}
210 				}
211 				if (lua_getinfo(L, "f", &info) == 0) {
212 					lua_settop(L, pre_stack_size);
213 					return this_environment();
214 				}
215 
216 				stack_reference f(L, -1);
217 				environment env(env_key, f);
218 				if (!env.valid()) {
219 					lua_settop(L, pre_stack_size);
220 					return this_environment();
221 				}
222 				return this_environment(std::move(env));
223 			}
224 		};
225 	} // namespace stack
226 } // namespace sol
227 
228 #endif // SOL_ENVIRONMENT_HPP
229