1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkBlendMode.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkColorPriv.h"
14 #include "include/core/SkImage.h"
15 #include "include/core/SkImageInfo.h"
16 #include "include/core/SkMatrix.h"
17 #include "include/core/SkPaint.h"
18 #include "include/core/SkPoint.h"
19 #include "include/core/SkRect.h"
20 #include "include/core/SkRefCnt.h"
21 #include "include/core/SkScalar.h"
22 #include "include/core/SkShader.h"
23 #include "include/core/SkSize.h"
24 #include "include/core/SkString.h"
25 #include "include/core/SkTileMode.h"
26 #include "include/core/SkTypes.h"
27 #include "include/effects/SkGradientShader.h"
28 #include "include/private/SkTDArray.h"
29 #include "src/core/SkTLazy.h"
30 
31 #include <utility>
32 
make_shader(SkBlendMode mode)33 static sk_sp<SkShader> make_shader(SkBlendMode mode) {
34     SkPoint pts[2];
35     SkColor colors[2];
36 
37     pts[0].set(0, 0);
38     pts[1].set(SkIntToScalar(100), 0);
39     colors[0] = SK_ColorRED;
40     colors[1] = SK_ColorBLUE;
41     auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
42 
43     pts[0].set(0, 0);
44     pts[1].set(0, SkIntToScalar(100));
45     colors[0] = SK_ColorBLACK;
46     colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
47     auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
48 
49     return SkShaders::Blend(mode, std::move(shaderA), std::move(shaderB));
50 }
51 
52 class ComposeShaderGM : public skiagm::GM {
53 public:
ComposeShaderGM()54     ComposeShaderGM() {
55         fShader = make_shader(SkBlendMode::kDstIn);
56     }
57 
58 protected:
onShortName()59     SkString onShortName() override {
60         return SkString("composeshader");
61     }
62 
onISize()63     SkISize onISize() override {
64         return SkISize::Make(120, 120);
65     }
66 
onDraw(SkCanvas * canvas)67     void onDraw(SkCanvas* canvas) override {
68         SkPaint paint;
69         paint.setColor(SK_ColorGREEN);
70         canvas->drawRect(SkRect::MakeWH(100, 100), paint);
71         paint.setShader(fShader);
72         canvas->drawRect(SkRect::MakeWH(100, 100), paint);
73     }
74 
75 protected:
76     sk_sp<SkShader> fShader;
77 
78 private:
79     typedef GM INHERITED ;
80 };
81 DEF_GM( return new ComposeShaderGM; )
82 
83 class ComposeShaderAlphaGM : public skiagm::GM {
84 public:
ComposeShaderAlphaGM()85     ComposeShaderAlphaGM() {}
86 
87 protected:
onShortName()88     SkString onShortName() override {
89         return SkString("composeshader_alpha");
90     }
91 
onISize()92     SkISize onISize() override {
93         return SkISize::Make(750, 220);
94     }
95 
onDraw(SkCanvas * canvas)96     void onDraw(SkCanvas* canvas) override {
97         sk_sp<SkShader> shaders[] = {
98             make_shader(SkBlendMode::kDstIn),
99             make_shader(SkBlendMode::kSrcOver),
100         };
101 
102         SkPaint paint;
103         paint.setColor(SK_ColorGREEN);
104 
105         const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100);
106 
107         for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
108             canvas->save();
109             for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
110                 paint.setAlphaf(1.0f);
111                 paint.setShader(nullptr);
112                 canvas->drawRect(r, paint);
113 
114                 paint.setAlpha(alpha);
115                 paint.setShader(shaders[y]);
116                 canvas->drawRect(r, paint);
117 
118                 canvas->translate(r.width() + 5, 0);
119             }
120             canvas->restore();
121             canvas->translate(0, r.height() + 5);
122         }
123     }
124 
125 private:
126     typedef GM INHERITED ;
127 };
DEF_GM(return new ComposeShaderAlphaGM;)128 DEF_GM( return new ComposeShaderAlphaGM; )
129 
130 // creates a square bitmap with red background and a green circle in the center
131 static void draw_color_bm(SkBitmap* bm, int length) {
132     SkPaint paint;
133     paint.setColor(SK_ColorGREEN);
134 
135     bm->allocN32Pixels(length, length);
136     bm->eraseColor(SK_ColorRED);
137 
138     SkCanvas canvas(*bm);
139     canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/2),
140                       paint);
141 }
142 
143 // creates a square alpha8 bitmap with transparent background and an opaque circle in the center
draw_alpha8_bm(SkBitmap * bm,int length)144 static void draw_alpha8_bm(SkBitmap* bm, int length) {
145     SkPaint circlePaint;
146     circlePaint.setColor(SK_ColorBLACK);
147 
148     bm->allocPixels(SkImageInfo::MakeA8(length, length));
149     bm->eraseColor(SK_ColorTRANSPARENT);
150 
151     SkCanvas canvas(*bm);
152     canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/4),
153                       circlePaint);
154 }
155 
156 // creates a linear gradient shader
make_linear_gradient_shader(int length)157 static sk_sp<SkShader> make_linear_gradient_shader(int length) {
158     SkPoint pts[2];
159     SkColor colors[2];
160     pts[0].set(0, 0);
161     pts[1].set(SkIntToScalar(length), 0);
162     colors[0] = SK_ColorBLUE;
163     colors[1] = SkColorSetARGB(0, 0, 0, 0xFF);
164     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
165 }
166 
167 
168 class ComposeShaderBitmapGM : public skiagm::GM {
169 public:
ComposeShaderBitmapGM(bool use_lm)170     ComposeShaderBitmapGM(bool use_lm) : fUseLocalMatrix(use_lm) {}
171 
172 protected:
onOnceBeforeDraw()173     void onOnceBeforeDraw() override {
174         draw_color_bm(&fColorBitmap, squareLength);
175         draw_alpha8_bm(&fAlpha8Bitmap, squareLength);
176         SkMatrix s;
177         s.reset();
178         fColorBitmapShader = fColorBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, &s);
179         fAlpha8BitmapShader = fAlpha8Bitmap.makeShader(SkTileMode::kRepeat,
180                                                        SkTileMode::kRepeat, &s);
181         fLinearGradientShader = make_linear_gradient_shader(squareLength);
182     }
183 
onShortName()184     SkString onShortName() override {
185         return SkStringPrintf("composeshader_bitmap%s", fUseLocalMatrix ? "_lm" : "");
186     }
187 
onISize()188     SkISize onISize() override {
189         return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5));
190     }
191 
onDraw(SkCanvas * canvas)192     void onDraw(SkCanvas* canvas) override {
193         SkBlendMode mode = SkBlendMode::kDstOver;
194 
195         SkMatrix lm = SkMatrix::MakeTrans(0, squareLength * 0.5f);
196 
197         sk_sp<SkShader> shaders[] = {
198             // gradient should appear over color bitmap
199             SkShaders::Blend(mode, fLinearGradientShader, fColorBitmapShader),
200             // gradient should appear over alpha8 bitmap colorized by the paint color
201             SkShaders::Blend(mode, fLinearGradientShader, fAlpha8BitmapShader),
202         };
203         if (fUseLocalMatrix) {
204             for (unsigned i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
205                 shaders[i] = shaders[i]->makeWithLocalMatrix(lm);
206             }
207         }
208 
209         SkPaint paint;
210         paint.setColor(SK_ColorYELLOW);
211 
212         const SkRect r = SkRect::MakeIWH(squareLength, squareLength);
213 
214         for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
215             canvas->save();
216             for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
217                 paint.setAlpha(alpha);
218                 paint.setShader(shaders[y]);
219                 canvas->drawRect(r, paint);
220 
221                 canvas->translate(r.width() + 5, 0);
222             }
223             canvas->restore();
224             canvas->translate(0, r.height() + 5);
225         }
226     }
227 
228 private:
229     /** This determines the length and width of the bitmaps used in the ComposeShaders.  Values
230      *  above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, larger values will
231      *  work in a release build.  You can change this parameter and then compile a release build
232      *  to have this GM draw larger bitmaps for easier visual inspection.
233      */
234     static constexpr int squareLength = 20;
235 
236     const bool fUseLocalMatrix;
237 
238     SkBitmap fColorBitmap;
239     SkBitmap fAlpha8Bitmap;
240     sk_sp<SkShader> fColorBitmapShader;
241     sk_sp<SkShader> fAlpha8BitmapShader;
242     sk_sp<SkShader> fLinearGradientShader;
243 
244     typedef GM INHERITED;
245 };
246 DEF_GM( return new ComposeShaderBitmapGM(false); )
DEF_GM(return new ComposeShaderBitmapGM (true);)247 DEF_GM( return new ComposeShaderBitmapGM(true); )
248 
249 DEF_SIMPLE_GM(composeshader_bitmap2, canvas, 200, 200) {
250     int width = 255;
251     int height = 255;
252     SkTDArray<uint8_t> dst8Storage;
253     dst8Storage.setCount(width * height);
254     SkTDArray<uint32_t> dst32Storage;
255     dst32Storage.setCount(width * height * sizeof(int32_t));
256     for (int y = 0; y < height; ++y) {
257         for (int x = 0; x < width; ++x) {
258             dst8Storage[y * width + x] = (y + x) / 2;
259             dst32Storage[y * width + x] = SkPackARGB32(0xFF, x, y, 0);
260         }
261     }
262     SkPaint paint;
263     paint.setAntiAlias(true);
264     paint.setColor(SK_ColorBLUE);
265     SkRect r = {0, 0, SkIntToScalar(width), SkIntToScalar(height)};
266     canvas->drawRect(r, paint);
267     SkBitmap skBitmap, skMask;
268     SkImageInfo imageInfo = SkImageInfo::Make(width, height,
269             SkColorType::kN32_SkColorType, kPremul_SkAlphaType);
270     skBitmap.installPixels(imageInfo, dst32Storage.begin(), width * sizeof(int32_t),
271                            nullptr, nullptr);
272     imageInfo = SkImageInfo::Make(width, height,
273             SkColorType::kAlpha_8_SkColorType, kPremul_SkAlphaType);
274     skMask.installPixels(imageInfo, dst8Storage.begin(), width, nullptr, nullptr);
275     sk_sp<SkImage> skSrc = SkImage::MakeFromBitmap(skBitmap);
276     sk_sp<SkImage> skMaskImage = SkImage::MakeFromBitmap(skMask);
277     paint.setShader(
278         SkShaders::Blend(SkBlendMode::kSrcIn, skMaskImage->makeShader(), skSrc->makeShader()));
279     canvas->drawRect(r, paint);
280 }
281 
282 ///////////////////////////////////////////////////////////////////////////////////////////////////
283 
make_src_shader(SkScalar size)284 static sk_sp<SkShader> make_src_shader(SkScalar size) {
285     const SkPoint pts[] = { { 0, 0 }, { 0, size } };
286     const SkColor colors[] = { 0xFF0000FF, 0x000000FF };
287     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
288 }
289 
make_dst_shader(SkScalar size)290 static sk_sp<SkShader> make_dst_shader(SkScalar size) {
291     const SkPoint pts[] = { { 0, 0 }, { size, 0 } };
292     const SkColor colors[] = { SK_ColorRED, 0x00FF0000 };
293     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
294 }
295 
296 const SkScalar gCellSize = 100;
297 
draw_cell(SkCanvas * canvas,sk_sp<SkShader> src,sk_sp<SkShader> dst,SkBlendMode mode,SkAlpha alpha)298 static void draw_cell(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst,
299                       SkBlendMode mode, SkAlpha alpha) {
300     const SkRect r = SkRect::MakeWH(gCellSize, gCellSize);
301     SkPaint p;
302     p.setAlpha(alpha);
303 
304     SkAutoCanvasRestore acr(canvas, false);
305     canvas->saveLayer(&r, &p);
306     p.setAlpha(0xFF);
307 
308     p.setShader(dst);
309     p.setBlendMode(SkBlendMode::kSrc);
310     canvas->drawRect(r, p);
311 
312     p.setShader(src);
313     p.setBlendMode(mode);
314     canvas->drawRect(r, p);
315 }
316 
draw_composed(SkCanvas * canvas,sk_sp<SkShader> src,sk_sp<SkShader> dst,SkBlendMode mode,SkAlpha alpha)317 static void draw_composed(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst,
318                           SkBlendMode mode, SkAlpha alpha) {
319     SkPaint p;
320     p.setAlpha(alpha);
321     p.setShader(SkShaders::Blend(mode, dst, src));
322     canvas->drawRect(SkRect::MakeWH(gCellSize, gCellSize), p);
323 }
324 
draw_pair(SkCanvas * canvas,sk_sp<SkShader> src,sk_sp<SkShader> dst,SkBlendMode mode)325 static void draw_pair(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst,
326                       SkBlendMode mode) {
327     SkAutoCanvasRestore acr(canvas, true);
328 
329     const SkScalar gap = 4;
330     SkRect r = SkRect::MakeWH(2 * gCellSize + gap, 2 * gCellSize + gap);
331     r.outset(gap + 1.5f, gap + 1.5f);
332     SkPaint p;
333     p.setStyle(SkPaint::kStroke_Style);
334     canvas->drawRect(r, p); // border
335 
336     SkAlpha alpha = 0xFF;
337     for (int y = 0; y < 2; ++y) {
338         draw_cell(canvas, src, dst, mode, alpha);
339         canvas->save();
340         canvas->translate(gCellSize + gap, 0);
341         draw_composed(canvas, src, dst, mode, alpha);
342         canvas->restore();
343 
344         canvas->translate(0, gCellSize + gap);
345         alpha = 0x80;
346     }
347 }
348 
349 DEF_SIMPLE_GM(composeshader_grid, canvas, 882, 882) {
350     auto src = make_src_shader(gCellSize);
351     auto dst = make_dst_shader(gCellSize);
352 
353     const SkScalar margin = 15;
354     const SkScalar dx = 2*gCellSize + margin;
355     const SkScalar dy = 2*gCellSize + margin;
356 
357     canvas->translate(margin, margin);
358     canvas->save();
359     for (int m = 0; m < 16; ++m) {
360         SkBlendMode mode = static_cast<SkBlendMode>(m);
361         draw_pair(canvas, src, dst, mode);
362         if ((m % 4) == 3) {
363             canvas->restore();
364             canvas->translate(0, dy);
365             canvas->save();
366         } else {
367             canvas->translate(dx, 0);
368         }
369     }
370     canvas->restore();
371 }
372