1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/GrRenderTarget.h"
9 #include "src/gpu/GrRenderTargetPriv.h"
10 #include "src/gpu/GrShaderCaps.h"
11 #include "src/gpu/gl/GrGLGpu.h"
12 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
13 #include "src/gpu/glsl/GrGLSLProgramBuilder.h"
14 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
15 #include "src/gpu/glsl/GrGLSLVarying.h"
16 
17 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor";
18 
specific_layout_qualifier_name(GrBlendEquation equation)19 static const char* specific_layout_qualifier_name(GrBlendEquation equation) {
20     SkASSERT(GrBlendEquationIsAdvanced(equation));
21 
22     static const char* kLayoutQualifierNames[] = {
23         "blend_support_screen",
24         "blend_support_overlay",
25         "blend_support_darken",
26         "blend_support_lighten",
27         "blend_support_colordodge",
28         "blend_support_colorburn",
29         "blend_support_hardlight",
30         "blend_support_softlight",
31         "blend_support_difference",
32         "blend_support_exclusion",
33         "blend_support_multiply",
34         "blend_support_hsl_hue",
35         "blend_support_hsl_saturation",
36         "blend_support_hsl_color",
37         "blend_support_hsl_luminosity"
38     };
39     return kLayoutQualifierNames[equation - kFirstAdvancedGrBlendEquation];
40 
41     static_assert(0 == kScreen_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
42     static_assert(1 == kOverlay_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
43     static_assert(2 == kDarken_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
44     static_assert(3 == kLighten_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
45     static_assert(4 == kColorDodge_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
46     static_assert(5 == kColorBurn_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
47     static_assert(6 == kHardLight_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
48     static_assert(7 == kSoftLight_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
49     static_assert(8 == kDifference_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
50     static_assert(9 == kExclusion_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
51     static_assert(10 == kMultiply_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
52     static_assert(11 == kHSLHue_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
53     static_assert(12 == kHSLSaturation_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
54     static_assert(13 == kHSLColor_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
55     static_assert(14 == kHSLLuminosity_GrBlendEquation - kFirstAdvancedGrBlendEquation, "");
56     // There's an illegal GrBlendEquation at the end there, hence the -1.
57     static_assert(SK_ARRAY_COUNT(kLayoutQualifierNames) ==
58                   kGrBlendEquationCnt - kFirstAdvancedGrBlendEquation - 1, "");
59 }
60 
KeyForSurfaceOrigin(GrSurfaceOrigin origin)61 uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) {
62     SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin);
63     return origin + 1;
64 
65     static_assert(0 == kTopLeft_GrSurfaceOrigin, "");
66     static_assert(1 == kBottomLeft_GrSurfaceOrigin, "");
67 }
68 
GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder * program)69 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program)
70         : GrGLSLFragmentBuilder(program) {
71     fSubstageIndices.push_back(0);
72 }
73 
ensureCoords2D(const GrShaderVar & coords)74 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) {
75     if (!coords.getName().size()) {
76         return SkString("_coords");
77     }
78     if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) {
79         SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType());
80         return coords.getName();
81     }
82 
83     SkString coords2D;
84     coords2D.printf("%s_ensure2D", coords.c_str());
85     this->codeAppendf("\tfloat2 %s = %s.xy / %s.z;", coords2D.c_str(), coords.c_str(),
86                       coords.c_str());
87     return coords2D;
88 }
89 
sampleOffsets()90 const char* GrGLSLFragmentShaderBuilder::sampleOffsets() {
91     SkASSERT(CustomFeatures::kSampleLocations & fProgramBuilder->processorFeatures());
92     SkDEBUGCODE(fUsedProcessorFeaturesThisStage_DebugOnly |= CustomFeatures::kSampleLocations);
93     SkDEBUGCODE(fUsedProcessorFeaturesAllStages_DebugOnly |= CustomFeatures::kSampleLocations);
94     return "_sampleOffsets";
95 }
96 
maskOffMultisampleCoverage(const char * mask,ScopeFlags scopeFlags)97 void GrGLSLFragmentShaderBuilder::maskOffMultisampleCoverage(
98         const char* mask, ScopeFlags scopeFlags) {
99     const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
100     if (!shaderCaps.sampleMaskSupport()) {
101         SkDEBUGFAIL("Attempted to mask sample coverage without support.");
102         return;
103     }
104     if (const char* extension = shaderCaps.sampleVariablesExtensionString()) {
105         this->addFeature(1 << kSampleVariables_GLSLPrivateFeature, extension);
106     }
107 
108     if (!fHasModifiedSampleMask) {
109         fHasModifiedSampleMask = true;
110         if (ScopeFlags::kTopLevel != scopeFlags) {
111             this->codePrependf("sk_SampleMask[0] = ~0;");
112         }
113         if (!(ScopeFlags::kInsideLoop & scopeFlags)) {
114             this->codeAppendf("sk_SampleMask[0] = (%s);", mask);
115             return;
116         }
117     }
118 
119     this->codeAppendf("sk_SampleMask[0] &= (%s);", mask);
120 }
121 
applyFnToMultisampleMask(const char * fn,const char * grad,ScopeFlags scopeFlags)122 void GrGLSLFragmentShaderBuilder::applyFnToMultisampleMask(
123         const char* fn, const char* grad, ScopeFlags scopeFlags) {
124     SkASSERT(CustomFeatures::kSampleLocations & fProgramBuilder->processorFeatures());
125     SkDEBUGCODE(fUsedProcessorFeaturesThisStage_DebugOnly |= CustomFeatures::kSampleLocations);
126     SkDEBUGCODE(fUsedProcessorFeaturesAllStages_DebugOnly |= CustomFeatures::kSampleLocations);
127 
128     int sampleCnt = fProgramBuilder->effectiveSampleCnt();
129     SkASSERT(sampleCnt > 1);
130 
131     this->codeAppendf("{");
132 
133     if (!grad) {
134         SkASSERT(fProgramBuilder->shaderCaps()->shaderDerivativeSupport());
135         // In order to use HW derivatives, our neighbors within the same primitive must also be
136         // executing the same code. A per-pixel branch makes this pre-condition impossible to
137         // fulfill.
138         SkASSERT(!(ScopeFlags::kInsidePerPixelBranch & scopeFlags));
139         this->codeAppendf("float2 grad = float2(dFdx(%s), dFdy(%s));", fn, fn);
140         this->codeAppendf("float fnwidth = fwidth(%s);", fn);
141         grad = "grad";
142     } else {
143         this->codeAppendf("float fnwidth = abs(%s.x) + abs(%s.y);", grad, grad);
144     }
145 
146     this->codeAppendf("int mask = 0;");
147     this->codeAppendf("if (%s*2 < fnwidth) {", fn);  // Are ANY samples inside the implicit fn?
148     this->codeAppendf(    "if (%s*-2 >= fnwidth) {", fn);  // Are ALL samples inside the implicit?
149     this->codeAppendf(        "mask = ~0;");
150     this->codeAppendf(    "} else for (int i = 0; i < %i; ++i) {", sampleCnt);
151     this->codeAppendf(        "float fnsample = dot(%s, _sampleOffsets[i]) + %s;", grad, fn);
152     this->codeAppendf(        "if (fnsample < 0) {");
153     this->codeAppendf(            "mask |= (1 << i);");
154     this->codeAppendf(        "}");
155     this->codeAppendf(    "}");
156     this->codeAppendf("}");
157     this->maskOffMultisampleCoverage("mask", scopeFlags);
158 
159     this->codeAppendf("}");
160 }
161 
writeProcessorFunction(GrGLSLFragmentProcessor * fp,GrGLSLFragmentProcessor::EmitArgs & args)162 SkString GrGLSLFPFragmentBuilder::writeProcessorFunction(GrGLSLFragmentProcessor* fp,
163                                                          GrGLSLFragmentProcessor::EmitArgs& args) {
164     this->onBeforeChildProcEmitCode();
165     this->nextStage();
166     if (args.fFp.isSampledWithExplicitCoords() && args.fTransformedCoords.count() > 0) {
167         // we currently only support overriding a single coordinate pair
168         SkASSERT(args.fTransformedCoords.count() == 1);
169         const GrShaderVar& transform = args.fTransformedCoords[0].fTransform;
170         switch (transform.getType()) {
171             case kFloat4_GrSLType:
172                 this->codeAppendf("_coords = _coords * %s.xz + %s.yw;\n", transform.c_str(),
173                                   transform.c_str());
174                 break;
175             case kFloat3x3_GrSLType:
176                 this->codeAppendf("_coords = (%s * float3(_coords, 1)).xy;\n", transform.c_str());
177                 break;
178             default:
179                 SkASSERT(transform.getType() == kVoid_GrSLType);
180                 break;
181         }
182     }
183     this->codeAppendf("half4 %s;\n", args.fOutputColor);
184     fp->emitCode(args);
185     this->codeAppendf("return %s;\n", args.fOutputColor);
186     GrShaderVar params[] = { GrShaderVar(args.fInputColor, kHalf4_GrSLType),
187                              GrShaderVar("_coords", kFloat2_GrSLType) };
188     SkString result;
189     this->emitFunction(kHalf4_GrSLType,
190                        args.fFp.name(),
191                        args.fFp.isSampledWithExplicitCoords() ? 2 : 1,
192                        params,
193                        this->code().c_str(),
194                        &result);
195     this->deleteStage();
196     this->onAfterChildProcEmitCode();
197     return result;
198 }
199 
dstColor()200 const char* GrGLSLFragmentShaderBuilder::dstColor() {
201     SkDEBUGCODE(fHasReadDstColorThisStage_DebugOnly = true;)
202 
203     const GrShaderCaps* shaderCaps = fProgramBuilder->shaderCaps();
204     if (shaderCaps->fbFetchSupport()) {
205         this->addFeature(1 << kFramebufferFetch_GLSLPrivateFeature,
206                          shaderCaps->fbFetchExtensionString());
207 
208         // Some versions of this extension string require declaring custom color output on ES 3.0+
209         const char* fbFetchColorName = "sk_LastFragColor";
210         if (shaderCaps->fbFetchNeedsCustomOutput()) {
211             this->enableCustomOutput();
212             fCustomColorOutput->setTypeModifier(GrShaderVar::TypeModifier::InOut);
213             fbFetchColorName = DeclaredColorOutputName();
214             // Set the dstColor to an intermediate variable so we don't override it with the output
215             this->codeAppendf("half4 %s = %s;", kDstColorName, fbFetchColorName);
216         } else {
217             return fbFetchColorName;
218         }
219     }
220     return kDstColorName;
221 }
222 
enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation)223 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) {
224     SkASSERT(GrBlendEquationIsAdvanced(equation));
225 
226     const GrShaderCaps& caps = *fProgramBuilder->shaderCaps();
227     if (!caps.mustEnableAdvBlendEqs()) {
228         return;
229     }
230 
231     this->addFeature(1 << kBlendEquationAdvanced_GLSLPrivateFeature,
232                      "GL_KHR_blend_equation_advanced");
233     if (caps.mustEnableSpecificAdvBlendEqs()) {
234         this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier);
235     } else {
236         this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier);
237     }
238 }
239 
enableCustomOutput()240 void GrGLSLFragmentShaderBuilder::enableCustomOutput() {
241     if (!fCustomColorOutput) {
242         fCustomColorOutput = &fOutputs.emplace_back(DeclaredColorOutputName(), kHalf4_GrSLType,
243                                                     GrShaderVar::TypeModifier::Out);
244         fProgramBuilder->finalizeFragmentOutputColor(fOutputs.back());
245     }
246 }
247 
enableSecondaryOutput()248 void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() {
249     SkASSERT(!fHasSecondaryOutput);
250     fHasSecondaryOutput = true;
251     const GrShaderCaps& caps = *fProgramBuilder->shaderCaps();
252     if (const char* extension = caps.secondaryOutputExtensionString()) {
253         this->addFeature(1 << kBlendFuncExtended_GLSLPrivateFeature, extension);
254     }
255 
256     // If the primary output is declared, we must declare also the secondary output
257     // and vice versa, since it is not allowed to use a built-in gl_FragColor and a custom
258     // output. The condition also co-incides with the condition in whici GLES SL 2.0
259     // requires the built-in gl_SecondaryFragColorEXT, where as 3.0 requires a custom output.
260     if (caps.mustDeclareFragmentShaderOutput()) {
261         fOutputs.emplace_back(DeclaredSecondaryColorOutputName(), kHalf4_GrSLType,
262                               GrShaderVar::TypeModifier::Out);
263         fProgramBuilder->finalizeFragmentSecondaryColor(fOutputs.back());
264     }
265 }
266 
getPrimaryColorOutputName() const267 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const {
268     return this->hasCustomColorOutput() ? DeclaredColorOutputName() : "sk_FragColor";
269 }
270 
primaryColorOutputIsInOut() const271 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const {
272     return fCustomColorOutput &&
273            fCustomColorOutput->getTypeModifier() == GrShaderVar::TypeModifier::InOut;
274 }
275 
declAppendf(const char * fmt,...)276 void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) {
277     va_list argp;
278     va_start(argp, fmt);
279     inputs().appendVAList(fmt, argp);
280     va_end(argp);
281 }
282 
getSecondaryColorOutputName() const283 const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const {
284     if (this->hasSecondaryOutput()) {
285         return (fProgramBuilder->shaderCaps()->mustDeclareFragmentShaderOutput())
286                 ? DeclaredSecondaryColorOutputName()
287                 : "gl_SecondaryFragColorEXT";
288     }
289     return nullptr;
290 }
291 
getSurfaceOrigin() const292 GrSurfaceOrigin GrGLSLFragmentShaderBuilder::getSurfaceOrigin() const {
293     return fProgramBuilder->origin();
294 }
295 
onFinalize()296 void GrGLSLFragmentShaderBuilder::onFinalize() {
297     SkASSERT(fProgramBuilder->processorFeatures() == fUsedProcessorFeaturesAllStages_DebugOnly);
298 
299     if (CustomFeatures::kSampleLocations & fProgramBuilder->processorFeatures()) {
300         const SkTArray<SkPoint>& sampleLocations = fProgramBuilder->getSampleLocations();
301         this->definitions().appendf("const float2 _sampleOffsets[%i] = float2[%i](",
302                                     sampleLocations.count(), sampleLocations.count());
303         for (int i = 0; i < sampleLocations.count(); ++i) {
304             SkPoint offset = sampleLocations[i] - SkPoint::Make(.5f, .5f);
305             if (kBottomLeft_GrSurfaceOrigin == this->getSurfaceOrigin()) {
306                 offset.fY = -offset.fY;
307             }
308             this->definitions().appendf("float2(%f, %f)", offset.x(), offset.y());
309             this->definitions().append((i + 1 != sampleLocations.count()) ? ", " : ");");
310         }
311     }
312 
313     fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outputs());
314 }
315 
onBeforeChildProcEmitCode()316 void GrGLSLFragmentShaderBuilder::onBeforeChildProcEmitCode() {
317     SkASSERT(fSubstageIndices.count() >= 1);
318     fSubstageIndices.push_back(0);
319     // second-to-last value in the fSubstageIndices stack is the index of the child proc
320     // at that level which is currently emitting code.
321     fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2]);
322 }
323 
onAfterChildProcEmitCode()324 void GrGLSLFragmentShaderBuilder::onAfterChildProcEmitCode() {
325     SkASSERT(fSubstageIndices.count() >= 2);
326     fSubstageIndices.pop_back();
327     fSubstageIndices.back()++;
328     int removeAt = fMangleString.findLastOf('_');
329     fMangleString.remove(removeAt, fMangleString.size() - removeAt);
330 }
331