1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "Direct3DSurface8.hpp"
16 
17 #include "Direct3DBaseTexture8.hpp"
18 #include "Debug.hpp"
19 
20 #include <malloc.h>
21 #include <assert.h>
22 
23 extern bool quadLayoutEnabled;
24 
25 namespace D3D8
26 {
getParentResource(Unknown * container)27 	static sw::Resource *getParentResource(Unknown *container)
28 	{
29 		Direct3DBaseTexture8 *baseTexture = dynamic_cast<Direct3DBaseTexture8*>(container);
30 
31 		if(baseTexture)
32 		{
33 			return baseTexture->getResource();
34 		}
35 
36 		return 0;
37 	}
38 
sampleCount(D3DMULTISAMPLE_TYPE multiSample)39 	int sampleCount(D3DMULTISAMPLE_TYPE multiSample)
40 	{
41 		if(multiSample == D3DMULTISAMPLE_2_SAMPLES)
42 		{
43 			return 2;
44 		}
45 		else if(multiSample == D3DMULTISAMPLE_4_SAMPLES)
46 		{
47 			return 4;
48 		}
49 		else if(multiSample == D3DMULTISAMPLE_8_SAMPLES)
50 		{
51 			return 8;
52 		}
53 		else if(multiSample == D3DMULTISAMPLE_16_SAMPLES)
54 		{
55 			return 16;
56 		}
57 
58 		return 1;
59 	}
60 
Direct3DSurface8(Direct3DDevice8 * device,Unknown * container,int width,int height,D3DFORMAT format,D3DPOOL pool,D3DMULTISAMPLE_TYPE multiSample,bool lockable,unsigned long usage)61 	Direct3DSurface8::Direct3DSurface8(Direct3DDevice8 *device, Unknown *container, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, bool lockable, unsigned long usage)
62 		: Surface(getParentResource(container), width, height, 1, 0, sampleCount(multiSample), translateFormat(format), lockable, (usage & D3DUSAGE_RENDERTARGET) == D3DUSAGE_RENDERTARGET || (usage & D3DUSAGE_DEPTHSTENCIL) == D3DUSAGE_DEPTHSTENCIL), device(device), container(container), width(width), height(height), format(format), pool(pool), multiSample(multiSample), lockable(lockable), usage(usage)
63 	{
64 		parentTexture = dynamic_cast<Direct3DBaseTexture8*>(container);
65 
66 		resource = new Direct3DResource8(device, D3DRTYPE_SURFACE, memoryUsage(width, height, multiSample, format));
67 	}
68 
~Direct3DSurface8()69 	Direct3DSurface8::~Direct3DSurface8()
70 	{
71 		resource->Release();
72 	}
73 
lockInternal(int x,int y,int z,sw::Lock lock,sw::Accessor client)74 	void *Direct3DSurface8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
75 	{
76 		return Surface::lockInternal(x, y, z, lock, client);
77 	}
78 
unlockInternal()79 	void Direct3DSurface8::unlockInternal()
80 	{
81 		Surface::unlockInternal();
82 	}
83 
QueryInterface(const IID & iid,void ** object)84 	long Direct3DSurface8::QueryInterface(const IID &iid, void **object)
85 	{
86 		TRACE("");
87 
88 		if(iid == IID_IDirect3DSurface8 ||
89 		   iid == IID_IUnknown)
90 		{
91 			AddRef();
92 			*object = this;
93 
94 			return S_OK;
95 		}
96 
97 		*object = 0;
98 
99 		return NOINTERFACE(iid);
100 	}
101 
AddRef()102 	unsigned long Direct3DSurface8::AddRef()
103 	{
104 		TRACE("");
105 
106 		if(parentTexture)
107 		{
108 			return parentTexture->AddRef();
109 		}
110 
111 		return Unknown::AddRef();
112 	}
113 
Release()114 	unsigned long Direct3DSurface8::Release()
115 	{
116 		TRACE("");
117 
118 		if(parentTexture)
119 		{
120 			return parentTexture->Release();
121 		}
122 
123 		return Unknown::Release();
124 	}
125 
FreePrivateData(const GUID & guid)126 	long Direct3DSurface8::FreePrivateData(const GUID &guid)
127 	{
128 		TRACE("");
129 
130 		return resource->FreePrivateData(guid);
131 	}
132 
GetPrivateData(const GUID & guid,void * data,unsigned long * size)133 	long Direct3DSurface8::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
134 	{
135 		TRACE("");
136 
137 		return resource->GetPrivateData(guid, data, size);
138 	}
139 
SetPrivateData(const GUID & guid,const void * data,unsigned long size,unsigned long flags)140 	long Direct3DSurface8::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
141 	{
142 		TRACE("");
143 
144 		return resource->SetPrivateData(guid, data, size, flags);
145 	}
146 
GetDevice(IDirect3DDevice8 ** device)147 	long Direct3DSurface8::GetDevice(IDirect3DDevice8 **device)
148 	{
149 		TRACE("");
150 
151 		return resource->GetDevice(device);
152 	}
153 
LockRect(D3DLOCKED_RECT * lockedRect,const RECT * rect,unsigned long flags)154 	long Direct3DSurface8::LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags)
155 	{
156 		TRACE("");
157 
158 		if(!lockedRect)
159 		{
160 			return INVALIDCALL();
161 		}
162 
163 		lockedRect->Pitch = getExternalPitchB();
164 
165 		sw::Lock lock = sw::LOCK_READWRITE;
166 
167 		if(flags & D3DLOCK_DISCARD)
168 		{
169 			lock = sw::LOCK_DISCARD;
170 		}
171 
172 		if(flags & D3DLOCK_READONLY)
173 		{
174 			lock = sw::LOCK_READONLY;
175 		}
176 
177 		if(rect)
178 		{
179 			lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC);
180 		}
181 		else
182 		{
183 			lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
184 		}
185 
186 		unlockExternal();
187 
188 		return D3D_OK;
189 	}
190 
UnlockRect()191 	long Direct3DSurface8::UnlockRect()
192 	{
193 		TRACE("");
194 
195 		return D3D_OK;
196 	}
197 
GetContainer(const IID & iid,void ** container)198 	long Direct3DSurface8::GetContainer(const IID &iid, void **container)
199 	{
200 		TRACE("");
201 
202 		if(!container)
203 		{
204 			return INVALIDCALL();
205 		}
206 
207 		long result = this->container->QueryInterface(iid, container);
208 
209 		if(result == S_OK)
210 		{
211 			return D3D_OK;
212 		}
213 
214 		return INVALIDCALL();
215 	}
216 
GetDesc(D3DSURFACE_DESC * desc)217 	long Direct3DSurface8::GetDesc(D3DSURFACE_DESC *desc)
218 	{
219 		TRACE("");
220 
221 		if(!desc)
222 		{
223 			return INVALIDCALL();
224 		}
225 
226 		desc->Format = format;
227 		desc->Pool = pool;
228 		desc->Type = D3DRTYPE_SURFACE;
229 		desc->Height = height;
230 		desc->Width = width;
231 		desc->Size = memoryUsage(width, height, multiSample, format);
232 		desc->MultiSampleType = multiSample;
233 		desc->Usage = usage;
234 
235 		return D3D_OK;
236 	}
237 
translateFormat(D3DFORMAT format)238 	sw::Format Direct3DSurface8::translateFormat(D3DFORMAT format)
239 	{
240 		switch(format)
241 		{
242 		case D3DFMT_DXT1:			return sw::FORMAT_DXT1;
243 		case D3DFMT_DXT2:			return sw::FORMAT_DXT3;
244 		case D3DFMT_DXT3:			return sw::FORMAT_DXT3;
245 		case D3DFMT_DXT4:			return sw::FORMAT_DXT5;
246 		case D3DFMT_DXT5:			return sw::FORMAT_DXT5;
247 		case D3DFMT_R3G3B2:			return sw::FORMAT_R3G3B2;
248 		case D3DFMT_A8R3G3B2:		return sw::FORMAT_A8R3G3B2;
249 		case D3DFMT_X4R4G4B4:		return sw::FORMAT_X4R4G4B4;
250 		case D3DFMT_A4R4G4B4:		return sw::FORMAT_A4R4G4B4;
251 		case D3DFMT_A8R8G8B8:		return sw::FORMAT_A8R8G8B8;
252 		case D3DFMT_G16R16:			return sw::FORMAT_G16R16;
253 		case D3DFMT_A2B10G10R10:	return sw::FORMAT_A2B10G10R10;
254 		case D3DFMT_P8:				return sw::FORMAT_P8;
255 		case D3DFMT_A8P8:			return sw::FORMAT_A8P8;
256 		case D3DFMT_A8:				return sw::FORMAT_A8;
257 		case D3DFMT_R5G6B5:			return sw::FORMAT_R5G6B5;
258 		case D3DFMT_X1R5G5B5:		return sw::FORMAT_X1R5G5B5;
259 		case D3DFMT_A1R5G5B5:		return sw::FORMAT_A1R5G5B5;
260 		case D3DFMT_R8G8B8:			return sw::FORMAT_R8G8B8;
261 		case D3DFMT_X8R8G8B8:		return sw::FORMAT_X8R8G8B8;
262 		case D3DFMT_V8U8:			return sw::FORMAT_V8U8;
263 		case D3DFMT_L6V5U5:			return sw::FORMAT_L6V5U5;
264 		case D3DFMT_Q8W8V8U8:		return sw::FORMAT_Q8W8V8U8;
265 		case D3DFMT_X8L8V8U8:		return sw::FORMAT_X8L8V8U8;
266 		case D3DFMT_A2W10V10U10:	return sw::FORMAT_A2W10V10U10;
267 		case D3DFMT_V16U16:			return sw::FORMAT_V16U16;
268 		case D3DFMT_L8:				return sw::FORMAT_L8;
269 		case D3DFMT_A4L4:			return sw::FORMAT_A4L4;
270 		case D3DFMT_A8L8:			return sw::FORMAT_A8L8;
271 		case D3DFMT_D16:			return sw::FORMAT_D16;
272 		case D3DFMT_D32:			return sw::FORMAT_D32;
273 		case D3DFMT_D24X8:			return sw::FORMAT_D24X8;
274 		case D3DFMT_D24S8:			return sw::FORMAT_D24S8;
275 		default:
276 			ASSERT(false);
277 		}
278 
279 		return sw::FORMAT_NULL;
280 	}
281 
bytes(D3DFORMAT format)282 	int Direct3DSurface8::bytes(D3DFORMAT format)
283 	{
284 		return Surface::bytes(translateFormat(format));
285 	}
286 
memoryUsage(int width,int height,D3DMULTISAMPLE_TYPE multiSample,D3DFORMAT format)287 	unsigned int Direct3DSurface8::memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample, D3DFORMAT format)
288 	{
289 		return Surface::size(width, height, 1, 0, sampleCount(multiSample), translateFormat(format));
290 	}
291 }
292